Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.08 @ 16:51:14 Player: Solorich Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1119) 1119 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3119 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (2350) Ox46 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) Matter Filter Improved Utility Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cargo Storage Unit Large Battery Medium Matter Pod Core Shielding > --- WEAPON ----------- Beam Cannon Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Ion Engine Light Deuterium Engine Light Nuclear Core Wheel Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod Medium Matter Pod Matter Filter Improved Utility Shielding Beam Rifle Assault Rifle Light Assault Rifle Flak Gun Improved Light Cannon [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Core Shielding Storage Medium Matter Pod Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 5 | . 1 2 . 2 Power 1 | . 1 . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 35 | 7 4 1 8 15 Power 7 | 1 2 . 2 2 Engine 7 | 1 2 . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 . 3 3 Treads 4 | 2 1 . 1 . Leg . | . . . . . Wheel 5 | . . . 2 3 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 2 3 Device . | . . . . . Storage 7 | 1 1 1 2 2 Processor . | . . . . . Hackware . | . . . . . Protection 2 | 1 . . . 1 Artifact . | . . . . . Weapon 10 | 2 . . 1 7 Energy Gun 2 | 1 . . . 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 1 . . . 5 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . . 2 2 16 Power 6 | . . 2 . 4 Propulsion 7 | . . . 2 5 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 15 | . . 2 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 98 70 77 84 Engine 16 | . 25 7 13 14 Treads 10 | . 23 20 10 . Wheel 6 | . . . 2 15 Storage 18 | . 12 13 21 23 Protection 9 | . 12 10 10 6 Energy Gun 8 | . 12 10 10 4 Energy Cannon 4 | . . . 7 7 Ballistic Gun 8 | . 12 10 2 10 Naked Turns . | . . . . . Heaviest Build 164 | 20 33 33 59 164 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 49 | 2 1 . 9 49 Average Overweight (x) 2 | . . . 1 5 Largest Inventory Capacity 30 | 10 15 15 20 30 Average Capacity 19 | 8 12 15 15 28 Most Carried 25 | 4 12 14 14 25 Average Carried 13 | 2 8 13 12 20 Final Capacity 30 | 10 15 15 20 30 Final Carried 16 | 4 12 14 14 16 Class Distribution -------------------- 63% | Hacker-Mutant 25% | Hauler-Tank 5% | Hauler-Mutant 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hauler-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 1076 | 195 278 305 93 205 Remotely . | . . . . . Salvage Created 1422 | . 240 413 115 654 Parts 76 | . 17 15 6 38 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 6 7 2 14 Guns 21 | . 6 7 1 7 Cannons 8 | . . . 1 7 Classes Destroyed 10 | . 3 3 2 2 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Recycler 1 | . . 1 . . Watcher 7 | . 3 . . 4 Swarmer 8 | . 2 . . 6 Grunt 13 | . 4 5 1 3 Brawler 1 | . . 1 . . Duelist 2 | . . . 1 1 Sentry 5 | . . 1 . 4 Best Kill Streak 5 | . 3 5 2 5 Combat Bots Only 5 | . 2 5 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2482 | . 115 445 235 1687 Core 689 | . 18 50 71 550 Absorbed by Shields . | . . . . . Redirected to Shielding 49 | . 4 10 14 21 Regen/Repaired (Parts) 42 | . 42 . . . Core Remaining (%) 87 | 100 92 . 69 . Volleys Fired 122 | 1 23 28 13 57 Largest 3 | 2 2 2 2 3 Hottest 130 | 70 70 70 110 130 Shots Fired 248 | 2 45 42 20 139 Gun 199 | 2 45 42 18 92 Cannon 49 | . . . 2 47 Launcher . | . . . . . Special . | . . . . . Kinetic 142 | 1 23 28 11 79 Thermal 106 | 1 22 14 9 60 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 32 | 2 11 32 21 19 Robot Miss Streak 4 | . 2 1 2 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 180 | 2 32 40 17 89 Core Hits 75 | . 14 16 6 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 . 1 Burn 3 | . 1 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2573 | 23 409 494 241 1406 Guns 1939 | 23 407 494 202 813 Cannons 599 | . . . 18 581 Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . 2 . 21 12 Kinetic 1390 | 10 210 332 116 722 Thermal 1148 | 13 197 162 104 672 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 6 . . . Message Errors 2 | . 2 . . . Matter Fused 2 | . 2 . . . Data Loss (minor) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 11 | . . . . 11 Projectiles 11 | . . . . 11 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 16 | . . . 10 6 Shots . | . . . . . Rammed 3 | . 1 . 1 1 Targets Rammed 3 | . 1 . 1 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 654 | 9 191 316 60 654 Average Temperature 154 | 6 55 176 21 199 Received Heat Transfer 1572 | . 99 345 66 1062 Effects 32 | . . 2 . 30 Shutdowns 4 | . . . . 4 Energy Bleed 5 | . . 1 . 4 Interference 2 | . . 1 . 1 Matter Decay 6 | . . . . 6 Short Circuit 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . 1 3 Heat Transferred 3182 | 37 666 555 296 1628 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 223 | . 161 185 80 223 Initial 50 | . . . 50 1 Average 74 | . 63 123 41 98 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 90 Level 1 3 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 5 | . 1 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 10 11 5 25 Peak Tracking Total 6 | . 4 6 3 6 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 5 | . 3 1 . 1 Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 7 | . 4 1 . 2 Successful 6 | . 4 . . 2 Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter 130 | . 130 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 2551 | 83 664 231 655 918 Spaces Moved 1193 | 46 350 98 303 396 Core 19 | 8 . . 10 1 Treads 706 | 38 350 98 220 . Legs . | . . . . . Wheels 468 | . . . 73 395 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 120 Average Speed 177 | 145 166 160 200 177 Slowest Speed 2500 | 160 240 160 500 2500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 5 43 8 79 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1410 | 57 385 130 330 508 Wait 10 | . . . . 10 Move 1189 | 45 349 97 302 396 Hop . | . . . . . Pick Up 37 | 4 8 3 3 19 Fast Attach 13 | 7 1 1 2 2 Attach 19 | . 1 . 6 12 Detach 3 | . . . 3 . Swap 3 | . 2 . . 1 Drop 11 | . . 1 . 10 Fire 122 | 1 23 28 13 57 Melee . | . . . . . Ram 2 | . . . 1 1 Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 15 | -11/Junkyard | Identified exit to Materials 15 | -11/Junkyard | Discovered exit to Materials (range 15) 84 | -11/Junkyard | Entered Materials 84 | -10/Materials | Evolved 1 slot: Power x1 198 | -10/Materials | Identified exit to Mines 198 | -10/Materials | Discovered exit to Mines (range 7) 314 | -10/Materials | Build established: Hacker-Mutant 622 | -10/Materials | Repaired Lgt. Treads? 622 | -10/Materials | Identified exit to Materials 622 | -10/Materials | Discovered exit to Materials (range 15) 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Evolved 2 slots: Utility x2 881 | -9/Materials | Identified exit to Mines 881 | -9/Materials | Discovered exit to Mines (range 6) 979 | -9/Materials | Entered Mines 1619 | -9/Mines | Identified exit to Materials 1619 | -9/Mines | Discovered exit to Materials (range 14) 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2067 | -8/Materials | Build established: Hauler-Tank 2485 | -8/Materials | Core integrity fell below 50% 2493 | -8/Materials | Identified exit to Storage 2493 | -8/Materials | Discovered exit to Storage (range 15) 2538 | -8/Materials | Core integrity fell below 20% 2552 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02470_ L-31 Rogue destroyed. 02472_ Overheating: Lrg. Battery damaged (-3). 02472_ K-01 Serf collects debris. 02473_ R-06 Scavenger collects Sml. Matter Pod. 02474_ Acquired 35 matter. 02475_ K-01 Serf collects debris. 02490_ Imp. Light Cannon destroyed. 02493_ EXIT=FOUND: STORAGE 02494_ Lrg. Battery destroyed. 02517_ Destroyed Lgt. Nuclear Core. 02522_ Wheel destroyed. 02523_ M-28 Smith repairs G-47 Trooper. 02524_ Wheel destroyed. 02525_ M-28 Smith fits Backup Power III on G-47 Trooper. 02525_ M-28 Smith destroyed. 02525_ Assault Rifle destroyed. 02528_ Y-45 Defender destroyed. 02548_ Lgt. Deuterium Engine destroyed. 02550_ U-05 Engineer builds a Door. 02551_ Lgt. Ion Engine destroyed. 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"""# ####### | | ??????#= + S"## ##?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackElectronMeganuke Manual? 0 Play Time 00:33:31 Cumulative 52.0 hours Start 2024.02.08 @ 13:12:37 End 2024.02.08 @ 16:51:14 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 0 Adventurer 0 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93ceaba3-c163-4fcf-9b5b-392831175e1b