Cogmind - Beta 9.4 --- EXPLORER MODE // 2020.02.02 @ 14:06:50 Player: Xax Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (850) 850 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3085 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 74/100 System Corruption 7% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (20) --- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Weight Redist. System Signal Interpreter ECM Suite Light Armor Plating Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Treads Improved Treads Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Compact Matter Pod Compact Matter Pod Weight Redist. System Signal Interpreter ECM Suite Light Armor Plating EM Pulse Gun Improved EM Shotgun Improved Medium Laser Light EM Pulse Cannon Explosive Trap Explosive Trap [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Targeting Computer Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Mace Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Slots Evolved 3 | . 1 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 47 | 6 2 24 1 14 Power 2 | . . 1 . 1 Engine 2 | . . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 13 . 2 Treads 8 | . . 6 . 2 Leg 9 | 2 . 7 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 1 1 3 Device 2 | . . . . 2 Storage 5 | 1 2 1 . 1 Processor 2 | 1 . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 . 9 . 8 Energy Gun 8 | . . 3 . 5 Energy Cannon 4 | . . 2 . 2 Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . 2 . 3 Parts Lost 11 | . . 1 . 10 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 5 | . . 1 . 4 Highest Loss Streak 9 | . . 1 . 9 Average Slot Usage (%) 93 | . 85 91 100 93 Engine 8 | . . 7 10 9 Treads 26 | . . 14 40 38 Leg 9 | . 25 19 . . Storage 20 | . 23 20 20 19 Processor 10 | . 12 10 10 10 Energy Gun 10 | . . 4 20 15 Ballistic Gun 6 | . 25 9 . . Impact Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 79 | 11 35 57 57 79 Greatest Support 80 | 20 20 80 80 80 Greatest Overweight (x) 23 | 2 1 12 . 23 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 16 18 18 20 Average Capacity 16 | 7 15 16 18 18 Most Carried 20 | 8 12 16 18 20 Average Carried 15 | 6 9 14 16 17 Final Capacity 20 | 8 16 18 18 20 Final Carried 18 | 8 12 16 18 12 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Min Exi Matter Collected 969 | 195 30 522 110 112 Remotely . | . . . . . Salvage Created 1299 | . 30 722 . 547 Parts 69 | . 4 34 . 31 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Combat Hostiles Destroyed 25 | . 2 10 . 13 Guns 22 | . 2 8 . 12 Classes Destroyed 9 | . 1 5 . 3 Hauler 2 | . . 2 . . Recycler 3 | . . 3 . . Operator 1 | . . 1 . . Swarmer 5 | . 2 3 . . Grunt 14 | . . 4 . 10 Brawler 1 | . . . . 1 Sentry 3 | . . 3 . . Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 8 | . 2 3 . 8 Combat Bots Only 8 | . 2 3 . 8 Max Kills in Single Turn 1 | . 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Damage Taken 1886 | . 47 508 . 1331 Core 420 | . 12 80 . 328 Absorbed by Shields . | . . . . . Core Remaining (%) 97 | 100 95 . . . Volleys Fired 103 | . 6 81 . 16 Largest 2 | . 2 2 . 2 Hottest 112 | . 40 112 . 106 Shots Fired 174 | . 12 101 . 61 Gun 153 | . 12 89 . 52 Cannon 21 | . . 12 . 9 Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . 12 66 . 3 Thermal 61 | . . 22 . 39 Explosive . | . . . . . Electromagnetic 32 | . . 13 . 19 Robot Hit Streak 22 | . 9 21 . 22 Robot Miss Streak 1 | . 1 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Autonomous 36 | . . . . 36 Shots Hit Robots 157 | . 10 89 . 58 Core Hits 60 | . 4 31 . 25 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 2 | . . 2 . . Impact 2 | . . 2 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2394 | . 75 1071 . 1248 Guns 2055 | . 75 801 . 1179 Cannons 291 | . . 222 . 69 Explosions . | . . . . . Melee 48 | . . 48 . . Ramming . | . . . . . Kinetic 629 | . 75 502 . 52 Thermal 1318 | . . 277 . 1041 Explosive . | . . . . . Electromagnetic 399 | . . 244 . 155 Impact 48 | . . 48 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 26 | . . 26 . . Projectiles 15 | . . 15 . . Explosions . | . . . . . Melee 11 | . . 11 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 285 | . . 160 . 285 Average Temperature 89 | . . 54 . 154 Received Heat Transfer 402 | . . 252 . 150 Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Fried 1 | . . 1 . . Impact Corruptions 1 | . . 1 . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . 1 . 1 Heat Transferred 2072 | . . 703 . 1369 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Peak Influence 180 | . 65 180 23 . Average Influence 59 | . 48 89 19 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 6 20 . 20 Peak Tracking Total 10 | . 4 4 . 10 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Exploded 2 | . . . . 2 Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Min Exi Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Machines Accessed 6 | . 1 1 . 4 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 1 6 . 27 Successful 34 | . 1 6 . 27 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 28 | . 1 . . 27 Record 26 | . . . . 26 Level Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 90 | . . 90 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Min Exi Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches 1 | . . . . 1 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Min Exi Turns Passed 2784 | 124 277 945 462 976 Spaces Moved 1396 | 83 173 377 249 514 Core 19 | 17 . 1 . 1 Treads 987 | . . 225 249 513 Legs 390 | 66 173 151 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 155 | 127 146 152 160 162 Slowest Speed 1200 | 150 150 650 160 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 29 32 66 83 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Min Exi Total 1890 | 100 185 654 316 635 Wait 251 | . . 137 48 66 Move 1392 | 82 172 376 248 514 Hop . | . . . . . Pick Up 61 | 12 4 18 11 16 Fast Attach 12 | 2 1 9 . . Attach 24 | 4 1 6 . 13 Detach 1 | . 1 . . . Swap 11 | . . 9 1 1 Drop 33 | . . 16 8 9 Fire 103 | . 6 81 . 16 Melee 2 | . . 2 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 1 exit: *Min) History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 125 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Evolved 1 slot: Utility x1 163 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Hacker-Mutant 402 | -10/Materials | Entered another Materials area 402 | -9/Materials | Evolved 2 slots: Propulsion x2 808 | -9/Materials | Repaired Imp. Aluminum Leg 843 | -9/Materials | Repaired Imp. Aluminum Leg 871 | -9/Materials | Repaired Aluminum Leg 1306 | -9/Materials | Identified exit to Mines 1306 | -9/Materials | Discovered exit to Mines (range 14) 1347 | -9/Materials | Entered Mines 1474 | -9/Mines | Learned Materials security intel 1621 | -9/Mines | Identified exit to Materials 1621 | -9/Mines | Discovered exit to Materials (range 15) 1701 | -9/Mines | Found a hidden stash of uninstalled traps 1751 | -9/Mines | Discovered exit to Materials (range 7) 1802 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1802 | -9/Mines | Identified exit to Exiles 1802 | -9/Mines | Discovered exit to Exiles (range 5) 1809 | -9/Mines | Entered Exiles 1843 | -9/Exiles | Identified exit to Mines 1843 | -9/Exiles | Discovered exit to Mines (range 15) 1862 | -9/Exiles | Met 8R-AWN 1891 | -9/Exiles | Met EX-HEX 1966 | -9/Exiles | Met EX-DEC 2007 | -9/Exiles | Visited The Gauntlet 2205 | -9/Exiles | Learned location of Zion (-7) 2257 | -9/Exiles | Met EX-BIN 2281 | -9/Exiles | Aligned with FarCom system 2283 | -9/Exiles | Given EX-Vault access code 2344 | -9/Exiles | Opened EX-Vault 2352 | -9/Exiles | Found Prototype Device 2354 | -9/Exiles | Identified Supersonic Drone Bay 2362 | -9/Exiles | Found Prototype Device 2363 | -9/Exiles | Identified Trap Reconfigurator 2375 | -9/Exiles | Found Prototype Energy Gun 2376 | -9/Exiles | Identified AWS/Thermal 2430 | -9/Exiles | Exiles lab attacked by MAIN.C 2697 | -9/Exiles | Destroyed 8 combat bots 2754 | -9/Exiles | Core integrity fell below 50% 2768 | -9/Exiles | Core integrity fell below 20% 2785 | -9/Exiles | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02761_ Penetrated by Slug. 02765_ Lgt. EM Pulse Cannon destroyed. 02765_ EM Pulse Gun destroyed. 02768_ Penetrated by Slug. 02774_ Acquired 10 matter. 02774_ Penetrated by Slug. 02775_ Acquired 10 matter. 02776_ Penetrated by Slug. 02777_ P|WTEB>HSJ 02785_ Slug penetrates Wall. 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"" " | | ### =% %* % " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombHardcellSheargun Manual? 0 Play Time 00:31:50 Cumulative 96.0 hours Start 2020.02.02 @ 13:36:35 End 2020.02.02 @ 14:06:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 20 Rogue 1 Adventurer 0 Explorer 19 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 14 Gallery% 48 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9991cb7-11be-41ff-a3f2-61c97ff2909f