Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 03:02:23 // Winter2019/RPGLIKE Player: Nikolayag Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (705) 3525 Value Destroyed (26711) 26711 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (23490) 23490 TOTAL SCORE: 63526 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17867 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -177 Cogmind --------- Core Integrity 0/650 Matter 290/300 Energy 270/270 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Advanced Signal Interpreter Advanced Weapon Cycler 8R-AWN's Armor/TH Hacking Suite Advanced Hacking Suite System Backup Module > --- WEAPON (5) ------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (4) ---- Energy Filter Gauss Rifle 8R-AWN's Boregun Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Energy Filter Advanced Weapon Cycler 8R-AWN's Armor/TH Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Gauss Rifle 8R-AWN's Boregun > --- INVENTORY -------- Protomatter Improved EM Shotgun Improved EM Shotgun Great Axe [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Weapon Cycler Processor Improved Targeting Computer Hackware Hacking Suite Protection 8R-AWN's Armor/TH Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Slots Evolved 14 | 1 1 . 7 . . . 3 . 1 . 1 . . . . Power 1 | . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . Utility 6 | . 1 . 2 . . . 2 . . . 1 . . . . Weapon 4 | 1 . . 2 . . . 1 . . . . . . . . Parts Attached 92 | 4 8 3 25 1 8 . 13 2 1 8 4 . 3 . 12 Power 14 | 1 1 . 5 . 2 . 2 . . . . . 2 . 1 Engine 12 | 1 1 . 5 . 2 . 2 . . . . . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 9 | 1 1 . 5 . . . . . 1 . . . . . 1 Treads 1 | 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . 1 . 5 . . . . . 1 . . . . . 1 Utility 20 | . 3 . 2 1 2 . 5 . . 2 1 . . . 4 Device 8 | . 1 . 1 . 1 . 1 . . 2 1 . . . 1 Storage . | . . . . . . . . . . . . . . . . Processor 9 | . 2 . 1 1 . . 4 . . . . . . . 1 Hackware 2 | . . . . . . . . . . . . . . . 2 Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 3 3 13 . 4 . 6 2 . 6 3 . 1 . 6 Energy Gun 23 | . . . 7 . 2 . 5 1 . 3 1 . 1 . 3 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 12 | 2 1 1 2 . 1 . . . . 3 . . . . 2 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 4 | . . 1 3 . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . 1 1 . . . . 1 1 . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 2 . 2 . . . . . . . . Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 100 98 92 92 93 93 94 92 94 93 94 94 Engine 13 | . 17 16 17 15 15 15 12 12 11 11 11 11 10 11 10 Flight 20 | . 11 16 21 23 23 23 18 18 20 23 22 22 22 22 22 Device 12 | . 10 16 9 15 13 7 12 12 11 11 14 16 16 16 14 Processor 13 | . 14 16 17 15 13 7 11 12 11 11 11 11 11 11 7 Protection 2 | . . . . . 1 7 6 6 5 5 5 5 5 5 5 Energy Gun 25 | . . . 26 30 29 30 30 30 30 28 22 22 25 27 24 Ballistic Gun 3 | . 29 26 1 . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 62 | 8 11 11 31 31 46 39 55 55 55 59 59 59 59 58 62 Greatest Support 66 | 13 30 14 38 38 48 48 58 58 64 64 64 64 64 64 66 Greatest Overweight (x) 1 | . . . 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 Average Capacity 2 | 1 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 Most Carried 4 | 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 Average Carried 2 | 1 1 2 1 2 1 2 1 2 2 3 3 3 4 4 3 Final Capacity 4 | 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 Final Carried 4 | 2 2 2 2 2 2 2 2 2 3 4 4 4 4 4 4 Class Distribution -------------------- 42% | Scavenger-Scout 41% | Scout 5% | Mutant 4% | Hacker-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scout | -10/Mines Scout | -9/Materials Scout | -9/Mines Scout | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Garrison Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Matter Collected 1820 | 134 333 229 363 10 86 19 130 20 10 170 40 . 10 20 246 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 30356 | . 545 283 3574 590 487 635 7931 1449 5376 5189 896 472 462 1073 1394 Parts 1511 | . 28 20 221 51 31 44 394 83 225 227 36 31 21 48 51 Haulers Intercepted 17 | . 1 . 6 . . . 6 . 2 2 . . . . . Recyclers Shooed 8 | . . . 4 . . . 3 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 12 13 . 15 . Prevented 43 | . . . . . . . . . . . 10 7 . 26 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 567 | . 15 10 52 17 8 17 164 37 89 83 11 17 4 22 21 Melee 2 | . . 2 . . . . . . . . . . . . . Guns 395 | . 14 5 31 12 7 14 107 32 75 52 8 10 . 15 13 Cannons 10 | . 1 . 9 . . . . . . . . . . . . AOE 122 | . . 3 10 4 . 3 48 4 13 24 2 3 . 3 5 Classes Destroyed 25 | . 5 1 8 . 3 . 1 2 . 2 2 . . 1 . Worker 29 | . 1 . 13 2 . 1 7 . 3 2 . . . . . Builder 16 | . . . 13 1 . . . . . 2 . . . . . Tunneler 11 | . . 1 5 2 . . 2 . . 1 . . . . . Hauler 17 | . 1 . 6 . . . 6 . 2 2 . . . . . Recycler 10 | . 1 1 5 . . . 2 . . . . . . . 1 Carrier 1 | . . . . . . . . . . 1 . . . . . Mechanic 15 | . . . 2 . . . 2 . 6 5 . . . . . Operator 12 | . . . 2 . . . 2 . 2 5 . . . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . Watcher 15 | . . . 4 . . . 5 . 2 4 . . . . . Swarmer 89 | . 6 8 12 7 . 2 9 11 6 3 5 7 . 9 4 Grunt 287 | . 9 2 27 10 . 14 89 18 48 47 1 4 . 5 13 Brawler 42 | . . . 2 . . . 20 1 9 7 1 . . 2 . Duelist 31 | . . . 1 . . 1 11 . 7 7 1 . . 3 . Protector 26 | . . . 1 . . . 16 . 5 4 . . . . . Sentry 48 | . . . 9 . . . 17 2 11 5 2 . . 2 . Demolisher 1 | . . . . . . . . 1 . . . . . . . Specialist 3 | . . . . . . . . 3 . . . . . . . Hunter 15 | . . . . . . . 2 1 3 8 . . . . 1 Programmer 2 | . . . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . Tracker 2 | . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 Zionite 6 | . . . . . 6 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . Thug 6 | . . . . . . . . . . . 3 3 . . . Butcher 2 | . . . . . . . . . . . . 2 . . . Mutant 2 | . . . . . . . . . . . 1 1 . . . Best Kill Streak 46 | . 5 5 10 7 7 7 46 13 28 27 9 13 4 22 8 Combat Bots Only 44 | . 5 5 5 4 7 5 44 13 26 24 9 13 4 22 8 Max Kills in Single Turn 10 | . 1 3 3 3 2 2 10 3 3 4 2 2 1 3 3 Gunslinging 2 | . . . 1 2 1 . 1 1 2 1 1 1 . 2 2 Exploded 5 | . . 3 3 1 . 2 5 1 2 3 1 2 . 2 2 Melee 1 | . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 2 . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Damage Taken 8828 | . 456 224 1051 143 758 44 866 270 840 1749 332 293 40 168 1594 Core 6599 | . 378 180 844 113 620 23 484 180 573 1301 264 217 29 127 1266 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 5367 | . 238 141 626 90 498 22 350 171 466 1118 222 179 29 94 1123 Core Remaining (%) 96 | 100 . 85 . . . 99 . . 100 . . . . 100 . Volleys Fired 1044 | . 54 22 203 25 67 24 239 51 106 130 20 20 9 27 47 Largest 5 | . 2 2 4 4 4 4 5 5 5 5 5 4 5 5 5 Hottest 235 | . 55 40 180 180 180 180 235 235 235 235 235 190 235 235 235 Shots Fired 4020 | . 108 42 636 100 240 94 949 240 498 591 83 78 45 126 190 Gun 3936 | . 101 40 569 100 232 94 949 240 498 591 83 78 45 126 190 Cannon 65 | . 7 . 58 . . . . . . . . . . . . Launcher 11 | . . 2 9 . . . . . . . . . . . . Special 8 | . . . . . 8 . . . . . . . . . . Kinetic 201 | . 108 40 10 . . . . . . 17 . . . . 26 Thermal 8 | . . . . . 8 . . . . . . . . . . Explosive 3 | . . 2 1 . . . . . . . . . . . . Electromagnetic 3808 | . . . 625 100 232 94 949 240 498 574 83 78 45 126 164 Robot Hit Streak 72 | . 7 5 28 23 51 44 53 27 45 47 29 37 42 72 36 Robot Miss Streak 5 | . 2 3 4 4 2 1 3 3 4 4 4 3 2 3 5 Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 163 | . 3 . 8 3 4 2 42 14 43 24 3 6 . 6 5 Max Gunslinging Chain 2 | . 1 . 1 2 2 1 2 2 2 2 1 1 . 2 2 Shots Hit Robots 2812 | . 68 33 291 48 224 73 609 155 393 460 67 76 45 104 166 Core Hits 1788 | . 30 14 145 33 97 46 476 81 275 325 41 42 30 62 91 Critical Hits 53 | . . . 5 . 4 6 9 3 7 9 . 1 . 2 7 Critical Kills 19 | . . . 1 . . 3 6 1 3 3 . 1 . 1 . Critical Parts Destroyed 25 | . . . 4 . 1 3 3 . 4 6 . . . . 4 Melee Attacks 36 | . 6 15 . . . . 2 1 . . 5 . 2 . 5 Impact . | . . . . . . . . . . . . . . . . Slashing 36 | . 6 15 . . . . 2 1 . . 5 . 2 . 5 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . 1 . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 60658 | . 747 720 5164 1087 988 1495 17021 2637 9653 12269 1357 1690 778 2021 3031 Guns 39395 | . 617 275 3367 832 779 1096 9885 1896 6717 7224 1030 1270 545 1519 2343 Cannons 803 | . 74 . 729 . . . . . . . . . . . . Explosions 19909 | . . 173 1068 255 203 399 7136 741 2936 5045 327 420 122 502 582 Melee 545 | . 56 272 . . . . . . . . . . 111 . 106 Ramming . | . . . . . . . . . . . . . . . . Kinetic 1764 | . 691 275 43 . . . . . . 321 . . . . 434 Thermal 17319 | . . . 723 255 209 399 5858 741 2936 4245 327 420 122 502 582 Explosive 2442 | . . 173 191 . . . 1278 . . 800 . . . . . Electromagnetic 38588 | . . . 4207 832 779 1096 9885 1896 6717 6903 1030 1270 545 1519 1909 Impact . | . . . . . . . . . . . . . . . . Slashing 545 | . 56 272 . . . . . . . . . . 111 . 106 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . 1 1 4 4 . . 1 1 1 1 1 1 4 Average Corruption 1 | . . . 1 1 2 4 . . 1 1 1 1 1 1 3 Corruption Purged 2 | . . . . . . . . . . 1 . . . . 1 Effects 83 | . . . 8 3 17 10 . . 17 5 2 2 3 3 13 Message Errors 14 | . . . 2 2 4 1 . . 1 1 . . . 2 1 Matter Fused 4 | . . . . . 1 2 . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . 1 Energy Discharges 7 | . . . 2 . . . . . . 2 1 . . . 2 Data Loss (minor) 5 | . . . 1 1 1 . . . 1 . . . . . 1 Targeting Errors 41 | . . . 3 . 6 5 . . 13 2 1 2 3 1 5 Weapon Failures 10 | . . . . . 4 2 . . 2 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 753 | . . 56 69 . 1 2 226 16 57 316 . 7 . 1 2 Projectiles 41 | . . . 41 . . . . . . . . . . . . Explosions 656 | . . . 28 . 1 2 226 16 57 316 . 7 . 1 2 Melee 56 | . . 56 . . . . . . . . . . . . . Knockbacks 2 | . 2 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 842 | . . . 43 4 34 10 133 12 199 367 28 4 4 . 4 Shots 52 | . . . 3 1 1 3 16 3 5 15 2 1 1 . 1 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 365 | . 16 . 365 60 230 245 310 94 125 137 52 52 122 113 178 Average Temperature 51 | . 5 . 57 24 59 89 67 37 40 42 15 18 52 46 40 Received Heat Transfer 7036 | . 165 72 429 42 80 126 2718 324 1278 1233 29 234 54 138 114 Effects 2 | . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 42 | . . . 4 1 2 . 10 1 1 7 1 4 4 4 3 Combat Hostiles 36 | . . . 2 1 1 . 9 1 1 7 1 4 4 2 3 Parts Fried 261 | . . . 18 3 7 6 41 14 43 58 12 13 16 12 18 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 3 . 2 2 . . . 1 1 Heat Transferred 18260 | . . . 950 350 266 350 6341 950 3275 4028 300 400 150 450 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 167 | . . . 15 4 3 4 48 11 27 36 4 3 1 5 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Peak Influence 4822 | . 364 387 1826 936 . 494 4622 4288 4788 4822 . . . . 837 Average Influence 1668 | . 183 296 1043 773 . 317 2256 3822 3425 3297 . . . . 559 Maximum Alert Level 5 | . 1 1 5 3 . 2 5 5 5 5 . . . . 3 Low Security (%) 8 | 100 58 1 4 . . 32 . . . . . . . . 8 Level 1 11 | . 41 98 8 . . 27 3 . . . . . . . 11 Level 2 40 | . . . 12 20 . 40 1 . . . . . . . 46 Level 3 30 | . . . 19 79 . . 8 . . . . . . . 32 Level 4 2 | . . . 51 . . . 18 . . . . . . . . Level 5 2 | . . . 5 . . . 19 100 18 42 . . . . . High Security 3 | . . . . . . . 48 . 81 57 . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 111 | . 3 . 5 . . . 38 . 19 33 . 1 . . 12 Investigation 17 | . 2 . . . . . 3 . 2 4 . 1 . . 5 Extermination . | . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 2 . . . 2 . 1 3 . . . . 1 Assault 69 | . . . 3 . . . 25 . 15 25 . . . . 1 Garrison 10 | . . . . . . . 8 . 1 1 . . . . . Intercept 5 | . . . . . . . . . . . . . . . 5 Construction Impeded 3 | . . . . . . . 1 . . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Distress Signals 12 | . 2 . 3 1 . . 2 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 807 | . 27 11 69 15 22 18 239 39 138 148 11 16 4 20 30 Peak Tracking Total 26 | . 4 3 5 4 9 4 22 7 16 26 4 6 4 9 5 Tactical Retreats 32 | . . 1 2 1 2 1 15 . 3 5 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Traps Triggered 13 | . 2 . 1 . . . . 7 . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Disabled 128 | . . . 36 1 6 3 38 8 14 18 2 . . 1 1 Max in Single Turn 4 | . . . 4 1 1 1 3 2 2 3 1 . . 1 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Accessed 45 | . 7 1 5 1 2 . 4 . 3 7 . 1 4 . 10 Terminals 32 | . 5 1 5 1 . . 3 . 3 6 . 1 . . 7 Fabricators 3 | . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . Total Hacks 138 | . 18 1 11 1 7 . 9 . 11 21 . 3 29 . 27 Successful 92 | . 6 . 4 . 7 . 5 . 5 10 . 3 29 . 23 Failed 45 | . 12 1 7 1 . . 3 . 6 11 . . . . 4 Catastrophic 9 | . . 1 2 . . . . . . 6 . . . . . Database Lockouts 10 | . . . . . . . 10 . . . . . . . . Manual 76 | . 9 1 10 . 1 . 13 . 10 13 . . . . 19 Terminals 84 | . 13 1 11 1 . . 8 . 11 17 . 3 . . 19 Fabricators 8 | . . . . . . . . . . . . . . . 8 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 4 . . . . . Terminal Hacks 61 | . 2 . 1 . 7 . 4 . 1 4 . 3 29 . 10 Record 20 | . . . . . 6 . . . . . . 3 11 . . Part Schematic 10 | . . . . . . . . . . . . . 9 . 1 Robot Schematic 6 | . . . . . . . . . . . . . 6 . . Prototype ID Bank 5 | . . . . . . . 2 . . . . . 3 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 1 . . 1 . . . . 2 Unreport Threat 5 | . . . . . . . . . . . . . . . 5 Locate Traps 1 | . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . . . 1 . . . 1 . 1 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . 5 Load Schematic 3 | . . . . . . . . . . . . . . . 3 Build 2 | . . . . . . . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . Unauthorized Hacks 64 | . 10 . 12 . . . . . 10 14 . . . . 18 Terminals 21 | . 3 . 3 . . . . . 4 5 . . . . 6 Assimilate 5 | . 1 . . . . . . . 1 1 . . . . 2 Botnet 13 | . 2 . 2 . . . . . 3 3 . . . . 3 Disrupt 1 | . . . 1 . . . . . . . . . . . . Operators 2 | . . . . . . . . . . 1 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . 2 Siphon 2 | . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 1 4 1 . . 4 . 3 7 . 1 . . 10 Full Trace Events 17 | . 3 . . . . . 2 . 2 4 . 1 . . 5 Feedback Events 2 | . . . . . . . . . 1 1 . . . . . Corruption 2 | . . . . . . . . . 1 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . 9 . 1 Parts Built 2 | . . . . . . . . . . . . . . . 2 Matter 371 | . . . . . . . . . . . . . . . 371 Time 88 | . . . . . . . . . . . . . . . 88 Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 6 . 1 . . . . . Machine Destruction 7 | . . . . . . . . 6 . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Total Allies 3 | . 1 . . . . . . . . 1 . . . . 1 Largest Group 1 | . 1 . . . . . . . . 1 . . . . 1 Highest-Rated Group 26 | . 10 . . . . . . . . 10 . . . . 26 Highest-Rated Ally 26 | . 10 . . . . . . . . 10 . . . . 26 Total Orders 1 | . . . . . . . . . . . . . . . 1 GOTO 1 | . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Robot Analysis Total 115 | . . . . . . . . . . . . . 115 . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . 3 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Turns Passed 9874 | 27 714 381 2195 789 673 237 1545 487 566 1025 175 193 83 247 537 Spaces Moved 13283 | 38 884 614 2281 762 1312 452 1556 675 778 1557 294 427 127 459 1067 Core 62 | 38 24 . . . . . . . . . . . . . . Treads 69 | . 69 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 13152 | . 791 614 2281 762 1312 452 1556 675 778 1557 294 427 127 459 1067 Fastest Speed 26 | 50 40 40 29 29 29 29 29 29 26 26 26 26 26 26 26 Average Speed 30 | 50 49 40 33 29 29 29 29 29 27 26 26 26 26 26 26 Slowest Speed 160 | 50 160 40 105 29 29 29 29 29 29 26 26 26 26 26 105 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 89 | . 10 8 16 10 . 5 8 . 10 17 . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . Exploration Rate (%) 69 | 3 97 96 93 95 90 87 89 87 65 46 51 56 69 68 24 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 27 | . . 2 . . 1 . . . . . 1 2 21 . . Known Exits Taken 11 | . 1 1 1 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . . 1 1 . . . . . . . . . Scrap Searched 8 | . . 1 . 1 . 2 . . . . 3 . . 1 . Spaces Dug 13 | . 4 . 6 . . . . . . . 1 . . . 2 Terrain Destroyed 1282 | . 4 16 237 14 . 39 305 192 154 245 30 10 9 12 15 Melee 7 | . 4 . . . . . . . . . 1 . . . 2 Projectile 1 | . . . . . . . . . . 1 . . . . . AOE 1274 | . . 16 237 14 . 39 305 192 154 244 29 10 9 12 13 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Total 16948 | 43 1039 667 3237 1256 1456 513 2247 871 932 1938 348 476 156 538 1231 Wait 1929 | . 61 17 661 465 49 6 383 3 9 156 4 . 8 43 64 Move 13093 | 37 864 598 2248 741 1311 441 1539 671 760 1523 293 426 126 458 1057 Hop 83 | . 9 7 16 10 . 5 8 . 7 16 . . . . 5 Pick Up 34 | 2 4 . 7 . 5 . 1 1 4 6 1 1 1 . 1 Fast Attach 50 | 4 6 . 17 . 3 . 10 . 1 2 1 . 2 . 4 Attach 3 | . 1 . 2 . . . . . . . . . . . . Detach 9 | . 3 . 2 . 1 . 2 . . . . . . . 1 Swap 39 | . 1 3 6 1 5 . 3 2 . 6 3 . 1 . 8 Drop 61 | . 7 . 19 . 9 . 6 1 3 7 1 1 3 . 4 Fire 1044 | . 54 22 203 25 67 24 239 51 106 130 20 20 9 27 47 Melee 36 | . 6 15 . . . . 2 1 . . 5 . 2 . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 146 | . . . . . . . . 126 . 20 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 421 | . 23 5 56 14 6 37 54 15 42 72 20 28 4 10 35 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Upgraded with Utility slot (x1) 273 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Reached level 2 591 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Discovered new exit (range 11) 648 | -10/Materials | Discovered new exit (range 12) 677 | -10/Materials | Identified exit to Mines 742 | -10/Materials | Entered Mines 757 | -10/Mines | Discovered new exit (range 13) 801 | -10/Mines | Discovered new exit (range 13) 840 | -10/Mines | Build established: Scout 843 | -10/Mines | Learned location of Storage (-8) 937 | -10/Mines | Reached level 3 980 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1123 | -10/Mines | Identified exit to Materials 1123 | -10/Mines | Entered Materials 1124 | -9/Materials | Identified exit to Mines 1125 | -9/Materials | Reached level 4 1161 | -9/Materials | Upgraded with Power slot (x1) 1161 | -9/Materials | Upgraded with Propulsion slot (x1) 1186 | -9/Materials | Upgraded with Utility slot (x1) 1229 | -9/Materials | Discovered new exit (range 6) 1396 | -9/Materials | Reached level 5 1518 | -9/Materials | Discovered new exit (range 8) 1568 | -9/Materials | Reached level 6 1609 | -9/Materials | Upgraded with Weapon slot (x1) 1767 | -9/Materials | Upgraded with Weapon slot (x1) 1793 | -9/Materials | Reached level 7 1923 | -9/Materials | First assault squad dispatched 1992 | -9/Materials | Discovered new exit (range 11) 2154 | -9/Materials | Reached level 8 2278 | -9/Materials | Upgraded with Propulsion slot (x1) 3050 | -9/Materials | Reached level 9 3082 | -9/Materials | Upgraded with Utility slot (x1) 3318 | -9/Materials | Entered Mines 3366 | -9/Mines | Excavation squad dispatched 3366 | -9/Mines | A large section of the Mines collapsed 3616 | -9/Mines | Excavation squad dispatched 3673 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3673 | -9/Mines | Discovered new exit (range 5) 3674 | -9/Mines | Identified exit to Exiles 3857 | -9/Mines | Reached level 10 4044 | -9/Mines | Discovered new exit (range 7) 4048 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4078 | -9/Mines | Discovered new exit (range 12) 4107 | -9/Mines | Entered Exiles 4115 | -9/Exiles | Met 8R-AWN 4120 | -9/Exiles | Met EX-HEX 4127 | -9/Exiles | Met EX-BIN 4131 | -9/Exiles | Aligned with FarCom system 4132 | -9/Exiles | Given EX-Vault access code 4139 | -9/Exiles | Opened EX-Vault 4148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4157 | -9/Exiles | Met EX-DEC 4159 | -9/Exiles | Learned location of Zion (-6) 4172 | -9/Exiles | Visited The Gauntlet 4207 | -9/Exiles | Discovered new exit (range 14) 4276 | -9/Exiles | Discovered new exit (range 15) 4348 | -9/Exiles | Attacked by the Exiles 4402 | -9/Exiles | Destroyed 7 combat bots 4471 | -9/Exiles | Core integrity fell below 50% 4497 | -9/Exiles | Core integrity fell below 20% 4618 | -9/Exiles | Destroyed 8R-AWN 4623 | -9/Exiles | Found Prototype Protection 4623 | -9/Exiles | Identified 8R-AWN's Armor/TH 4691 | -9/Exiles | Destroyed EX-BIN 4756 | -9/Exiles | Found Prototype Ballistic Gun 4757 | -9/Exiles | Identified 8R-AWN's Boregun 4780 | -9/Exiles | Entered Mines 4810 | -8/Mines | Reached level 11 4850 | -8/Mines | Discovered new exit (range 13) 5017 | -8/Mines | Entered Materials 5018 | -8/Materials | Identified exit to Factory 5019 | -8/Materials | Reached level 12 5026 | -8/Materials | Upgraded with Utility slot (x2) 5027 | -8/Materials | Build established: Scavenger-Sprinter 5084 | -8/Materials | Garrison activated, responded to threat 5087 | -8/Materials | Reached level 13 5134 | -8/Materials | Identified exit to Garrison 5170 | -8/Materials | Destroyed 15 combat bots 5259 | -8/Materials | Upgraded with Weapon slot (x1) 5266 | -8/Materials | Destroyed 8 combat bots 5304 | -8/Materials | Discovered exit to Factory (range 11) 5329 | -8/Materials | Discovered exit to Factory (range 14) 5342 | -8/Materials | Build established: Scavenger-Scout 5483 | -8/Materials | Reached level 14 5509 | -8/Materials | Central database locked down 5739 | -8/Materials | Discovered new exit (range 13) 5747 | -8/Materials | Discovered new exit (range 19) 5756 | -8/Materials | Identified exit to Storage 5786 | -8/Materials | Garrison activated, responded to threat 5817 | -8/Materials | First assault squad dispatched 5835 | -8/Materials | High security lockdown imminent 5868 | -8/Materials | Destroyed 12 combat bots 5915 | -8/Materials | High security lockdown engaged 6040 | -8/Materials | Reached level 15 6095 | -8/Materials | Garrison activated, responded to threat 6150 | -8/Materials | Destroyed 44 combat bots 6334 | -8/Materials | Destroyed 25 combat bots 6475 | -8/Materials | Garrison activated, responded to threat 6500 | -8/Materials | Reached level 16 6524 | -8/Materials | Destroyed 34 combat bots 6562 | -8/Materials | Entered Garrison 6587 | -8/Garrison | Phase Generator disabled 6594 | -8/Garrison | Triggered checkpoint 6618 | -8/Garrison | Triggered checkpoint 6624 | -8/Garrison | Triggered checkpoint 6649 | -8/Garrison | Destroyed 13 combat bots 6663 | -8/Garrison | Discovered new exit (range 14) 6720 | -8/Garrison | Garrison Relay disabled 6726 | -8/Garrison | Triggered checkpoint 6741 | -8/Garrison | Triggered checkpoint 6767 | -8/Garrison | Triggered checkpoint 6791 | -8/Garrison | Destroyed 10 combat bots 6806 | -8/Garrison | Triggered checkpoint 6855 | -8/Garrison | Triggered checkpoint 6874 | -8/Garrison | Discovered new exit (range 10) 6877 | -8/Garrison | Identified exit to Materials 6878 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6888 | -8/Garrison | Garrison Relay disabled 6927 | -8/Garrison | Triggered checkpoint 6946 | -8/Garrison | Garrison Relay disabled 6990 | -8/Garrison | Discovered exit to Materials (range 19) 6998 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7028 | -8/Garrison | Triggered checkpoint 7049 | -8/Garrison | Entered Materials 7152 | -8/Materials | High security lockdown imminent 7173 | -8/Materials | Destroyed 9 combat bots 7232 | -8/Materials | High security lockdown engaged 7247 | -8/Materials | Discovered exit to Factory (range 13) 7254 | -8/Materials | Garrison activated, responded to threat 7304 | -8/Materials | Destroyed 18 combat bots 7367 | -8/Materials | Reached level 17 7372 | -8/Materials | Upgraded with Propulsion slot (x1) 7390 | -8/Materials | Destroyed 13 combat bots 7442 | -8/Materials | Destroyed 16 combat bots 7613 | -8/Materials | Destroyed 26 combat bots 7615 | -8/Materials | Entered Factory 7743 | -7/Factory | Discovered new exit (range 11) 7751 | -7/Factory | Identified exit to Lower Caves 7995 | -7/Factory | Discovered new exit (range 7) 8015 | -7/Factory | First assault squad dispatched 8032 | -7/Factory | Identified exit to Garrison 8045 | -7/Factory | Reached level 18 8051 | -7/Factory | High security lockdown imminent 8071 | -7/Factory | Crushed by falling debris 8094 | -7/Factory | Destroyed 10 combat bots 8131 | -7/Factory | High security lockdown engaged 8224 | -7/Factory | Destroyed 9 combat bots 8267 | -7/Factory | Discovered exit to Lower Caves (range 16) 8275 | -7/Factory | Destroyed 7 combat bots 8297 | -7/Factory | Core integrity fell below 50% 8399 | -7/Factory | Destroyed 24 combat bots 8583 | -7/Factory | Discovered new exit (range 13) 8630 | -7/Factory | Reached level 19 8640 | -7/Factory | Entered Lower Caves 8647 | -7/Lower Caves | Upgraded with Utility slot (x1) 8654 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8704 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8777 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8778 | -7/Lower Caves | Learned Factory stockpile data 8801 | -7/Lower Caves | Learned Factory security intel 8813 | -7/Lower Caves | Discovered new exit (range 10) 8815 | -7/Lower Caves | Identified exit to Lower Caves 8815 | -7/Lower Caves | Entered another Lower Caves area 8839 | -7/Lower Caves | Destroyed 13 combat bots 8856 | -7/Lower Caves | Attacked by a faux Warlord 8905 | -7/Lower Caves | Encountered a Warlord checkpoint 8958 | -7/Lower Caves | Learned location of 1 exit from Factory 8969 | -7/Lower Caves | Attracted the attention of an 0b10 base 8999 | -7/Lower Caves | Learned location of Extension (-6) 9005 | -7/Lower Caves | Discovered new exit (range 10) 9007 | -7/Lower Caves | Destroyed 7 combat bots 9007 | -7/Lower Caves | Identified exit to Data Miner 9008 | -7/Lower Caves | Entered Data Miner 9008 | -7/Data Miner | Discovered new exit (range 6) 9013 | -7/Data Miner | Met Data Miner 9021 | -7/Data Miner | Learned location of Section 7 (-2) 9021 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9023 | -7/Data Miner | Received God Mode back door access code from Data Miner 9029 | -7/Data Miner | Interfaced with the Data Conduit 9091 | -7/Data Miner | Identified exit to Proximity Caves 9091 | -7/Data Miner | Entered Proximity Caves 9116 | -6/Proximity Caves | Spotted B-75 Beast 9124 | -6/Proximity Caves | Destroyed B-75 Beast 9132 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9160 | -6/Proximity Caves | Reached level 20 9199 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9228 | -6/Proximity Caves | Destroyed 22 combat bots 9309 | -6/Proximity Caves | Discovered new exit (range 7) 9338 | -6/Proximity Caves | Identified exit to Factory 9338 | -6/Proximity Caves | Entered Factory 9339 | -6/Factory | Identified exit to Lower Caves 9342 | -6/Factory | Loaded intel: 243 machine locations 9498 | -6/Factory | Build established: Hacker-Scout 9499 | -6/Factory | Identified exit to Extension 9520 | -6/Factory | Intercept squad dispatched 9537 | -6/Factory | Spotted Tracker 9547 | -6/Factory | Destroyed Tracker 9590 | -6/Factory | Spotted Combat Programmer 9591 | -6/Factory | Core integrity fell below 50% 9614 | -6/Factory | Core integrity fell below 20% 9617 | -6/Factory | Destroyed Combat Programmer 9688 | -6/Factory | First assault squad dispatched 9708 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 9779 | -6/Factory | Destroyed 8 combat bots 9837 | -6/Factory | Intercept squad dispatched 9852 | -6/Factory | Spotted Tracker 9853 | -6/Factory | Spotted Tracker 9867 | -6/Factory | Fabricated Adv. Hacking Suite? 9868 | -6/Factory | Destroyed Tracker 9875 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- route. 09848_ :6#DFV80<&XCRRC8UPM/H 09852_ Construction Platform disabled. 09852_ Imp. VTOL Module temporarily disabled. 09853_ System corrupted: Hvy. EM Shotgun targeting data glitched. 09853_ Cld. Cesium-ion Thruster temporarily disabled. 09855_ Imp. Flight Unit temporarily disabled. 09861_ System corrupted: Imp. EM Shotgun targeting data glitched. 09867_ >> FABRICATOR: Completed Adv. Hacking Suite? 09867_ Upgraded: Core Integrity (+50) 09868_ Tracker system terminally corrupted. 09868_ Enh. Optical Array fried. 09868_ Exp. Phase Shifter fried. 09868_ Exp. Targeting Computer fried. 09870_ System corrupted: Hvy. EM Shotgun targeting data glitched. 09873_ System corrupted: Imp. EM Shotgun failed to cycle. 09873_ System corrupted: Hvy. EM Shotgun failed to cycle. 09874_ System corrupted: Component data lost. 09875_ Critical hit. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | ?######### #????# ######+##??????????????????? | | ? ######+####?????????????????????""" | | # #?????????????????????""" | | ? # #?????????????????????""" | | ???# # #???????????????????????? | | ???# # #???????????????????????? | | ???# """" + #??""???????????????????? | | ???# """" # #??T"???????????????????? | | ???# """" k# #??""???????????????????? | | ???# """" # #???????????????????????? | | ???# """" ###########???????????????????????? | | ???# ^ """" #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# """" #?"""""""?"""""""????????????????? | | ???# """" +?"""""""?"""""""????????????????? | | ???# """" #?"""""""?"""""""????????????????? | | ???# """" #?"""""""?"""""""????????????????? | | ???# """" #????????????????????????????????? | | ???# """" ###????????????????????????????????? | | ???# ###?##########?????????????????????? | | ???# # #?????????????????????? | | ???+ """# """" """" #?????????????????????? | | ???# """# """" """" #?????????????????????? | | ???# ""# """" """" #?????????????????????? | | #### F""# """" """" #?????????????????????? | | """# """" """"@ #?????????????????????? | | u """" """"s #?????????????????????? | | # """ [!#?????????????????????? | | #####+######### [!%#?????????????????????? | | ## # [ !!#?????????????????????? | | ## # #?????????????????????? | | ## # #?????????????????????? | | # ##############????????????????#????? | | # A #??????????????????????????????????? | | + #???????????????#???????#??????????? | | # #????????????????????#???#?????????? | | # #???????????????????? ?? ?????????? | | ## #########+##??????#??? ?"""????????? | | ## / u k #?????##??????"""?# ??? ?? | | ## ###### #??? ? ?????? """?g??????? | | ## #????# #??? ? g??"?" ?""????????? | | ####################k ##?# ?????"Y"?g""?????? ?# | | #??????# T # #?#? ? #?"""?? ?????????? | | #??????# # ####g???#? ????? ???????? | | ???????# """ """ #k g +?????###???#??? ????? | | """????# """ """ #k####### ???## ? ?????????? ? | | ???????# """ """ # #?##### ?## #?#######???+?? | | ???????# # ###??## ? ??#k#?# #???? ? | | ???????# #u############# ### """#???""" | | ??????###+######/### ### #?# # """#???""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 44 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 24 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 800 Resistance: KI 10 Resistance: TH 90 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 1 Energy Filtering 30 Particle Charging 15 Offensive Hacking 44 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Gunslinger Magneto Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Levels Raised 19 | . 1 1 6 1 . 1 5 . 1 2 . . . 1 . XP Earned 32819 | 3000 1820 1700 9380 1021 117 2206 6332 663 1122 2654 180 193 248 1043 1140 XP Spent 31485 | 1550 1810 1150 9570 . 1100 400 8930 . 1850 1600 2000 . . 1400 125 Upgrades 71 | 5 12 4 21 . 2 2 15 . 2 3 1 . . 2 2 Power Slot 1 | . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | . . . 2 . . . . . 1 . . . . . . Utility Slot 6 | . 1 . 2 . . . 2 . . . 1 . . . . Weapon Slot 4 | 1 . . 2 . . . 1 . . . . . . . . Core Integrity 1 | . . . . . . . . . . . . . . . 1 Heat Dissipation 15 | . . . 7 . . 2 6 . . . . . . . . Energy Generation 2 | . . . 1 . . . 1 . . . . . . . . Energy Storage 1 | . . . . . . . 1 . . . . . . . . Mass Support 8 | 2 . . 2 . 2 . 2 . . . . . . . . Inventory Capacity 4 | 2 . . . . . . . . 1 1 . . . . . Sight Range 1 | . . . . . . . . . . . . . . . 1 Sensor Range 12 | . 8 4 . . . . . . . . . . . . . Terrain Scan Density 3 | . 3 . . . . . . . . . . . . . . Ranged Accuracy 4 | . . . 4 . . . . . . . . . . . . Hack Attack % 4 | . . . . . . . . . . 2 . . . 2 . KI Resistance % 2 | . . . . . . . 2 . . . . . . . . Protomatter Created 9252 | . 160 18 743 243 43 434 2852 507 1217 1464 153 398 93 565 362 Integrity Restored 8171 | . 462 90 1140 143 94 774 984 259 852 1389 436 565 48 171 764 Core 5934 | . 378 90 934 113 88 550 489 180 573 1065 287 430 29 127 601 Parts 2237 | . 84 . 206 30 6 224 495 79 279 324 149 135 19 44 163 Protomatter Decayed 4360 | . 2 . 203 196 . 110 1565 378 499 770 52 54 . 336 195 Game ------ Seed CorruptionSignalBattery Manual? 0 Play Time 02:41:43 Cumulative 223.6 hours Start 2019.12.17 @ 22:56:25 End 2019.12.18 @ 03:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ca9e8fcf-190f-48a6-aad0-be54fa646ae5