Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.15 @ 00:53:38 Player: Mau Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (46) 230 Value Destroyed (1187) 1187 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 6547 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 147 Met Imprinter 300 Was Imprinted 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1000 Matter 151/300 Energy 78/100 System Corruption 2% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Melee Analysis Suite > --- WEAPON (2) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Light Nuclear Core Advanced Weight Redist. System Advanced System Shield Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Advanced ECM Suite Improved Reaction Control System Improved Propulsion Shielding Hacking Drone Bay > --- WEAPON ----------- Katana Makeshift Axe > --- INVENTORY -------- Weight Redist. System Advanced Weight Redist. System Reaction Control System Advanced System Shield Mini Grenade Launcher Remote Datajack RU-N14's Throwing Claymores [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Medium Treads Hover Unit Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Katana Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Machine Gun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 2 2 . . . 4 Power 2 | . . . . 1 . . . . 1 Propulsion 4 | . . . 2 . 1 . . . 1 Utility 4 | . . . . 1 1 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 76 | 6 5 . 5 12 13 2 1 1 31 Power 15 | 1 . . 1 3 4 . . . 6 Engine 6 | 1 . . 1 2 2 . . . . Core 9 | . . . . 1 2 . . . 6 Reactor . | . . . . . . . . . . Propulsion 28 | 2 4 . 2 6 5 . 1 . 8 Treads 6 | 2 . . . . . . . . 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . 2 . . . . 2 Flight 18 | . 4 . 2 4 5 . 1 . 2 Utility 15 | 1 . . 1 2 3 1 . 1 6 Device 10 | . . . 1 1 2 . . 1 5 Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . 1 1 . . . . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 . 1 1 1 1 . . 11 Energy Gun 3 | 2 1 . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 3 | . . . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . 1 1 . . . . 2 Special Weapon 3 | . . . . . 1 . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 1 Parts Lost 28 | . . . . . 4 1 . . 23 Power 3 | . . . . . . . . . 3 Propulsion 14 | . . . . . 3 . . . 11 Utility 4 | . . . . . 1 . . . 3 Weapon 7 | . . . . . . 1 . . 6 Highest Loss Streak 10 | . . . . . 2 3 . . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 75 57 79 79 90 90 92 92 53 Engine 3 | . 14 14 11 7 5 . . . . Core 4 | . . . . 1 6 7 7 7 4 Treads 2 | . 18 . . . . . . . 3 Flight 28 | . 10 28 43 36 37 38 38 38 16 Device 7 | . . . 4 9 11 7 7 11 9 Storage 6 | . 14 14 11 9 7 7 7 7 2 Hackware 3 | . . . . 7 9 7 7 3 . Protection 3 | . . . . . . 6 7 7 2 Launcher 1 | . . . 10 9 7 . . . . Special Weapon 3 | . . . . . 2 7 7 7 1 Slashing Weapon 3 | . . . . . . 6 7 7 4 Naked Turns . | . . . . . . . . . . Heaviest Build 29 | 12 12 8 16 17 26 20 18 19 29 Greatest Support 84 | 40 40 8 16 18 30 22 26 26 84 Greatest Overweight (x) 4 | . . . . 4 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 5 8 8 8 8 8 7 8 8 8 Average Carried 6 | 1 5 8 6 7 6 6 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 8 8 8 8 6 6 8 8 3 Class Distribution -------------------- 75% | Sprinter 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Matter Collected 1097 | 122 45 . 259 53 43 112 24 197 242 Remotely . | . . . . . . . . . . Salvage Created 1040 | . 45 . 110 200 43 39 . . 603 Parts 61 | . 2 . 4 4 6 . . . 45 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 1 . 1 . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Combat Hostiles Destroyed 26 | . 1 . 2 5 4 . . . 14 Melee 2 | . . . . . . . . . 2 Guns 2 | . 1 . . . . . . . 1 Cannons 2 | . . . . . . . . . 2 AOE 20 | . . . 2 5 4 . . . 9 Classes Destroyed 9 | . 1 . 2 2 1 1 . . 2 Worker 6 | . . . . . . . . . 6 Builder 5 | . . . 1 . . . . . 4 Tunneler 2 | . . . . . . . . . 2 Recycler 2 | . . . . 1 . . . . 1 Operator 1 | . . . . 1 . . . . . Watcher 3 | . . . . . . . . . 3 Swarmer 13 | . . . . . 4 . . . 9 Grunt 9 | . 1 . 1 5 . . . . 2 Sentry 5 | . . . 2 . . . . . 3 Decomposer 2 | . . . . . . 2 . . . Best Kill Streak 6 | . 1 . 2 6 4 . . . 6 Combat Bots Only 5 | . 1 . 1 5 4 . . . 5 Max Kills in Single Turn 4 | . 1 . 1 2 3 1 . . 4 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 2 3 . . . 3 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Damage Taken 3929 | . 48 . 263 43 267 62 . 38 3208 Core 1239 | . 21 . 108 16 54 6 . 15 1019 Absorbed by Shields 27 | . . . 27 . . . . . . Redirected to Shielding 111 | . . . . . . . . . 111 Regen/Repaired (Parts) 181 | . . . . . . . 181 . . Core Remaining (%) 90 | 100 . 91 73 97 . . . 89 . Volleys Fired 56 | . 3 . 11 5 4 . . . 33 Largest 2 | . 2 . 1 1 1 . . . 2 Hottest 100 | . 100 . 33 36 36 . . . 98 Shots Fired 66 | . 6 . 11 5 4 . . . 40 Gun 27 | . 6 . . . . . . . 21 Cannon 5 | . . . . . . . . . 5 Launcher 25 | . . . 11 5 3 . . . 6 Special 9 | . . . . . 1 . . . 8 Kinetic 21 | . . . . . . . . . 21 Thermal 11 | . 6 . . . . . . . 5 Explosive 33 | . . . 11 5 3 . . . 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 2 . 3 5 . . . . 13 Robot Miss Streak 4 | . 1 . 4 . 1 . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 61 | . 4 . 5 3 . 2 . . 47 Core Hits 78 | . 2 . 9 13 8 2 . . 44 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 8 | . . . . . . . . . 8 Sever 8 | . . . . . . . . . 8 Melee Attacks 33 | . . . . . . 2 . . 31 Impact . | . . . . . . . . . . Slashing 33 | . . . . . . 2 . . 31 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . 2 . . 6 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 5157 | . 51 . 233 1046 271 158 . . 3398 Guns 231 | . 51 . . . . . . . 180 Cannons 65 | . . . . . . . . . 65 Explosions 3325 | . . . 233 1046 271 . . . 1775 Melee 1236 | . . . . . . 158 . . 1078 Ramming . | . . . . . . . . . . Kinetic 180 | . . . . . . . . . 180 Thermal 116 | . 51 . . . . . . . 65 Explosive 3325 | . . . 233 1046 271 . . . 1775 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1536 | . . . . . . 158 . . 1378 Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 152 | . . . . 11 1 . . . 140 Projectiles . | . . . . . . . . . . Explosions 47 | . . . . 11 1 . . . 35 Melee 105 | . . . . . . . . . 105 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 314 | . 123 . 32 13 115 11 . 4 314 Average Temperature 76 | . 65 . 10 5 44 5 . 4 98 Received Heat Transfer 481 | . 6 . 109 18 60 18 . 9 261 Effects 1 | . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 248 | . 148 . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Peak Influence 564 | . 165 109 533 564 522 . . . 557 Initial 256 | . . 64 42 224 256 . . . 53 Average 243 | . 54 71 340 339 418 . . . 249 Maximum Alert Level 2 | . . . 2 2 2 . . . 2 Low Security (%) 46 | 100 100 100 29 . . . . . 45 Level 1 29 | . . . 26 77 19 . . . 37 Level 2 23 | . . . 43 22 80 . . . 16 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 1 4 . . . 2 Investigation 3 | . . . . 1 2 . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 6 | . 2 . 1 . 2 . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Distress Signals 8 | . . . 2 1 . . . . 5 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 15 3 16 16 17 2 . 7 50 Peak Tracking Total 11 | . 10 3 10 8 6 1 . 4 11 Tactical Retreats 18 | . 2 1 . 2 3 . . 1 9 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Machines Disabled 3 | . . . . 1 1 . . . 1 Max in Single Turn 1 | . . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Machines Accessed 6 | . 1 . . 2 3 . . . . Terminals 5 | . 1 . . 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 17 | . 1 . . 8 8 . . . . Successful 11 | . 1 . . 3 7 . . . . Failed 5 | . . . . 4 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 16 | . 3 . . 3 2 . . . 8 Terminals 14 | . 1 . . 8 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 1 . . 3 5 . . . . Record 4 | . . . . 1 3 . . . . Robot Analysis 2 | . . . . 1 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Recycle Component 1 | . . . . . 1 . . . . Retrieve Matter 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 3 | . . . . 2 1 . . . . Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Total Allies 7 | . . 3 . . . . 4 . . Largest Group 4 | . . . 3 . . . 4 4 . Highest-Rated Group 157 | . . . 40 . . . 157 157 . Highest-Rated Ally 41 | . . . 16 . . . 41 41 . Total Orders 3 | . . . . . . . . . 3 STAY 1 | . . . . . . . . . 1 RETURN 2 | . . . . . . . . . 2 Ally Attacks 37 | . . . 24 . . . . 13 . Total Damage 468 | . . . 269 . . . . 199 . Kills 4 | . . . 3 . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Robot Analysis Total 2 | . . . . 1 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 2 . Drone Launches 2 | . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Turns Passed 2708 | 69 144 175 123 169 232 107 580 235 874 Spaces Moved 5714 | 45 157 532 323 331 593 362 1499 540 1332 Core 106 | 15 . . . 1 . . . . 90 Treads 167 | 30 50 . . . . . . . 87 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 124 | . . . . . . . . . 124 Flight 5317 | . 107 532 323 330 593 362 1499 540 1031 Fastest Speed 24 | 50 32 32 28 27 24 27 27 30 26 Average Speed 34 | 123 73 32 28 27 25 27 27 30 46 Slowest Speed 250 | 160 160 32 28 250 109 27 30 30 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . 1 2 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 33 67 39 25 12 49 93 58 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 3 1 3 . Spaces Dug 18 | . . . . 18 . . . . . Terrain Destroyed 213 | . . . 83 47 22 . . . 61 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 211 | . . . 83 47 22 . . . 59 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Zio Pro Fac Total 6360 | 59 181 537 341 403 672 368 1672 612 1515 Wait 393 | . . 3 . 38 47 . 168 70 67 Move 5695 | 44 156 529 318 330 588 361 1498 539 1332 Hop 5 | . . 1 2 . 2 . . . . Pick Up 53 | 9 8 2 4 8 10 2 3 1 6 Fast Attach 15 | . . . . 2 1 . 1 . 11 Attach 49 | 6 3 . 4 4 11 2 . 1 18 Detach 21 | . 4 . . 2 3 1 . 1 10 Swap 12 | . 2 . 1 6 1 . . . 2 Drop 29 | . 5 2 1 8 5 . 2 . 6 Fire 56 | . 3 . 11 5 4 . . . 33 Melee 31 | . . . . . . 2 . . 29 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 214 | -10/Materials | Entered Mines 229 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 383 | -10/Mines | Discovered new exit (range 7) 387 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 389 | -10/Mines | Entered Materials 389 | -9/Materials | Accompanied by 3 allies 389 | -9/Materials | Evolved 2 slots: Propulsion x2 472 | -9/Materials | Build established: Sprinter 507 | -9/Materials | Discovered new exit (range 15) 512 | -9/Materials | Entered another Materials area 512 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 578 | -8/Materials | Central database locked down 665 | -8/Materials | Discovered new exit (range 15) 681 | -8/Materials | Entered Factory 681 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 682 | -7/Factory | Identified exit to Storage 911 | -7/Factory | Discovered new exit (range 8) 913 | -7/Factory | Entered Lower Caves 915 | -7/Lower Caves | Encountered a Warlord checkpoint 916 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 926 | -7/Lower Caves | Spotted B-75 Beast 945 | -7/Lower Caves | Lost 3 parts (2n1w) 985 | -7/Lower Caves | Discovered new exit (range 8) 1003 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1020 | -7/Lower Caves | Entered Zion 1107 | -6/Zion | Learned 4 Factory zone layouts 1132 | -6/Zion | Visited the Megawrench Repair Shop 1132 | -6/Zion | Megawrench repaired 7 parts 1159 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1195 | -6/Zion | Given the Hacking Drone Bay 1195 | -6/Zion | Found Prototype Device 1216 | -6/Zion | Found Prototype Special Weapon 1329 | -6/Zion | Imprinted 1331 | -6/Zion | Declared Zion's savior 1461 | -6/Zion | Discovered new exit (range 13) 1600 | -6/Zion | Entered Proximity Caves 1600 | -5/Proximity Caves | Accompanied by 4 allies 1686 | -5/Proximity Caves | Learned Factory stockpile data 1700 | -5/Proximity Caves | Learned 8 Factory zone layouts 1708 | -5/Proximity Caves | Identified Hacking Drone Bay 1777 | -5/Proximity Caves | Discovered new exit (range 6) 1835 | -5/Proximity Caves | Entered Factory 1835 | -5/Factory | Accompanied by 1 ally 1835 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1836 | -5/Factory | Identified exit to Upper Caves 1836 | -5/Factory | Identified exit to Factory 1879 | -5/Factory | Identified RU-N14's Throwing Claymores 2135 | -5/Factory | Search patrols dispatched 2282 | -5/Factory | Lost 10 parts (2p5n2u1w) 2481 | -5/Factory | Lost 4 parts (3n1w) 2550 | -5/Factory | Core integrity fell below 50% 2569 | -5/Factory | Build established: Mutant 2646 | -5/Factory | Lost 3 parts (1p2w) 2659 | -5/Factory | Core integrity fell below 20% 2709 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02615_ Mni. Grenade Launcher destroyed. 02615_ Slug penetrates Wall. 02615_ U-05 Engineer destroyed. 02617_ The unstable cave ceiling collapses. 02619_ Acquired Hvy. Machine Gun. 02630_ Slug penetrates Wall. 02645_ Wall collapses. 02645_ Penetrated by Slug. 02647_ Terminal disabled. 02649_ Penetrated by Slug. 02653_ Hvy. Machine Gun destroyed. 02655_ Slug penetrates Wall. 02658_ Penetrated by Slug. 02658_ Hvy. Machine Gun destroyed. 02660_ Penetrated by Slug. 02669_ ALERT: Rogue bot located, Programmers report to Factory Zone 5O. 02675_ Slug penetrates Wall. 02684_ System corrupted: Energy discharge (-29). 02707_ Slug penetrates Door. 02709_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #? ? #??????????????????????????? | | #? 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""""" #??????# ?????? | | ##### ####???# @ #??????# """ "?????? | | #???######;;######??????# """ "?????? | | #???????# h #?????????# """ "?????? | | ######### h #?????????# ?????? | | ########## #?????????#######?????? | | # #?# ### #???????????# ?????? | | # """ ### #?# #???????????# ?????? | | + "T" + #?#######???????????# ?????? | | ### ###########???????????????????# ?????? | | ??# #?????????????????????????????# ?????? | | ??# #?????????????????????????????# ?????? | | ??########?????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Propulsion Shielding 66 Evasion (%) 74 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deadly Force I'm Back, Baby! Slippery One Challenges ------------ None Game ------ Seed EnergyDerelictRouter Manual? 0 Play Time 02:24:40 Cumulative 14.1 hours Start 2022.06.21 @ 01:12:26 End 2022.07.15 @ 00:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0730ee7-b708-4695-8f6b-7ce3dadaeeec