Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 18:53:39 Player: GR4C3 Result: Destroyed by P-70 Sage via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2817) 2817 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (728) 728 TOTAL SCORE: 8240 Bonus ------- Follower Combat Kills 171 Met Imprinter 300 Was Imprinted 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 95/100 System Corruption 11% Temperature Cool (24) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Makeshift System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Coolant Injector Advanced Terrain Scan Processor Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Target Analyzer Makeshift System Shield Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Shock Rifle Flak Gun Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Shock Rifle Phase Cannon Heavy Battle Rifle Heavy Battle Rifle Makeshift Axe [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Target Analyzer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 2 | . . . . . . 1 . . 1 Propulsion 3 | . . 2 . . . . . . 1 Utility 3 | . . . . . . 3 . . . Weapon 2 | . . . . . . 2 . . . Parts Attached 105 | 5 2 20 10 2 14 11 16 . 25 Power 13 | 1 . 2 . . 1 3 2 . 4 Engine 8 | 1 . 2 . . 1 1 1 . 2 Core 5 | . . . . . . 2 1 . 2 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . 3 3 . 5 1 1 . 2 Treads 7 | . . . . . 5 1 1 . . Leg 10 | 2 . 3 3 . . . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 1 3 . . 1 3 4 . 5 Device 7 | 1 . 1 . . . 3 . . 2 Storage 4 | . 1 1 . . . . 1 . 1 Processor 2 | . . . . . 1 . . . 1 Hackware 3 | . . . . . . . 3 . . Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 57 | 1 1 12 7 2 7 4 9 . 14 Energy Gun 23 | . . 5 4 . 3 2 2 . 7 Energy Cannon 3 | . . . . 1 . . 1 . 1 Ballistic Gun 15 | 1 . 2 . . 1 . 5 . 6 Ballistic Cannon . | . . . . . . . . . . Launcher 11 | . 1 5 1 . 2 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . 2 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 42 | . . 3 2 . 2 1 8 . 26 Power 7 | . . . . . 1 . 1 . 5 Propulsion 8 | . . . 1 . . . 2 . 5 Utility 10 | . . 1 . . 1 . 2 . 6 Weapon 17 | . . 2 1 . . 1 3 . 10 Highest Loss Streak 8 | . . 3 2 . 1 1 6 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 82 83 98 93 92 70 80 86 58 Engine 7 | . 14 11 11 11 7 . 6 6 3 Core 1 | . . . . . . 6 3 . 1 Treads 16 | . . . . . 36 26 23 20 5 Leg 13 | . 28 29 42 44 4 . . . 2 Device 3 | . 14 9 . . . 3 6 . . Storage 7 | . 5 11 11 11 11 6 6 6 3 Processor 4 | . . . . . 6 6 6 6 8 Hackware 2 | . . . . . . . 3 20 10 Protection 3 | . . . 11 11 4 . . . 1 Energy Gun 8 | . . 10 16 . 4 13 12 13 5 Energy Cannon 1 | . . . . 8 3 . . . . Ballistic Gun 5 | . 14 6 . . 9 4 4 13 9 Launcher 2 | . 6 4 3 . . 1 3 . . Slashing Weapon 2 | . . . 1 8 3 . 1 . . Peak Build Rating 63 | 5 7 18 19 21 35 55 57 52 63 Average Rating 33 | 3 5 13 17 18 29 41 48 52 42 On Entrance 25 | . 5 7 18 18 21 29 55 52 52 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 7 20 28 28 28 29 33 39 29 44 Greatest Support 98 | 20 20 43 43 43 96 98 98 78 78 Greatest Overweight (x) 4 | . . 1 . . 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 35 | 5 10 10 8 8 8 8 35 8 10 Average Capacity 7 | 5 6 8 8 8 8 8 8 8 7 Most Carried 8 | 5 6 8 8 8 8 8 8 7 8 Average Carried 6 | 3 4 6 6 7 7 6 6 7 5 Final Capacity 10 | 5 10 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 6 8 7 8 7 7 4 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Gunner 17% | Scavenger-Mutant 13% | Hacker-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Matter Collected 2499 | 266 . 260 225 20 285 230 652 . 561 Remotely . | . . . . . . . . . . Salvage Created 3026 | 54 . 500 251 . 723 299 505 . 694 Parts 153 | 8 . 32 14 . 28 12 29 . 30 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . 1 1 . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 38 | . . . . . 17 . 21 . . Prevented 25 | . . . . . 19 . 6 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 61 | . . 12 7 . 11 5 13 . 13 Melee 1 | . . . 1 . . . . . . Guns 35 | . . 9 3 . 3 3 8 . 9 Cannons 1 | . . . . . . . . . 1 AOE 19 | . . 3 2 . 5 2 4 . 3 Classes Destroyed 12 | 1 . 7 1 . . . 2 . 1 Worker 3 | . . . 1 . . 1 . . 1 Builder 3 | . . 2 . . . . . . 1 Tunneler 4 | 3 . 1 . . . . . . . Recycler 1 | . . . . . . . . . 1 Watcher 3 | . . 3 . . . . . . . Swarmer 16 | . . 3 2 . . . 7 . 4 Grunt 28 | . . 4 5 . 6 4 4 . 5 Brawler 2 | . . 1 . . 1 . . . . Duelist 3 | . . 1 . . 2 . . . . Sentry 6 | . . 3 . . 2 1 . . . Hunter 1 | . . . . . . . 1 . . Programmer 5 | . . . . . . . 1 . 4 Best Kill Streak 6 | 1 . 6 3 . 5 4 3 . 5 Combat Bots Only 5 | . . 4 3 . 5 3 3 . 4 Max Kills in Single Turn 3 | 1 . 2 1 . 2 3 3 . 3 Gunslinging 1 | . . . . . . . 1 . . Exploded 3 | . . 2 1 . 2 2 2 . 3 Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Hostile Shots Fired 479 | . . 52 43 . 43 45 84 . 212 Missed 143 | . . 15 12 . 8 22 23 . 63 Damage Taken 6082 | . . 628 461 . 819 275 1052 . 2847 Core 1264 | . . 62 33 . 95 43 18 . 1013 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 71 | . . . . . . 71 . . . Core Remaining (%) 86 | 100 100 . . . 52 . . 92 . Volleys Fired 201 | 16 . 39 17 . 27 15 20 . 67 Largest 4 | 1 . 2 2 . 2 3 4 . 3 Hottest 186 | 20 . 106 106 . 91 158 186 . 163 Shots Fired 395 | 16 . 72 26 . 45 31 66 . 139 Gun 347 | 16 . 59 26 . 32 30 55 . 129 Cannon 12 | . . . . . 2 . . . 10 Launcher 36 | . . 13 . . 11 1 11 . . Special . | . . . . . . . . . . Kinetic 196 | 16 . 26 . . 25 2 18 . 109 Thermal 96 | . . 15 4 . 2 28 37 . 10 Explosive 8 | . . 8 . . . . . . . Electromagnetic 95 | . . 23 22 . 18 1 11 . 20 Robot Hit Streak 10 | 5 . 10 10 . 8 10 9 . 7 Robot Miss Streak 9 | 3 . 5 4 . 2 3 5 . 9 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 Shots Hit Robots 245 | 11 . 36 22 . 28 21 39 . 88 Core Hits 153 | 7 . 29 10 . 27 16 22 . 42 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 6 | . . . . . . . . . 6 Critical Strikes 21 | . . 1 . . 1 3 8 . 8 Burn 12 | . . 1 . . . 3 8 . . Destroy 7 | . . . . . 1 . . . 6 Corrupt 2 | . . . . . . . . . 2 Melee Attacks 6 | . . . 6 . . . . . . Impact . | . . . . . . . . . . Slashing 6 | . . . 6 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7911 | 83 . 1434 680 . 1060 929 1334 . 2391 Guns 4216 | 83 . 484 251 . 313 458 671 . 1956 Cannons 231 | . . . . . 48 . . . 183 Explosions 3288 | . . 950 264 . 699 471 663 . 241 Melee 165 | . . . 165 . . . . . . Ramming 11 | . . . . . . . . . 11 Kinetic 2273 | 83 . 179 . . 227 18 121 . 1645 Thermal 2149 | . . 207 264 . 83 440 731 . 424 Explosive 1043 | . . 648 . . . 395 . . . Electromagnetic 2270 | . . 400 251 . 750 76 482 . 311 Impact . | . . . . . . . . . . Slashing 165 | . . . 165 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . 2 2 2 1 . 3 3 11 Average Corruption 2 | . . 2 2 2 1 . 2 3 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 57 | . . 6 3 . 4 . 20 5 19 Message Errors 10 | . . 1 2 . 1 . 1 . 5 Matter Fused 11 | . . 2 . . . . 6 . 3 Heat Flow Errors 4 | . . 1 . . . . 1 . 2 Energy Discharges 10 | . . . . . 1 . 3 2 4 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 9 | . . 2 . . . . 4 1 2 Data Loss (major) 3 | . . . . . . . 2 1 . Misfires 5 | . . . 1 . 1 . 2 . 1 Alerts 2 | . . . . . . . 1 1 . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 89 | . . 56 32 . . . 1 . . Projectiles . | . . . . . . . . . . Explosions 57 | . . 56 . . . . 1 . . Melee 32 | . . . 32 . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 399 | . . 207 94 . 36 24 35 . 3 Shots 16 | . . 5 2 . 4 1 4 . . Rammed 6 | . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . 6 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 355 | . . 287 280 . 150 159 355 . 209 Average Temperature 87 | . . 59 104 . 45 46 150 . 84 Received Heat Transfer 1296 | . . 171 174 . 228 96 189 . 438 Effects 3 | . . 2 . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . . Interference 2 | . . 1 . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . 1 . 3 . . . . Combat Hostiles 4 | . . . 1 . 3 . . . . Parts Fried 6 | . . . 2 . 2 . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 6 | . . . . . . 4 2 . . Heat Transferred 4019 | . . 483 250 . 87 1036 1791 . 372 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 1 3 . 2 . 2 . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Peak Influence 386 | 15 9 386 365 . . 230 . . 166 Initial 150 | . 9 3 150 . . 16 . . . Average 105 | 6 9 151 302 . . 73 . . 60 Maximum Alert Level 1 | . . 1 1 . . 1 . . . Low Security (%) 80 | 100 100 66 7 . . 93 . . 100 Level 1 19 | . . 33 92 . . 6 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . 1 1 . . 3 Investigation 1 | . . . . . . . . . 1 Extermination 2 | . . . . . . . . . 2 Reinforcement 1 | . . . . . . 1 . . . Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Distress Signals 3 | . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . . 18 9 . 21 10 18 . 26 Peak Tracking Total 9 | . . 4 3 . 6 4 7 . 9 Tactical Retreats 7 | . . . 1 . 2 . 1 . 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Disabled 13 | . . 3 . . 1 8 1 . . Max in Single Turn 6 | . . 2 . . 1 6 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Accessed 5 | . 1 . . . . 1 3 . . Terminals 2 | . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . 1 . . . . 2 9 . . Successful 11 | . . . . . . 2 9 . . Failed 1 | . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 6 | . 1 . . . . . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . . . . . . 9 . . Record 8 | . . . . . . . 8 . . Open Door 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 1 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 4 . . . . Highest-Rated Group 156 | . . . . 156 156 . . . . Highest-Rated Ally 40 | . . . . 40 40 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 32 | . . . . . 32 . . . . Total Damage 904 | . . . . . 904 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 2 1 . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Turns Passed 8017 | 121 224 736 306 1223 1257 663 2263 340 884 Spaces Moved 4938 | 87 176 460 193 995 723 353 1318 209 424 Core 144 | 37 . . . . . . . . 107 Treads 2715 | . . . . . 618 353 1318 209 217 Legs 2079 | 50 176 460 193 995 105 . . . 100 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 165 163 163 50 Average Speed 144 | 90 120 120 120 120 160 166 164 163 149 Slowest Speed 260 | 120 120 190 120 120 250 170 166 163 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 28 40 40 90 73 10 98 25 13 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched 9 | . . . 1 2 3 . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 136 | . . 80 29 . 8 . 9 . 10 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . . 4 AOE 132 | . . 80 29 . 8 . 9 . 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total 5429 | 116 189 567 231 1026 775 396 1374 208 547 Wait 69 | . 8 20 1 18 2 10 5 . 5 Move 4929 | 86 175 459 192 994 722 352 1317 208 424 Hop . | . . . . . . . . . . Pick Up 69 | 9 4 18 2 5 2 7 7 . 15 Fast Attach 16 | . . . . 2 4 1 6 . 3 Attach 47 | 5 2 5 2 . 1 7 7 . 18 Detach 6 | . . . . 2 . 1 . . 3 Swap 42 | . . 15 8 . 9 3 3 . 4 Drop 36 | . . 11 3 5 8 . 7 . 2 Fire 201 | 16 . 39 17 . 27 15 20 . 67 Melee 6 | . . . 6 . . . . . . Ram 6 | . . . . . . . . . 6 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x2 998 | -9/Materials | Lost 3 parts (1u2w) 1031 | -9/Materials | Discovered new exit (range 16) 1082 | -9/Materials | Entered Mines 1385 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1388 | -9/Mines | Entered Zion 1446 | -7/Zion | Given A8's code to call for help 1457 | -7/Zion | Learned location of 1 exit from Proximity Caves 1470 | -7/Zion | System corruption cleaned by Quarantine Array 1649 | -7/Zion | Received a visual enhancement algorithm 1777 | -7/Zion | Learned Factory interactive machine intel 1864 | -7/Zion | Found CR-A16's Pointy Stick 1972 | -7/Zion | Met Imprinter 1994 | -7/Zion | Imprinted 1996 | -7/Zion | Declared Zion's savior 2468 | -7/Zion | Discovered new exit (range 13) 2611 | -7/Zion | Entered Proximity Caves 2611 | -6/Proximity Caves | Accompanied by 4 allies 2612 | -6/Proximity Caves | Identified exit to Factory 3004 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3030 | -6/Proximity Caves | Build established: Scavenger-Mutant 3474 | -6/Proximity Caves | Learned Factory trap positions 3522 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3868 | -6/Proximity Caves | Entered Factory 3868 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 3869 | -6/Factory | Loaded intel: 76 trap records 3870 | -6/Factory | Loaded intel: 52 interactive machine locations 3951 | -6/Factory | Repaired Shock Bomb Launcher? 4045 | -6/Factory | Discovered new exit (range 12) 4159 | -6/Factory | Build established: Scavenger-Gunner 4488 | -6/Factory | Discovered new exit (range 15) 4531 | -6/Factory | Entered Lower Caves 4782 | -6/Lower Caves | Learned location of 2 exits from Factory 4805 | -6/Lower Caves | Learned Factory security intel 5477 | -6/Lower Caves | Ambushed by research squad 5793 | -6/Lower Caves | Discovered new exit (range 8) 5890 | -6/Lower Caves | Attracted the attention of an 0b10 base 5957 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 5966 | -6/Lower Caves | Identified exit to Lower Caves 5966 | -6/Lower Caves | Learned Armory trap positions 5966 | -6/Lower Caves | Learned Armory security intel 5966 | -6/Lower Caves | Learned Research terminal intel 6197 | -6/Lower Caves | Build established: Gunner 6728 | -6/Lower Caves | Build established: Hacker-Gunner 6794 | -6/Lower Caves | Entered another Lower Caves area 6811 | -6/Lower Caves | Identified exit to Factory 7134 | -6/Lower Caves | Entered Factory 7134 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7135 | -5/Factory | Identified exit to Factory 7135 | -5/Factory | Identified exit to Upper Caves 7430 | -5/Factory | Lost 6 parts (2p3n1u) 7608 | -5/Factory | Lost 7 parts (1p1n1u4w) 7990 | -5/Factory | Core integrity fell below 50% 7993 | -5/Factory | Lost 8 parts (1p1n1u5w) 8003 | -5/Factory | System corruption reached 10% 8015 | -5/Factory | Core integrity fell below 20% 8018 | -5/Factory | Destroyed by P-70 Sage via exploding Fusion Modulator Last Messages --------------- 08004_ Slug penetrates Wall. 08004_ Critical hit (Burn: +37). 08005_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 08007_ Penetrated by Slug. 08007_ Tesla Rifle destroyed. 08009_ Slammed into P-70 Sage. 08011_ Slug penetrates Wall. 08011_ Penetrated by Slug. 08014_ Slug penetrates Wall. 08014_ Penetrated by Slug. 08017_ Slug penetrates Wall. 08018_ K-01 Serf cleans the Terminal. 08018_ Fusion Modulator explodes. 08018_ O-24 Administrator destroyed. 08018_ Fusion Modulator explodes. 08018_ Terminal disabled. 08018_ Fusion Modulator explodes. 08018_ K-01 Serf destroyed. 08018_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########+#?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?########????????????????????????????? | | #?# % #????????????????????????????? | | ########+###?# """ #????????????????????????????? | | ???????# #???# Y" #????????????????????????????? | | ???????# #???# """ #????????????????????????????? | | ???????# #???# #????????????????????????????? | | ???????# #???# % #????????????????????????????? | | ???????# #??###"#####????????????????????????????? | | ???????# #### #???????????###????????????????? | | ######## h ########;;;;;;#;######?????????? | | p ????????? | | ?####### ### k ????????? | | ???????###### #?# @ ????????? | | ###?????????### ####; ""??????????? | | #?????????# #??#; ""??????????? | | #?????????# #??#; ""??????????? | | ! ? ??????????#/#??#; ?????????? | | ????????????? ?? ; ""??????????? | | ????????????? ?w # "???????????? | | ##???????????? """ #%* "???????????? | | ?????????????? """ ?#! ???????????? | | ?????????????? ?""??# "???????????? | | ?????????????? ? ???g ????????????? | | ????????????????????#g ????????????? | | ????????????????????#gg k ??????????????? | | ????????????????????+ k ????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 8 Recoil Reduction 4 Defensive Hacking 33 Item Schematics ----------------- Adv. Assault Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Wave Gun | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Great Axe | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGyrokineticMonowheel Manual? 0 Play Time 01:17:05 Cumulative 81.1 hours Start 2025.04.17 @ 19:22:51 End 2025.04.23 @ 18:53:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 51 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2901afad-c98c-475f-9668-abc1f1274b1b