Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 20:21:09 Player: star Result: Destroyed by as-78168 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (258) 258 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1448 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 139/300 Energy 272/280 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Transport Network Coupler > --- WEAPON (2) ------- EM Pulse Gun Medium Laser > --- INVENTORY (15) --- Heavy Ion Engine Large Matter Pod (122) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Medium Laser Autogun > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Large Matter Pod Transport Network Coupler EM Pulse Gun EM Pulse Gun Assault Rifle Grenade Launcher Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 19 | 6 2 7 4 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 2 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 7 | 2 . 2 3 Energy Gun 3 | 1 . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . . 9 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Backups 5 | . 3 7 6 Power 1 | . . 1 1 Propulsion . | . . . . Utility 1 | . . 1 1 Weapon 3 | . 2 4 4 Tool/Special . | . . . . Unused Backups 4 | . . 3 1 Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . 2 . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 85 81 61 Engine 12 | . 14 11 11 Wheel 22 | . 28 22 4 Device 4 | . . 7 6 Storage 12 | . 14 11 11 Protection 4 | . . 7 2 Energy Gun 11 | . 14 10 6 Ballistic Gun 12 | . 14 11 8 Peak Build Rating 12 | 6 7 12 12 Average Rating 7 | 4 6 9 8 On Entrance 6 | . 6 6 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 37 | 12 34 37 37 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 10 | 1 6 10 8 Average Carried 5 | . 3 7 5 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 1 5 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 591 | 237 94 260 . Remotely . | . . . . Salvage Created 459 | . 125 290 44 Parts 26 | . 8 18 . Haulers Intercepted 3 | . 1 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 28 | . 2 9 17 Guns 7 | . 2 3 2 AOE 21 | . . 6 15 Classes Destroyed 5 | . 2 2 1 Hauler 3 | . 1 2 . Swarmer 6 | . . 6 . Grunt 3 | . 2 1 . Sentry 2 | . . 2 . Assembled 17 | . . . 17 Best Kill Streak 17 | . 2 6 17 Combat Bots Only 17 | . 2 6 17 Max Kills in Single Turn 6 | . 1 4 6 Gunslinging . | . . . . Exploded 6 | . . 4 6 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 102 | . 8 21 73 Missed 29 | . 2 5 22 Hits 73 | . 6 16 51 Melee 15 | . . . 15 Projectile 58 | . 6 16 36 Critical Strikes 1 | . . . 1 Part Disruptions 1 | . . . 1 Damage Taken 1281 | . 66 175 1040 Core 414 | . 12 23 379 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 45 | . 11 19 15 Largest 2 | . 2 2 2 Hottest 80 | . 70 73 80 Shots Fired 77 | . 22 34 21 Gun 65 | . 22 32 11 Cannon . | . . . . Launcher 12 | . . 2 10 Special . | . . . . Kinetic 37 | . 11 17 9 Thermal 26 | . 11 15 . Explosive 12 | . . 2 10 Electromagnetic 2 | . . . 2 Robot Hit Streak 12 | . 10 12 6 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 49 | . 13 23 13 Core Hits 61 | . 6 16 39 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1995 | . 170 615 1210 Guns 507 | . 170 263 74 Cannons . | . . . . Explosions 1488 | . . 352 1136 Melee . | . . . . Ramming . | . . . . Kinetic 248 | . 82 113 53 Thermal 238 | . 88 150 . Explosive 1488 | . . 352 1136 Electromagnetic 21 | . . . 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 127 | . . 30 97 Projectiles . | . . . . Explosions 127 | . . 30 97 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . . . 114 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 452 | . 69 452 12 Average Temperature 57 | . 23 96 6 Received Heat Transfer 109 | . 36 33 40 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 777 | . 333 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 156 | . 40 156 53 Initial 51 | . . 12 51 Average 31 | . 9 56 20 Influence Increases 369 | . 87 250 32 Destroy 0b10 Robot/C 220 | . 40 180 . Destroy 0b10 Robot/NC 15 | . 5 10 . Destroy Leader 66 | . 12 54 . Destroy Structure 38 | . . 6 32 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 369 | . 57 147 165 Entered New Map 100 | . . 18 82 Time Decay 202 | . 57 129 16 Lost Part 67 | . . . 67 Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 4 13 23 Peak Tracking Total 20 | . 2 6 20 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 31 | . . . 31 T.N.C. 31 | . . . 31 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 632 | 55 230 303 44 Spaces Moved 414 | 49 190 174 1 Core 6 | 6 . . . Treads . | . . . . Legs . | . . . . Wheels 408 | 43 190 174 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 115 Average Speed 103 | 93 100 110 115 Slowest Speed 115 | 100 115 115 115 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 13 | 2 26 18 6 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . . . 5 Terrain Destroyed 46 | . . 5 41 Melee . | . . . . Projectile . | . . . . AOE 46 | . . 5 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 536 | 55 207 251 23 Wait 40 | . . 40 . Move 411 | 48 189 173 1 Hop . | . . . . Pick Up 10 | 1 3 6 . Fast Attach 9 | 6 1 2 . Attach 6 | . . . 6 Detach 1 | . 1 . . Swap 8 | . 1 6 1 Drop 6 | . 1 5 . Fire 45 | . 11 19 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 583 | -9/Materials | Discovered new exit (range 6) 589 | -9/Materials | Entered Mines 590 | -9/Mines | Assembled infested the area 612 | -9/Mines | Core integrity fell below 50% 626 | -9/Mines | Core integrity fell below 20% 633 | -9/Mines | Destroyed by as-78168 with Assembled Heavy Rifle Last Messages --------------- 00612_ System corrupted: Substantial component data lost. 00612_ Heat Sink destroyed. 00612_ System corrupted by crushing effect (+1). 00612_ Knocked back. 00613_ as-11239 destroyed. 00613_ Switching to secondary target: as-46141. 00613_ Autogun destroyed. 00616_ Destroyed Asb. Hover Unit. 00619_ Assault Rifle destroyed. 00619_ as-45483 destroyed. 00621_ as-69563 destroyed. 00621_ Destroyed Asb. Hover Unit. 00621_ as-46141 destroyed. 00623_ The unstable cave ceiling collapses. 00625_ Grenade Launcher destroyed. 00625_ Destroyed Grenade Launcher. 00626_ The unstable cave ceiling collapses. 00629_ Destroyed Asb. Hover Unit. 00631_ The unstable cave ceiling collapses. 00631_ EM Pulse Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ?????????????????????????##########?????????????? | | ???????????????????????## ##????????????? | | ??????????????????????? ?????????????? | | ??????????????????????## < ??????????????? | | ??????????????????????# ???????????????? | | ?????????????????????### ????????????????? | | ?????????????????????? a #????????????????? | | ?????????????????????## #????????????????? | | ?????????????????????# ?????????????????? | | ????????????????????## # #?????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????## #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????### a #?????????????????? | | ??????????????????????# @ ##?????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????###### #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????????????????#??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseDisruptorMegatreads Manual? 0 Play Time 00:06:28 Cumulative 162.4 hours Start 2026.03.04 @ 20:15:55 End 2026.03.04 @ 20:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 042735b0-04d4-46d3-a618-2e3a37e32421