Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.03 @ 16:35:18 // Winter2022/Polymind Player: block30 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (56) 280 Value Destroyed (2064) 2064 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5334) 5334 TOTAL SCORE: 12738 Bonus ------- Polymind Skill 4670 Pacifist 200 Follower Combat Kills 464 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 240/240 System Corruption 18% Temperature Cool (9) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Improved Melee Analysis Suite Microactuators Core Shielding > --- WEAPON (1) ------- Axe > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Coolant Injector Layered Medium Armor Plating Medium Reflective Plating Dynamic Insulation System > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- (None) [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Heat Sink Device Heat Sink Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Riot Gun Energy Gun Riot Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 53 | . . 6 . 7 8 7 1 2 8 6 . 5 3 Power 6 | . . 1 . 1 1 1 . . 1 . . . 1 Propulsion 15 | . . 1 . 2 2 2 . . 3 2 . 1 2 Utility 19 | . . 2 . 3 3 2 1 1 2 1 . 4 . Weapon 13 | . . 2 . 1 2 2 . 1 2 3 . . . Highest Loss Streak 8 | . . 3 . 6 8 4 1 2 8 3 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . . 56 100 94 97 93 96 87 79 75 . 86 66 Engine 10 | . . 5 12 10 10 10 14 14 11 . . 10 . Core 1 | . . . . . 3 . . . 4 6 . 1 25 Treads 21 | . . 13 25 23 21 22 21 21 16 . . 25 . Device 18 | . . 12 25 23 21 23 28 28 22 3 . 10 . Processor 3 | . . . . . . . . . . 20 . 10 . Protection 6 | . . 3 12 11 9 11 11 4 . . . 1 . Energy Gun 8 | . . 10 12 11 10 10 . . . . . 10 . Energy Cannon 1 | . . . . . . . 7 7 5 . . . . Ballistic Gun 6 | . . 5 12 11 13 11 7 4 4 26 . . 25 Ballistic Cannon 1 | . . . . . . . 7 7 5 . . . . Special Weapon 3 | . . . . . . . . . . . . 10 . Naked Turns 746 | . 47 158 . 65 2 111 . . 9 7 273 72 2 Heaviest Build 75 | . . 18 18 18 23 75 75 68 55 19 . 31 16 Greatest Support 90 | 3 3 40 40 40 40 90 90 90 90 40 3 46 30 Greatest Overweight (x) 15 | . . . . . 1 1 . . 15 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 1 | . . 1 1 1 1 1 1 1 1 1 . 1 1 Average Capacity . | . . . 1 . . . 1 1 . . . . . Most Carried . | . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . Final Capacity 1 | . . 1 1 1 1 1 1 1 . . . . 1 Final Carried . | . . . . . . . . . . . . . . Class Distribution -------------------- 43% | Sentry 25% | Mutant 15% | Behemoth 6% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -8/Storage Sentry | -7/Factory Sentry | -7/Lower Caves Behemoth | -7/Lower Caves Behemoth | -6/Factory Behemoth | -6/Lower Caves Hunter | -6/Lower Caves Cogmind | -5/Factory Mutant | -5/Upper Caves Swarmer | -5/Upper Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 1016 | . . 33 . 39 6 102 59 111 297 159 . 210 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1562 | . . 77 . 139 47 269 . 103 198 201 . 528 . Parts 92 | . . 15 . 11 3 13 . 10 13 10 . 16 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . 14 . . 13 12 . 15 2 Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 56 | . . 9 . 6 2 12 1 6 6 5 . 7 2 Melee 2 | . . . . . . . . . . . . 1 1 Guns 41 | . . 9 . 6 2 10 . 2 1 5 . 5 1 Cannons 12 | . . . . . . 2 1 4 5 . . . . Classes Destroyed 7 | . . 3 . . . 2 . 1 . 1 . . . Swarmer 28 | . . 6 . . 1 9 1 4 3 2 . . 2 Grunt 12 | . . 2 . 3 1 . . . 2 2 . 2 . Brawler 2 | . . . . . . 1 . . . . . 1 . Duelist 4 | . . . . . . 1 . . 1 . . 2 . Sentry 7 | . . 1 . 3 . 1 . . . . . 2 . Hunter 1 | . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | . . 4 . 2 2 8 1 4 3 2 . 5 2 Combat Bots Only 8 | . . 4 . 2 2 8 1 4 3 2 . 5 2 Max Kills in Single Turn 2 | . . 1 . 1 1 1 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Damage Taken 10441 | . . 1118 . 1364 628 1538 939 539 813 1068 136 1750 548 Core 2954 | . . 353 . 368 120 471 60 38 241 300 136 642 225 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 3 | . . . . . . . . . . . . . 3 Core Remaining (%) 47 | 100 100 11 . 33 . . 7 . . 31 . . . Volleys Fired 192 | . . 31 . 33 7 32 4 10 20 23 . 20 12 Largest 3 | . . 2 . 2 2 3 3 3 2 3 . 2 1 Hottest 173 | . . 79 . 79 79 173 173 173 143 79 . 130 23 Shots Fired 377 | . . 50 . 57 14 76 12 29 32 55 . 40 12 Gun 286 | . . 50 . 57 14 44 4 9 8 55 . 33 12 Cannon 84 | . . . . . . 32 8 20 24 . . . . Launcher . | . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . 7 . Kinetic 223 | . . 19 . 24 7 48 8 19 20 55 . 11 12 Thermal 142 | . . 31 . 33 7 28 4 10 12 . . 17 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . . . . 12 . Robot Hit Streak 21 | . . 14 . 13 8 14 1 8 5 21 . 7 4 Robot Miss Streak 10 | . . 6 . 6 4 10 2 3 4 2 . 3 3 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 5 | . . 1 . 1 . . . . . 1 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 . 1 . Shots Hit Robots 214 | . . 32 . 35 8 30 3 13 15 45 . 24 9 Core Hits 107 | . . 12 . 15 4 31 1 7 8 13 . 12 4 Critical Kills 2 | . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . 1 Critical Strikes 7 | . . 1 . 1 1 . . 1 . 1 . 1 1 Burn 3 | . . 1 . 1 1 . . . . . . . . Destroy 2 | . . . . . . . . . . 1 . . 1 Blast 1 | . . . . . . . . 1 . . . . . Smash 1 | . . . . . . . . . . . . 1 . Melee Attacks 10 | . . . . . . . . . . . . 8 2 Impact 8 | . . . . . . . . . . . . 8 . Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 1 Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4784 | . . 516 . 566 128 683 110 578 407 815 . 743 238 Guns 3404 | . . 516 . 566 128 580 . 168 78 815 . 438 115 Cannons 952 | . . . . . . 103 110 410 329 . . . . Explosions . | . . . . . . . . . . . . . . Melee 349 | . . . . . . . . . . . . 226 123 Ramming 68 | . . . . . . . . . . . . 68 . Kinetic 2512 | . . 203 . 236 55 328 110 333 175 815 . 142 115 Thermal 1785 | . . 313 . 330 73 355 . 245 232 . . 237 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 70 | . . . . . . . . . . . . 70 . Impact 226 | . . . . . . . . . . . . 226 . Slashing 123 | . . . . . . . . . . . . . 123 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 1 1 1 2 18 18 Average Corruption 6 | . . . . . . . . 1 1 1 1 8 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 105 | . . . . . . . . . 4 2 1 96 2 Message Errors 26 | . . . . . . . . . 2 . . 24 . Matter Fused 23 | . . . . . . . . . 1 . . 22 . Heat Flow Errors 21 | . . . . . . . . . 1 . . 19 1 Energy Discharges 10 | . . . . . . . . . . . . 10 . Data Loss (minor) 11 | . . . . . . . . . . . 1 9 1 Data Loss (major) 7 | . . . . . . . . . . . . 7 . Misfires 4 | . . . . . . . . . . 1 . 3 . Alerts 2 | . . . . . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 224 | . . . . . . 9 13 29 9 . . 83 81 Projectiles 60 | . . . . . . 9 13 29 9 . . . . Explosions . | . . . . . . . . . . . . . . Melee 164 | . . . . . . . . . . . . 83 81 Knockbacks 8 | . . . . . . . 1 3 1 . . 3 . Impact 3 | . . . . . . . . . . . . 3 . Kinetic 5 | . . . . . . . 1 3 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . . . . . 60 . Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 415 | . . 110 . 263 27 261 9 1 86 131 . 415 223 Average Temperature 66 | . . 35 . 46 9 56 6 1 16 53 . 76 157 Received Heat Transfer 1902 | . . 387 . 747 78 42 . 90 81 234 . 162 81 Effects 3 | . . . . . . . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 3 | . . . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . 2 . 3 . 1 . . . . . . . Heat Transferred 3800 | . . 852 . 888 259 725 . 350 350 . . 376 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Peak Influence 218 | . . 215 68 218 172 . . 202 . . 49 . . Initial 81 | . . . 68 28 72 . . 81 . . 41 . . Average 69 | . . 104 68 61 105 . . 54 . . 44 . . Maximum Alert Level 1 | . . 1 . 1 . . . 1 . . . . . Low Security (%) 94 | 100 100 93 100 92 100 . . 95 . . 100 . . Level 1 5 | . . 6 . 7 . . . 4 . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 . 3 2 . . 1 . . . . . Investigation . | . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 5 | . . 1 . 3 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 1 | . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 1 33 . 25 13 19 2 7 9 11 2 16 16 Peak Tracking Total 9 | . 2 7 . 6 4 9 2 4 4 3 2 7 5 Tactical Retreats 12 | . . 4 . 2 2 3 . . . . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered 5 | . . . . 1 . . . 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . . . . 1 Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled 2 | . . . . . . . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 11 | . 1 3 . 2 2 1 . . . . 2 . . Terminals 9 | . 1 3 . 1 2 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 16 | . 1 5 . 2 3 1 . . . . 4 . . Successful 10 | . 1 3 . 2 . 1 . . . . 3 . . Failed 6 | . . 2 . . 3 . . . . . 1 . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . 1 . . . . . . 2 . . Terminals 14 | . 1 5 . 1 3 . . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 3 . 1 . 1 . . . . 3 . . Record 4 | . . 1 . . . . . . . . 3 . . Open Door 2 | . . . . 1 . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . 2 . 1 1 . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 23 | . . . . 23 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 13 | . . 3 . 1 2 1 . . 1 1 . 2 2 Non-combat . | . . . . . . . . . . . . . . Combat 13 | . . 3 . 1 2 1 . . 1 1 . 2 2 Robot Hacks Applied 16 | . . 3 . 2 4 1 . . 1 1 . 2 2 find_shortcuts 13 | . . 3 . 1 2 1 . . 1 1 . 2 2 find_garrison 3 | . . . . 1 2 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Total Allies 10 | . . . . 10 . . . . . . . . . Largest Group 10 | . . . . 10 7 . . . . . . . . Highest-Rated Group 173 | . . . . 173 125 . . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . Ally Attacks 88 | . . . . 50 38 . . . . . . . . Total Damage 1241 | . . . . 741 500 . . . . . . . . Kills 13 | . . . . 8 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Robot Analysis Total 10 | . . 2 . . 2 1 . . . 1 . 3 1 Derelict Logs Recovered 4 | . . . . . . 3 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 10758 | 11 47 600 53 1830 438 2438 98 859 637 333 273 3103 38 Spaces Moved 6935 | 21 94 458 34 569 413 1559 54 518 594 203 539 1860 19 Core 1381 | 21 94 242 . 130 4 175 . . 22 14 539 133 7 Treads 4817 | . . 148 34 439 219 1384 54 518 294 . . 1727 . Legs 163 | . . 68 . . . . . . . 93 . . 2 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 574 | . . . . . 190 . . . 278 96 . . 10 Fastest Speed 32 | 50 50 50 160 50 32 50 160 160 32 32 50 50 32 Average Speed 129 | 50 50 95 160 134 100 147 160 160 98 73 50 160 65 Slowest Speed 800 | 50 50 160 160 160 160 160 160 160 800 120 50 170 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 19 32 5 72 16 88 8 11 46 18 7 97 4 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 . . 1 . . . . Spaces Dug 30 | . . . . . . 23 2 2 2 . . 1 . Terrain Destroyed 54 | . . . . . . 27 5 6 12 . . 4 . Melee 1 | . . . . . . . . . . . . 1 . Projectile 53 | . . . . . . 27 5 6 12 . . 3 . AOE . | . . . . . . . . . . . . . . Terrain Rammed 16 | . . . . . . . . . . . . 16 . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Total 8360 | 20 93 569 33 1575 422 1629 57 527 613 340 541 1908 33 Wait 1216 | . . 81 . 974 4 39 . . . 115 3 . . Move 6920 | 20 93 457 33 568 410 1558 53 517 593 202 538 1859 19 Hop 1 | . . . . . 1 . . . . . . . . Pick Up . | . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . Fire 192 | . . 31 . 33 7 32 4 10 20 23 . 20 12 Melee 10 | . . . . . . . . . . . . 8 2 Ram 21 | . . . . . . . . . . . . 21 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 12 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 8) 59 | -10/Materials | Entered another Materials area 394 | -9/Materials | Lost 3 parts (1p2u) 465 | -9/Materials | Core integrity fell below 50% 639 | -9/Materials | Core integrity fell below 20% 641 | -9/Materials | Discovered new exit (range 15) 659 | -9/Materials | Entered another Materials area 688 | -8/Materials | Discovered new exit (range 5) 712 | -8/Materials | Entered Storage 944 | -8/Storage | Lost 6 parts (2n3u1w) 1824 | -8/Storage | Core integrity fell below 50% 2218 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2345 | -8/Storage | Discovered new exit (range 15) 2542 | -8/Storage | Entered Factory 2542 | -7/Factory | Accompanied by 7 allies 2882 | -7/Factory | Garrison activated, responded to threat 2946 | -7/Factory | Lost 8 parts (1p2n3u2w) 2974 | -7/Factory | Discovered new exit (range 6) 2980 | -7/Factory | Entered Lower Caves 3016 | -7/Lower Caves | Identified exit to Lower Caves 3323 | -7/Lower Caves | Learned location of Zion (-7) 3628 | -7/Lower Caves | Learned Factory stockpile data 3951 | -7/Lower Caves | Encountered a Warlord checkpoint 4480 | -7/Lower Caves | Spotted B-75 Beast 4959 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5023 | -7/Lower Caves | Destroyed 8 combat bots 5023 | -7/Lower Caves | Lost 3 parts (1p1n1u) 5109 | -7/Lower Caves | Core integrity fell below 50% 5147 | -7/Lower Caves | Lost 4 parts (1n1u2w) 5226 | -7/Lower Caves | Core integrity fell below 20% 5228 | -7/Lower Caves | Took control of B-75 Beast 5418 | -7/Lower Caves | Entered another Lower Caves area 5433 | -7/Lower Caves | Discovered new exit (range 10) 5516 | -7/Lower Caves | Entered Factory 6096 | -6/Factory | P-60 Hacker assimilated allied EE-6C1(g) 6353 | -6/Factory | Discovered new exit (range 8) 6375 | -6/Factory | Entered Lower Caves 6519 | -6/Lower Caves | Learned Factory non-interactive machine intel 6900 | -6/Lower Caves | Spotted B-75 Beast 6931 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 7007 | -6/Lower Caves | Discovered new exit (range 6) 7012 | -6/Lower Caves | Entered another Lower Caves area 7176 | -6/Lower Caves | Core integrity fell below 50% 7215 | -6/Lower Caves | Lost 3 parts (1n1u1w) 7340 | -6/Lower Caves | Discovered new exit (range 9) 7345 | -6/Lower Caves | Entered Factory 7346 | -5/Factory | Loaded intel: 239 non-interactive machine locations 7370 | -5/Factory | Lost 3 parts (1n2w) 7399 | -5/Factory | Discovered new exit (range 11) 7618 | -5/Factory | Entered Upper Caves 7689 | -5/Upper Caves | Lost 4 parts (1n3u) 7952 | -5/Upper Caves | Core integrity fell below 50% 7997 | -5/Upper Caves | Encountered a Warlord checkpoint 8087 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9074 | -5/Upper Caves | Discovered new exit (range 10) 10179 | -5/Upper Caves | System corruption reached 10% 10721 | -5/Upper Caves | Entered another Upper Caves area 10723 | -5/Upper Caves | Core integrity fell below 20% 10759 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10722_ C-30 ARC bursts open, deploying its payload. 10722_ S-27 Virus unfolds itself. 10723_ Took control of S-27 Virus. 10725_ VTOL Module destroyed. 10726_ System corrupted: Heat flow error (+222). 10733_ S-27 Virus suffers critical hit (Destroy). 10733_ Destroyed Lgt. Nuclear Core. 10742_ S-27 Virus destroyed. 10746_ Protomatter-10 decays. 10748_ System corrupted: Component data lost. 10749_ VTOL Module destroyed. 10750_ Autogun fries itself beyond repair. 10750_ Lgt. Nuclear Core destroyed. 10753_ Released control of S-27 Virus. 10753_ Took control of L-41 Fighter. 10753_ Extracted analysis data for L-41 Fighter. 10753_ Sneak attack on S-27 Virus. 10753_ Destroyed Autogun. 10753_ S-27 Virus destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????####????????? | | ????????????????????##???## ##????## ##???????? | | ???????????????###### ## ###### #???????? | | ?????????? l % s ##??????? | | ?????????? ###### #??????? | | ?????????? ### gg ##????## " #?????? | | ??????????????????# ######??????##%" ??? | | ??????????????????# ?????????????### # | | ??????????????????## ????????????????# ###### | | ?????????????????? ????????????????? #????? | | ???????????????? $ #?????????????????? #????? | | ??????????????? ##### #??????????????????? ????? | | ????????????????????# #????????????????????? ???? | | ????????????????????##???????????????????????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 33 Energy Capacity 430 Matter Stores 200 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 25 Resistance: I 25 Resistance: S 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Serviceable Loadout Streaker The More The Merrier Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Hosts 14 | . . 3 . 1 2 1 . . 1 1 . 3 2 Combat Hostiles 13 | . . 3 . 1 2 1 . . 1 1 . 2 2 Allies 1 | . . . . . . . . . . . . 1 . Unique Host Classes 8 | . . 2 . . 1 1 . . . 1 . 2 1 Average Host Suspicion 67 | . . 99 7 68 63 28 97 77 45 92 . 91 100 Unsuspicious Activity 1098 | . . . . 966 . 110 . . . . . 22 . Returns to Shadow 1 | . . . . 1 . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . Protomatter Created 833 | . . 49 . 209 112 115 8 66 64 56 . 135 19 Used 689 | . . 61 . 23 65 220 . . 14 51 . 195 60 Decayed 150 | . . . . 25 36 21 . . 26 . . 32 10 Highest Spend 220 | . . 23 . 23 51 220 . . 14 51 . 97 46 Top 5 Hosts by Kills: B-75 Beast (-7/Lower Caves: 16) Y-45 Defender (-9/Materials: 8) Y-54 Guardian (-7/Factory: 8) Y-45 Defender (-8/Storage: 5) H-66 Slayer (-6/Lower Caves: 5) Game ------ Seed SkeletonReinforcedClaws Manual? 0 Play Time 01:09:09 Cumulative 5.2 hours Start 2023.01.03 @ 14:58:03 End 2023.01.03 @ 16:35:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 17 Rogue 15 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 0 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c61037e-1a83-4a54-a354-a70d9f55b428