Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 01:37:01 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1066) 1066 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3119 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Airjet > --- UTILITY (6) ------ Small Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Shotgun > --- INVENTORY (8) ---- Tractor Beam Heavy EM Pulse Gun Light Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Shotgun Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Airjet Airjet Light Armor Plating Tractor Beam Light Assault Rifle Heavy Assault Rifle Rocket Launcher [Rating: 20] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 30 | 6 1 22 1 . Power 5 | 1 . 4 . . Engine 5 | 1 . 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 7 1 . Treads . | . . . . . Leg 5 | 2 . 3 . . Wheel . | . . . . . Hover 5 | . . 4 1 . Flight . | . . . . . Utility 7 | 1 1 5 . . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 8 | 2 . 6 . . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . 11 2 . Power 1 | . . 1 . . Propulsion 5 | . . 4 1 . Utility 4 | . . 4 . . Weapon 3 | . . 2 1 . Highest Loss Streak 5 | . . 5 2 . To Critical Strikes . | . . . . . Average Backups 5 | 1 . 6 4 . Power . | . . . . . Propulsion 2 | . . 3 . . Utility . | . . 1 1 . Weapon 1 | 1 . 1 3 . Tool/Special . | . . . . . Unused Backups 7 | . . 6 . 1 Power . | . . . . . Propulsion 6 | . . 6 . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 88 93 68 . Engine 11 | . 14 10 4 . Leg 13 | . 28 10 . . Hover 8 | . . 9 14 . Storage 11 | . 14 11 11 . Processor 14 | . . 17 22 . Protection 9 | . 11 9 . . Energy Gun 2 | . 5 1 . . Ballistic Gun 17 | . 14 18 16 . Ballistic Cannon 1 | . . 1 . . Peak Build Rating 20 | 6 7 20 16 . Average Rating 13 | 2 6 15 12 . On Entrance 7 | . 5 6 15 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 22 | 9 14 22 19 . Greatest Support 26 | 20 20 26 14 . Greatest Overweight (x) 5 | . . 5 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 . Average Capacity 7 | 6 8 8 8 . Most Carried 8 | 5 3 8 4 . Average Carried 5 | 1 . 6 4 . Final Capacity 8 | 8 8 8 8 8 Final Carried 5 | 1 3 5 4 4 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1046 | 240 54 688 64 . Remotely . | . . . . . Salvage Created 1281 | . 126 1079 76 . Parts 92 | . 7 84 1 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 3 31 2 . Guns 31 | . 3 26 2 . Cannons 1 | . . 1 . . AOE 4 | . . 4 . . Classes Destroyed 8 | . 1 6 1 . Worker 2 | . . 2 . . Builder 2 | . . 2 . . Hauler 1 | . . 1 . . Watcher 4 | . . 4 . . Swarmer 14 | . . 14 . . Grunt 14 | . 3 10 1 . Duelist 1 | . . . 1 . Sentry 7 | . . 7 . . Best Kill Streak 6 | . 3 6 2 . Combat Bots Only 5 | . 3 5 2 . Max Kills in Single Turn 3 | . 1 3 1 . Gunslinging 1 | . . 1 . . Exploded 3 | . . 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 174 | . 11 151 12 . Missed 46 | . 3 40 3 . Hits 128 | . 8 111 9 . Melee 5 | . . . 5 . Projectile 123 | . 8 111 4 . Critical Strikes 3 | . . 2 1 . Damage Taken 1639 | . 92 1338 209 . Core 260 | . 10 238 12 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 32 | . . 32 . . Core Remaining (%) 77 | 100 96 . 37 . Volleys Fired 105 | . 4 91 10 . Largest 2 | . 2 2 2 . Hottest 68 | . 60 68 46 . Shots Fired 191 | . 8 165 18 . Gun 171 | . 8 145 18 . Cannon 13 | . . 13 . . Launcher 7 | . . 7 . . Special . | . . . . . Kinetic 155 | . 4 133 18 . Thermal . | . . . . . Explosive 7 | . . 7 . . Electromagnetic 29 | . 4 25 . . Robot Hit Streak 24 | . 3 24 11 . Robot Miss Streak 4 | . 1 4 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 136 | . 6 114 16 . Core Hits 77 | . 5 67 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2146 | . 63 1821 262 . Guns 1696 | . 63 1371 262 . Cannons 161 | . . 161 . . Explosions 286 | . . 286 . . Melee . | . . . . . Ramming 3 | . . 3 . . Kinetic 1634 | . 33 1339 262 . Thermal 20 | . . 20 . . Explosive 266 | . . 266 . . Electromagnetic 223 | . 30 193 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 41 | . . 41 . . Projectiles . | . . . . . Explosions 41 | . . 41 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . 94 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 168 | . 88 168 . . Average Temperature 36 | . 48 35 . . Received Heat Transfer 507 | . 51 432 24 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 . . Low Security (%) 87 | 100 100 83 100 . Level 1 8 | . . 10 . . Level 2 4 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 423 | . 70 423 171 . Initial 161 | . . 17 161 54 Average 104 | . 9 124 156 . Influence Increases 1148 | . 100 998 50 . Destroy 0b10 Robot/C 720 | . 60 620 40 . Destroy 0b10 Robot/NC 45 | . . 45 . . Destroy Leader 180 | . 10 160 10 . Successful Hack 14 | . . 14 . . Disable Machine 15 | . . 15 . . Destroy Structure 69 | . . 69 . . Lose Combat Pursuer 105 | . 30 75 . . Influence Decreases 1094 | . 58 626 323 87 Entered New Map 365 | . . 25 253 87 Time Decay 599 | . 58 491 50 . Lost Part 130 | . . 110 20 . Squads Dispatched 8 | . 2 6 . . Investigation 5 | . 1 4 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 7 44 2 . Peak Tracking Total 6 | . 3 6 2 . Tactical Retreats 6 | . 1 5 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 3 10 . . Terminals 11 | . 3 8 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 33 | . 5 28 . . Successful 8 | . . 8 . . Failed 25 | . 5 20 . . Catastrophic 10 | . 2 8 . . Database Lockouts . | . . . . . Manual 26 | . 5 21 . . Terminals 26 | . 5 21 . . Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Branch Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 9 . . Full Trace Events 6 | . 1 5 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1740 | . . 1640 100 . Optics 1740 | . . 1640 100 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2388 | 43 400 1845 100 . Spaces Moved 1572 | 38 272 1160 102 . Core 31 | 20 . 11 . . Treads . | . . . . . Legs 881 | 18 272 591 . . Wheels . | . . . . . Hover 660 | . . 558 102 . Flight . | . . . . . Fastest Speed 50 | 50 120 56 60 . Average Speed 118 | 83 120 124 69 . Slowest Speed 300 | 120 120 300 120 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 26 75 14 . Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 80 | . . 80 . . Melee . | . . . . . Projectile . | . . . . . AOE 80 | . . 80 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1910 | 49 339 1410 112 . Wait 145 | . 56 89 . . Move 1568 | 37 271 1159 101 . Hop . | . . . . . Pick Up 31 | 5 3 23 . . Fast Attach 9 | 1 . 8 . . Attach 21 | 5 3 12 1 . Detach 3 | 1 2 . . . Swap 10 | . . 10 . . Drop 16 | . . 16 . . Fire 105 | . 4 91 10 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Entered another Materials area 444 | -9/Materials | Evolved 2 slots: Utility x2 1055 | -9/Materials | Repaired Lgt. Armor Plating 1300 | -9/Materials | Discovered new exit (range 16) 1484 | -9/Materials | Discovered new exit (range 11) 2031 | -9/Materials | Discovered new exit (range 8) 2118 | -9/Materials | Core integrity fell below 50% 2146 | -9/Materials | Lost 5 parts (1p2n1u1w) 2230 | -9/Materials | Identified exit to Mines 2289 | -9/Materials | Entered Mines 2358 | -9/Mines | Discovered new exit (range 12) 2371 | -9/Mines | Learned Materials terminal intel 2389 | -9/Mines | Entered Materials 2389 | -8/Materials | Evolved 2 slots: Utility x2 2389 | -8/Materials | Self-destructed Last Messages --------------- 02304_ Found Imp. Targeting Computer. 02304_ Found Lgt. EM Pulse Cannon. 02304_ Found 52 Matter. 02305_ Acquired 10 matter. 02319_ Hover Unit destroyed. 02324_ Hvy. Ion Engine severed. 02328_ L-31 Rogue destroyed. 02328_ Switching to secondary target: G-34 Mercenary. 02329_ K-01 Serf collects debris. 02333_ Hvy. Assault Rifle+ destroyed. 02337_ G-34 Mercenary destroyed. 02337_ K-01 Serf collects debris. 02339_ Acquired 54 matter. 02342_ K-01 Serf collects debris. 02358_ EXIT=FOUND 02371_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????#######???????????????????? | | ????????# ???????????????????? | | ????????# ????????????????????? | | ????????# ?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# @ #?????????????????????? | | ????????# #?????????????????????? | | ????????#####?????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 64% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseFlightDirector Manual? 0 Play Time 00:16:09 Cumulative 23.4 hours Start 2026.01.18 @ 01:20:52 End 2026.01.18 @ 01:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5a8cd04-9340-464d-b14e-384454426858