Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 11:30:58 Player: ldi (hl). (hl) Result: Destroyed self with Supercharged Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (164) 820 Value Destroyed (7496) 7496 Prototype IDs (36) 720 Alien Tech Used (5) 1000 Bonus (4636) 4636 TOTAL SCORE: 23472 Bonus ------- High Alert Combat Kills 74 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (30) Movement Flying (35) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster > --- UTILITY (11) ----- Spectral Analyzer Experimental Target Analyzer Core Analyzer Advanced Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Impulse Thruster Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Backup Power VII > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Advanced Energy Well Gravity Neutralizer Spectral Analyzer IFF Parser Advanced Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Energy Filter Advanced Transmission Jammer Experimental EM Shield > --- WEAPON ----------- Heavy Tesla Rifle Enhanced Gamma Rifle Spear Spear > --- INVENTORY -------- Improved Quantum Reactor Impulse Thruster Array Sigix Terminator [Rating: 159] Favorites ----------- Power Fusion Reactor Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Fusion Reactor Propulsion Advanced Myomer Leg Treads Heavy Siege Treads Leg Advanced Myomer Leg Wheel Compact Wheel Flight Unit Impulse Thruster Array Utility Spectral Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Quantum Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . . 4 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Utility 9 | . . . . 2 1 . . . . 1 2 . . . . 2 . . . . . . 1 . Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Attached 187 | 6 4 2 11 6 7 3 . 12 1 2 12 6 . 2 13 9 5 5 3 12 34 5 18 9 Power 17 | 1 1 . 2 1 1 . . . . . 2 . . . 1 1 . . . 1 3 1 1 1 Engine 6 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Core 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . 1 . . . 1 1 . . . 1 3 1 1 . Propulsion 40 | 2 1 1 5 . . 1 . 2 . 2 4 2 . . 3 1 . . . . 12 2 2 . Treads 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Leg 22 | 2 1 1 3 . . 1 . 2 . 2 1 . . . 3 1 . . . . 5 . . . Wheel 6 | . . . 2 . . . . . . . 2 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . . . . . . . 6 2 2 . Utility 84 | 1 2 1 . 4 5 1 . 6 . . 4 3 . 2 5 5 4 2 1 9 13 2 9 5 Device 38 | . 1 1 . 1 3 1 . . . . 1 1 . . 1 3 2 1 1 5 5 . 7 4 Storage 7 | 1 1 . . 1 . . . . . . . 1 . . . . . . . 2 . . 1 . Processor 19 | . . . . 1 1 . . 6 . . 1 . . 1 1 . . . . 1 3 2 1 1 Hackware 3 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . Protection 17 | . . . . 1 1 . . . . . 2 1 . 1 2 1 2 1 . 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 . . 4 1 1 1 . 4 1 . 2 1 . . 4 2 1 3 2 2 6 . 6 3 Energy Gun 14 | . . . . . . . . . . . . . . . 2 1 . 2 1 1 3 . 2 2 Energy Cannon 12 | . . . 1 1 . . . . . . 1 1 . . . . 1 . 1 1 3 . 2 . Ballistic Gun 12 | 2 . . 2 . . . . 4 . . 1 . . . 1 1 . 1 . . . . . . Ballistic Cannon 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 . . . 5 . . 1 . . 2 1 . . . . . 7 1 3 5 Parts Lost 90 | . 1 2 1 2 1 . . . . . 12 . 1 . 10 4 5 2 . 15 10 7 3 14 Power 10 | . 1 . . 1 . . . . . . . . . . 1 . . . . 1 2 1 1 2 Propulsion 21 | . . 2 . 1 . . . . . . 6 . . . 3 . . . . 2 3 2 . 2 Utility 39 | . . . . . 1 . . . . . 3 . 1 . 4 1 4 1 . 8 3 4 2 7 Weapon 20 | . . . 1 . . . . . . . 3 . . . 2 3 1 1 . 4 2 . . 3 Highest Loss Streak 14 | . 1 2 1 1 1 . . . . . 8 . 1 . 6 2 3 2 . 7 3 4 2 14 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Average Backups 12 | 1 4 7 7 7 11 15 15 13 15 14 13 9 14 17 16 15 17 17 17 17 15 3 3 3 Power 1 | . . 1 . 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 1 . . . 1 Propulsion 2 | . 1 2 2 2 . 2 3 1 1 . . . . 1 1 1 3 4 4 4 3 1 1 1 Utility 5 | . . 1 1 . 2 3 4 4 6 7 5 5 10 9 7 8 10 7 7 8 9 1 . . Weapon 3 | . 1 2 2 4 7 7 7 6 6 5 6 2 2 4 3 1 1 3 3 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 40 | . . . 4 1 . 1 . 1 1 1 4 . . 4 . 9 . 1 1 . 7 . 1 4 Power 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Propulsion 11 | . . . 1 . . 1 . . . . . . . . . 3 . . . . 4 . . 2 Utility 16 | . . . 1 . . . . 1 . 1 1 . . 4 . 5 . . . . 3 . . . Weapon 10 | . . . 2 1 . . . . 1 . 2 . . . . . . 1 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 99 99 86 94 100 100 99 100 99 96 99 95 96 92 97 91 94 94 87 77 41 63 84 Engine 3 | . 12 14 4 8 7 7 7 7 7 6 1 . . . . . . . . . . . . 3 Reactor 2 | . . . . . . . . . . . 2 5 5 5 3 5 5 5 5 5 9 3 3 . Leg 16 | . 28 27 27 18 7 7 7 20 23 26 19 5 5 5 14 20 21 21 21 19 15 . . . Wheel 3 | . . . . . 14 15 15 2 . . . 16 17 17 6 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 14 12 13 Device 11 | . 10 14 14 11 10 15 15 9 7 12 14 12 6 5 4 10 14 11 10 10 9 6 11 27 Storage 6 | . 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 3 . 3 4 Processor 14 | . . . . 8 9 15 15 20 23 20 18 17 17 19 22 19 15 15 15 14 14 10 18 14 Protection 4 | . . . . 5 3 . . . . . 4 9 11 10 6 6 8 13 15 11 4 2 . . Energy Gun 3 | . . . . . . . . . . . . . . . 2 5 10 9 11 13 5 . 4 7 Energy Cannon 6 | . . . 12 14 15 15 15 5 . . . 10 11 11 7 4 2 5 3 2 9 . 4 . Ballistic Gun 9 | . 28 28 14 . . . . 18 29 25 21 5 5 5 4 8 7 4 5 3 . . . . Ballistic Cannon 2 | . . . . 9 14 15 15 5 . . . 3 . . 3 1 . . . . . . . . Peak Build Rating 159 | 6 7 8 15 21 32 41 41 59 59 66 76 72 72 86 101 120 125 128 125 130 153 71 144 159 Average Rating 75 | 4 6 7 11 19 27 36 41 52 59 63 72 69 69 74 86 114 119 119 121 117 123 59 121 151 On Entrance 62 | . 6 7 8 15 18 32 41 41 59 59 66 61 72 70 82 101 119 117 121 125 85 52 62 137 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Heaviest Build 142 | 12 18 18 28 52 58 58 58 58 47 47 68 99 99 98 98 104 112 104 103 120 142 21 46 44 Greatest Support 108 | 20 20 20 40 25 40 40 40 50 50 65 65 42 42 42 105 108 108 108 108 108 95 30 52 49 Greatest Overweight (x) 8 | . . 1 1 5 1 2 1 2 . . 6 2 2 2 8 1 1 . . 1 2 . . . Average Overweight (x) . | . . . . 1 1 1 1 . . . . 1 2 2 . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 15 | 6 9 10 10 13 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 18 5 5 5 Most Carried 20 | 2 7 8 10 15 15 15 15 15 15 15 15 14 16 20 20 20 20 20 20 20 20 5 5 5 Average Carried 13 | 1 4 7 9 10 13 14 15 13 15 14 13 9 14 17 16 15 19 19 19 18 15 4 4 4 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 2 7 7 10 15 15 15 15 15 15 15 13 14 16 20 13 20 19 20 19 17 5 5 5 3 Class Distribution -------------------- 25% | Scavenger-Tank 16% | Gunner 13% | Skirmisher 10% | Mutant 8% | Scavenger-Mutant 6% | Tank 5% | Derelict-Tank 4% | Scavenger-Skirmisher 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Tank | -3/Research Sprinter | -3/Testing Gunner | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 5114 | 243 110 53 130 127 204 111 . 166 65 236 758 220 220 105 303 448 477 156 . 231 302 92 39 318 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6552 | . 286 130 145 99 202 11 . . 116 236 980 55 55 . 289 601 720 308 . 831 903 . 39 546 Parts 311 | . 17 8 10 2 12 1 . . 10 9 44 6 7 . 16 30 32 14 . 22 41 . 2 28 Haulers Intercepted 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . 2 . . 2 2 . 10 . . 4 5 . 10 . 29 13 . 24 . . . . Prevented 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 142 | . 5 5 4 2 5 1 . . 5 3 12 9 8 . 12 11 16 9 . 13 16 . . 6 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Guns 66 | . 5 5 . . . . . . 1 3 11 . . . 2 8 15 7 . 8 1 . . . Cannons 28 | . . . 4 2 5 1 . . . . . . . . 1 3 1 1 . 2 8 . . . AOE 34 | . . . . . . . . . 4 . 1 9 8 . 9 . . . . . 1 . . 2 Classes Destroyed 17 | . 4 . 1 1 1 1 . . . 1 4 . . . . . . 1 . 1 . . . 2 Worker 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Builder 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recycler 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 5 | . . . . . . . . . . 2 1 . . . . . . . . . . . 1 1 Swarmer 62 | . 2 3 . . . . . . 4 . . 9 8 . 5 6 10 8 . 4 3 . . . Grunt 40 | . 3 2 . . 3 . . . . 3 5 . . . 3 . 6 . . 7 8 . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . 2 1 . . . 1 . 2 . . . . 2 . 1 . 1 2 . . 1 Hunter 9 | . . . . . . . . . . . 2 . . . 4 . . . . . . . . 3 Programmer 10 | . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . 2 Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 3 2 1 4 1 . . 4 2 7 5 4 . 5 4 9 4 . 4 7 . 1 2 Combat Bots Only 9 | . 2 3 2 1 4 1 . . 4 2 6 5 4 . 5 4 9 4 . 4 4 . . 2 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 . . 3 1 3 3 2 . 3 1 2 2 . 2 3 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . . . . 3 . 1 3 2 . 3 . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 1292 | . 30 35 23 24 37 4 . . 28 8 126 20 22 . 83 47 91 55 20 123 252 96 83 85 Missed 450 | . 3 11 3 7 19 1 . . 14 2 26 7 6 . 25 20 19 8 10 30 97 46 48 48 Hits 842 | . 27 24 20 17 18 3 . . 14 6 100 13 16 . 58 27 72 47 10 93 155 50 35 37 Melee 14 | . . . . . . . . . . . . . . . . 3 . . 2 . 9 . . . Projectile 828 | . 27 24 20 17 18 3 . . 14 6 100 13 16 . 58 24 72 47 8 93 146 50 35 37 Critical Strikes 30 | . . 1 . . . . . . . 1 3 . . . 3 1 3 . . 1 10 3 2 2 Part Disruptions 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 1 Damage Taken 17241 | . 317 246 465 264 179 48 . . 116 117 1687 166 240 . 868 629 1283 795 186 2211 3430 1010 720 2264 Core 3237 | . 28 16 163 14 37 . . . . . 150 14 18 . 41 15 168 44 . 326 334 338 199 1332 Absorbed by Shields 956 | . . . . . . . . . . . 220 52 64 . 160 . . . 67 243 150 . . . Redirected to Shielding 64 | . . . . . . . . . . . . . . . . . . . . . 64 . . . Ignored by Resistances 378 | . . . . . . . . . . . 24 . . . 25 6 110 . . . 118 . 95 . Regen/Repaired (Parts) 401 | . . . . 10 . . . . . . . . . . . . . . 391 . . . . . Core Remaining (%) 72 | 100 . . 17 97 . . . . 94 100 . . . . 77 . . . . 51 . 42 . . Volleys Fired 359 | . 31 17 22 7 10 4 . . 6 13 40 9 8 . 21 29 29 21 1 33 53 . 3 2 Largest 4 | . 2 2 2 3 4 4 . . 4 4 4 1 1 . 4 4 4 4 1 4 4 . 3 2 Hottest 417 | . 40 40 113 181 218 225 . . 100 100 168 36 36 . 263 238 293 311 90 368 417 . 307 150 Shots Fired 1093 | . 62 34 44 20 40 15 . . 18 52 161 9 8 . 42 97 101 83 1 125 170 . 7 4 Gun 768 | . 62 34 21 . . . . . 16 52 157 . . . 11 74 92 62 . 117 64 . 3 3 Cannon 286 | . . . 23 20 40 15 . . . . 4 . . . 12 23 9 21 1 8 106 . 4 . Launcher 39 | . . . . . . . . . 2 . . 9 8 . 19 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 522 | . 62 34 22 7 20 8 . . 16 52 157 . . . 9 47 44 20 . 24 . . . . Thermal 527 | . . . 22 13 20 7 . . . . 4 . . . 14 50 57 63 1 101 169 . 5 1 Explosive 38 | . . . . . . . . . 2 . . 9 8 . 19 . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Robot Hit Streak 23 | . 23 14 22 4 6 4 . . 13 6 15 3 2 . 10 7 8 6 . 16 7 . 4 2 Robot Miss Streak 8 | . 4 3 1 2 4 7 . . . 4 4 2 2 . 4 8 4 4 . 5 4 . 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 1 1 . . 1 . . . . Secondary Targets 11 | . . 1 . . . . . . . . 3 . . . . . 5 . . 2 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . . 1 . . 1 . . . . Shots Hit Robots 622 | . 44 27 14 11 21 10 . . 12 25 108 4 3 . 26 44 57 32 . 78 77 . 3 26 Core Hits 323 | . 16 11 6 3 16 4 . . 8 14 45 11 11 . 36 20 28 12 . 31 37 . 4 10 Critical Kills 9 | . . . . . . . . . . . . . . . 1 2 . 1 . 2 3 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 1 . 2 1 . 2 . . . . Critical Strikes 42 | . . . 1 . . 1 . . . . . . . . 4 4 6 2 . 5 6 . . 13 Burn 12 | . . . . . . . . . . . . . . . 2 2 4 . . 1 3 . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . Destroy 12 | . . . 1 . . . . . . . . . . . 2 2 2 2 . 3 . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 Melee Attacks 52 | . . . . . . . . . . . . . . . . . . . . . . . 1 51 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . . . . . . . . . . 1 51 Sneak Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Inflicted 21555 | . 366 234 317 252 529 230 . . 458 438 2109 1006 715 . 2044 1098 1348 870 . 2248 3195 . 131 3967 Guns 8803 | . 366 229 96 . . . . . 221 438 1750 . . . 160 720 1173 591 . 2061 939 . 59 . Cannons 4297 | . . . 221 252 529 230 . . . . 64 . . . 149 367 175 279 . 180 1779 . 72 . Explosions 7400 | . . . . . . . . . 237 . 276 1006 715 . 1731 . . . . . 445 . . 2990 Melee 977 | . . . . . . . . . . . . . . . . . . . . . . . . 977 Ramming 78 | . . 5 . . . . . . . . 19 . . . 4 11 . . . 7 32 . . . Kinetic 5258 | . 366 229 96 61 219 147 . . 221 438 1750 . . . 131 427 568 174 . 431 . . . . Thermal 11020 | . . . 221 191 310 83 . . . . 340 . . . 178 660 780 696 . 1810 2702 . 59 2990 Explosive 4134 | . . . . . . . . . 237 . . 1006 715 . 1731 . . . . . 445 . . . Electromagnetic 88 | . . . . . . . . . . . . . . . . . . . . . 16 . 72 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 977 | . . . . . . . . . . . . . . . . . . . . . . . . 977 Highest Corruption 10 | . . . . . . . . 2 . . 5 5 . . . 3 3 3 3 10 . 6 3 4 Average Corruption 4 | . . . . . . . . 2 . . 2 3 . . . 2 3 3 3 10 . 5 1 3 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . 2 . . 4 3 . . . 3 7 7 2 26 . 4 1 8 Message Errors 15 | . . . . . . . . . . . 1 1 . . . . 1 . . 8 . 1 . 3 Matter Fused 14 | . . . . . . . . 1 . . . 1 . . . 2 1 3 . 4 . . . 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . 2 2 . 1 . . . . Energy Discharges 8 | . . . . . . . . . . . . . . . . 1 . . 1 4 . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . 1 . . . . . 1 . 1 2 . 2 . . Data Loss (major) 6 | . . . . . . . . 1 . . . . . . . . 1 1 . 2 . . . 1 Misfires 6 | . . . . . . . . . . . 2 . . . . . . 1 . 2 . . . 1 Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1854 | . . . . . . 16 . . 46 . 47 58 71 . . 17 . 17 . . 66 . . 1516 Projectiles 79 | . . . . . . 16 . . . . . . . . . 17 . 17 . . 29 . . . Explosions 1705 | . . . . . . . . . 46 . 47 58 71 . . . . . . . 37 . . 1446 Melee 70 | . . . . . . . . . . . . . . . . . . . . . . . . 70 Knockbacks 12 | . . . . . 7 3 . . . . . . . . 1 . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 10 | . . . . . 6 3 . . . . . . . . 1 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2060 | . . . . . . . . . . . 6 20 57 . 106 60 . . . . 321 . . 1490 Shots 14 | . . . . . . . . . . . . 1 2 . 6 1 . . . . 3 . . 1 Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Targets Rammed 10 | . . 3 . . . . . . . . 2 . . . 1 1 . . . 1 2 . . . Kicked 8 | . . 3 . . . . . . . . 1 . . . 1 1 . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 6 . . 247 476 135 . . 4 . 216 10 6 . 409 301 390 390 . 501 354 . 225 . Average Temperature 107 | . 6 . . 89 159 66 . . 4 . 68 3 2 . 101 86 127 133 . 136 85 . 100 . Received Heat Transfer 2186 | . 162 93 84 90 81 . . . 36 72 176 . . . 15 18 384 9 27 212 532 141 45 9 Effects 16 | . . . . . . . . . . . . . . . 7 . 1 1 . 6 1 . . . Shutdowns 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . . . . . . . . . . . . 1 . 3 6 . . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . 1 . 3 6 . . . Parts Melted 30 | . . . 2 2 . . . . . . . . . . . 4 4 1 . 6 11 . . . Heat Transferred 12271 | . . . 296 296 481 111 . . . . 350 . . . 496 1394 1803 990 . 2553 3401 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Maximum Alert Level 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 3 2 1 Low Security (%) 73 | 100 100 100 . 100 100 . . . . 100 89 . . . . 82 . . . . 69 . . . Level 1 16 | . . . . . . . . . . . 10 . . . . 17 . . . . 9 . 44 100 Level 2 9 | . . . . . . . . . . . . . . . . . . . . . 15 95 55 . Level 3 1 | . . . . . . . . . . . . . . . . . . . . . 4 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 920 | . 57 62 . 31 78 . . . . 51 296 . . . . 222 . . . . 920 734 560 367 Initial 515 | . . 12 . 15 5 . . . . 36 6 . . . . . . . . . 14 515 412 315 Average 142 | . 15 17 . 3 35 . . . . 11 51 . . . . 140 . . . . 205 558 392 339 Influence Increases 5946 | . 173 120 30 63 139 90 . . 110 87 499 200 180 . 285 538 405 220 . 320 1421 379 378 309 Destroy 0b10 Robot/C 2780 | . 100 100 . 40 100 20 . . 100 60 240 180 160 . 240 220 320 180 . 260 320 . . 140 Destroy 0b10 Robot/NC 105 | . 10 . . . . . . . . 10 30 . . . . 10 . 5 . . 20 . 5 15 Destroy Leader 474 | . 22 20 . 20 20 10 . . 10 14 72 20 20 . 30 42 40 20 . 30 60 . 2 22 Successful Hack 179 | . 11 . . . . . . . . . . . . . . 36 . . . . 49 24 35 24 Disable Machine 315 | . . . . . 15 . . . . . 75 . . . . 120 . . . . 60 . 15 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . 300 . . . Destroy Structure 413 | . . . . 3 4 . . . . 3 82 . . . . 110 . . . . 162 10 6 33 Partial Spotted 90 | . . . . . . . . . . . . . . . . . . . . . . 45 45 . Lose Combat Pursuer 1290 | . 30 . 30 . . 60 . . . . . . . . 15 . 45 15 . 30 450 300 270 45 Influence Decreases 5684 | . 142 151 . 80 104 138 . . 52 132 270 360 244 18 285 346 344 339 134 298 527 561 552 607 Entered New Map 1446 | . . 19 . 15 8 19 . . . 22 7 90 17 18 . . 72 49 134 . 8 401 322 245 Time Decay 3426 | . 142 122 . 55 86 119 . . 52 110 153 270 217 . 205 306 222 270 . 206 419 90 160 222 Lost Part 772 | . . 10 . 10 10 . . . . . 110 . 10 . 80 40 50 20 . 92 100 70 30 140 Lost Ally 40 | . . . . . . . . . . . . . . . . . . . . . . . 40 . Squads Dispatched 33 | . . . . 1 . . . . . 1 5 . . . . 2 . . . . 14 5 2 3 Investigation 11 | . . . . . . . . . . . 1 . . . . 1 . . . . 5 2 2 . Extermination 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 2 . 1 Reinforcement 7 | . . . . 1 . . . . . 1 2 . . . . . . . . . . 1 . 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . 2 1 6 . Communications Jammed 32 | . . . . . . . . . . . . . . . . . . . . . . . 30 2 Distress Signals 32 | . . . . . . . . . . . . . . . . . . . . . . . 30 2 Times Spotted 327 | . 9 5 8 9 5 2 . . 2 9 19 13 8 . 9 13 14 10 7 16 79 43 33 14 Peak Tracking Total 20 | . 2 3 5 3 4 1 . . 1 2 7 5 4 . 4 4 9 5 7 5 20 20 17 5 Tactical Retreats 29 | . 1 . 1 . . 3 . . . . . . . . 1 . 2 1 . 1 6 5 6 2 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 8 | . . . 2 . . . . . . . . . . . . 1 . 1 . . 2 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 25 | . . . . . 1 . . . 1 . 5 . . . . 8 . . . . 6 . 1 3 Max in Single Turn 5 | . . . . . 1 . . . 1 . 5 . . . . 2 . . . . 2 . 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 41 | . 3 . . 3 . . . . . . 2 1 . 4 . 5 . 2 5 . 6 2 4 4 Terminals 21 | . 3 . . 1 . . . . . . 2 . . . . 3 . 1 . . 4 1 2 4 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 113 | . 9 . . 7 . . . . . . 3 1 . 17 . 29 . 2 11 . 15 4 10 5 Successful 66 | . 2 . . 4 . . . . . . . 1 . 17 . 20 . 2 11 . 4 1 2 2 Failed 46 | . 6 . . 3 . . . . . . 3 . . . . 9 . . . . 11 3 8 3 Catastrophic 15 | . 1 . . . . . . . . . 3 . . . . 1 . . . . 5 1 3 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 4 . . . . . . . 1 . . . . . . 3 . . . . 5 . 3 . Terminals 47 | . 9 . . 3 . . . . . . 3 . . . . 7 . 1 . . 11 2 6 5 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . Repair Stations 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . . . . . . . . . . 22 . . . . . . . . Garrison Access 7 | . . . . 2 . . . . . . . . . . . . . . . . 2 . 3 . Terminal Hacks 41 | . 2 . . 1 . . . . . . . 1 . 17 . 1 . 2 11 . 3 . 1 2 Record 16 | . . . . . . . . . . . . . . 5 . . . 1 10 . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . . . . . . . . . . . . . . 19 . . . . . . . . Insert Component 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Analyze 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . . 2 . . . . . . 2 . . . . 5 . . . . 6 2 4 4 Full Trace Events 12 | . 2 . . 1 . . . . . . 1 . . . . 1 . . . . 3 2 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . 56 . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Part Schematics Acquired 17 | . 1 . . . . . . . . . . . . 4 . 7 . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 4 | . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Largest Group 1 | . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Highest-Rated Group 58 | . . 31 31 . . . . . . . . . . . . . . . . . . 49 58 . Highest-Rated Ally 58 | . . 31 31 . . . . . . . . . . . . . . . . . . 49 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . Total Damage 221 | . . . . . . . . . . . . . . . . . . . . . . 56 165 . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Active Infowar (turns) 11941 | . . . . 672 271 415 400 1397 607 409 582 584 582 209 547 903 464 599 599 792 1071 41 335 462 Optics 9919 | . . . . 218 . . . 915 607 409 582 584 582 209 547 903 464 599 599 792 1071 41 335 462 Sensors 3026 | . . . . . 86 415 400 484 . 369 582 584 103 . . . . . . 3 . . . . IFF 471 | . . . . . . . . . . . . . . . . . . . . . . . 9 462 Decoding 6776 | . . . . . . . . . . . 582 584 582 209 547 903 464 599 599 636 1071 . . . T.N.C. 2237 | . . . . 671 271 415 400 480 . . . . . . . . . . . . . . . . Jamming 639 | . . . . . . . . . . . . . . . . . . . . . . . 177 462 ECM 107 | . . . . . . . . . . . . . . . . . . . . . . . 107 . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 2 . . 1 1 2 3 . . 3 . . 2 . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . 12 . . . . 9 . . . . 11 . . . Traps 16 | . . . . . . . . . . . 8 . . . . 8 . . . . . . . . Emergency Access 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Investigations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Exits 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 14043 | 68 380 367 985 672 271 415 400 1397 607 409 582 584 582 209 547 903 464 599 599 792 1222 192 335 462 Spaces Moved 10457 | 52 240 251 499 257 177 296 333 989 444 259 325 421 458 159 341 642 307 459 528 404 807 525 846 438 Core 25 | 6 . . . . . . . . . . . . . . . . . . . . 19 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6083 | 46 240 251 496 257 . 1 . 822 444 259 290 . . . 191 642 307 459 528 404 446 . . . Wheels 2198 | . . . 3 . 177 295 333 167 . . 35 421 458 159 150 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2151 | . . . . . . . . . . . . . . . . . . . . . 342 525 846 438 Fastest Speed 25 | 50 120 120 110 190 120 120 120 120 130 127 125 108 123 123 120 112 112 112 112 112 25 28 29 34 Average Speed 113 | 111 120 120 176 222 120 120 120 138 130 127 131 110 123 123 124 118 114 112 112 158 117 31 33 34 Slowest Speed 470 | 120 120 190 190 470 120 270 120 200 130 127 340 123 123 123 200 190 187 112 112 190 265 37 37 34 Overloaded Moves 111 | . . . . . . . . . . . . . . . . . . . . . 8 . 103 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . . . . . . . . . . 20 16 19 1 Potential Cave-ins 5 | . . . . . . . . . . 3 . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 5 34 69 26 20 3 46 54 88 74 8 12 65 62 61 53 17 53 70 85 65 28 62 32 30 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 9 | . . 1 1 . . . . 2 1 . . . . 3 1 . . . . . . . . . Known Exits Taken 16 | . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 . . . . . . . . . . . . 1 1 1 . . 1 . . Scrap Searched 23 | . . . 2 . . 4 2 3 3 . . 2 1 . 1 . 1 1 . 3 . . . . Spaces Dug 55 | . . . . . . . . . . . . . 12 . 13 3 . . 1 3 15 . . 8 Terrain Destroyed 578 | . . . . 3 3 . . . 22 . 47 80 58 . 119 66 6 30 1 13 118 . 1 11 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Projectile 119 | . . . . 3 3 . . . . . 2 . . . 1 11 6 30 1 13 48 . 1 . AOE 450 | . . . . . . . . . 22 . 44 80 58 . 118 55 . . . . 70 . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 11814 | 59 281 287 562 345 212 346 334 1019 464 318 411 527 467 177 423 723 349 491 534 480 938 532 865 670 Wait 507 | . 1 12 7 58 4 35 . . 12 34 15 76 . . 41 2 6 . . 22 22 8 . 152 Move 10330 | 51 239 250 498 256 176 295 332 988 443 258 324 420 457 158 340 641 306 458 527 403 771 494 809 436 Hop 47 | . . . . . . . . . . . . . . . . . . . . . 15 14 17 1 Pick Up 139 | 2 5 1 11 9 6 2 1 3 1 4 12 7 2 9 1 21 3 3 1 3 16 3 9 4 Fast Attach 99 | 6 1 1 4 3 3 2 . 7 . . 2 . . 3 4 7 . 5 1 5 19 5 9 12 Attach 93 | . 1 1 4 3 5 . . 4 . 2 8 7 . 1 8 4 4 1 1 7 18 2 9 3 Detach 36 | . . . 1 2 2 . . 7 . . . 2 . . 2 1 . . . 4 9 . 2 4 Swap 39 | . 2 1 3 3 1 2 . 5 1 3 2 4 . . 4 1 1 . 1 1 4 . . . Drop 106 | . 1 1 12 4 5 6 1 5 1 4 6 2 . 6 1 16 . 3 2 1 9 2 6 12 Fire 359 | . 31 17 22 7 10 4 . . 6 13 40 9 8 . 21 29 29 21 1 33 53 . 3 2 Melee 45 | . . . . . . . . . . . . . . . . . . . . . . . 1 44 Ram 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Kick 8 | . . 3 . . . . . . . . 1 . . . 1 1 . . . 1 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 357 | -10/Materials | Central database locked down 366 | -10/Materials | Discovered new exit (range 12) 449 | -10/Materials | Entered Mines 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 616 | -10/Mines | Identified exit to Subcaves 727 | -10/Mines | Discovered new exit (range 16) 746 | -10/Mines | Learned location of Zion (-7) 758 | -10/Mines | Received a Mining Laser from a helpful Derelict 816 | -10/Mines | Entered Subcaves 816 | -10/Subcaves | Accompanied by 1 ally 817 | -10/Subcaves | Approached by a straggling Scientist 828 | -10/Subcaves | Learned Materials stockpile data 856 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 869 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 936 | -10/Subcaves | Disturbed a concealed Subdweller 1156 | -10/Subcaves | Core integrity fell below 50% 1215 | -10/Subcaves | Build established: Scavenger-Mutant 1492 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1703 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1793 | -10/Subcaves | Discovered new exit (range 5) 1798 | -10/Subcaves | Core integrity fell below 20% 1801 | -10/Subcaves | Entered Materials 1801 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2178 | -8/Materials | Repaired Broken Sub. Beam Cannon 2468 | -8/Materials | Discovered new exit (range 3) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2496 | -7/Factory | Build established: Scavenger-Tank 2683 | -7/Factory | Discovered new exit (range 9) 2705 | -7/Factory | Identified exit to Lower Caves 2744 | -7/Factory | Entered Lower Caves 2972 | -7/Lower Caves | Entered a destroyed Warlord outpost 2981 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3075 | -7/Lower Caves | Learned 12 Factory zone layouts 3148 | -7/Lower Caves | Discovered new exit (range 12) 3158 | -7/Lower Caves | Identified exit to Lower Caves 3159 | -7/Lower Caves | Entered another Lower Caves area 3336 | -7/Lower Caves | Build established: Skirmisher 3529 | -7/Lower Caves | Encountered a Warlord checkpoint 3530 | -7/Lower Caves | Discovered new exit (range 8) 3537 | -7/Lower Caves | Identified exit to Factory 3558 | -7/Lower Caves | Identified exit to Zion 3559 | -7/Lower Caves | Entered Zion 3585 | -7/Zion | Learned Factory garrison access intel 3719 | -7/Zion | Discovered new exit (range 15) 3736 | -7/Zion | Identified exit to Proximity Caves 3969 | -7/Zion | Learned location of Quarantine (-2) 4041 | -7/Zion | Found Prototype Processor 4041 | -7/Zion | Identified Spectral Analyzer 4045 | -7/Zion | Found Prototype Processor 4045 | -7/Zion | Identified Exp. Target Analyzer 4049 | -7/Zion | Found Prototype Processor 4049 | -7/Zion | Identified Exp. Signal Interpreter 4060 | -7/Zion | Found Exp. Signal Interpreter 4064 | -7/Zion | Found Prototype Processor 4064 | -7/Zion | Identified Exp. Targeting Computer 4227 | -7/Zion | System corruption cleaned by Quarantine Array 4415 | -7/Zion | Learned location of Data Miner (-6) 4419 | -7/Zion | Build established: Gunner 4444 | -7/Zion | Learned Factory emergency access door positions 4591 | -7/Zion | Met Imprinter 4956 | -7/Zion | Entered Proximity Caves 4999 | -6/Proximity Caves | Learned Factory stockpile data 5018 | -6/Proximity Caves | Learned Factory stockpile data 5386 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5470 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5520 | -6/Proximity Caves | Discovered exit to Factory (range 14) 5552 | -6/Proximity Caves | Spotted B-75 Beast 5563 | -6/Proximity Caves | Entered Factory 5563 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5564 | -6/Factory | Identified exit to Extension 5568 | -6/Factory | Loaded intel: 4 garrison access locations 5795 | -6/Factory | Discovered new exit (range 24) 5825 | -6/Factory | Identified exit to Factory 5896 | -6/Factory | Build established: Skirmisher 5972 | -6/Factory | Entered another Factory area 5972 | -5/Factory | Evolved 2 slots: Utility x2 6421 | -5/Factory | Identified exit to Upper Caves 6520 | -5/Factory | Lost 8 parts (4n2u2w) 6554 | -5/Factory | Entered Upper Caves 6584 | -5/Upper Caves | Lost 3 parts (2n1w) 6664 | -5/Upper Caves | Learned Factory emergency access door positions 6704 | -5/Upper Caves | Learned 4 Factory zone layouts 6969 | -5/Upper Caves | Build established: Scavenger-Tank 7068 | -5/Upper Caves | Identified exit to Upper Caves 7138 | -5/Upper Caves | Entered another Upper Caves area 7705 | -5/Upper Caves | Discovered new exit (range 12) 7719 | -5/Upper Caves | Identified exit to Zhirov 7720 | -5/Upper Caves | Entered Zhirov 7720 | -5/Zhirov | Discovered new exit (range 3) 7743 | -5/Zhirov | Met Zhirov 7770 | -5/Zhirov | Learned location of Testing (-3) 7770 | -5/Zhirov | Learned location of Command (-1) 7777 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7799 | -5/Zhirov | Found Alien Artifact 7799 | -5/Zhirov | Identified Integrated Reactor 7799 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7814 | -5/Zhirov | Found Alien Artifact 7928 | -5/Zhirov | Identified exit to Proximity Caves 7929 | -5/Zhirov | Entered Proximity Caves 8197 | -4/Proximity Caves | Lost 6 parts (1p2n2u1w) 8341 | -4/Proximity Caves | Identified exit to Factory 8395 | -4/Proximity Caves | Lost 3 parts (2u1w) 8476 | -4/Proximity Caves | Entered Factory 8476 | -4/Factory | Evolved 2 slots: Utility x2 8477 | -4/Factory | Identified exit to Upper Caves 8787 | -4/Factory | Build established: Hacker-Gunner 8802 | -4/Factory | Identified exit to Research 9130 | -4/Factory | Found Hvy. Insulated Plating 9379 | -4/Factory | Entered Upper Caves 9453 | -4/Upper Caves | Build established: Derelict-Tank 9661 | -4/Upper Caves | Lost 3 parts (2u1w) 9687 | -4/Upper Caves | Destroyed 9 combat bots 9792 | -4/Upper Caves | Discovered new exit (range 11) 9843 | -4/Upper Caves | Entered another Upper Caves area 9866 | -4/Upper Caves | Discovered exit to Research (range 4) 9881 | -4/Upper Caves | Learned Research terminal intel 9930 | -4/Upper Caves | Build established: Tank 10046 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10287 | -4/Upper Caves | Encountered a Warlord checkpoint 10380 | -4/Upper Caves | Build established: Scavenger-Tank 10397 | -4/Upper Caves | Discovered new exit (range 5) 10412 | -4/Upper Caves | Learned Research stockpile data 10442 | -4/Upper Caves | Entered Warlord 10507 | -4/Warlord | System corruption cleaned by Quarantine Array 10720 | -4/Warlord | Met Warlord 10745 | -4/Warlord | Warlord's base attacked by MAIN.C 10865 | -4/Warlord | Learned Research emergency access door positions 10867 | -4/Warlord | Learned Quarantine security intel 10867 | -4/Warlord | Learned Factory fabricator intel 10867 | -4/Warlord | Learned Armory fabricator intel 10867 | -4/Warlord | Learned Research repair station intel 10867 | -4/Warlord | Learned 4 Research zone layouts 11008 | -4/Warlord | Opened side exit 11030 | -4/Warlord | Discovered new exit (range 11) 11041 | -4/Warlord | Entered Proximity Caves 11134 | -3/Proximity Caves | Crushed by falling debris 11134 | -3/Proximity Caves | System corruption reached 10% 11165 | -3/Proximity Caves | Lost 3 parts (2u1w) 11500 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11742 | -3/Proximity Caves | Lost 7 parts (1p2n2u2w) 11805 | -3/Proximity Caves | Discovered exit to Research (range 16) 11833 | -3/Proximity Caves | Entered Research 11833 | -3/Research | Evolved 2 slots: Power x2 11837 | -3/Research | Loaded intel: 20 terminal locations 11838 | -3/Research | Loaded intel: 4 repair station locations 12323 | -3/Research | Identified Transdimensional Reconstructor 12323 | -3/Research | Warped through subspace 12431 | -3/Research | Build established: Gunner 12761 | -3/Research | Garrison activated, responded to threat 12780 | -3/Research | Build established: Tank 12833 | -3/Research | First assault squad dispatched 12857 | -3/Research | Lost 3 parts (1p2n) 12904 | -3/Research | Released all parts (16) 12964 | -3/Research | Identified exit to Testing 13055 | -3/Research | Entered Testing 13113 | -3/Testing | Fabricated D-63 Destroyer? 13121 | -3/Testing | P-80 Master assimilated allied Destroyer 8a 13182 | -3/Testing | Lost 4 parts (1p1n2u) 13194 | -3/Testing | Spotted PG-0XAYTT9UUL 13196 | -3/Testing | Build established: Sprinter 13206 | -3/Testing | Found Spectral Analyzer 13232 | -3/Testing | Found Exp. Target Analyzer 13242 | -3/Testing | Core integrity fell below 50% 13246 | -3/Testing | Discovered new exit (range 3) 13247 | -3/Testing | Entered Research 13247 | -2/Research | Warlord forces began assault on 0b10 13247 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13348 | -2/Research | Identified exit to Quarantine 13349 | -2/Research | Discovered new exit (range 13) 13357 | -2/Research | Research machine network offline 13475 | -2/Research | Spotted B-90 Cyclops 13525 | -2/Research | Spotted Striker 13582 | -2/Research | Entered Quarantine 13626 | -2/Quarantine | Found Prototype Energy Gun 13626 | -2/Quarantine | Identified Enh. Gamma Rifle 13637 | -2/Quarantine | Found Alien Launcher 13670 | -2/Quarantine | Found Prototype Device 13670 | -2/Quarantine | Identified Exp. EM Shield 13835 | -2/Quarantine | Build established: Mutant 13899 | -2/Quarantine | Found Alien Artifact 13899 | -2/Quarantine | Identified Core Reset Matrix 13899 | -2/Quarantine | Identified Sigix Terminator 13899 | -2/Quarantine | Used Core Reset Matrix 13903 | -2/Quarantine | Detected hypermatrix surge 13903 | -2/Quarantine | Sensed 12 artifacts in vicinity 13914 | -2/Quarantine | Found Subatomic Replicator 13915 | -2/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 14044 | -2/Quarantine | Fired Supercharged Sigix Terminator 14044 | -2/Quarantine | Destroyed self with Supercharged Sigix Terminator Last Messages --------------- 14044_ Destroyed Unknown Ballistic Gun. 14044_ H-88 Terminator destroyed. 14044_ Spear destroyed. 14044_ Destroyed Spear. 14044_ Exp. Cooling System destroyed. 14044_ Destroyed Exp. Cooling System. 14044_ Field Propulsion Array destroyed. 14044_ Destroyed Field Propulsion Array. 14044_ IFF Parser destroyed. 14044_ Destroyed IFF Parser. 14044_ Spear destroyed. 14044_ Destroyed Spear. 14044_ Lgt. Angular Momentum Engine destroyed. 14044_ Destroyed Lgt. Angular Momentum Engine. 14044_ Impulse Thruster Array destroyed. 14044_ Destroyed Impulse Thruster Array. 14044_ Adv. Energy Well destroyed. 14044_ Destroyed Adv. Energy Well. 14044_ Gravity Neutralizer destroyed. 14044_ Destroyed Gravity Neutralizer. Map ----- +----------------------------------------------------+ | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????### #????????????????????? | | ???????????????????????? ! #???????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? 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Beam Cannon | 90% | -8/Materials | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyTractorTrap Manual? 0 Play Time 02:31:43 Cumulative 636.2 hours Start 2025.05.27 @ 21:52:13 End 2025.05.29 @ 11:30:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04c61edf-5094-4184-904c-315d33fec2c7