Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 19:21:35 Player: calciume Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (99) 495 Value Destroyed (2896) 2896 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1566) 1566 TOTAL SCORE: 12537 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 444 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 47/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor ECM Suite Advanced System Restoration Module Enhanced Hardcell Cannon Faulty Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Field Propulsion Drive > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit IFF Parser Improved Terrain Scanner Transport Network Coupler 0b10 Decoder Chip [Generic] Layered Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Heavy Machine Gun Power Maul > --- INVENTORY -------- Improved Deuterium Engine ECM Suite High-powered Shock Rifle Compact Tesla Bomb Launcher [Rating: 64] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 . . . . . . 1 . . 1 . . 1 Utility 8 | . . 1 . 1 1 . . . . 1 1 . . 1 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . Parts Attached 103 | 7 3 7 22 12 8 2 . 1 5 22 1 1 . 2 . 7 3 Power 11 | 1 . 1 4 . 1 . . . . 3 . . . . . 1 . Engine 8 | 1 . 1 4 . 1 . . . . 1 . . . . . . . Core 3 | . . . . . . . . . . 2 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 . 2 9 7 4 . . . 2 6 1 1 . . . 2 2 Treads 14 | 2 . 2 9 1 . . . . . . . . . . . . . Leg 9 | . . . . 6 . . . . . 1 . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 4 . . . 2 5 1 1 . . . 2 . Utility 31 | 2 2 2 3 2 3 . . . 2 10 . . . 2 . 2 1 Device 17 | 1 1 . 2 1 3 . . . . 8 . . . . . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . Processor 5 | . . . . 1 . . . . 1 1 . . . 1 . 1 . Hackware 2 | . . . . . . . . . . . . . . 1 . 1 . Protection 5 | . . 2 1 . . . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 2 6 3 . 2 . 1 1 3 . . . . . 2 . Energy Gun 5 | . . . 2 2 . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . 1 . . . . . 1 . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . . . . . 2 . . . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 1 . . . . . 1 . . . . . 2 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . . . Parts Lost 44 | . . 1 3 4 . . . . 4 11 . . . 1 . 15 5 Power 4 | . . . 1 . . . . . . 1 . . . . . 1 1 Propulsion 17 | . . . . 3 . . . . 2 4 . . . 1 . 4 3 Utility 13 | . . . 1 . . . . . 1 3 . . . . . 7 1 Weapon 10 | . . 1 1 1 . . . . 1 3 . . . . . 3 . Highest Loss Streak 10 | . . 1 1 1 . . . . 4 10 . . . 1 . 9 2 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Backups 15 | 4 14 24 24 24 9 4 5 5 4 4 5 5 5 5 4 4 3 Power 1 | . 1 2 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 4 | 2 5 8 8 6 1 . . . . . 1 1 1 1 . . . Utility 4 | . 3 8 8 8 2 1 2 2 1 1 2 2 2 1 1 . 1 Weapon 2 | . 2 3 3 6 3 1 2 2 2 . 1 1 1 1 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 4 3 5 5 . . . . 4 . . . . . . 3 Power 2 | . 1 . . . . . . . . . . . . . . . 1 Propulsion 10 | . 1 2 . 4 1 . . . . 2 . . . . . . . Utility 7 | . . 2 1 . 2 . . . . 1 . . . . . . 1 Weapon 5 | . . . 1 1 1 . . . . 1 . . . . . . 1 Tool/Special 2 | . . . 1 . 1 . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 92 98 92 76 79 84 88 86 81 82 88 88 91 85 66 18 Engine 8 | . 14 11 10 9 7 7 7 7 7 5 . . . . . . . Core 1 | . . . . . . . . . . 3 11 11 11 10 9 6 2 Treads 15 | . 28 27 33 11 . . . . . . . . . . . . . Leg 2 | . . . . 18 1 . . . . . . . . . . . 3 Flight 10 | . . . . . 25 30 30 30 25 22 23 29 29 26 23 16 3 Device 15 | . 14 16 11 18 22 23 23 23 17 10 17 17 17 15 14 9 . Storage 6 | . 14 11 11 9 1 . . . . . . . . . . . . Processor 5 | . . . . 8 7 7 7 7 13 19 11 11 11 14 14 11 4 Protection 3 | . . 4 8 . . . . . 4 1 . . . 4 4 3 . Energy Gun 1 | . . . 1 10 8 . . . 7 . . . . . . . . Ballistic Gun 7 | . 19 11 8 . . . . . . 9 11 11 11 10 9 4 . Ballistic Cannon 3 | . . 7 10 4 . . . . . . . . . . . . . Launcher 2 | . 8 3 1 . . 4 7 7 2 . . . . . . . . Impact Weapon 1 | . . . . . . 5 7 7 2 5 5 5 5 5 4 3 . Peak Build Rating 64 | 9 10 14 20 32 29 20 20 24 28 53 52 54 52 62 61 64 50 Average Rating 23 | 5 8 12 17 24 18 17 20 22 24 35 46 52 52 60 61 49 28 On Entrance 29 | . 9 10 14 15 32 14 20 20 24 26 46 52 52 52 60 61 25 Avg Prop Armor Cover (%) 13 | . . . . 8 10 11 . . . . . . . . . 2 21 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 15 91 94 99 100 20 18 18 21 22 29 24 24 24 32 32 32 8 Greatest Support 62 | 40 40 60 60 60 22 22 22 22 22 25 32 36 32 32 32 32 62 Greatest Overweight (x) 5 | . 2 2 1 2 . . . . . 5 . . . 1 . 1 2 Average Overweight (x) . | . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 22 25 25 25 8 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 25 25 25 25 25 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 15 | 4 14 24 24 24 7 4 5 5 4 4 5 5 5 4 4 4 3 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 25 25 25 25 5 5 5 5 5 5 5 5 5 5 4 3 5 Class Distribution -------------------- 33% | Scavenger-Mutant 31% | Mutant 16% | Sprinter 9% | Scavenger-Sprinter 8% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Matter Collected 2893 | 265 80 310 1123 326 . 110 11 . 137 408 . 54 . . . 69 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3505 | 51 51 426 1075 888 . 229 217 . 54 488 . . . . . 26 . Parts 199 | 7 14 28 77 41 . . 3 . 2 27 . . . . . . . Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | 1 . . 1 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 5 . . 3 . . . . . Prevented 4 | . . . . . . . . . 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Combat Hostiles Destroyed 75 | . 3 14 30 15 . . . . 1 11 . . . . . 1 . Melee 3 | . . . . . . . . . . 3 . . . . . . . Guns 31 | . 1 6 5 10 . . . . 1 8 . . . . . . . Cannons 31 | . . 6 21 4 . . . . . . . . . . . . . AOE 8 | . 2 2 4 . . . . . . . . . . . . . . Classes Destroyed 12 | 1 3 4 2 1 . . . . . 1 . . . . . . . Worker 3 | . 1 1 . 1 . . . . . . . . . . . . . Builder 6 | . . 1 3 1 . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . . Recycler 5 | . . 1 2 2 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . Watcher 6 | . 2 1 2 1 . . . . . . . . . . . . . Swarmer 23 | . 3 9 4 . . . . . . 6 . . . . . 1 . Grunt 31 | . . 3 14 11 . . . . . 3 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . Sentry 17 | . . 2 11 2 . . . . . 2 . . . . . . . Hunter 3 | . . . . 2 . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 4 6 4 4 . . . . 1 4 . . . . . 1 . Combat Bots Only 6 | . 3 6 4 3 . . . . 1 4 . . . . . 1 . Max Kills in Single Turn 3 | 1 2 3 3 2 . . . . 1 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Hostile Shots Fired 862 | . 2 82 156 92 . 4 . . 39 174 . . . 2 . 137 174 Missed 317 | . . 26 41 26 . 2 . . 15 69 . . . . . 61 77 Hits 545 | . 2 56 115 66 . 2 . . 24 105 . . . 2 . 76 97 Melee 1 | . . . . . . . . . 1 . . . . . . . . Projectile 544 | . 2 56 115 66 . 2 . . 23 105 . . . 2 . 76 97 Critical Strikes 15 | . . . 1 2 . . . . 1 1 . . . . . . 10 Damage Taken 9248 | . 19 623 1498 965 . 29 . . 361 1368 . . . 48 . 2077 2260 Core 3550 | . 11 131 215 198 . . . . 73 624 . . . 25 . 810 1463 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 18 | . . . . . . . . . . 18 . . . . . . . Regen/Repaired (Parts) 107 | . . . 24 . . . . 70 . . . . . . . 13 . Core Remaining (%) 69 | 100 95 . 13 64 . . . . 89 26 . . 100 97 . 37 . Volleys Fired 270 | 3 6 36 104 58 . . 1 . 12 38 . . . 1 . 11 . Largest 2 | 2 2 2 2 2 . . 1 . 2 2 . . . 2 . 2 . Hottest 144 | 40 50 50 96 144 . . 33 . 83 80 . . . 58 . 90 . Shots Fired 464 | 6 12 60 192 116 . . 1 . 16 44 . . . 2 . 15 . Gun 271 | 6 7 36 84 71 . . . . 9 41 . . . 2 . 15 . Cannon 165 | . . 20 97 45 . . . . . 3 . . . . . . . Launcher 28 | . 5 4 11 . . . 1 . 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 330 | 6 7 56 172 40 . . . . . 33 . . . 2 . 14 . Thermal 76 | . . . 9 64 . . . . . 3 . . . . . . . Explosive 28 | . 5 4 11 . . . 1 . 7 . . . . . . . . Electromagnetic 30 | . . . . 12 . . . . 9 8 . . . . . 1 . Robot Hit Streak 16 | 3 2 16 8 11 . . 2 . 5 7 . . . . . 4 . Robot Miss Streak 8 | 1 1 3 3 4 . . . . 4 6 . . . . . 8 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | 4 4 41 126 78 . 4 2 . 11 45 . . . . . 7 . Core Hits 195 | 2 7 23 54 37 . . 12 . 7 51 . . . . . 1 1 Critical Kills 2 | . . . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . . . . . . . . Critical Strikes 15 | . . 1 8 4 . 1 1 . . . . . . . . . . Burn 2 | . . . . 2 . . . . . . . . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . Blast 9 | . . 1 7 1 . . . . . . . . . . . . . Smash 2 | . . . . . . 1 1 . . . . . . . . . . Melee Attacks 69 | . . . . . . 12 2 . . 26 2 1 1 . . 25 . Impact 61 | . . . . . . 12 2 . . 18 2 1 1 . . 25 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . 8 . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8281 | 50 252 802 2819 1675 . 404 638 . 366 1068 . . . . . 205 2 Guns 3008 | 47 15 324 744 946 . . . . 123 661 . . . . . 148 . Cannons 2609 | . . 254 1734 567 . . . . . 54 . . . . . . . Explosions 1765 | . 218 224 334 143 . . 518 . 243 85 . . . . . . . Melee 849 | . . . . . . 404 120 . . 268 . . . . . 57 . Ramming 50 | 3 19 . 7 19 . . . . . . . . . . . . 2 Kinetic 4181 | 47 15 578 2410 451 . . . . . 532 . . . . . 148 . Thermal 1164 | . . . 68 957 . . . . . 139 . . . . . . . Explosive 1537 | . 218 224 334 . . . 518 . 243 . . . . . . . . Electromagnetic 500 | . . . . 248 . . . . 123 129 . . . . . . . Impact 693 | . . . . . . 404 120 . . 112 . . . . . 57 . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 156 | . . . . . . . . . . 156 . . . . . . . Highest Corruption 23 | . . . 1 6 . . . . . . . . . . . 15 23 Average Corruption 4 | . . . 1 6 . . . . . . . . . . . 12 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 28 | . . . 9 5 . . . . . . . . . . . 7 7 Message Errors 6 | . . . 2 2 . . . . . . . . . . . . 2 Matter Fused 4 | . . . 2 . . . . . . . . . . . . 1 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 5 | . . . 3 2 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . 2 . Data Loss (major) 4 | . . . 1 . . . . . . . . . . . . 2 1 Misfires 2 | . . . 1 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 577 | . . 11 17 8 . 324 127 . . 63 . . . . . 27 . Projectiles 22 | . . 8 14 . . . . . . . . . . . . . . Explosions 69 | . . 3 3 8 . . 7 . . 48 . . . . . . . Melee 486 | . . . . . . 324 120 . . 15 . . . . . 27 . Knockbacks 32 | . . 2 20 7 . 1 . . . 1 . . . . . 1 . Impact 3 | . . . . . . 1 . . . 1 . . . . . 1 . Kinetic 26 | . . 1 18 7 . . . . . . . . . . . . . Secondary 3 | . . 1 2 . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . 2 32 117 49 . . . . . 59 . . . . . . . Shots 7 | . 1 1 3 1 . . . . . 1 . . . . . . . Rammed 5 | 1 1 . 1 2 . . . . . . . . . . . . . Targets Rammed 8 | 1 1 . 2 3 . . . . . . . . . . . . 1 Kicked 2 | . . . . 1 . . . . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . Highest Temperature 414 | . . 7 149 414 . . . . 35 51 . 5 5 54 4 31 76 Average Temperature 46 | . . 3 41 71 . . . . 14 17 . 5 5 20 4 16 51 Received Heat Transfer 1569 | . . 174 495 342 . 9 . . . 414 . . . 9 . 18 108 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . 3 . . . . . . . . . 1 . Combat Hostiles 5 | . . . . 1 . 3 . . . . . . . . . 1 . Parts Fried 3 | . . . . 1 . 1 . . . 1 . . . . . . . Impact Corruptions 21 | . . . . . . 13 5 . . 1 . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . Heat Transferred 2163 | . . . 148 1815 . . . . . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . 1 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Maximum Alert Level 2 | . . . 2 1 . . . . . 1 . . . . . . . Low Security (%) 84 | 100 100 100 52 97 100 . . . . 93 100 . . 100 100 100 100 Level 1 9 | . . . 27 2 . . . . . 6 . . . . . . . Level 2 5 | . . . 19 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 476 | 5 94 134 476 211 29 . . . . 223 72 . . 15 . 73 45 Initial 192 | . . 37 42 192 29 . . . . . 72 . . . . . 19 Average 99 | . 2 41 199 112 10 . . . . 129 28 . . 3 . 12 7 Influence Increases 3493 | 10 139 401 1011 423 . 175 5 . 175 811 17 20 . 15 . 186 105 Destroy 0b10 Robot/C 1840 | . 60 280 600 300 . . . . 80 420 . 20 . . . 80 . Destroy 0b10 Robot/NC 135 | 10 15 20 40 25 . 10 5 . . 10 . . . . . . . Destroy Leader 444 | . 14 52 186 72 . . . . 20 90 . . . . . 10 . Allied During Kill 117 | . . . . . . . . . 45 65 . . . . . 7 . Successful Hack 37 | . . 11 3 . . . . . . 5 . . . . . 18 . Disable Machine 75 | . 15 . 45 . . . . . . . . . . 15 . . . Destroy Structure 215 | . 35 23 92 11 . . . . . 26 2 . . . . 26 . Partial Spotted 75 | . . . . . . . . . . 30 15 . . . . 15 15 Lose Combat Pursuer 555 | . . 15 45 15 . 165 . . 30 165 . . . . . 30 90 Influence Decreases 3453 | 10 49 388 658 814 65 95 85 . 175 662 151 35 . 15 . 151 100 Entered New Map 529 | . . 53 61 264 36 . 16 . . . 77 6 . . . . 16 Time Decay 2407 | 10 49 325 567 510 29 95 69 . 96 412 74 9 . 15 . 88 59 Lost Part 267 | . . 10 30 40 . . . . 19 110 . . . . . 43 15 Lost Ally 250 | . . . . . . . . . 60 140 . 20 . . . 20 10 Squads Dispatched 24 | . . 1 7 . . . . . . 8 . . . . . 6 2 Investigation 8 | . . . 3 . . . . . . 2 . . . . . 2 1 Extermination 3 | . . . . . . . . . . 3 . . . . . . . Reinforcement 4 | . . 1 1 . . . . . . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 9 | . . . 3 . . . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Distress Signals 12 | . 1 . 2 2 . . . . . 2 . . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 7 20 42 27 . 16 . . 13 38 . . . 2 . 25 22 Peak Tracking Total 16 | . 4 4 5 4 . 11 . . 7 8 . . . 1 . 13 16 Tactical Retreats 25 | . . 1 1 1 . 6 . . 2 7 . . . . . 4 3 ECM-based Alert Blocks 15 | . . . . . . 7 . . . 2 . . . . . 6 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Traps Triggered 5 | . . . 2 . . . . . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Machines Disabled 5 | . 1 . 3 . . . . . . . . . . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Machines Accessed 21 | . . 1 9 1 . . 1 . . 3 . 2 . . . 3 1 Terminals 11 | . . 1 7 . . . 1 . . 2 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . . . . . . . . . . 2 . Recycling Units 3 | . . . 1 . . . . . . 1 . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 49 | . . 5 24 1 . . 1 . . 4 . 7 . . . 5 2 Successful 27 | . . 2 9 . . . 1 . . 3 . 7 . . . 4 1 Failed 22 | . . 3 15 1 . . . . . 1 . . . . . 1 1 Catastrophic 4 | . . . 4 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . . . 8 . . . . 5 . 4 . . . 5 . 4 4 Terminals 25 | . . 5 17 . . . 1 . . 2 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations 8 | . . . 4 . . . . . . . . . . . . 4 . Recycling Units 7 | . . . 3 . . . . . . 2 . . . . . . 2 Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . 2 4 . . . 1 . . 1 . 7 . . . . . Record 10 | . . 1 2 . . . 1 . . . . 6 . . . . . Open Door 2 | . . . 1 . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . 3 . . . . . . . . . . . . 3 . Scan Component 4 | . . . 2 . . . . . . . . . . . . 2 . Repair 2 | . . . 1 . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . 2 . . . . . . 2 . . . . . . 1 Recycle Component 1 | . . . 1 . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . 2 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . 1 9 1 . . . . . 2 . . . . . 3 . Full Trace Events 4 | . . . 4 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . . . 1 . Time 76 | . . . 32 . . . . . . . . . . . . 44 . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . . Recycled Matter 192 | . . . 192 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Total Allies 18 | . . . . . . . . 6 . 7 . 2 . 2 . . 1 Largest Group 6 | . . . . . . . . 6 6 4 . 2 . 2 1 1 1 Highest-Rated Group 238 | . . . . . . . . 238 238 210 . 62 . 192 96 96 32 Highest-Rated Ally 96 | . . . . . . . . 51 51 70 . 31 . 96 96 96 32 Zionite Dispatches 3 | . . . . . . . . . . 2 . . . . . . 1 Light 1 | . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . 1 . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . 15 42 . 13 . . . 16 . Total Damage 1962 | . . . . . . . . . 331 759 . 205 . . . 667 . Kills 17 | . . . . . . . . . 3 10 . 1 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Active Infowar (turns) 10996 | 26 1349 1293 2641 1385 106 596 175 743 354 996 216 446 136 83 26 425 . Optics 5409 | . . . . 1253 106 596 175 743 354 996 216 446 136 83 26 279 . Sensors 2045 | . . . . . 98 596 175 743 354 79 . . . . . . . IFF 1326 | . . . . . . . . . . 19 216 446 136 83 26 400 . Terrain 4323 | 26 568 1184 1297 . . . . . . 323 216 446 136 83 26 18 . Structural 4254 | . 781 707 1344 1385 37 . . . . . . . . . . . . Decoding 2177 | . . . . . . . . . . 994 216 446 136 83 26 276 . T.N.C. 525 | . . . . . . . . . . . . . . 74 26 425 . ECM 386 | . . . . . 89 121 . . . 47 . . . . . 129 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 2 2 1 . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 43 | . . . . . . . . . . 24 7 . . 3 . 9 . Traps 7 | . . . . . . . . . . 5 1 . . . . 1 . Emergency Access 3 | . . . . . . . . . . . 1 . . . . 2 . Items 23 | . . . . . . . . . . 13 2 . . 3 . 5 . Machines 6 | . . . . . . . . . . 3 2 . . . . 1 . Patrols 2 | . . . . . . . . . . 1 1 . . . . . . Guards 1 | . . . . . . . . . . 1 . . . . . . . Exits 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Turns Passed 11386 | 136 1350 1293 2641 1385 106 596 175 743 354 1032 216 446 136 83 26 455 213 Spaces Moved 13504 | 72 456 417 909 518 168 1701 538 1800 1006 1962 280 1740 531 228 45 792 341 Core 105 | 5 . . . . . . . . . 10 . . . . . 28 62 Treads 2050 | 67 456 417 909 201 . . . . . . . . . . . . . Legs 396 | . . . . 317 . . . . . 22 . . . . . . 57 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10953 | . . . . . 168 1701 538 1800 1006 1930 280 1740 531 228 45 764 222 Fastest Speed 25 | 50 160 240 240 190 31 31 31 31 28 26 25 25 25 25 25 25 27 Average Speed 68 | 152 284 278 240 216 36 31 31 31 29 29 25 25 25 25 25 29 56 Slowest Speed 355 | 160 320 320 240 320 37 37 31 31 31 355 26 29 25 108 25 125 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . 1 . . . . . . . . . 5 8 Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 10 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 42 | 5 45 34 82 26 2 93 62 93 89 31 4 97 42 4 1 46 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 8 | . . . 1 . . 1 1 3 . . . 1 1 . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 19 | . . . . . . 5 2 1 5 . . 4 2 . . . . Spaces Dug 57 | . 5 . . . . 8 1 . . 16 2 1 . . . 24 . Terrain Destroyed 261 | . 34 23 94 5 . 8 13 . 33 24 2 1 . . . 24 . Melee 52 | . . . . . . 8 1 . . 16 2 1 . . . 24 . Projectile 22 | . . . 19 3 . . . . . . . . . . . . . AOE 187 | . 34 23 75 2 . . 12 . 33 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Tes Res Total 15058 | 88 498 493 1179 665 221 1729 540 1983 1048 2313 418 1748 531 249 58 945 352 Wait 920 | . 6 13 115 55 24 14 . 183 17 228 136 4 . 17 13 90 5 Move 13461 | 71 455 416 908 517 167 1698 537 1799 1005 1961 279 1739 530 227 44 781 327 Hop 11 | . . . . . . 1 . . . . . . . . . 4 6 Pick Up 70 | 6 23 8 4 8 . 2 . . 3 8 . . . 1 . 2 5 Fast Attach 59 | 7 2 2 8 4 1 . . 1 1 19 1 1 . 2 . 7 3 Attach 40 | . . 2 1 6 5 2 . . 3 8 . . . 1 1 7 4 Detach 24 | . 1 1 . 3 2 . . . 1 8 . . . . . 7 1 Swap 37 | . 1 4 17 3 3 . . . 3 3 . 1 . . . 2 . Drop 85 | . 3 11 19 8 19 . . . 3 14 . 2 . . . 6 . Fire 270 | 3 6 36 104 58 . . 1 . 12 38 . . . 1 . 11 . Melee 69 | . . . . . . 12 2 . . 26 2 1 1 . . 25 . Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . . . . . . . . . . 1 Crush 6 | 1 1 . 2 2 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 . Rewire 1 | . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 842 | -10/Materials | Discovered new exit (range 16) 1404 | -10/Materials | Discovered new exit (range 5) 1487 | -10/Materials | Entered another Materials area 1487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2336 | -9/Materials | Discovered new exit (range 13) 2701 | -9/Materials | Discovered new exit (range 10) 2780 | -9/Materials | Entered Storage 3046 | -9/Storage | Build established: Scavenger-Mutant 3776 | -9/Storage | Core integrity fell below 50% 4083 | -9/Storage | Learned location of Armory (-4) 4919 | -9/Storage | Core integrity fell below 20% 5259 | -9/Storage | Discovered new exit (range 15) 5363 | -9/Storage | Repaired Mni. Grenade Launcher 5421 | -9/Storage | Entered Materials 5421 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6617 | -8/Materials | Discovered new exit (range 13) 6806 | -8/Materials | Entered Factory 6806 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6880 | -7/Factory | Discovered new exit (range 17) 6912 | -7/Factory | Entered Lower Caves 7265 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7301 | -7/Lower Caves | Build established: Sprinter 7372 | -7/Lower Caves | Learned location of Zion (-7) 7451 | -7/Lower Caves | Discovered new exit (range 7) 7508 | -7/Lower Caves | Entered another Lower Caves area 7540 | -7/Lower Caves | Learned location of Extension (-5) 7610 | -7/Lower Caves | Discovered new exit (range 17) 7625 | -7/Lower Caves | Identified exit to Factory 7683 | -7/Lower Caves | Entered Zion 7708 | -7/Zion | Discovered new exit (range 18) 7712 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7753 | -7/Zion | Learned Factory emergency access door positions 7764 | -7/Zion | Gained Derelict followers 7773 | -7/Zion | Learned location of Quarantine (-2) 7777 | -7/Zion | Learned Factory terminal intel 7780 | -7/Zion | Visited the Megawrench Repair Shop 7780 | -7/Zion | Megawrench repaired 7 parts 7841 | -7/Zion | Received a hallucinogenic algorithm 7844 | -7/Zion | Ran a hallucination algorithm 7844 | -7/Zion | Ran a hallucination algorithm 7949 | -7/Zion | Met Imprinter 7957 | -7/Zion | Imprinted 7959 | -7/Zion | Declared Zion's savior 8032 | -7/Zion | Found CR-A16's Pointy Stick 8167 | -7/Zion | Given A8's code to call for help 8426 | -7/Zion | Entered Proximity Caves 8426 | -6/Proximity Caves | Accompanied by 6 allies 8451 | -6/Proximity Caves | Spotted B-75 Beast 8578 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 8601 | -6/Proximity Caves | Lost 5 allies 8675 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8691 | -6/Proximity Caves | Learned 4 Factory zone layouts 8777 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8780 | -6/Proximity Caves | Entered Factory 8780 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8783 | -6/Factory | Loaded intel: 26 terminal locations 8800 | -6/Factory | Garrison activated, responded to threat 8868 | -6/Factory | Core integrity fell below 50% 8898 | -6/Factory | Lost 10 parts (1p3n3u3w) 8990 | -6/Factory | Zion Fire squad teleported in 9207 | -6/Factory | Build established: Scavenger-Sprinter 9354 | -6/Factory | Lost 3 allies 9486 | -6/Factory | Identified exit to Lower Caves 9574 | -6/Factory | Zion Light squad teleported in 9660 | -6/Factory | Garrison activated, responded to threat 9773 | -6/Factory | Lost 3 allies 9810 | -6/Factory | Discovered new exit (range 8) 9812 | -6/Factory | Entered another Factory area 9812 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10011 | -5/Factory | Discovered new exit (range 17) 10020 | -5/Factory | Discovered new exit (range 12) 10028 | -5/Factory | Entered Upper Caves 10079 | -5/Upper Caves | Build established: Scavenger-Scout 10079 | -5/Upper Caves | Learned location of Warlord (-5) 10080 | -5/Upper Caves | Learned location of 1 exit from Factory 10140 | -5/Upper Caves | Discovered new exit (range 11) 10186 | -5/Upper Caves | Encountered a Warlord checkpoint 10230 | -5/Upper Caves | Learned 8 Factory zone layouts 10230 | -5/Upper Caves | Learned Extension trap positions 10230 | -5/Upper Caves | Learned Extension security intel 10230 | -5/Upper Caves | Learned Extension terminal intel 10230 | -5/Upper Caves | Learned Factory garrison access intel 10240 | -5/Upper Caves | A Commander dispatched an escort 10474 | -5/Upper Caves | Entered another Upper Caves area 10575 | -5/Upper Caves | Discovered new exit (range 11) 10610 | -5/Upper Caves | Entered Factory 10610 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10611 | -4/Factory | Identified exit to Research 10613 | -4/Factory | Loaded intel: 4 garrison access locations 10617 | -4/Factory | Found Prototype Launcher 10630 | -4/Factory | Ran a hallucination algorithm 10635 | -4/Factory | Enhanced Grunt warped into view, answering call for help 10635 | -4/Factory | Enhanced Grunt warped into view, answering call for help 10669 | -4/Factory | Discovered exit to Research (range 18) 10693 | -4/Factory | Entered Research 10693 | -3/Research | Accompanied by 1 ally 10693 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10703 | -3/Research | Discovered new exit (range 9) 10719 | -3/Research | Entered Testing 10719 | -3/Testing | Accompanied by 1 ally 10931 | -3/Testing | Scanned by Researcher 10995 | -3/Testing | Crushed by falling debris 10998 | -3/Testing | Crushed by falling debris 10999 | -3/Testing | System corruption reached 10% 11029 | -3/Testing | Lost 4 parts (1n3u) 11087 | -3/Testing | Repaired Broken VTOL Module? 11106 | -3/Testing | Identified Com. Tesla Bomb Launcher 11163 | -3/Testing | Discovered new exit (range 10) 11164 | -3/Testing | Core integrity fell below 50% 11165 | -3/Testing | Spotted PP-VIAHDGA4YG 11174 | -3/Testing | Entered Research 11174 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11186 | -2/Research | Zion Kinetic Resupply teleported in 11202 | -2/Research | Lost 9 parts (1p2n3u3w) 11212 | -2/Research | Spotted B-90 Cyclops 11308 | -2/Research | System corruption reached 10% 11324 | -2/Research | Core integrity fell below 50% 11361 | -2/Research | Core integrity fell below 20% 11387 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11354_ Adv. Thermal Defense Suite destroyed. 11355_ Penetrated by Slug. 11357_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Prototype Stockpiles ] [ 2 : Depthwide Sectors/-2 ] [ 3 : Emergency Access ] [ 4 : Main Access ] >>\\ZION-SEEK-4 [ Targeting Main Access... ] 11358_ Terminal disabled. 11358_ Slug penetrates Terminal. 11360_ System corrupted: Substantial component data lost. 11360_ Emergency Access malfunctions. 11371_ Acquired Fusion Compressor. 11376_ System corrupted: Heat flow error (+125). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????? ?????????? | | ??????????????????????????# ######???? | | ??????????#####???????????# # #???? | | ??????????# /#???????????# # ##### | | ??????????# #???????????# # / | | ??????????#! #???????????# # ### # | | ??????????# #???????????# # #?# # | | ??????????# #???????????# ###/#### # | | ??????????# #???????????# # | | ??????????# @#??????????## # | | ??????????###p############ # | | ????????????#pp | | ????????????# p ######### | | ??????????### pp #######"####??#### | | ??????????# ## #? ! | | ??????????# ## ! #? | | ??????????# p # # | | ??????????# ## " "" # | | ??????????# ## ""T"" / | | ??????????# ## """ # | | ??????????# ## #? | | ??????????# ## #?? | | ??????????# #########/######+# | | ??????????# | | ??????????# | | ??????????# | | ??????????# | | ??????????# | | ??????????############+#############+# | | ???????????????????? ????????????? | | ?????????????????? #???????????? | | ????????????????# #???????????? | | ????????????????# """ #???????????? | | ????????????????# "R #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 52% | -9/Storage VTOL Module | 48% | -3/Testing | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Cya! Dangerous Findings Help From High Places Infodabbler Leap Before You Look Loot Pinata Part-time Excavator Part-time Mechanic Robot Respite Serviceable Loadout Slippery One The More The Merrier The One Unlikely Earthworm Challenges ------------ None Game ------ Seed VariableCloakingDiverter Manual? 0 Play Time 03:39:38 Cumulative 8.8 hours Start 2025.11.03 @ 08:04:03 End 2025.11.03 @ 19:21:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 53x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c245bd3-0697-49a5-88a6-e2f5c612fa4f