Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 02:30:24 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (395) 1975 Value Destroyed (8724) 8724 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (6600) 6600 TOTAL SCORE: 20999 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5660 Follower Combat Kills 140 Aligned with FarCom 300 Cogmind --------- Core Integrity 200/700 Matter 126/300 Energy 22/100 System Corruption 21% Temperature Hot (266) Movement Treading (232) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Treads Medium Treads > --- UTILITY (5) ------ Huge Storage Unit Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Improved Cesium-ion Thruster Improved Cesium-ion Thruster Humpback Compact Matter Pod (0) Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Autogun Gauss Rifle Field Lobotomy Kit (5) Heavy Mace Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Medium Treads Medium Treads Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cooling System Humpback Compact Matter Pod Matter Filter Weapon Cycler Hardlight Generator Improved Shield Generator Hacking Suite Hacking Suite High-powered Tractor Beam High-powered Tractor Beam Heavy Particle Cannon Autogun Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Field Lobotomy Kit Heavy Mace [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 248 | 6 1 5 28 5 . 10 41 152 Power 15 | 1 . 1 2 . . . 5 6 Engine 9 | 1 . . 1 . . . 2 5 Core 6 | . . 1 1 . . . 3 1 Reactor . | . . . . . . . . . Propulsion 46 | 2 . 1 9 . . 2 12 20 Treads 34 | 2 . . 8 . . 2 10 12 Leg . | . . . . . . . . . Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . 1 . . . 2 8 Utility 104 | 1 . 2 6 2 . 2 13 78 Device 69 | . . . 3 2 . . 5 59 Storage 4 | 1 . 1 . . . . . 2 Processor 1 | . . . . . . . . 1 Hackware 3 | . . . . . . . . 3 Protection 27 | . . 1 3 . . 2 8 13 Artifact . | . . . . . . . . . Weapon 83 | 2 1 1 11 3 . 6 11 48 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 21 | . . . 3 1 . 1 1 15 Ballistic Gun 28 | 1 1 1 5 2 . 3 6 9 Ballistic Cannon . | . . . . . . . . . Launcher 31 | . . . 3 . . 2 4 22 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . . 1 1 Parts Lost 33 | . . . 2 . . 3 8 20 Power 5 | . . . . . . . 3 2 Propulsion 11 | . . . . . . 1 2 8 Utility 10 | . . . 1 . . 2 2 5 Weapon 7 | . . . 1 . . . 1 5 Highest Loss Streak 9 | . . . 1 . . 3 1 9 To Critical Strikes 3 | . . . . . . . 1 2 Average Slot Usage (%) 95 | . 85 97 98 100 100 99 99 87 Engine 4 | . 14 2 5 11 11 11 2 3 Core 4 | . . 12 5 . . . 6 3 Treads 32 | . 28 16 32 33 33 33 35 29 Flight 1 | . . . . . . . . 6 Device 7 | . . . 10 11 11 . 5 10 Storage 8 | . 14 14 11 11 11 11 9 5 Hackware 1 | . . . . . . . . 5 Protection 13 | . . 12 10 11 11 21 21 7 Energy Cannon 2 | . . . 3 5 . . 2 3 Ballistic Gun 12 | . 22 28 16 10 22 21 13 3 Launcher 2 | . . . 2 5 . . 2 4 Peak Build Rating 58 | 6 6 14 26 30 25 26 36 58 Average Rating 33 | 4 6 12 24 24 24 25 33 48 On Entrance 17 | . 6 6 14 25 24 25 25 36 Naked Turns . | . . . . . . . . . Heaviest Build 144 | 10 10 99 104 104 102 110 117 144 Greatest Support 140 | 40 40 40 60 60 60 63 86 140 Greatest Overweight (x) 8 | . . 6 6 1 1 1 5 8 Average Overweight (x) . | . . 4 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 23 | 6 8 21 25 25 25 25 25 20 Most Carried 25 | 3 7 9 25 25 25 25 25 25 Average Carried 21 | 2 5 8 23 25 24 23 24 19 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 3 7 9 25 25 25 23 25 14 Class Distribution -------------------- 86% | Mutant 6% | Scavenger-Mutant 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 8725 | 183 126 75 1650 1 . 394 2293 4003 Remotely 2165 | . . . . . . . 227 1938 Salvage Created 15243 | . 159 97 4089 1 . 584 4576 5737 Parts 1014 | . 12 2 299 1 . 28 321 351 Haulers Intercepted 12 | . . . 6 . . . 4 2 Recyclers Shooed 34 | . . 1 3 . . 1 14 15 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 226 | . 6 . 52 . . 13 52 103 Melee 2 | . 1 . . . . . . 1 Guns 66 | . 5 . 31 . . 3 22 5 Cannons 9 | . . . . . . . . 9 AOE 148 | . . . 21 . . 10 30 87 Classes Destroyed 16 | . 3 1 10 . . . 1 1 Worker 90 | . . . 37 1 . 1 34 17 Builder 103 | . . . 23 . . 2 39 39 Tunneler 9 | . . . 5 . . 1 1 2 Hauler 12 | . . . 6 . . . 4 2 Recycler 56 | . . 1 7 . . 2 19 27 Mechanic 12 | . . . 1 . . . . 11 Operator 4 | . . . 1 . . . 2 1 Watcher 15 | . 1 . 5 . . . 4 5 Swarmer 27 | . 3 . 7 . . 4 13 . Grunt 143 | . 3 . 30 . . 9 28 73 Brawler 10 | . . . 1 . . . 2 7 Duelist 13 | . . . 3 . . . 1 9 Protector 5 | . . . 1 . . . 1 3 Sentry 17 | . . . 10 . . . 5 2 Hunter 5 | . . . . . . . 2 3 Programmer 6 | . . . . . . . . 6 Best Kill Streak 19 | . 5 1 15 1 . 5 19 14 Combat Bots Only 12 | . 5 . 9 . . 4 11 12 Max Kills in Single Turn 7 | . 1 1 4 1 . 3 3 7 Gunslinging . | . . . . . . . . . Exploded 5 | . . . 3 . . 3 3 5 Melee 1 | . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 897 | . 40 . 187 . . 72 212 386 Missed 263 | . 11 . 57 . . 13 57 125 Damage Taken 8367 | . 326 . 1253 . . 844 2226 3718 Core 783 | . 70 . 84 . . 72 57 500 Absorbed by Shields 1106 | . . . 425 . . 123 . 558 Ignored by Resistances 99 | . . . . . . . . 99 Regen/Repaired (Parts) 393 | . . . 189 . . . 204 . Core Remaining (%) 80 | 100 . 72 . . . 61 89 . Volleys Fired 1327 | . 38 3 379 . . 35 446 426 Largest 2 | . 2 2 2 . . 2 2 2 Hottest 108 | . 60 45 68 . . 46 108 78 Shots Fired 1781 | . 76 6 535 . . 59 605 500 Gun 800 | . 76 6 312 . . 48 317 41 Cannon 720 | . . . 190 . . . 232 298 Launcher 261 | . . . 33 . . 11 56 161 Special . | . . . . . . . . . Kinetic 773 | . 49 6 312 . . 48 317 41 Thermal 747 | . 27 . 190 . . . 232 298 Explosive 255 | . . . 30 . . 11 53 161 Electromagnetic 6 | . . . 3 . . . 3 . Robot Hit Streak 18 | . 12 1 16 . . 10 14 18 Robot Miss Streak 9 | . 3 2 6 . . 2 9 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . . . 2 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 1066 | . 52 2 333 . . 45 348 286 Core Hits 769 | . 14 1 170 . . 33 207 344 Critical Kills 10 | . . . 6 . . . 2 2 Critical Parts Destroyed 3 | . . . 1 . . . 2 . Critical Strikes 13 | . . . 7 . . . 4 2 Meltdown 7 | . . . 3 . . . 2 2 Destroy 6 | . . . 4 . . . 2 . Melee Attacks 48 | . . . . . . . . 48 Impact 46 | . . . . . . . . 46 Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 41125 | . 489 33 7190 8 . 1503 10004 21898 Guns 7914 | . 486 33 2985 . . 587 3201 622 Cannons 10294 | . . . 2241 . . . 3250 4803 Explosions 22574 | . . . 1941 . . 916 3503 16214 Melee 245 | . . . . . . . . 245 Ramming 98 | . 3 . 23 8 . . 50 14 Kinetic 7707 | . 279 33 2985 . . 587 3201 622 Thermal 10501 | . 207 . 2241 . . . 3250 4803 Explosive 22236 | . . . 1746 . . 916 3360 16214 Electromagnetic 338 | . . . 195 . . . 143 . Impact 245 | . . . . . . . . 245 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . . 4 21 Average Corruption 2 | . . . . . . . 1 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 129 | . . . . . . . 32 97 Message Errors 25 | . . . . . . . 3 22 Matter Fused 29 | . . . . . . . 8 21 Heat Flow Errors 10 | . . . . . . . 3 7 Energy Discharges 16 | . . . . . . . 4 12 Parts Rejected 4 | . . . . . . . 1 3 Parts Fused 4 | . . . . . . . 3 1 Data Loss (minor) 17 | . . . . . . . 3 14 Data Loss (major) 5 | . . . . . . . 1 4 Misfires 6 | . . . . . . . 4 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 12 | . . . . . . . 2 10 Overload Shots . | . . . . . . . . . Overflow Damage 1086 | . . . 42 . . . 213 831 Projectiles 406 | . . . 42 . . . 125 239 Explosions 512 | . . . . . . . 88 424 Melee 168 | . . . . . . . . 168 Knockbacks 1 | . . . . . . . . 1 Impact 1 | . . . . . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 397 | . . . 59 . . 53 49 236 Shots 15 | . . . 3 . . 2 3 7 Rammed 8 | . . . 1 . . . 6 1 Targets Rammed 12 | . 1 . 1 1 . . 7 2 Kicked . | . . . . . . . . . Crushed 4 | . 1 . . 1 . . 1 1 Highest Temperature 432 | . 138 23 360 . . 257 401 432 Average Temperature 85 | . 65 12 78 . . 97 83 104 Received Heat Transfer 2552 | . 150 . 403 . . 399 972 628 Effects 22 | . . . 5 . . . 13 4 Shutdowns 5 | . . . . . . . 2 3 Energy Bleed 7 | . . . 4 . . . 2 1 Interference 8 | . . . 1 . . . 7 . Matter Decay 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . . 1 2 Impact Corruptions 7 | . . . . . . . . 7 Robots Melted 7 | . . . 3 . . . 2 2 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 19 | . . . 8 . . . 6 5 Heat Transferred 16311 | . 475 . 4033 . . . 4810 6993 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 3973 | . 190 78 1647 647 . 200 1645 3973 Initial 742 | . . 73 29 642 . . . 742 Average 800 | . 133 76 561 625 . 58 681 1468 Maximum Alert Level 5 | . . . 5 2 . 1 5 5 Low Security (%) 25 | 100 100 100 18 . . 90 29 . Level 1 10 | . . . 22 . . 9 13 . Level 2 23 | . . . 31 100 . . 20 21 Level 3 14 | . . . 13 . . . 9 30 Level 4 7 | . . . 9 . . . 8 10 Level 5 15 | . . . 4 . . . 18 30 High Security 2 | . . . . . . . . 7 Max Security . | . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . Squads Dispatched 71 | . . 1 11 . . 1 13 45 Investigation 8 | . . 1 3 . . . . 4 Extermination 7 | . . . . . . . . 7 Reinforcement 27 | . . . 6 . . 1 8 12 Assault 25 | . . . 2 . . . 2 21 Garrison 4 | . . . . . . . 3 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 24 | . . . 6 . . 1 6 11 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . . . 4 . . . 2 7 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 345 | . 7 . 77 . . 12 81 168 Peak Tracking Total 11 | . 5 . 9 . . 4 8 11 Tactical Retreats 20 | . . . 1 . . . 3 16 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . . . 1 . . . 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 36 | . . . 10 . . . 10 16 Max in Single Turn 4 | . . . 3 . . . 1 4 Garrison Access 2 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 40 | . 2 1 9 1 2 1 6 18 Terminals 27 | . 2 . 7 . . 1 4 13 Fabricators 3 | . . . . . . . . 3 Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 Total Hacks 91 | . 4 1 20 1 2 4 21 38 Successful 45 | . 2 1 11 1 2 2 11 15 Failed 44 | . 2 . 8 . . 2 10 22 Catastrophic 6 | . 1 . 1 . . . 1 3 Database Lockouts 2 | . . . 1 . . . . 1 Manual 56 | . 4 . 13 . 1 3 12 23 Terminals 63 | . 4 . 15 . . 4 13 27 Fabricators 7 | . . . . . . . . 7 Repair Stations 7 | . . . 3 . . . 4 . Recycling Units 4 | . . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . . 4 2 Terminal Hacks 19 | . 1 1 4 1 2 1 3 6 Record 1 | . . . . . 1 . . . Part Schematic 4 | . . . 1 . . . 2 1 Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . 1 Registered Components 1 | . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . . 3 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . . . 4 . Scan Component 3 | . . . 1 . . . 2 . Repair 3 | . . . 1 . . . 2 . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 Seal Access 2 | . . . . . . . 1 1 Unauthorized Hacks 13 | . 1 . 3 . . 1 3 5 Terminals 11 | . 1 . 3 . . 1 3 3 Assimilate 1 | . . . . . . . . 1 Botnet 9 | . 1 . 3 . . 1 2 2 Operators 1 | . . . . . . . 1 . Fabricators 1 | . . . . . . . . 1 Liberate 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Mask 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 Used 1 | . . . 1 . . . . . Hacking Detections 32 | . 2 . 7 . . 1 5 17 Full Trace Events 10 | . 1 . 3 . . . 2 4 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 1 Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 36 | . . . . . . . . 36 Total Part Build Rating 6 | . . . . . . . . 6 Parts Repaired 3 | . . . 1 . . . 2 . Time 102 | . . . 38 . . . 64 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 9 | . . . . . . . . 9 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 90 | . . . . . . . . 90 Highest-Rated Ally 32 | . . . . . . . . 32 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . . . . . . 63 Total Damage 1119 | . . . . . . . . 1119 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 17675 | 86 359 204 4213 440 617 1344 5607 4805 Spaces Moved 7557 | 49 152 99 1145 173 245 506 1448 3740 Core 3 | 3 . . . . . . . . Treads 4658 | 46 152 19 1113 173 245 506 1448 956 Legs . | . . . . . . . . . Wheels 112 | . . 80 32 . . . . . Hover . | . . . . . . . . . Flight 2784 | . . . . . . . . 2784 Fastest Speed 23 | 50 160 160 190 250 250 246 238 23 Average Speed 153 | 153 160 184 248 250 250 246 244 63 Slowest Speed 612 | 160 160 190 490 250 250 246 560 612 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 23 | . . . . . . . . 23 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 33 20 92 43 60 79 92 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 62 | . . . . . . . 20 42 Terrain Destroyed 1333 | . . . 225 . . 92 339 677 Melee 42 | . . . . . . . . 42 Projectile 93 | . . . 6 . . . 77 10 AOE 1197 | . . . 219 . . 92 261 625 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 11883 | 57 201 117 2046 178 253 554 2945 5532 Wait 2415 | . 4 . 439 . . 2 956 1014 Move 7503 | 48 151 98 1144 172 244 505 1447 3694 Hop 23 | . . . . . . . . 23 Pick Up 136 | 3 5 6 33 . 4 1 24 60 Fast Attach 42 | 6 . 1 5 . . . 5 25 Attach 43 | . . . 2 . . 4 9 28 Detach 26 | . . . 1 . . 1 1 23 Swap 163 | . 1 4 21 5 . 6 27 99 Drop 127 | . 1 5 21 . 5 . 23 72 Fire 1327 | . 38 3 379 . . 35 446 426 Melee 48 | . . . . . . . . 48 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . 1 . 1 1 . . 7 2 Escape Stasis 18 | . . . . . . . . 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Identified exit to Mines 347 | -10/Materials | Discovered new exit (range 5) 446 | -10/Materials | Entered Mines 454 | -10/Mines | Met a Derelict shopkeep closing up shop 579 | -10/Mines | Found a hidden stash of uninstalled traps 638 | -10/Mines | Discovered new exit (range 7) 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 755 | -9/Materials | Identified exit to Mines 755 | -9/Materials | Identified exit to Storage 1477 | -9/Materials | Central database locked down 1856 | -9/Materials | Discovered new exit (range 4) 2539 | -9/Materials | Discovered new exit (range 14) 3356 | -9/Materials | Repaired Arm. Treads 3546 | -9/Materials | Discovered new exit (range 16) 4650 | -9/Materials | First assault squad dispatched 4721 | -9/Materials | Destroyed 9 combat bots 4732 | -9/Materials | Sterilization system engaged 4732 | -9/Materials | Non-combat units ordered to evacuate 4832 | -9/Materials | Combat units ordered to evacuate 4863 | -9/Materials | Entered Mines 4884 | -9/Mines | Found the Drone Emporium 4898 | -9/Mines | Found Prototype Device 4898 | -9/Mines | Identified Splice Drone Bay 5186 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5188 | -9/Mines | Discovered new exit (range 5) 5303 | -9/Mines | Entered Exiles 5371 | -9/Exiles | Met 8R-AWN 5406 | -9/Exiles | Met EX-HEX 5476 | -9/Exiles | Met EX-BIN 5523 | -9/Exiles | Aligned with FarCom system 5526 | -9/Exiles | Given EX-Vault access code 5583 | -9/Exiles | Opened EX-Vault 5597 | -9/Exiles | Found Field Lobotomy Kit 5655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5725 | -9/Exiles | Met EX-DEC 5740 | -9/Exiles | Learned location of Zion (-7) 5887 | -9/Exiles | Discovered new exit (range 14) 5920 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5920 | -9/Exiles | Entered Mines 5991 | -8/Mines | Lost 3 parts (1n2u) 7148 | -8/Mines | Discovered new exit (range 7) 7264 | -8/Mines | Entered Materials 7264 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7796 | -8/Materials | Discovered new exit (range 13) 8351 | -8/Materials | Repaired Med. Armor Plating 8385 | -8/Materials | Repaired Autogun 8430 | -8/Materials | Discovered new exit (range 16) 8485 | -8/Materials | Garrison activated, responded to threat 10147 | -8/Materials | Build established: Scavenger-Mutant 10780 | -8/Materials | Build established: Mutant 11664 | -8/Materials | First assault squad dispatched 11726 | -8/Materials | Destroyed 11 combat bots 11874 | -8/Materials | Sterilization system engaged 11874 | -8/Materials | Non-combat units ordered to evacuate 11974 | -8/Materials | Combat units ordered to evacuate 12174 | -8/Materials | Ambient heat levels rising (+10) 12211 | -8/Materials | Build established: Scavenger-Mutant 12324 | -8/Materials | Ambient heat levels rising (+10) 12463 | -8/Materials | Discovered new exit (range 11) 12474 | -8/Materials | Ambient heat levels rising (+10) 12577 | -8/Materials | Build established: Mutant 12624 | -8/Materials | Ambient heat levels rising (+10) 12774 | -8/Materials | Ambient heat levels rising (+10) 12871 | -8/Materials | Entered Factory 12871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13341 | -7/Factory | Discovered new exit (range 5) 13508 | -7/Factory | Assembled infested ambush trap array 13515 | -7/Factory | Garrison activated, responded to threat 13543 | -7/Factory | Build established: Hacker-Sprinter 13569 | -7/Factory | Central database locked down 13587 | -7/Factory | Identified exit to Lower Caves 13833 | -7/Factory | Fabricated Hpw. Tractor Beam (x2) 13894 | -7/Factory | Discovered new exit (range 15) 14071 | -7/Factory | First assault squad dispatched 14618 | -7/Factory | Build established: Mutant 16553 | -7/Factory | Destroyed 9 combat bots 16559 | -7/Factory | Lost 3 parts (1p1u1w) 17318 | -7/Factory | High security lockdown imminent 17398 | -7/Factory | High security lockdown engaged 17481 | -7/Factory | Destroyed 9 combat bots 17524 | -7/Factory | System corruption reached 10% 17529 | -7/Factory | Destroyed 12 combat bots 17562 | -7/Factory | Lost 9 parts (1p4n3u1w) 17659 | -7/Factory | Core integrity fell below 50% 17669 | -7/Factory | Destroyed 7 combat bots 17676 | -7/Factory | Self-destructed Last Messages --------------- 17660_ A6DGLKEPAFF9J>ZFCDJX/GH79W 17660_ Adv. Treads severed. 17663_ The unstable cave ceiling collapses. 17663_ C-30 ARC bursts open, deploying its payload. 17663_ P-60 Hacker unfolds itself. 17663_ H-55 Commando unfolds itself. 17663_ P-60 Hacker unfolds itself. 17663_ I-36 Angel unfolds itself. 17666_ Penetrated by Slug. 17668_ The unstable cave ceiling collapses. 17668_ ALERT: Heavy assault forces dispatched. 17669_ Imp. Shield Generator severed. 17671_ Rnf. Deuterium Engine severed. 17673_ Hvy. Particle Cannon destroyed. 17673_ Med. Treads destroyed. 17674_ The unstable cave ceiling collapses. 17675_ Penetrated by Slug. 17676_ System corrupted: Component data lost. 17676_ Matter Filter destroyed. Map ----- +----------------------------------------------------+ | ?????????? %! [ | | ?????????? ! ##+############+### | | ??? # #?# #??# | | ???????????S" # #### #??#[ | | ???????????"" ## # ## #??# | | ?????????? # # ## #??# | | ?????????########+#### #### #??# | | ?????????# """"" =+ # ## #??# | | ?????????# ""T" #= # ## #??# | | ?????????# # # # #??# | | ?????????# % # ## #??###### | | ?????????# ############??????# | | ?????????# # i #??????# | | ?????????# p #??????# | | ?????????# #??????# | | ?????????# ph #??????# | | ?????????# # #??????# | | ?????????# ######## | | ?????????#= # + | | ##+##????# # # ######## | | #????####### ! # #??????# | | #??????#### = #??????# | | " #??????# # # #??????# | | " #??#### # ### ## #?????## | | #??# l ! # ################ | | #??# =@! ### ##?""""" # | | #??# * #?""""" + | | #### = # """ # | | ## # # | | ## # # + ?# | | # = ################# = # # ?# | | # # # #??????## # # ??# | | = # #???????###?## * ##### #####??# | | # #????????????# ## ####### | | [ [ # #???????????# | | == #??????????# = ! | | # #??????????# # " """ """ | | #??????????# # ## " """ """ | | # # ############ # #### " """ """ | | = ## ## ## +# # """ """ | | # # | | # ?# """ | | # # # ## # """ | | # # # ##??# "" """ """ | | # + # ##### ""F""" """ | | # # ] + " """"" | | # # # "#### | | ##+################# " #???# | | #???????# "F #######+########## | | [ #???????# """ """ # [ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 65 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Hpw. Tractor Beam | -8/Materials | Hacked Shield Generator | -8/Materials | Hacked Lrn. Missile Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Tractor Beam | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaPointProcessor Manual? 0 Play Time 02:17:29 Cumulative 279.3 hours Start 2025.02.19 @ 23:44:42 End 2025.02.20 @ 02:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cef2691d-4847-4250-a8e4-623119b44c3a