Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 01:29:18 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (65) 325 Value Destroyed (2291) 2291 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-44) -44 TOTAL SCORE: 7392 Bonus ------- Friendly Fire -44 Cogmind --------- Core Integrity 1130/1150 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (11) Movement Hovering (76) Location -4/Factory Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (5) --- Backup Propulsion III Backup Propulsion III > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Weapon Cycler Weapon Cycler Long-range Missile Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Multi-Deuterium Engine > --- PROPULSION ------- Hovering Carbon-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Targeting Computer System Shield Improved System Restoration Module > --- WEAPON ----------- Precision Rocket Launcher Hpw. Thermal Plasma Construct/G Scythe > --- INVENTORY -------- Improved Cryofiber Web Weapon Cycler Weapon Cycler Precision Rocket Launcher [Rating: 69] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . . 4 . . 4 2 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 1 . . 2 . . Utility 6 | . . . 1 . . 1 2 2 Weapon 2 | . . . 2 . . . . . Parts Attached 56 | 6 9 3 5 8 3 17 4 1 Power 4 | 1 . . . 2 . 1 . . Engine 2 | 1 . . . . . 1 . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 2 . 1 3 . 1 . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 4 | . 2 . 1 1 . . . . Hover 2 | . . . . 1 . 1 . . Flight 1 | . . . . 1 . . . . Utility 25 | 1 2 1 2 2 2 10 4 1 Device 10 | . 1 1 2 . 1 3 2 . Storage 3 | 1 1 . . . . 1 . . Processor 2 | . . . . . . 1 1 . Hackware 5 | . . . . . . 3 1 1 Protection 5 | . . . . 2 1 2 . . Artifact . | . . . . . . . . . Weapon 18 | 2 5 2 2 1 1 5 . . Energy Gun 6 | 1 2 . 2 1 . . . . Energy Cannon 2 | . . 1 . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . Launcher 3 | . . . . . . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 2 . . Parts Lost 21 | . . 1 2 3 . 9 5 1 Power 3 | . . . . . . 2 1 . Propulsion 3 | . . . 1 . . 1 1 . Utility 7 | . . 1 . 1 . 2 2 1 Weapon 8 | . . . 1 2 . 4 1 . Highest Loss Streak 5 | . . 1 2 2 . 5 4 1 To Critical Strikes . | . . . . . . . . . Average Backups 15 | . 7 13 15 23 19 14 4 5 Power . | . . . 1 1 . . . . Propulsion 4 | . 2 3 3 8 8 1 . . Utility 7 | . 1 5 6 8 9 11 3 3 Weapon 2 | . 2 4 4 4 1 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 42 | . 2 . . 10 10 15 . 5 Power 1 | . . . . . 1 . . . Propulsion 15 | . . . . 2 4 9 . . Utility 13 | . . . . 3 1 6 . 3 Weapon 13 | . 2 . . 5 4 . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 72 | . 94 99 92 91 60 41 58 24 Engine 7 | . 14 14 9 . 6 3 10 1 Core 1 | . . . . 8 2 . . . Leg 2 | . . . . . 5 1 3 . Wheel 13 | . 15 28 23 24 8 . . . Device 11 | . 8 13 17 12 9 8 14 5 Storage 8 | . 14 14 9 9 9 4 . . Processor 1 | . . . . . . . 8 10 Protection 1 | . . . . 5 1 1 . . Energy Gun 14 | . 18 23 32 30 8 . 4 . Ballistic Gun 1 | . 1 . . . 2 2 . . Slashing Weapon 3 | . . . . . 7 5 4 . Peak Build Rating 69 | 6 13 17 26 32 49 61 69 43 Average Rating 36 | 4 11 15 24 27 42 52 62 30 On Entrance 24 | . 6 13 17 23 28 48 57 25 Avg Prop Armor Cover (%) 10 | . . . . . . 10 . . Naked Turns . | . . . . . . . . . Heaviest Build 103 | 14 93 98 99 101 98 103 40 7 Greatest Support 51 | 40 40 24 36 36 49 49 51 16 Greatest Overweight (x) 4 | . 3 4 3 3 2 2 2 . Average Overweight (x) 1 | . . 3 2 2 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 Average Capacity 20 | 7 9 25 25 25 25 16 5 5 Most Carried 25 | 1 9 19 21 25 25 20 5 5 Average Carried 15 | . 7 14 16 24 20 14 4 5 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 Final Carried 25 | 1 9 19 21 25 20 5 5 5 Scrap Engine Consumption 88 | . . . . . 29 41 9 9 Constructs Created 9 | . . . . . 3 5 1 . Constructs Modified 19 | . . . . . 6 7 6 . Class Distribution -------------------- 53% | Mutant 26% | Construct 12% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Matter Collected 1273 | 208 175 111 50 70 40 442 177 . Remotely . | . . . . . . . . . Salvage Created 2122 | . 186 70 32 579 92 835 328 . Parts 115 | . 17 3 2 29 8 35 21 . Haulers Intercepted 4 | . . . 1 2 . 1 . . Recyclers Shooed 5 | . . . . . . 4 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 46 | . 8 2 . 10 2 14 10 . Melee 12 | . . . . . 1 7 4 . Guns 19 | . 6 2 . 10 1 . . . Cannons 5 | . 2 . . . . 3 . . AOE 10 | . . . . . . 4 6 . Classes Destroyed 14 | . 4 1 1 5 . 2 1 . Worker 4 | . . . . 3 . 1 . . Builder 4 | . . . . 1 1 1 1 . Hauler 4 | . . . 1 2 . 1 . . Recycler 3 | . 1 . . 1 . 1 . . Mechanic 1 | . . . . . . 1 . . Operator 2 | . 1 . . . . . 1 . Watcher 1 | . . . . . . . 1 . Swarmer 6 | . 6 . . . . . . . Grunt 20 | . 2 . . 2 . 8 8 . Brawler 1 | . . . . 1 . . . . Sentry 7 | . . . . 6 . 1 . . Hunter 5 | . . . . 1 . 4 . . Programmer 3 | . . . . . . 1 2 . Subdweller 4 | . . 2 . . 2 . . . Best Kill Streak 8 | . 7 2 1 4 1 5 8 . Combat Bots Only 7 | . 6 2 . 4 1 4 7 . Max Kills in Single Turn 3 | . 1 1 1 1 1 2 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 2 3 . Melee 1 | . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Hostile Shots Fired 551 | . 21 13 8 25 11 356 115 2 Missed 166 | . 4 4 4 7 5 102 40 . Hits 385 | . 17 9 4 18 6 254 75 2 Melee 1 | . . . . . . 1 . . Projectile 384 | . 17 9 4 18 6 253 75 2 AOE 2 | . . . . . 2 . . . Critical Strikes 10 | . 1 1 . . . 4 4 . Actively Blocked 1 | . . . . . . 1 . . Damage Taken 6788 | . 191 258 59 558 217 3974 1487 44 Core 1384 | . 24 27 . 165 108 638 402 20 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 103 | . . . . . . 103 . . Regen/Repaired (Parts) 795 | . . . . . 31 633 131 . Core Remaining (%) 62 | 100 . 79 . . 50 24 59 . Volleys Fired 183 | . 16 63 2 25 2 66 9 . Largest 4 | . 2 2 3 4 2 1 1 . Hottest 260 | . 130 130 195 260 130 80 43 . Shots Fired 275 | . 32 75 6 83 4 66 9 . Gun 142 | . 16 24 6 83 4 9 . . Cannon 108 | . 16 51 . . . 41 . . Launcher 25 | . . . . . . 16 9 . Special . | . . . . . . . . . Kinetic 63 | . 16 . . . . 47 . . Thermal 186 | . 16 75 6 83 4 2 . . Explosive 25 | . . . . . . 16 9 . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 32 | . 8 13 6 32 11 8 6 . Robot Miss Streak 6 | . 6 4 5 5 1 5 1 . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 235 | . 26 23 5 65 10 76 30 . Core Hits 215 | . 22 22 4 83 8 49 27 . Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 7 | . . . . . . 5 2 . Destroy 2 | . . . . . . 2 . . Sever 5 | . . . . . . 3 2 . Melee Attacks 119 | . . 24 . . 8 54 33 . Impact 24 | . . 24 . . . . . . Slashing 95 | . . . . . 8 54 33 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 1 2 2 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8122 | . 400 257 46 1093 356 3836 2134 . Guns 1713 | . 169 257 46 1093 57 91 . . Cannons 803 | . 231 . . . . 572 . . Explosions 3307 | . . . . . . 1931 1376 . Melee 2299 | . . . . . 299 1242 758 . Ramming . | . . . . . . . . . Kinetic 894 | . 231 . . . . 663 . . Thermal 1622 | . 169 257 46 1093 57 . . . Explosive 3307 | . . . . . . 1931 1376 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 2299 | . . . . . 299 1242 758 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 . Average Corruption 4 | . . . . . . . 4 . Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . 6 . Matter Fused 3 | . . . . . . . 3 . Energy Discharges 2 | . . . . . . . 2 . Parts Rejected 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 191 | . . . . . . 103 88 . Projectiles 14 | . . . . . . 14 . . Explosions 99 | . . . . . . 61 38 . Melee 78 | . . . . . . 28 50 . Knockbacks 8 | . . . . . . 8 . . Impact . | . . . . . . . . . Kinetic 8 | . . . . . . 8 . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 417 | . 114 260 66 417 42 82 5 . Average Temperature 59 | . 28 147 34 89 21 31 5 . Received Heat Transfer 1816 | . 72 342 18 54 . 979 342 9 Effects 2 | . . . . 2 . . . . Shutdowns 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 1 1 . . . Heat Transferred 2025 | . 205 325 60 1365 70 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 89 | 100 100 . 100 100 100 53 89 100 Level 1 10 | . . . . . . 46 10 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 318 | . 160 . 8 90 45 318 223 102 Initial 149 | . . . . . . 100 149 61 Average 53 | . 58 . . 34 2 147 110 71 Influence Increases 1783 | . 231 . 15 334 74 698 370 61 Destroy 0b10 Robot/C 840 | . 160 . . 200 . 280 200 . Destroy 0b10 Robot/NC 95 | . 10 . 5 35 5 25 15 . Destroy Leader 200 | . 30 . 2 84 . 52 32 . Successful Hack 63 | . . . 8 . 8 . 31 16 Select Force Hacks 60 | . . . . . 60 . . . Disable Machine 60 | . . . . . . 30 30 . Destroy Structure 155 | . 1 . . . 1 91 62 . Advance Influence 100 | . . . . . . 100 . . Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 195 | . 30 . . 15 . 105 . 45 Influence Decreases 1701 | . 131 100 15 334 74 392 549 106 Entered New Map 271 | . . 48 . . . . 157 66 Time Decay 1290 | . 131 52 15 324 74 322 342 30 Lost Part 140 | . . . . 10 . 70 50 10 Squads Dispatched 14 | . . . . . . 9 5 . Investigation 6 | . . . . . . 2 4 . Extermination 4 | . . . . . . 3 1 . Reinforcement 4 | . . . . . . 4 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Distress Signals 7 | . 1 . 1 . 1 2 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 13 13 9 11 11 31 26 3 Peak Tracking Total 14 | . 8 5 4 3 4 7 14 4 Tactical Retreats 9 | . 1 . . 1 1 5 . 1 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Traps Triggered 9 | . . . . 4 . 2 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Machines Disabled 4 | . . . . . . 2 2 . Max in Single Turn 1 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Machines Accessed 20 | . . 1 1 1 8 4 4 1 Terminals 11 | . . . 1 1 5 2 2 . Fabricators 2 | . . . . . . 1 1 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 36 | . . 5 1 1 11 7 9 2 Successful 21 | . . 5 1 1 8 1 3 2 Failed 15 | . . . . . 3 6 6 . Catastrophic 5 | . . . . . . 3 2 . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 1 1 9 . . . Terminals 17 | . . . 1 1 7 4 4 . Fabricators 3 | . . . . . . 1 2 . Repair Stations 2 | . . . . . . . . 2 Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . . 2 3 . Terminal Hacks 12 | . . 5 1 1 2 . 3 . Record 5 | . . 5 . . . . . . Part Schematic 1 | . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . 2 Refit 2 | . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . . . . . 6 . . . Terminals 4 | . . . . . 4 . . . Skim 4 | . . . . . 4 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Tunnel 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . . . 3 3 4 1 Full Trace Events 3 | . . . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Active Infowar (turns) 729 | . . . . . . 273 456 . Sensors 456 | . . . . . . . 456 . IFF 273 | . . . . . . 273 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Turns Passed 7106 | 86 339 1304 546 864 1997 1129 772 69 Spaces Moved 3643 | 50 160 699 296 530 799 584 421 104 Core 167 | 3 . . . . . 31 42 91 Treads 150 | 47 57 . . . . 46 . . Legs 940 | . . . . . 516 134 290 . Wheels 1911 | . 103 699 296 530 283 . . . Hover 475 | . . . . . . 373 89 13 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 135 120 120 120 50 50 50 Average Speed 137 | 153 120 136 125 124 161 132 148 53 Slowest Speed 223 | 160 160 150 135 135 185 223 221 76 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 29 32 20 54 97 18 14 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . . 2 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 24 | . . 20 . . 1 2 1 . Terrain Destroyed 233 | . . 45 . . 1 146 41 . Melee 20 | . . 16 . . 1 2 1 . Projectile 29 | . . 29 . . . . . . AOE 184 | . . . . . . 144 40 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Fac Total 5350 | 56 276 930 467 684 1499 808 510 120 Wait 1169 | . 69 127 159 67 659 44 35 9 Move 3635 | 49 159 698 295 529 798 583 420 104 Hop . | . . . . . . . . . Pick Up 72 | 1 13 9 6 20 7 15 1 . Fast Attach 32 | 6 5 1 . 5 3 8 3 1 Attach 20 | . 2 1 4 1 1 10 1 . Detach 3 | . . 1 . . . 2 . . Swap 13 | . 2 6 1 2 . 2 . . Drop 87 | . 10 . . 19 21 24 7 6 Fire 183 | . 16 63 2 25 2 66 9 . Melee 119 | . . 24 . . 8 54 33 . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 6) 426 | -10/Materials | Entered Subcaves 427 | -10/Subcaves | Approached by a straggling Scientist 540 | -10/Subcaves | Ambushed by swarm of Subdwellers 594 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 707 | -10/Subcaves | Visited Clippyterm 711 | -10/Subcaves | Learned location of Section 7 (-2) 711 | -10/Subcaves | Learned Factory garrison access intel 972 | -10/Subcaves | Ambushed by Subdweller buried in earth 1391 | -10/Subcaves | Discovered new exit (range 7) 1392 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 1394 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1451 | -10/Subcaves | Disturbed a concealed Subdweller 1545 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1730 | -10/Subcaves | Entered Materials 1730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1744 | -8/Materials | Met 7R-MNS 1917 | -8/Materials | Discovered new exit (range 16) 1957 | -8/Materials | Identified exit to Storage 2022 | -8/Materials | Build established: Gunner 2276 | -8/Materials | Entered Storage 2306 | -8/Storage | Allied Derelicts emerged from ambush trap array 2622 | -8/Storage | Used back door to open Recycling access 2622 | -8/Storage | Discovered new exit (range 4) 2802 | -8/Storage | Discovered new exit (range 15) 2977 | -8/Storage | Build established: Tank 3072 | -8/Storage | Met 01-MTF 3140 | -8/Storage | Entered Recycling 3140 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3141 | -8/Recycling | Met a Zionite searching for Scraptown 3374 | -8/Recycling | Build established: Mutant 3569 | -8/Recycling | Entered Scraplab 3578 | -8/Recycling | Found Prototype Device 3578 | -8/Recycling | Identified Scrap Engine 4015 | -8/Recycling | Discovered new exit (range 15) 4089 | -8/Recycling | Build established: Construct 5137 | -8/Recycling | Entered Factory 5137 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 5138 | -6/Factory | Loaded intel: 4 garrison access locations 5978 | -6/Factory | Lost 5 parts (1p1u3w) 5997 | -6/Factory | Core integrity fell below 50% 6141 | -6/Factory | Discovered new exit (range 5) 6266 | -6/Factory | Entered another Factory area 6266 | -5/Factory | Evolved 2 slots: Utility x2 6400 | -5/Factory | Build established: Mutant 6784 | -5/Factory | Destroyed 7 combat bots 7008 | -5/Factory | Lost 4 parts (1p1n1u1w) 7031 | -5/Factory | Discovered new exit (range 15) 7038 | -5/Factory | Identified exit to Factory 7038 | -5/Factory | Entered another Factory area 7038 | -4/Factory | Evolved 2 slots: Utility x2 7107 | -4/Factory | Self-destructed Last Messages --------------- 07090_ Scrap Engine consumes Backup Laser III. 07090_ Connecting with Repair Station... 07090_ Dropped Backup Power III. 07091_ Scrap Engine consumes Backup Power III. 07091_ Dropped Backup Power III. 07091_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power III x2 Backup Laser III x1 07091_ Dropped Backup Power III. 07092_ Scrap Engine consumes Backup Power III. 07098_ Dropped Backup Laser III. 07099_ Scrap Engine consumes Backup Laser III. 07099_ Dropped Backup Laser III. 07100_ Scrap Engine consumes Backup Laser III. 07107_ Scrap Engine destroyed. 07107_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????? # # """ # | | ????????????????????????????""""" + + +? | | ??????????????????????? # # """ #? | | ?????????????????????? """"""""" # # """ #? | | ????????????????????????? ?##### # """ #? | | ?????????????????????????""""""""?????# # #? | | ?????????????????????????? ??????# # """ +? | | ?????????????????????????? ??????# # """ #? | | ???????????????????????################ # """ #? | | ?????????????????????? + + #? | | ?????????????????????" "" "" ##+#########? | | ?????????????????????" "" "" # ???????? | | ????????????????????""" 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"""" ???????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ????????????????? | | ?????????????????????????######? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Imp. Arc Projector | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageFluxWand Manual? 0 Play Time 00:43:19 Cumulative 542.2 hours Start 2025.11.15 @ 00:46:46 End 2025.11.15 @ 01:29:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 877 Rogue 722 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 78 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79872551-fc9d-487e-b615-45dc48e1479b