Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 07:48:19 Player: OurFastestFox Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1353) 1353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3380 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 178/300 Energy 150/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Signal Interpreter Improved Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- Particle Gun Improved Datajack > --- INVENTORY (5) ---- Improved Ion Engine Small Storage Unit Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet > --- UTILITY ---------- Small Storage Unit Seismic Detector Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Particle Gun Ion Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Carbon-fiber Leg Airjet Particle Cannon Assault Rifle Light Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . 1 . . Parts Attached 56 | 3 12 8 . 33 Power 8 | . 2 1 . 5 Engine 5 | . 2 1 . 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | 2 4 2 . 9 Treads 3 | 2 . . . 1 Leg 8 | . 4 . . 4 Wheel . | . . . . . Hover 6 | . . 2 . 4 Flight . | . . . . . Utility 11 | 1 2 2 . 6 Device 4 | . . 2 . 2 Storage 2 | 1 . . . 1 Processor 4 | . 2 . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | . 4 3 . 13 Energy Gun 7 | . 1 1 . 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | . 2 1 . 3 Ballistic Cannon 2 | . 1 . . 1 Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 22 | . 1 1 . 20 Power 4 | . 1 . . 3 Propulsion 6 | . . . . 6 Utility 3 | . . . . 3 Weapon 9 | . . 1 . 8 Highest Loss Streak 9 | . 1 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 93 96 88 72 Engine 8 | . 11 11 11 4 Core 1 | . . . . 3 Treads 5 | . 10 . . 3 Leg 12 | . 16 16 . 7 Hover 4 | . . 4 22 8 Device 4 | . . 13 22 4 Storage 7 | . 14 8 . 2 Processor 12 | . 11 11 11 12 Protection 1 | . . . . 2 Energy Gun 8 | . 5 18 . 6 Energy Cannon 2 | . . . . 7 Ballistic Gun 9 | . 20 2 11 1 Ballistic Cannon 4 | . 2 11 11 4 Naked Turns . | . . . . . Heaviest Build 26 | 5 16 21 14 26 Greatest Support 40 | 40 40 20 16 33 Greatest Overweight (x) 5 | 1 1 5 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 Average Capacity 6 | 7 8 7 5 5 Most Carried 8 | 5 8 7 5 7 Average Carried 5 | 3 6 6 5 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 5 8 5 5 3 Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Gunner 23% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1064 | 177 376 48 . 463 Remotely . | . . . . . Salvage Created 1484 | . 494 311 . 679 Parts 86 | . 28 30 . 28 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 10 8 . 15 Melee 1 | . . . . 1 Guns 14 | . 9 3 . 2 Cannons 11 | . 1 4 . 6 AOE 7 | . . 1 . 6 Classes Destroyed 6 | . 3 2 . 1 Recycler 3 | . 1 2 . . Watcher 5 | . 1 2 . 2 Swarmer 7 | . . 7 . . Grunt 21 | . 10 . . 11 Sentry 4 | . . 1 . 3 Hunter 1 | . . . . 1 Best Kill Streak 8 | . 3 7 . 8 Combat Bots Only 7 | . 3 4 . 7 Max Kills in Single Turn 5 | . 1 5 . 4 Gunslinging . | . . . . . Exploded 3 | . . 1 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 298 | . 89 47 . 162 Missed 86 | . 22 17 . 47 Damage Taken 2887 | . 805 280 . 1802 Core 832 | . 244 34 . 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 72 | . 72 . . . Core Remaining (%) 64 | 100 2 . 91 . Volleys Fired 109 | . 52 16 . 41 Largest 3 | . 2 3 . 3 Hottest 160 | . 100 140 . 160 Shots Fired 236 | . 104 38 . 94 Gun 154 | . 97 21 . 36 Cannon 75 | . 7 16 . 52 Launcher 7 | . . 1 . 6 Special . | . . . . . Kinetic 153 | . 97 22 . 34 Thermal 65 | . 7 4 . 54 Explosive 7 | . . 1 . 6 Electromagnetic 11 | . . 11 . . Robot Hit Streak 16 | . 16 9 . 8 Robot Miss Streak 6 | . 6 3 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 141 | . 62 20 . 59 Core Hits 89 | . 27 15 . 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3117 | . 827 470 . 1820 Guns 1282 | . 737 189 . 356 Cannons 1084 | . 90 194 . 800 Explosions 714 | . . 87 . 627 Melee . | . . . . . Ramming 37 | . . . . 37 Kinetic 1349 | . 750 248 . 351 Thermal 1212 | . 77 26 . 1109 Explosive 410 | . . 87 . 323 Electromagnetic 109 | . . 109 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles . | . . . . . Explosions 48 | . . . . 48 Melee . | . . . . . Knockbacks 2 | . 1 . . 1 Impact . | . . . . . Kinetic 2 | . 1 . . 1 Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 2 | . . . . 2 Rammed 14 | . . . . 14 Targets Rammed 14 | . . . . 14 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 590 | . 351 207 . 590 Average Temperature 153 | . 81 92 . 206 Received Heat Transfer 1446 | . 465 18 . 963 Effects 20 | . . 1 . 19 Energy Bleed 4 | . . 1 . 3 Interference 1 | . . . . 1 Matter Decay 4 | . . . . 4 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1952 | . 185 74 . 1693 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 482 | . 270 288 112 482 Initial 112 | . . 50 112 43 Average 195 | . 128 155 112 302 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 57 | 100 74 90 100 20 Level 1 29 | . 25 9 . 46 Level 2 13 | . . . . 33 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 1 . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 3 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . 1 2 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 16 11 . 28 Peak Tracking Total 8 | . 3 5 . 8 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 1 . 3 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 3 . . 3 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 13 . . 13 Successful 12 | . 6 . . 6 Failed 14 | . 7 . . 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . . . 2 Terminals 24 | . 11 . . 13 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . . 6 Record 2 | . . . . 2 Emergency Access Points 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Locate Traps 3 | . . . . 3 Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1398 | 72 505 254 12 555 Spaces Moved 804 | 40 228 145 22 369 Core 64 | 3 . 2 . 59 Treads 171 | 37 68 . . 66 Legs 310 | . 160 99 . 51 Wheels . | . . . . . Hover 259 | . . 44 22 193 Flight . | . . . . . Fastest Speed 50 | 50 120 56 56 50 Average Speed 113 | 154 132 128 56 94 Slowest Speed 300 | 160 190 300 56 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 3 28 19 6 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . . 4 . 45 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . . 4 . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1083 | 50 337 179 21 496 Wait 39 | . 26 . . 13 Move 800 | 39 227 144 21 369 Hop . | . . . . . Pick Up 45 | 8 13 4 . 20 Fast Attach 8 | . 3 3 . 2 Attach 37 | 3 7 3 . 24 Detach 5 | . . 1 . 4 Swap 11 | . 2 2 . 7 Drop 15 | . 7 6 . 2 Fire 109 | . 52 16 . 41 Melee . | . . . . . Ram 14 | . . . . 14 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 360 | -10/Materials | Core integrity fell below 20% 443 | -10/Materials | Repaired Aluminum Leg 561 | -10/Materials | Discovered new exit (range 9) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 802 | -9/Materials | Discovered new exit (range 14) 832 | -9/Materials | Entered Mines 836 | -9/Mines | Discovered new exit (range 11) 844 | -9/Mines | Entered Materials 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -8/Materials | Destroyed 7 combat bots 996 | -8/Materials | Lost 6 parts (1p1n2u2w) 1066 | -8/Materials | Lost 4 parts (3n1w) 1270 | -8/Materials | Core integrity fell below 50% 1297 | -8/Materials | Lost 9 parts (1p2n1u5w) 1305 | -8/Materials | Core integrity fell below 20% 1399 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Critical hit (Burn: +37). Acquired Heat Sink. M-13 Machinist repairs Particle Gun. Slammed into G-47 Trooper. Destabilizing: System interference. Imp. Terrain Scan Processor temporarily disabled. Slammed into G-47 Trooper. G-47 Trooper destroyed. [Achievement: Fist Fight] Destabilizing: Core damaged (-11). Acquired 60 matter. Acquired Particle Gun. G-47 Trooper destroyed. Acquired Aluminum Leg. Acquired Imp. Heat Sink. Acquired Imp. Aluminum Leg. Acquired Imp. Datajack. Dropped Heat Sink. Acquired Imp. Signal Interpreter. 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""" ??????? | | ??????????????######## ######### # """ ?????? | | ??????? + #???? | | ??????????????###################### ####?##?????? | | ???????????????????????????????????##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Challenges ------------ None Game ------ Seed DeuteriumReflectiveCloak Manual? 0 Play Time 00:47:34 Cumulative 3.6 hours Start 2024.04.05 @ 17:08:20 End 2024.04.06 @ 07:48:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1b69f99-3c89-488c-9fb8-310b4bf6fac8