Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.17 @ 13:10:13 Player: Nuclear Winter Man Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (10) 50 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 1092 Bonus ------- Follower Combat Kills 51 Friendly Fire -112 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Hot (204) Movement Walking (120) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Myomer Leg > --- UTILITY (2) ------ Small Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Subdweller Laser Autogun > --- INVENTORY (8) ---- Subdweller Power Source Improved Aluminum Leg Wheel Wheel Beam Rifle Beam Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Subdweller Laser Autogun > --- INVENTORY -------- Improved Aluminum Leg Wheel Wheel Transport Network Coupler [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Autogun Energy Gun Subdweller Laser Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 6 7 . 7 1 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 2 . 1 . Treads . | . . . . . Leg 5 | 2 2 . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . . 1 Device . | . . . . . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 2 2 . 4 . Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 3 | . 2 . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . 7 . Power 2 | . . . 2 . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes . | . . . . . Average Backups 6 | 2 7 8 6 5 Power . | . 1 1 . 1 Propulsion 3 | 1 3 4 3 3 Utility . | . . 1 1 . Weapon 1 | . 2 2 1 1 Tool/Special . | . . . . . Unused Backups 9 | . 1 . 1 7 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility . | . . . . . Weapon 4 | . 1 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 92 100 93 90 Engine 11 | . 14 14 6 14 Core 1 | . . . 6 . Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Processor 1 | . . . . 5 Protection 7 | . 7 14 9 . Energy Gun 6 | . 3 . 8 14 Ballistic Gun 20 | . 24 28 17 14 Peak Build Rating 19 | 6 12 12 19 17 Average Rating 13 | 4 11 12 16 15 On Entrance 9 | . 6 12 12 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 21 | 10 17 17 21 15 Greatest Support 38 | 20 26 26 38 38 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 3 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 638 | 239 56 49 294 . Remotely . | . . . . . Salvage Created 477 | . 154 . 323 . Parts 26 | . 9 . 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 6 | . 2 . 4 . Guns 6 | . 2 . 4 . Classes Destroyed 5 | . 2 . 3 . Hauler 1 | . 1 . . . Turret 2 | . . . 2 . Grunt 2 | . 2 . . . Subdweller 4 | . . . 4 . Guerrilla 1 | . . . 1 . Best Kill Streak 4 | . 2 . 4 . Combat Bots Only 4 | . 2 . 4 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 91 | . 10 . 68 13 Missed 31 | . 4 . 25 2 Hits 60 | . 6 . 43 11 Projectile 60 | . 6 . 43 11 Damage Taken 1170 | . 75 . 927 168 Core 264 | . . . 216 48 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 45 | . 13 . 27 5 Largest 2 | . 2 . 2 2 Hottest 123 | . 46 . 123 83 Shots Fired 84 | . 26 . 48 10 Gun 83 | . 26 . 47 10 Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . 1 . Kinetic 67 | . 26 . 36 5 Thermal 17 | . . . 12 5 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 25 | . 6 . 20 25 Robot Miss Streak 5 | . 4 . 5 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | . 14 . 35 9 Core Hits 18 | . 5 . 12 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 978 | . 213 . 606 159 Guns 954 | . 213 . 582 159 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 641 | . 213 . 375 53 Thermal 337 | . . . 231 106 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 195 | . 31 . 99 195 Average Temperature 41 | . 11 . 42 105 Received Heat Transfer 348 | . 45 . 249 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 545 | . . . 420 125 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 40 | . 40 . . 2 Initial . | . . . . . Average 2 | . 7 . . . Influence Increases 184 | . 57 . 125 2 Destroy 0b10 Robot/C 140 | . 40 . 100 . Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 12 | . 12 . . . Allied During Kill 10 | . . . 10 . Successful Hack 2 | . . . . 2 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 184 | . 57 . 125 2 Time Decay 149 | . 57 . 90 2 Lost Ally 35 | . . . 35 . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 5 . 13 3 Peak Tracking Total 6 | . 2 . 6 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . . . . 4 Successful 3 | . . . . 3 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Record 1 | . . . . 1 Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 69 | . . 69 69 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 28 | . . . 28 . Total Damage 374 | . . . 374 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 84 | . . . . 84 T.N.C. 84 | . . . . 84 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1140 | 68 292 236 318 226 Spaces Moved 781 | 49 195 192 196 149 Core 5 | 5 . . . . Treads . | . . . . . Legs 776 | 44 195 192 196 149 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 112 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 30 48 9 32 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 919 | 58 235 198 240 188 Wait 20 | . . 3 2 15 Move 777 | 48 194 191 195 149 Hop . | . . . . . Pick Up 23 | 4 9 2 4 4 Fast Attach 10 | 6 2 . 2 . Attach 6 | . . . 5 1 Detach 1 | . 1 . . . Swap 7 | . 6 . 1 . Drop 17 | . 10 2 4 1 Fire 45 | . 13 . 27 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 13 | . . . . 13 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -9/Recycling History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 3) 228 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Discovered new exit (range 14) 338 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered Mines 538 | -10/Mines | Received a Mining Laser from a helpful Derelict 570 | -10/Mines | Discovered new exit (range 6) 597 | -10/Mines | Entered Subcaves 597 | -10/Subcaves | Accompanied by 3 allies 597 | -10/Subcaves | Discovered new exit (range 10) 765 | -10/Subcaves | Ambushed by swarm of Subdwellers 806 | -10/Subcaves | Core integrity fell below 50% 852 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 861 | -10/Subcaves | Core integrity fell below 20% 915 | -10/Subcaves | Entered Recycling 1141 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- They are rarely seen in the lowest levels, though this could be purely due to reduced surveillance capabilities in those areas. Encounters are more frequent in mid-levels where they are more easily dealt with, suggesting they are originating from deeper in the [Caves], which extend furthest at those depths. 01069_ Attempting to rewire R-06 Scavenger. 01069_ R-06 Scavenger is unpowered. 01070_ Attempting to rewire R-06 Scavenger. 01070_ R-06 Scavenger is unpowered. 01074_ Attempting to rewire R-06 Scavenger. 01074_ R-06 Scavenger is unpowered. 01075_ Attempting to rewire R-06 Scavenger. 01075_ R-06 Scavenger is unpowered. 01099_ Attempting to rewire Y-45 Defender. 01099_ Y-45 Defender is dormant, system inaccessible. 01100_ Y-45 Defender springs to life. 01100_ Attempting to rewire Y-45 Defender. 01100_ Y-45 Defender is dormant, system inaccessible. 01112_ Acquired Lgt. Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##############?????? | | ????????????? ?????????#####?# #?????? | | ????????????? ????????#"""#?# ##????? | | ????????????# ########"Y"### #????? | | ????????????# + #?????? | | ????????????# # #?????? | | ????????????# # ##????? | | ????????????# # #????? | | ????????????# + ##????? | | ????????????# # #?????? | | ???????????# # #?????? | | ????????????# #### ## # #?????? | | ???????????? ????##?# # #?????? | | ?????????????### ????###### ##+##+########?????? | | ?????????????????????# !# #????????????? | | ?????????????????????# Y #????????????? | | ?????????????????????# @# #????????????? | | ?????????????????????# [Y# """ #????????????? | | ?????????????????????#= + """ #????????????? | | ?????????????????????# %!# """ #????????????? | | ?????????????????????# % # #????????????? | | ?????????????????????# # #????????????? | | ?????????????????????# ] # #????????????? | | ?????????????????????#=! ###### #????????????? | | ?????????????????????#% #????# #????????????? | | ?????????????????????# [ ???###+##+#######??????? | | ?????????????????????# ! ???# #??????? | | ?????????????????????#####???# #??????? | | ???????????????????????####??# " #??????? | | ???????????????# ??????#"""??# """ #??????? | | ??????????????## ####"Y"### """ #??????? | | ????????????? # """ #??????? | | ????????????? + "" #??????? | | ????????????? # """ #??????? | | ?????????????????+########## # "" "" #??????? | | ?????????????????????????#[[ # "" T" #??????? | | ?????????????????????????# [ # " "" #??????? | | ?????????????????????????# # #??????? | | ?????????????????????????### ##############??????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Organ Harvest There's More Where That Came From Challenges ------------ None Game ------ Seed CoolantDisassembledMace Manual? 0 Play Time 00:28:01 Cumulative 18.8 hours Start 2025.11.03 @ 17:34:53 End 2026.02.17 @ 13:10:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 1ff69e92-e2b7-49ae-b16c-229f648ce1a9