Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 20:11:12 Player: Silfurdreki Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Medium Laser Subdweller Laser > --- INVENTORY (10) --- Subdweller Power Source Light Nuclear Core Light Nuclear Core Aluminum Leg Disposable Heat Sink Scrap Shield Battle Rifle Grenade Launcher Flamer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer > --- WEAPON ----------- Subdweller Laser Flamer > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Nuclear Core Aluminum Leg Disposable Heat Sink Medium Laser Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 5 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg 5 | 2 2 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 1 | . 1 . Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 3 | . 3 2 To Critical Strikes 1 | . . 1 Average Backups 6 | 1 4 8 Power 2 | . 1 2 Propulsion 1 | . 1 1 Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 95 98 Engine 13 | . 13 14 Leg 27 | . 27 27 Device 2 | . 5 . Storage 14 | . 14 14 Processor 10 | . 5 14 Energy Gun 11 | . . 19 Ballistic Gun 15 | . 28 7 Peak Build Rating 10 | 7 8 10 Average Rating 8 | 5 6 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 22 | 12 18 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 1 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 6 8 10 Most Carried 10 | 2 6 10 Average Carried 6 | 1 4 8 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 6 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 582 | 207 288 87 Remotely . | . . . Salvage Created 742 | 73 462 207 Parts 50 | 2 29 19 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 16 | . . 16 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 9 6 Guns 15 | . 9 6 Classes Destroyed 7 | 2 3 2 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 3 | . . 3 Grunt 9 | . 9 . Subdweller 3 | . . 3 Best Kill Streak 4 | 2 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 118 | . 49 69 Missed 37 | . 12 25 Hits 81 | . 37 44 Projectile 81 | . 37 44 AOE 3 | . . 3 Critical Strikes 3 | . 2 1 Damage Taken 1119 | . 489 630 Core 260 | . 113 147 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 6 42 32 Largest 2 | 2 2 2 Hottest 110 | 40 40 110 Shots Fired 140 | 12 84 44 Gun 137 | 12 84 41 Cannon . | . . . Launcher 2 | . . 2 Special 1 | . . 1 Kinetic 113 | 12 84 17 Thermal 25 | . . 25 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 14 | 7 10 14 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 95 | 8 59 28 Core Hits 42 | 3 28 11 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 3 | 1 . 2 Burn 1 | . . 1 Destroy 2 | 1 . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1074 | 82 630 362 Guns 1062 | 82 618 362 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 794 | 82 618 94 Thermal 268 | . . 268 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . . 24 Shots 1 | . . 1 Rammed . | . . . Targets Rammed 5 | . 5 . Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 39 | . 39 5 Average Temperature 14 | . 15 3 Received Heat Transfer 453 | . 309 144 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 680 | . . 680 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 100 | 10 100 . Initial . | . . . Average 33 | 1 37 . Influence Increases 465 | 10 290 165 Destroy 0b10 Robot/C 240 | . 180 60 Destroy 0b10 Robot/NC 20 | 10 10 . Destroy Leader 44 | . 44 . Successful Hack 25 | . 25 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 135 | . 30 105 Influence Decreases 322 | 10 290 22 Time Decay 282 | 10 260 12 Lost Part 40 | . 30 10 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 19 11 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 279 | 20 259 . Seismic 279 | 20 259 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1820 | 86 689 1045 Spaces Moved 1072 | 53 416 603 Core 13 | 13 . . Treads . | . . . Legs 1059 | 40 416 603 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 141 | 104 121 157 Slowest Speed 260 | 120 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 56 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile 1 | . . 1 AOE 16 | . . 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1239 | 68 520 651 Wait 51 | . 46 5 Move 1070 | 52 415 603 Hop . | . . . Pick Up 12 | 2 5 5 Fast Attach 10 | 7 2 1 Attach 2 | . 1 1 Detach . | . . . Swap 6 | 1 2 3 Drop 3 | . 2 1 Fire 80 | 6 42 32 Melee . | . . . Ram . | . . . Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Lost 3 parts (1p1n1u) 541 | -10/Materials | Discovered new exit (range 13) 628 | -10/Materials | Central database locked down 654 | -10/Materials | Discovered new exit (range 14) 764 | -10/Materials | Discovered new exit (range 11) 776 | -10/Materials | Entered Subcaves 782 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1371 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1439 | -10/Subcaves | Core integrity fell below 50% 1674 | -10/Subcaves | Learned Materials terminal intel 1809 | -10/Subcaves | Core integrity fell below 20% 1821 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01445_ LM-E84(R) affixes Scrap Shield Fragment to Scrap Shield. 01450_ LM-E84(R) suffers critical hit (Destroy). 01452_ LM-E84(R) affixes Scrap Shield Fragment to Scrap Shield. 01456_ LM-E84(R) destroyed. 01482_ Subatomizers dissect the Sub. Optics. 01501_ Dropped Lgt. Assault Rifle. 01501_ Acquired Battle Rifle. 01674_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 01782_ S-10 Pest suffers critical hit (Burn). 01782_ Sub. Laser shoots sparks and powers down. 01782_ Aluminum Leg destroyed. 01785_ S-10 Pest destroyed. 01791_ Destroyed Flight Unit. 01793_ S-10 Pest destroyed. 01795_ Lgt. Assault Rifle fries itself beyond repair. 01799_ Subatomizers dissect the Flight Unit. 01801_ Flight Unit fries itself beyond repair. 01802_ Lgt. Assault Rifle fries itself beyond repair. 01805_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????## #????? | | ??????????????????????????????????# ####?? | | ?????????????????????????????????## #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????## ###?? | | ?????????????????????????????????## # ##???? | | ?????????????????????????????????# ### #????? | | ?????????????????????????????????# ?## ##????? | | ?????????????????????????????????# ### #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????## #?????? | | ?????????????????????????????????#### #?????? | | ?????????????????????? #????????## ## #?????? | | ???????????????????### ???????## ## ##????? | | ???????????????##### ???????# #????? | | ??????????????## #??????# #????? | | ??????????????# ??????# #????? | | ??????????? ?## ??????# ## #????? | | ?????????? # ???????# ## ####????? | | ?????????? ???????# ## ##????? | | ?????????? ??????## #### ###??? | | ???????????? ??????# #??### #??? | | ?????????????# ??????# ##??# ##??? | | ?????????????# ??????## #??# ##???? | | ?????????????? ####???# ##??# ####????? | | ??????????????????# ##@###### #??# #??????? | | ???????????????????# %gg% #??# #??????? | | ???????????????????# #s# ##### ###??# ##??????? | | ?????????????? #####???###????# ##??????? | | ??????????"" #??????????????# #??????? | | ??????????##### ??????????????# #??????? | | ??????????????## ??????????????# #??????? | | ???????????????#### ?????????????## ##??????? | | ??????????????????# ?????????????# ##??????? | | ??????????????????# ???????????### ##?????? | | ??????????????????# ???????????# #?????? | | ??????????????????## ??????????# ##?????? | | ???????????????????## #??????? #??????? | | ???????????????????? #???? #??????? | | ???????????????????? ##? # ## #??????? | | ????????????????????# #?????? #??# ##??????? | | ?????????????????????#??????# ????## #???????? | | ???????????????????????????????????# #???????? | | ??????????????????????????????????? #???????? | | ??????????????????????????????????# ???????? | | ?????????????????????????????????? ???????? | | ?????????????????????????????????# ???????? | | ?????????????????????????????????## ???????? | | ??????????????????????????????????## ????????? | | ????????????????????????????????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicTacticalMonowheel Manual? 0 Play Time 00:11:40 Cumulative 47.9 hours Start 2025.09.03 @ 20:00:01 End 2025.09.03 @ 20:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 36 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cfb9f91-c949-424a-89e3-1667317b6bd1