Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 02:04:27 Player: ShuSh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (74) 370 Value Destroyed (1760) 1760 Prototype IDs (96) 1920 Alien Tech Used (1) 200 Bonus (7200) 7200 TOTAL SCORE: 21550 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 255/280 System Corruption 0% Temperature Cool (49) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (12) ----- Experimental Cooling System Large Storage Unit Improved Trap Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Centrium Light Armor Plating Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON (2) ------- Nanosword > --- INVENTORY (15) --- Heavy Antimatter Reactor Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Gravity Neutralizer Advanced ECM Suite Advanced Reaction Control System Experimental Phase Shifter Cloak of Protection Light Regenerative Plating Improved System Restoration Module Transdimensional Reconstructor Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Reaction Control System Centrium Light Armor Plating Light Regenerative Plating Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Nanosword Particle Cleaver > --- INVENTORY -------- Cooled Impulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Gravity Neutralizer Improved Trap Scanner Advanced Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Cloak of Protection Transdimensional Reconstructor Micro-nuke Launcher [Rating: 194] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Light Regenerative Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Utility 10 | . . . . . 3 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | 3 6 6 2 . 29 14 2 2 . . 6 3 . 5 1 28 . 2 10 2 9 1 . 3 17 20 29 9 Power 18 | . 1 2 . . 3 1 2 . . . 1 1 . . . 1 . . 1 . . . . . . 1 . 4 Engine 9 | . 1 2 . . 2 1 2 . . . . 1 . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 4 Propulsion 43 | 2 . 1 . . 10 4 . . . . . 1 . 1 . 6 . . 2 . . . . . 4 4 7 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight 38 | . . . . . 10 2 . . . . . 1 . 1 . 6 . . 2 . . . . . 4 4 7 1 Utility 122 | . 5 1 1 . 6 6 . 2 . . 5 1 . 4 . 19 . 2 6 2 9 1 . 3 13 15 17 4 Device 87 | . 4 1 . . 1 4 . 2 . . 3 1 . 3 . 14 . 2 3 2 6 1 . 3 11 11 12 3 Storage 7 | . 1 . 1 . . . . . . . . . . . . 3 . . 1 . . . . . . 1 . . Processor 9 | . . . . . 2 1 . . . . 1 . . . . 1 . . 1 . . . . . . 1 2 . Hackware 9 | . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 . 1 . . . . 2 . 1 Protection 10 | . . . . . 3 . . . . . . . . . . . . . . . 2 . . . 2 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 1 . 2 1 . 10 3 . . . . . . . . 1 2 . . 1 . . . . . . . 5 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 1 . 7 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . 2 . . . . . . . . . 1 1 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 1 1 1 . . . . . . 1 . 5 . . 6 . . . . 2 . 3 11 . Parts Lost 17 | . . 2 . . 7 . . . . . 1 . . . . . . . . . . . . . 6 . . 1 Power 3 | . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 10 | . . 1 . . 4 . . . . . . . . . . . . . . . . . . . 5 . . . Utility 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 4 | . . 2 . . 3 . . . . . 1 . . . . . . . . . . . . . 4 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 100 92 86 92 92 92 92 85 86 93 93 93 94 94 94 95 100 100 100 100 100 96 78 88 92 Engine 5 | . 14 13 14 14 8 7 7 7 7 7 4 6 6 6 6 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 4 3 4 8 Treads 5 | . 28 15 14 14 3 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 12 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . 15 33 38 38 38 38 33 33 40 40 40 41 41 41 41 41 36 36 36 36 33 21 24 32 Device 11 | . 13 14 14 14 13 14 7 7 7 7 10 13 13 13 13 14 5 5 4 5 10 10 10 10 7 7 14 15 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . 13 7 15 15 15 15 8 6 6 6 6 5 11 11 11 11 10 10 10 10 10 9 6 4 Hackware 10 | . . . . . . 6 7 7 7 7 12 13 13 13 13 13 17 17 17 17 21 21 21 21 20 21 21 20 Protection 1 | . . . . . 7 . . . . . . . . . . . . . . . . . . . 2 3 4 4 Ballistic Gun 8 | . 28 28 28 28 12 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 3 3 7 7 7 7 6 6 6 6 6 4 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 12 30 30 30 29 36 36 28 29 28 28 30 29 29 30 30 44 35 35 41 41 48 42 42 42 48 50 59 67 Greatest Support 74 | 40 40 40 16 16 16 33 33 33 33 33 36 41 29 33 33 54 43 43 46 46 58 46 46 46 58 63 70 74 Greatest Overweight (x) 4 | . . 1 1 1 4 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 10 14 15 15 14 13 14 14 15 14 14 14 14 14 14 14 14 15 14 15 14 15 15 14 14 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 14 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 12 15 15 15 Class Distribution -------------------- 36% | Mutant 19% | Hacker-Scout 15% | Hacker-Sprinter 7% | Wizard-Ninja 6% | Wizard-Scout 4% | Hacker-Ninja 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2812 | 187 373 163 . 16 379 . 111 64 . 5 . 37 48 50 19 290 10 20 100 20 . 82 18 40 130 255 310 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2806 | . 655 211 . . 526 . . . . . . . . . 73 462 . . . . . . . 126 97 80 536 40 Parts 143 | . 35 18 . . 41 . . . . . . . . . 8 18 . . . . . . . 1 3 6 10 3 Haulers Intercepted 10 | . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 5 . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 10 . 3 . . . 4 7 . . . . . . . . 1 6 . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 46 | . 13 7 . . 16 . . . . . . . . . 5 . . . . . . . . . 5 . . . Melee 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Guns 24 | . 13 4 . . 7 . . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . 3 . . 6 . . . . . . . . . 5 . . . . . . . . . 5 . . . Classes Destroyed 12 | . 4 . . . 5 . . . . . . . . . . 2 . . . . . . . . . . 1 . Worker 5 | . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 10 | . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 5 . Recycler 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 1 Swarmer 26 | . 6 3 . . 7 . . . . . . . . . 5 . . . . . . . . . 5 . . . Grunt 14 | . 7 4 . . 3 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | . 4 3 . . 11 . . . . . . . . . 5 5 . . . . . . . . 4 1 3 1 Combat Bots Only 5 | . 3 3 . . 5 . . . . . . . . . 5 . . . . . . . . . 4 . . . Max Kills in Single Turn 5 | . 2 3 . . 4 . . . . . . . . . 5 1 . . . . . . . . 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 . . 2 . . . . . . . . . 5 . . . . . . . . . 2 . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 3141 | . 340 335 . . 1060 66 . . . . 74 . . . 45 43 . . . 20 84 . 22 . 882 28 34 108 Core 590 | . 59 37 . . 169 11 . . . . 16 . . . 32 22 . . . . . . 22 . 188 . 34 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 360 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 296 . 29 Core Remaining (%) 89 | 100 . . . 61 69 . . . . 98 . . . . 94 . . . . 97 . . . . 81 100 97 100 Volleys Fired 95 | . 47 18 . . 24 . . . . . . . . . 1 . . . . . . . . . 5 . . . Largest 2 | . 2 2 . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . . Hottest 43 | . 40 40 . . 43 . . . . . . . . . 39 . . . . . . . . . 36 . . . Shots Fired 177 | . 94 35 . . 42 . . . . . . . . . 1 . . . . . . . . . 5 . . . Gun 164 | . 94 34 . . 36 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . . 6 . . . . . . . . . 1 . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 164 | . 94 34 . . 36 . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . 1 . . 6 . . . . . . . . . 1 . . . . . . . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | . 16 16 . . 19 . . . . . . . . . 14 . . . . . . . . . 17 . . . Robot Miss Streak 3 | . 3 3 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 175 | . 69 24 . . 46 . . . . . . . . . 1 12 . . . . . . . 1 5 2 14 1 Core Hits 107 | . 29 13 . . 40 . . . . . . . . . 5 5 . . . . . . . 1 6 2 5 1 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . 3 . Destroy 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 139 | . . . . . 17 3 . 5 . . . . . . 2 25 . . . . 11 . . 1 3 19 25 28 Impact 39 | . . . . . 17 3 . 5 . . . . . . 2 12 . . . . . . . . . . . . Slashing 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 28 Piercing 50 | . . . . . . . . . . . . . . . . 13 . . . . 11 . . 1 3 19 3 . Sneak Attacks 12 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 6479 | . 891 451 . . 1638 . . . . . . . . . 330 940 . . . . . . . 103 535 101 1423 67 Guns 1444 | . 882 294 . . 268 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2012 | . . 157 . . 1069 . . . . . . . . . 330 . . . . . . . . . 456 . . . Melee 3014 | . . . . . 301 . . . . . . . . . . 940 . . . . . . . 103 79 101 1423 67 Ramming 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1444 | . 882 294 . . 268 . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2012 | . . 157 . . 1069 . . . . . . . . . 330 . . . . . . . . . 456 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 441 | . . . . . 301 . . . . . . . . . . 140 . . . . . . . . . . . . Slashing 1490 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1423 67 Piercing 1083 | . . . . . . . . . . . . . . . . 800 . . . . . . . 103 79 101 . . Highest Corruption 5 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 5 . . . Average Corruption 1 | . . . . . . . . . . . . . . . . 1 1 1 1 . . . . . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Message Errors 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Matter Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 560 | . . . . . 62 . . . . . . . . . . 371 . . . . . . . . 17 . 102 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 71 | . . . . . 46 . . . . . . . . . . . . . . . . . . . 17 . . 8 Melee 489 | . . . . . 16 . . . . . . . . . . 371 . . . . . . . . . . 102 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . 159 . . . . . . . . . . . . . . . . . . . . . . 109 Shots 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 223 | . . 6 . . . 3 . . . . . . 36 42 32 72 90 54 161 182 176 137 89 107 223 5 4 210 Average Temperature 31 | . . 6 . . . 2 . . . . . . 14 9 5 15 28 18 36 67 44 45 32 31 47 4 2 54 Received Heat Transfer 585 | . 111 195 . . 243 18 . . . . . . . . 9 . . . . . . . . . . 9 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 321 | . 181 263 . . 321 116 . . . . 91 . . . . 155 . . . . 181 . . . . 180 111 271 Initial 135 | . . 58 . . . 26 . . . . 72 . . . . 78 . . . . 9 . . . . 135 20 24 Average 90 | . 69 130 . . 122 65 . . . . 79 . . . . 77 . . . . 56 . . . . 83 49 161 Maximum Alert Level 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 90 | 100 100 80 . 100 72 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 65 Level 1 9 | . . 19 . . 27 . . . . . . . . . . . . . . . . . . . . . . 34 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 2 1 . . 2 . . . . . 1 . . . . 4 . . . . . . . . 1 3 3 3 Investigation 6 | . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Reinforcement 10 | . 1 . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 3 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 12 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 6 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 199 | . 35 9 . . 29 6 . 1 . 3 1 . . . 18 7 . . 18 5 9 . 4 . 23 14 9 8 Peak Tracking Total 19 | . 6 3 . . 10 6 . 1 . 3 2 . . . 17 2 . . 19 4 10 . 7 . 11 5 3 2 Tactical Retreats 18 | . 1 . . . . . . 1 . 1 . . . . 1 . . . 2 1 1 . 2 . 4 3 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . 1 . . . . . . . . . . . . . . . . 14 . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 3 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 74 | . 3 2 2 . 1 2 1 . 4 . 5 1 . . . 8 2 . 3 . 7 . 1 6 . 15 . 11 Terminals 38 | . 3 1 . . 1 2 1 . . . 3 . . . . 4 . . . . 6 . . . . 9 . 8 Fabricators 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 . 3 Total Hacks 241 | . 12 6 7 . 2 6 1 . 29 . 11 1 . . . 27 2 . 8 . 23 . 1 19 . 47 . 39 Successful 162 | . 5 2 7 . 2 3 1 . 29 . 5 1 . . . 12 2 . 8 . 16 . 1 19 . 25 . 24 Failed 79 | . 7 4 . . . 3 . . . . 6 . . . . 15 . . . . 7 . . . . 22 . 15 Catastrophic 10 | . . 1 . . . 1 . . . . 2 . . . . 1 . . . . . . . . . 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 12 5 1 . . 5 . . . . 7 . . . . 9 . . 1 . 15 . . . . 20 . 18 Terminals 140 | . 12 5 . . 2 6 1 . . . 8 . . . . 16 . . . . 22 . . . . 34 . 34 Fabricators 10 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 18 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . 7 . 5 Terminal Hacks 111 | . 2 2 7 . 2 1 1 . 29 . 1 1 . . . 4 2 . 8 . 7 . 1 19 . 11 . 13 Record 30 | . . . 6 . . . 1 . 11 . . . . . . . . . . . 1 . . 7 . 2 . 2 Part Schematic 17 | . . . . . . 1 . . 11 . . . . . . . . . . . . . . 4 . . . 1 Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Prototype ID Bank 17 | . . 1 . . . . . . 3 . . . . . . . . . 6 . 1 . . 4 . . . 2 Open Door 8 | . . 1 . . . . . . . . . 1 . . . . 2 . 2 . . . 1 . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 5 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 3 Seal Access 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 3 Unauthorized Hacks 36 | . 3 . . . . 2 . . . . 3 . . . . 3 . . . . 8 . . . . 9 . 8 Terminals 34 | . 3 . . . . 2 . . . . 3 . . . . 3 . . . . 8 . . . . 7 . 8 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 28 | . 2 . . . . 2 . . . . 2 . . . . 3 . . . . 6 . . . . 6 . 7 Operators 4 | . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 1 . . 1 2 . . . . 4 . . . . 7 . . . . 6 . . . . 10 . 8 Full Trace Events 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 1 . . 11 . . . . . . . . . . . . . . 4 . . . 1 Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . . . . . . . . . . . . . 26 . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . . . . . . . . . . . . . 26 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Total Damage 190 | . . . . . . . . . . 190 . . . . . . . . . . . . . . . . . . Kills 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 7 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 2 . . 1 . 1 2 1 . . 1 2 . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 11293 | 12 1407 602 579 164 1310 349 150 361 24 139 369 158 209 441 226 846 125 223 546 244 344 123 62 64 206 850 523 637 Spaces Moved 18310 | 1 714 450 500 138 632 599 449 466 88 364 717 367 617 780 309 1640 356 436 1054 415 689 391 215 178 509 1583 1597 2056 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 735 | 1 714 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1335 | . . 430 500 138 267 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16240 | . . . . . 365 599 449 466 88 364 717 367 617 780 309 1640 356 436 1054 415 689 391 215 178 509 1583 1597 2056 Fastest Speed 10 | 160 160 115 115 115 104 27 27 27 27 27 27 23 23 23 25 22 22 22 21 21 21 21 21 21 20 26 12 10 Average Speed 37 | 160 160 117 115 115 146 32 27 31 27 27 27 26 23 24 25 22 22 22 21 21 21 21 21 21 22 28 17 10 Slowest Speed 320 | 160 160 160 115 115 320 106 27 100 27 27 27 27 23 25 25 24 22 22 22 21 21 21 21 21 107 29 101 10 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 83 | . . . . . . 12 . 1 . . 2 2 1 . 3 15 . . 2 . 5 . . . 3 15 3 19 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 81 94 70 32 52 20 63 58 69 57 18 56 78 84 37 37 57 56 96 63 19 60 43 60 77 39 42 32 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 8 | . . 1 1 . . . . . 1 . . . . 1 . . . 1 . . . . . 3 . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . 2 1 . 2 . 2 2 2 . . 4 2 . . . 4 1 . 4 . . . Spaces Dug 79 | . . . . . 5 3 . 5 . . . . . . 2 10 . . . . 10 . . . 1 15 6 22 Terrain Destroyed 186 | . . 8 . . 39 3 . 5 . . . . . . 16 10 . . . . 10 . . . 28 15 6 46 Melee 79 | . . . . . 5 3 . 5 . . . . . . 2 10 . . . . 10 . . . 1 15 6 22 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 107 | . . 8 . . 34 . . . . . . . . . 14 . . . . . . . . . 27 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 22275 | 10 885 494 504 143 952 741 477 667 87 404 891 423 682 1027 449 2057 402 561 1372 570 863 430 231 202 582 1938 1806 2425 Wait 3340 | 7 90 7 . 6 210 112 23 194 . 39 159 55 65 239 139 347 45 124 297 154 156 39 17 13 51 309 116 327 Move 18124 | . 713 449 499 137 631 574 448 463 87 363 712 362 614 779 304 1610 355 435 1050 414 678 390 214 177 503 1553 1592 2018 Hop 74 | . . . . . . 12 . 1 . . 2 2 1 . 1 14 . . 1 . 5 . . . 2 14 1 18 Pick Up 112 | . 14 7 1 . 18 11 2 1 . 1 7 . 1 1 . 11 1 . 3 . 3 . . 2 . 10 14 4 Fast Attach 62 | . 2 . . . 9 3 . . . . . 1 . 2 . 6 . . 8 . . . . 4 2 6 19 . Attach 47 | . 1 2 . . 9 7 . . . . 2 2 . . 1 3 . . 1 . 2 . . . 3 4 7 3 Detach 17 | . 1 . . . 1 4 . . . . . 1 . . 1 2 . . . . . . . . . 3 3 1 Swap 101 | 3 3 4 2 . 11 4 2 2 . . 4 . . 3 . 19 . 2 1 2 7 1 . . 12 10 3 6 Drop 145 | . 9 7 2 . 22 11 2 1 . 1 5 . 1 3 . 20 1 . 11 . 1 . . 5 1 10 29 3 Fire 95 | . 47 18 . . 24 . . . . . . . . . 1 . . . . . . . . . 5 . . . Melee 135 | . . . . . 17 3 . 5 . . . . . . 2 25 . . . . 11 . . 1 3 19 22 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 0) 13 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Discovered new exit (range 16) 138 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 1420 | -10/Materials | Entered Mines 1427 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1532 | -10/Mines | Discovered new exit (range 10) 1533 | -10/Mines | Met a Derelict bent on vengeance 1836 | -10/Mines | Discovered new exit (range 10) 1858 | -10/Mines | Met a Derelict shopkeep closing up shop 1891 | -10/Mines | Learned location of Mines (-9) 1939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1939 | -10/Mines | Discovered new exit (range 5) 2022 | -10/Mines | Entered Exiles 2040 | -10/Exiles | Discovered new exit (range 15) 2054 | -10/Exiles | Met 8R-AWN 2068 | -10/Exiles | Met EX-HEX 2102 | -10/Exiles | Met EX-BIN 2182 | -10/Exiles | Met EX-DEC 2287 | -10/Exiles | Discovered new exit (range 10) 2394 | -10/Exiles | Learned location of Zion (-6) 2456 | -10/Exiles | Aligned with FarCom system 2458 | -10/Exiles | Given EX-Vault access code 2484 | -10/Exiles | Opened EX-Vault 2494 | -10/Exiles | Found Cloak of Protection 2520 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2601 | -10/Exiles | Left Exiles lab with Cloak of Protection 2601 | -10/Exiles | Entered Mines 2613 | -9/Mines | Learned 2 Materials zone layouts 2616 | -9/Mines | Discovered new exit (range 8) 2765 | -9/Mines | Entered Materials 2765 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3907 | -8/Materials | Lost 3 parts (2n1w) 4004 | -8/Materials | Discovered new exit (range 11) 4075 | -8/Materials | Entered Factory 4075 | -7/Factory | Evolved 2 slots: Propulsion x2 4418 | -7/Factory | Discovered new exit (range 9) 4423 | -7/Factory | Identified exit to Lower Caves 4424 | -7/Factory | Entered Lower Caves 4426 | -7/Lower Caves | Learned location of 1 exit from Factory 4432 | -7/Lower Caves | Learned Factory terminal intel 4439 | -7/Lower Caves | Encountered a Warlord checkpoint 4555 | -7/Lower Caves | Discovered new exit (range 6) 4556 | -7/Lower Caves | Identified exit to Lower Caves 4574 | -7/Lower Caves | Entered another Lower Caves area 4594 | -7/Lower Caves | Discovered new exit (range 3) 4594 | -7/Lower Caves | Identified exit to Factory 4618 | -7/Lower Caves | Encountered a Warlord checkpoint 4923 | -7/Lower Caves | Discovered new exit (range 12) 4927 | -7/Lower Caves | Identified exit to Data Miner 4935 | -7/Lower Caves | Entered Data Miner 4935 | -7/Data Miner | Discovered new exit (range 6) 4938 | -7/Data Miner | Identified exit to Proximity Caves 4941 | -7/Data Miner | Met Data Miner 4949 | -7/Data Miner | Learned location of Section 7 (-3) 4949 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4953 | -7/Data Miner | Received God Mode back door access code from Data Miner 4959 | -7/Data Miner | Entered Proximity Caves 5039 | -6/Proximity Caves | Escorted by Enhanced Grunt 5058 | -6/Proximity Caves | Learned Factory emergency access door positions 5084 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5098 | -6/Proximity Caves | Entered Factory 5098 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5099 | -6/Factory | Identified exit to Lower Caves 5101 | -6/Factory | Loaded intel: 26 terminal locations 5129 | -6/Factory | Discovered new exit (range 15) 5135 | -6/Factory | Identified exit to Factory 5450 | -6/Factory | Discovered exit to Factory (range 4) 5467 | -6/Factory | Entered Lower Caves 5483 | -6/Lower Caves | Encountered a Warlord checkpoint 5621 | -6/Lower Caves | Discovered new exit (range 3) 5625 | -6/Lower Caves | Entered another Lower Caves area 5634 | -6/Lower Caves | Discovered exit to Factory (range 3) 5661 | -6/Lower Caves | Learned 4 Factory zone layouts 5800 | -6/Lower Caves | Discovered new exit (range 3) 5816 | -6/Lower Caves | Encountered a Warlord checkpoint 5817 | -6/Lower Caves | Learned Factory security intel 5834 | -6/Lower Caves | Entered Zion 5849 | -6/Zion | Discovered new exit (range 11) 5924 | -6/Zion | Learned Factory emergency access door positions 5946 | -6/Zion | Given A8's code to call for help 5955 | -6/Zion | Learned Factory terminal intel 6024 | -6/Zion | Found Prototype Device 6024 | -6/Zion | Identified Phasing AFG 6062 | -6/Zion | Rebuked by Imprinter 6161 | -6/Zion | Build established: Hacker-Scout 6221 | -6/Zion | Learned location of Warlord (-5) 6275 | -6/Zion | Entered Proximity Caves 6498 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6501 | -5/Proximity Caves | Entered Factory 6501 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6505 | -5/Factory | Loaded intel: 26 terminal locations 6643 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7237 | -5/Factory | Discovered new exit (range 4) 7238 | -5/Factory | Discovered new exit (range 12) 7263 | -5/Factory | Discovered new exit (range 16) 7291 | -5/Factory | Identified exit to Upper Caves 7338 | -5/Factory | Found Powered Armor 7347 | -5/Factory | Entered Upper Caves 7364 | -5/Upper Caves | Encountered a Warlord checkpoint 7424 | -5/Upper Caves | Learned location of 1 exit from Factory 7466 | -5/Upper Caves | Discovered new exit (range 5) 7467 | -5/Upper Caves | Identified exit to Upper Caves 7472 | -5/Upper Caves | Entered another Upper Caves area 7491 | -5/Upper Caves | Discovered new exit (range 16) 7496 | -5/Upper Caves | Identified exit to Factory 7525 | -5/Upper Caves | Learned location of Armory (-4) 7640 | -5/Upper Caves | Build established: Hacker-Sprinter 7655 | -5/Upper Caves | Discovered new exit (range 9) 7657 | -5/Upper Caves | Identified exit to Warlord 7695 | -5/Upper Caves | Entered Warlord 7707 | -5/Warlord | Discovered new exit (range 8) 7723 | -5/Warlord | System corruption cleaned by Quarantine Array 7839 | -5/Warlord | Warlord's base attacked by MAIN.C 7841 | -5/Warlord | Met Warlord 7844 | -5/Warlord | Opened Warlord's prototype stash 7845 | -5/Warlord | Found Prototype Processor 7845 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7848 | -5/Warlord | Found Prototype Hackware 7848 | -5/Warlord | Identified Ghost Barrier 7853 | -5/Warlord | Found Prototype Device 7853 | -5/Warlord | Identified Exp. Phase Shifter 7856 | -5/Warlord | Found Prototype Device 7856 | -5/Warlord | Identified Exp. Focal Shield 8129 | -5/Warlord | Warlord forces counterattacked 8197 | -5/Warlord | Spotted Striker 8198 | -5/Warlord | Spotted Executioner 8231 | -5/Warlord | Opened side exit 8241 | -5/Warlord | Identified exit to Proximity Caves 8241 | -5/Warlord | Entered Proximity Caves 8247 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8479 | -4/Proximity Caves | Discovered exit to Factory (range 15) 8485 | -4/Proximity Caves | Entered Factory 8485 | -4/Factory | Evolved 2 slots: Utility x2 8486 | -4/Factory | Identified exit to Extension 8486 | -4/Factory | Identified exit to Armory 8487 | -4/Factory | Identified exit to Research 8578 | -4/Factory | Identified exit to Upper Caves 8771 | -4/Factory | Build established: Hacker-Scout 8829 | -4/Factory | Entered Upper Caves 8836 | -4/Upper Caves | Encountered a Warlord checkpoint 8845 | -4/Upper Caves | Learned Research terminal intel 8901 | -4/Upper Caves | Discovered new exit (range 11) 8905 | -4/Upper Caves | Identified exit to Upper Caves 8952 | -4/Upper Caves | Entered another Upper Caves area 8975 | -4/Upper Caves | Learned 12 Research zone layouts 9013 | -4/Upper Caves | Discovered new exit (range 7) 9014 | -4/Upper Caves | Identified exit to Zhirov 9014 | -4/Upper Caves | Entered Zhirov 9014 | -4/Zhirov | Discovered new exit (range 3) 9015 | -4/Zhirov | Identified exit to Proximity Caves 9018 | -4/Zhirov | Met Zhirov 9025 | -4/Zhirov | Learned location of Quarantine (-3) 9025 | -4/Zhirov | Learned location of Testing (-2) 9025 | -4/Zhirov | Learned location of Command (-1) 9027 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9036 | -4/Zhirov | Found Alien Artifact 9036 | -4/Zhirov | Identified Integrated Reactor 9036 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9061 | -4/Zhirov | Found Alien Artifact 9078 | -4/Zhirov | Entered Proximity Caves 9135 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 9145 | -3/Proximity Caves | Spotted B-86 Titan 9281 | -3/Proximity Caves | Discovered exit to Research (range 14) 9284 | -3/Proximity Caves | Entered Research 9284 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9285 | -3/Research | Identified exit to Quarantine 9287 | -3/Research | Loaded intel: 26 terminal locations 9306 | -3/Research | Found Prototype Device 9308 | -3/Research | Lost 4 parts (3n1u) 9415 | -3/Research | Identified Adv. EM Disruption Field 9426 | -3/Research | Identified Transdimensional Reconstructor 9638 | -3/Research | Incoming investigation squad redirected 9862 | -3/Research | Identified exit to Research 9877 | -3/Research | Repaired Cld. Impulse Thruster? 9970 | -3/Research | Build established: Wizard-Scout 10094 | -3/Research | Discovered exit to Quarantine (range 11) 10134 | -3/Research | Entered another Research area 10134 | -2/Research | Warlord forces began assault on 0b10 10134 | -2/Research | Evolved 2 slots: Utility x2 10197 | -2/Research | Discovered new exit (range 8) 10199 | -2/Research | Identified exit to Access 10244 | -2/Research | Research machine network offline 10299 | -2/Research | Met up with Warlord 10301 | -2/Research | Found Prototype Slashing Weapon 10301 | -2/Research | Identified Particle Cleaver 10334 | -2/Research | Discovered exit to Access (range 11) 10347 | -2/Research | Build established: Wizard-Ninja 10396 | -2/Research | Found Prototype Device 10396 | -2/Research | Identified Exp. Thermal Shield 10422 | -2/Research | Found Prototype Processor 10422 | -2/Research | Identified Exp. Melee Analysis Suite 10442 | -2/Research | Found Prototype Processor 10442 | -2/Research | Identified Exp. Target Analyzer 10456 | -2/Research | Found Nanosword 10511 | -2/Research | Found Prototype Device 10511 | -2/Research | Identified Thermal Barrier 10585 | -2/Research | Spotted Striker 10656 | -2/Research | Borebot progress halted 10657 | -2/Research | Entered Access 10657 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 10665 | -1/Access | Energy Cycler disabled 10694 | -1/Access | Build established: Wizard-Scout 10716 | -1/Access | Identified exit to Surface 11055 | -1/Access | Build established: Wizard-Ninja 11294 | *** | Escaped! Last Messages --------------- 10922_ Field strength at 5. 10923_ Stasis field depleted. 10941_ Acquired 45 matter. 11026_ W-44 Eye distress signal jammed. 11057_ ALERT: Rogue bot located, Programmers report to Access Zone 1Q. 11078_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... Recalled extermination squad DC79HMWXGW. 11109_ K-01 Serf cleans the Terminal. 11143_ U-05 Engineer builds a Wall. 11231_ Connecting with Garrison Access... >>Seal Access door sealed. 11270_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11280_ U-05 Engineer builds a Wall. 11288_ Connecting with Terminal... 11289_ The Access Shell folds into the floor. 11290_ Sealed Heavy Doors breached. Map ----- +----------------------------------------------------+ | #?#??#??##?"?? ????? ??????????????????????? | | ???#######"? ? ?#????#?????????????????????? | | ###??#?###""??? ??? ? ????????????????????????? | | ######?### "" ? ??????????? ????????????? | | #?#?? ? ? ? ?+ ???????????????????????? | | #####? ?? ? ?? ??? ???? ??? ?? ??????????? | | ###?#? ? ??? ?? ?????? ?????????????????? | | #?#?#? ? ? ????? ?????#????? ????? ????? | | ##?## ?? ? ? # ???#????????????? ? ????? | | ##########?#?##?#####?#????###?#?##??# ?? ???????? | | #?###?#####?? ?? ????????? ?????????? | | ######??#??# ?? ??? ?????????????? ??? | | #########?## ? ??? ??????#?????? ? | | ####????##??? ? ? ???#???#?#?? ? ?? | | ###?##???##??BB ? BB?#??? ? ?????? ??? | | #??###?##### BB? ??BB ##??? ????? ? ? | | #??#?##?##?? ? ? ?###?? ?#??? ? ? | | ##??###?#??????""?"""?#?? ???? ??? ? | | #?##########??"?"?"???#?? ? +? ?? | | ! #?###?####?#"?""""""""##?? ???? ? #??? | | ###############?##?#""""" """"#??? ???? ??## ##?? | | ?###? ??#??#?#??#?## #??? ???? ???# ##? | | ? ? ???##?##?##?# #?#? ## #### ##?? | | ? #?#?????## #???###?? #??# #?? | | ? ?#??##???# "" #???????? #??# ###? | | ? ##?#????## "@ #####??#?????# ##?? | | ?? ##??#?#?## #?#????#??#?## #??? | | ? ? ########?# #?#######+##?# #?? | | ?? ? #?######## ### #?# #??? | | ? ?? ###?###### ### ### #?#? | | ? ####?#?## ## " #?# #### | | +? ?##?###"" ### """ #?# | | ? ?? #? #??####"" #?# G #?# | | ? ? ??? ##?####"" ### """ !#?# #### | | "" "" ? #######T #?# [ " #?# # | | ""R?" # ?##??##"" ### ### # | | ?? ?""""? # #######"" ### #?# " | | ###??####?#? ####?##"" #####+##+##### # | | ? ? ? k # | | ? ? A # | | ?######+###??######################+######## # | | ## ? ? ?###??##??#?????#?? ?? ### # | | ## ? ?? ?#??#??#??#?##??#??? ? ??#?# # | | ??? ? ? ? ?? ??##??????#????###? ? ?? ??## # | | ## ? ? ? ??? ??##?#???##?##????#"""? ?### # | | ?#?? ? ? ?? ?##?#?????## ??? ?### # | | ?? "? ?? ????? ? ? #??? ? ? #? " ?? ### # | | #?""" ?? ??? ? ??#? ? ???? ? ### # | | ## ?"" ? + ?? ???? ?? ??# ? ?## # | | ##??? ?? ? ? ?????## ???#? ? #? ? ? ### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 300 Resistance: TH 25 Evasion (%) 78 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 37 Defensive Hacking 32 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Transmission Jammer | -1/Access | Hacked Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCompositeLauncher Manual? 0 Play Time 04:21:04 Cumulative 221.1 hours Start 2023.02.11 @ 15:42:29 End 2023.02.13 @ 02:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 86 Adventurer 5 Explorer 0 Win Type 0 Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3613c148-8237-43fd-8bf8-f2deb97fab70