Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.22 @ 18:03:35 Player: Jaxz Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (197) 197 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1147 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Airjet Airjet Airjet Small Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 5 7 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 1 | . . 1 Flight 2 | . 2 . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 1 3 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 4 | . 4 . Parts Lost 7 | . 1 6 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 71 | . 80 33 Engine 12 | . 14 5 Wheel 10 | . 13 . Flight 10 | . 9 12 Device 7 | . 8 . Storage 9 | . 11 . Energy Gun 19 | . 21 13 Naked Turns 21 | . . 21 Heaviest Build 15 | 12 15 5 Greatest Support 26 | 26 26 8 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 7 | 7 7 5 Most Carried 8 | 5 8 5 Average Carried 4 | 3 5 2 Final Capacity 8 | 8 5 5 Final Carried 5 | 5 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 375 | 221 154 . Remotely . | . . . Salvage Created 489 | . 402 87 Parts 16 | . 12 4 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 5 2 Guns 7 | . 5 2 Classes Destroyed 3 | . 3 . Recycler 3 | . 3 . Swarmer 3 | . 3 . Grunt 4 | . 2 2 Best Kill Streak 7 | . 7 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1038 | . 313 725 Core 468 | . 68 400 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 72 . Volleys Fired 42 | . 31 11 Largest 2 | . 2 2 Hottest 90 | . 90 80 Shots Fired 63 | . 42 21 Gun 63 | . 42 21 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 33 | . 12 21 Explosive . | . . . Electromagnetic 30 | . 30 . Robot Hit Streak 11 | . 11 5 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 41 | . 27 14 Core Hits 17 | . 11 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 1 | . 1 . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 516 | . 350 166 Guns 502 | . 350 152 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 14 | . . 14 Kinetic . | . . . Thermal 204 | . 52 152 Explosive . | . . . Electromagnetic 298 | . 298 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | . . 7 Shots . | . . . Rammed 3 | . . 3 Targets Rammed 3 | . . 3 Kicked . | . . . Crushed . | . . . Highest Temperature 426 | . 426 200 Average Temperature 182 | . 210 110 Received Heat Transfer 279 | . 126 153 Effects 5 | . 5 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Matter Decay 2 | . 2 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 572 | . 222 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 191 | . 191 160 Initial 80 | . . 80 Average 115 | . 132 118 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 10 9 Peak Tracking Total 7 | . 5 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 463 | 51 331 81 Spaces Moved 352 | 43 215 94 Core 67 | 6 25 36 Treads . | . . . Legs . | . . . Wheels 117 | 37 80 . Hover . | . . . Flight 168 | . 110 58 Fastest Speed 37 | 50 37 37 Average Speed 73 | 84 85 41 Slowest Speed 250 | 90 250 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 29 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 496 | 57 324 115 Wait 55 | . 55 . Move 350 | 42 214 94 Hop . | . . . Pick Up 22 | 10 8 4 Fast Attach 1 | . 1 . Attach 12 | 5 5 2 Detach . | . . . Swap 1 | . 1 . Drop 10 | . 9 1 Fire 42 | . 31 11 Melee . | . . . Ram 3 | . . 3 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 444 | -9/Materials | Core integrity fell below 50% 454 | -9/Materials | Core integrity fell below 20% 464 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00383_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 00402_ T-07 Excavator is excavating. 00411_ G-34 Mercenary destroyed. 00414_ Lgt. Ion Engine destroyed. 00414_ Critical hit (Burn: +37). 00423_ Flight Unit destroyed. 00434_ Ion Engine destroyed. 00435_ Sml. Laser destroyed. 00437_ Critical hit (Destroy). 00437_ Sml. Laser destroyed. 00438_ Dropped Flight Unit. 00443_ Slammed into S-10 Pest. 00443_ Hover Unit destroyed. 00444_ Slammed into S-10 Pest. 00457_ Acquired Airjet. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????????????????# || ## #????# #???? | | ??????????????????????????# || ## #????# #???? | | ??????????????????????????# ## #????# #???? | | ??????????????????????????####### #??### ###?? | | ???????????????????????????######+#### #?? | | ???????????????????????????# # #?? | | ???????????????????????????# + #?? | | ???????????????????????????# # #?? | | ???????????????????????????# # #?? | | ???????????????????????????############ ##?? | | ????????????????????????????????????# # #??? | | ????????????????????????????????????? #??? | | ?????????????????????????????????????## #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????#= #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# * #??? | | ?????????????????????????########?????# % #??? | | ?????????????????????????#== !!#?????#= #??? | | ?????????????????????????#== !!#?????#%* #??? | | ?????????????????????????# #???###= ###? | | ????????????????????????## s##### % #? | | ????????????????????????#@ s Y #? | | ???????????????????? #### s #? | | ????????????????? s #? | | ???????????????? #? | | ???????????????? """ #? | | ?????????????????+## "Y" ######### #? | | ???????????????????# #???????####"####? | | ???????????????????# #????????# #? | | ???????????????????# #????????# #? | | ???????????????????# #????????# #? | | ???????????????????# #????????# ! #? | | ????????????????????/[ #????????# #? | | ????????????????????/[ /????????# #? | | ??????????????????????? ? #????????# #? | | ????????????????????????? #????????# #? | | ??????????????????????????? ?????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????# #? | | ?????????????????????????????????????########? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed SchematicSupersonicSystem Manual? 0 Play Time 00:16:10 Cumulative 35.2 hours Start 2022.04.22 @ 17:49:52 End 2022.04.22 @ 18:03:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 42 Adventurer 3 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18735858-fdb6-443f-8c70-982448860919