Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 14:40:20 Player: Minty Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (195) 975 Value Destroyed (9200) 9200 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (1716) 1716 TOTAL SCORE: 20251 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 205 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1150 Matter 19/300 Energy 28/100 System Corruption 23% Temperature Warning (305) Movement Hovering (230) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Target Analyzer > --- WEAPON (5) ------- Guided Plasma Cannon > --- INVENTORY (20) --- Neutrino Core Gravity Neutralizer Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Improved Core Shielding Improved Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Enhanced Force Rifle Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet Advanced Cooling System Gravity Neutralizer Advanced Target Analyzer Recalibrator Transdimensional Reconstructor Guided Plasma Cannon Mini Assault Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Heavy Missile Launcher [Rating: 108] Favorites ----------- Power Micro Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . Utility 5 | . . . . . 1 . . . 2 . 1 . . . . 1 . . . . Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . Parts Attached 250 | . . 5 . . 10 5 25 38 3 7 27 4 18 10 20 29 1 22 14 12 Power 17 | . . . . . 1 . 3 5 . 1 2 . 1 2 . . . 1 1 . Engine 7 | . . . . . 1 . 3 1 . 1 . . 1 . . . . . . . Core 7 | . . . . . . . . 4 . . 1 . . . . . . 1 1 . Reactor 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Propulsion 45 | . . 4 . . 2 1 3 12 . . . . 1 2 4 3 . 7 5 1 Treads 7 | . . 2 . . 1 . 3 1 . . . . . . . . . . . . Leg 9 | . . . . . . . . 8 . . . . . . . . . . . 1 Wheel 9 | . . 2 . . 1 1 . 3 . . . . 1 1 . . . . . . Hover 20 | . . . . . . . . . . . . . . 1 4 3 . 7 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 65 | . . . . . 3 1 3 5 3 4 7 . 3 6 6 11 1 6 4 2 Device 30 | . . . . . 2 . 3 3 1 1 3 . 3 1 2 6 1 1 3 . Storage 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . Processor 7 | . . . . . . . . 1 . . 1 . . . . 1 . 3 . 1 Hackware 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Protection 23 | . . . . . . 1 . . 2 3 2 . . 4 4 4 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 123 | . . 1 . . 4 3 16 16 . 2 18 4 13 . 10 15 . 8 4 9 Energy Gun 40 | . . . . . 4 . 2 3 . . 11 . 6 . 7 6 . . 1 . Energy Cannon 21 | . . . . . . 2 6 5 . . 2 . 1 . 1 . . 2 1 1 Ballistic Gun 17 | . . . . . . 1 5 1 . 2 3 . 1 . . 2 . 1 1 . Ballistic Cannon 19 | . . . . . . . 1 4 . . . 2 1 . . 5 . 2 . 4 Launcher 26 | . . 1 . . . . 2 3 . . 2 2 4 . 2 2 . 3 1 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 1 . . 1 . . 5 . . 5 . 1 1 1 . . Corrupted Parts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . System Corruption 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Parts Lost 101 | . . 1 . . 2 . 17 19 . 1 3 . 3 . 9 10 . 9 6 21 Power 12 | . . . . . . . 4 3 . 1 . . 1 . . 2 . . . 1 Propulsion 26 | . . 1 . . . . 5 5 . . . . 1 . 1 1 . 4 3 5 Utility 22 | . . . . . 1 . 1 3 . . . . 1 . 4 4 . 3 1 4 Weapon 41 | . . . . . 1 . 7 8 . . 3 . . . 4 3 . 2 2 11 Highest Loss Streak 19 | . . 1 . . 2 . 10 6 . 1 2 . 2 . 9 7 . 4 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 79 | . 85 84 85 85 90 88 80 80 73 83 85 82 81 57 78 76 63 69 75 77 Engine 3 | . 14 14 14 14 9 7 6 1 . 2 4 . 2 3 . . . . . . Core 2 | . . . . . . . . 4 6 3 3 5 2 . . . . 1 5 3 Reactor 1 | . . . . . . . . . . . . 5 5 6 11 7 . . . . Treads 4 | . . 19 28 28 18 15 13 2 . . . . . . . . . . . . Leg 5 | . 28 7 . . . . . 17 . . . . . . . . . . . . Wheel 3 | . . . . . 9 13 1 2 13 13 11 11 10 11 9 . . . . . Hover 6 | . . . . . . . . . . . . . . . . 25 26 25 26 19 Device 9 | . . . . . 12 7 14 13 6 6 5 5 8 8 10 12 5 4 5 10 Storage 6 | . 14 14 14 14 9 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 Processor 2 | . . . . . . . . . 6 5 1 5 5 . . 1 5 11 14 9 Protection 5 | . . . . . . 3 . . 6 13 19 11 7 13 9 12 10 6 . 5 Energy Gun 7 | . 28 18 14 14 23 15 7 1 13 8 8 . 14 2 21 8 10 4 . 3 Energy Cannon 4 | . . . . . . 9 19 7 . . . . . . 1 . . 1 6 3 Ballistic Gun 6 | . . . . . . . 7 13 . 7 18 12 1 . . . . . 3 3 Ballistic Cannon 2 | . . . . . . . . 3 6 6 . 10 4 . . 1 . 4 5 5 Launcher 2 | . . 9 14 14 9 7 . 2 6 6 . 4 7 . . . . . 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 12 15 15 15 37 56 70 60 55 75 115 110 110 109 104 98 54 77 94 101 Greatest Support 74 | 20 20 40 40 40 40 26 40 56 56 56 56 56 56 56 56 66 66 54 74 64 Greatest Overweight (x) 12 | . . 1 . . 3 3 12 2 . 1 2 1 1 2 2 2 1 1 1 5 Average Overweight (x) . | . . . . . 1 1 1 1 . . 1 1 1 1 1 1 . . . 1 Largest Inventory Capacity 20 | . 8 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | . 8 8 8 8 8 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 6 8 8 8 10 13 15 15 14 15 20 20 20 20 19 20 20 20 19 12 Average Carried 14 | . 6 6 7 8 7 11 12 13 12 13 18 19 18 19 16 17 20 19 15 9 Final Capacity 20 | 8 8 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 6 7 8 8 10 13 10 14 12 15 20 20 16 20 14 20 20 19 12 3 Class Distribution -------------------- 23% | Scavenger-Skirmisher 20% | Mutant 15% | Tank 11% | Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Tank | -6/DSF Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Matter Collected 5624 | 200 . 3 . . 156 . 393 989 . 234 969 232 523 . 343 309 . 575 352 346 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8747 | . . 219 . . 297 . 514 1409 . 440 1238 308 1022 . 1007 763 . 617 368 545 Parts 354 | . . 14 . . 15 . 14 60 . 11 74 11 40 . 29 42 . 25 9 10 Haulers Intercepted 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . 9 16 . 2 . . . 4 9 Prevented 61 | . . . . . . . . . . . . 2 29 . 29 . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Combat Hostiles Destroyed 160 | . . 10 . . 6 . 10 37 . 7 13 5 14 . 11 13 . 13 11 10 Guns 57 | . . 6 . . 2 . 1 14 . 4 13 2 4 . 2 6 . . . 3 Cannons 40 | . . . . . . . 8 17 . 1 . . . . . 1 . 6 3 4 AOE 48 | . . 4 . . 4 . . 4 . 2 . 2 9 . 2 6 . 6 7 2 Classes Destroyed 19 | . . 2 . . 6 . 1 4 . 1 1 . 2 . 1 1 . . . . Worker 4 | . . . . . . . . . . . . . . . . 2 . 2 . . Builder 13 | . . . . . 1 . . 7 . . 3 . . . . 2 . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . 2 . . . . 1 . . . . Recycler 4 | . . . . . 1 . . 2 . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Operator 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Watcher 5 | . . . . . 2 . . 1 . . . . . . . . . 2 . . Swarmer 29 | . . 6 . . . . . 7 . . . . 1 . 1 4 . 5 4 1 Grunt 70 | . . 4 . . 3 . 5 20 . 5 6 3 5 . 5 2 . 1 4 7 Brawler 5 | . . . . . 1 . . . . . . . 3 . . . . 1 . . Duelist 7 | . . . . . . . . 2 . . . . 1 . 3 1 . . . . Sentry 14 | . . . . . 1 . 1 1 . . 2 . 2 . 2 1 . 2 1 1 Specialist 4 | . . . . . . . 3 . . 1 . . . . . . . . . . Hunter 12 | . . . . . 1 . 1 2 . . 1 . 1 . . 2 . 2 2 . Programmer 16 | . . . . . . . . 5 . . 4 2 . . . 2 . 2 . 1 Heavy 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . . 3 . . 7 . 5 9 . 4 4 6 7 . 10 7 . 6 5 4 Combat Bots Only 9 | . . 3 . . 5 . 5 6 . 4 4 3 7 . 9 4 . 5 5 4 Max Kills in Single Turn 6 | . . 2 . . 3 . 1 6 . 1 2 1 5 . 2 4 . 5 3 2 Gunslinging 1 | . . 1 . . . . . . . . 1 . . . . . . . . . Exploded 5 | . . 2 . . 2 . . 2 . 1 . 1 5 . 1 2 . 4 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Hostile Shots Fired 1226 | . . 47 . . 28 . 282 239 . 40 76 16 77 . 61 64 . 70 61 165 Missed 342 | . . 11 . . 9 . 70 76 . 18 20 6 21 . 15 13 . 26 18 39 Damage Taken 16707 | . . 360 . . 307 . 2412 2614 . 659 1241 194 1423 . 1391 1366 . 1169 809 2762 Core 2180 | . . 46 . . 36 . 326 161 . 78 120 . 78 . 228 168 . 187 45 707 Absorbed by Shields 5 | . . . . . . . 5 . . . . . . . . . . . . . Redirected to Shielding 354 | . . . . . . . . . . . 71 . 9 . 91 163 . 20 . . Regen/Repaired (Parts) 396 | . . . . . . . . 396 . . . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 81 93 . . 30 . 90 . . . . 57 . . . . . Volleys Fired 411 | . . 18 . . 13 . 37 79 . 19 58 7 27 . 17 44 . 41 11 40 Largest 5 | . . 2 . . 3 . 5 5 . 5 5 5 5 . 5 4 . 3 5 5 Hottest 367 | . . 80 . . 129 . 332 252 . 212 235 206 361 . 367 227 . 244 326 276 Shots Fired 1100 | . . 36 . . 27 . 109 248 . 63 173 23 105 1 48 81 . 61 35 90 Gun 645 | . . 31 . . 20 . 41 119 . 39 171 12 70 1 35 60 . 11 4 31 Cannon 367 | . . . . . . . 66 120 . 14 1 8 18 . 3 19 . 47 25 46 Launcher 88 | . . 5 . . 7 . 2 9 . 10 1 3 17 . 10 2 . 3 6 13 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 470 | . . . . . . . 21 139 . 24 111 20 24 . . 39 . 36 11 45 Thermal 305 | . . 31 . . 6 . 82 61 . . . . 38 . 4 21 . 16 18 28 Explosive 59 | . . 5 . . 7 . 2 9 . 10 . . 6 . . 2 . 3 6 9 Electromagnetic 266 | . . . . . 14 . 4 39 . 29 62 3 37 1 44 19 . 6 . 8 Robot Hit Streak 14 | . . 8 . . 8 . 12 11 . 13 11 4 7 7 9 11 . 9 11 14 Robot Miss Streak 8 | . . 1 . . 5 . 8 8 . 4 5 3 4 . 3 4 . 3 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . 1 . . . . Secondary Targets 5 | . . 2 . . . . . . . . 2 . . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . . . 1 . . . . Shots Hit Robots 661 | . . 26 . . 16 . 60 152 . 40 111 9 55 1 28 46 . 36 21 60 Core Hits 435 | . . 15 . . 20 . 26 122 . 27 51 6 31 . 21 33 . 33 19 31 Critical Kills 17 | . . . . . . . . 1 . 1 9 2 . . . 1 . 1 . 2 Critical Parts Destroyed 34 | . . . . . . . 1 . . . 20 3 4 . . 5 . 1 . . Critical Strikes 78 | . . . . . . . 2 1 . 2 35 6 7 . 1 8 . 9 . 7 Burn 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Meltdown 2 | . . . . . . . . 1 . . . . . . . . . 1 . . Destroy 57 | . . . . . . . 1 . . 1 35 5 6 . . 6 . 1 . 2 Blast 12 | . . . . . . . . . . 1 . 1 . . . 1 . 6 . 3 Corrupt 4 | . . . . . . . . . . . . . 1 . 1 1 . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24633 | . 11 609 . 3 1468 . 1645 5283 . 1701 1234 447 2364 . 1471 1963 . 2170 1714 2550 Guns 6745 | . . 249 . . 152 . 536 1485 . 255 1107 52 1004 . 459 708 . 189 63 486 Cannons 5886 | . . . . . . . 945 1757 . 245 . 68 195 . 46 308 . 817 487 1018 Explosions 11740 | . . 343 . . 1306 . 147 1926 . 1201 71 327 1165 . 966 947 . 1131 1164 1046 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 262 | . 11 17 . 3 10 . 17 115 . . 56 . . . . . . 33 . . Kinetic 5403 | . . . . . . . 208 1853 . 285 661 120 213 . . 416 . 586 182 879 Thermal 7086 | . . 249 . . 715 . 1248 1614 . . 29 . 725 . 24 902 . 629 368 583 Explosive 6897 | . . 343 . . 659 . 147 1126 . 1201 . . 314 . . 366 . 828 1164 749 Electromagnetic 4985 | . . . . . 84 . 25 575 . 215 488 327 1112 . 1447 279 . 94 . 339 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 2 . 1 5 5 7 7 11 5 11 18 18 23 Average Corruption 8 | . . . . . . . . 1 . 1 3 5 5 7 7 4 9 13 18 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . 6 Effects 170 | . . . . . . . . 10 . . 12 9 17 4 26 9 1 39 18 25 Message Errors 31 | . . . . . . . . 3 . . 1 2 4 1 3 3 1 7 4 2 Matter Fused 35 | . . . . . . . . . . . 2 3 3 . 8 2 . 8 4 5 Heat Flow Errors 23 | . . . . . . . . 2 . . 1 2 . 1 2 . . 7 3 5 Energy Discharges 23 | . . . . . . . . 4 . . 2 1 4 . 3 . . 3 3 3 Parts Rejected 5 | . . . . . . . . . . . . . 1 . 1 1 . 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 19 | . . . . . . . . . . . 2 1 3 . 4 . . 5 2 2 Data Loss (major) 7 | . . . . . . . . . . . 1 . . . 1 1 . 3 . 1 Misfires 4 | . . . . . . . . . . . 1 . . 1 . 1 . 1 . . Alerts 5 | . . . . . . . . 1 . . 1 . 2 . . . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 13 | . . . . . . . . . . . 1 . . . 4 1 . . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 623 | . . 21 . . 46 . 42 253 . 46 . . 15 . 21 15 . 74 13 77 Projectiles 185 | . . . . . . . 42 55 . . . . . . . . . . 11 77 Explosions 436 | . . 21 . . 46 . . 196 . 46 . . 15 . 21 15 . 74 2 . Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . 6 . 1 . 1 1 . . . . 2 1 11 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 5 . 1 . 1 1 . . . . 2 1 11 Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 723 | . . . . . 10 . 65 167 . 10 27 . 147 . 178 . . 70 27 22 Shots 25 | . . . . . 1 . 2 6 . 1 . . 5 . 6 . . 1 1 2 Rammed 20 | . . 5 . 1 2 . 4 2 . . 2 . . . . . . 4 . . Targets Rammed 44 | . 1 6 . 1 3 . 4 23 . . 2 . . . . . . 4 . . Kicked 23 | . 1 1 . . . . . 21 . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 458 | . . 222 . . 33 . 458 297 . 48 246 256 449 252 406 282 . 216 316 305 Average Temperature 98 | . . 68 . . 16 . 131 65 . 18 89 125 137 132 93 101 . 84 152 85 Received Heat Transfer 3618 | . . 147 . . 90 . 822 924 . 126 315 48 226 . 230 99 . 129 105 357 Effects 8 | . . . . . . . 1 . . . 1 . 1 1 1 . . . 3 . Energy Bleed 5 | . . . . . . . 1 . . . 1 . . 1 1 . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 1 . . 1 1 1 . 8 . . . . . Combat Hostiles 10 | . . . . . . . . 1 . . . 1 1 . 7 . . . . . Parts Fried 37 | . . . . . . . . 2 . . 3 5 3 . 19 2 . 3 . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 1 . . . . . . . . . 1 1 1 Combat Hostiles 5 | . . . . . . . 1 1 . . . . . . . . . 1 1 1 Parts Melted 17 | . . 1 . . . . 3 2 . . . . 3 . . 1 . 4 . 3 Heat Transferred 9834 | . . 575 . . 598 . 2200 1697 . . 50 . 988 . 37 881 . 748 550 1510 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . 1 . . 1 . 1 . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Peak Influence 758 | . . 264 . . 310 140 403 758 354 484 469 . . . . 370 156 495 . . Initial 354 | . . . . . . 140 98 211 354 247 254 . . . . 72 126 109 . . Average 246 | . . 98 . . 103 140 232 301 354 377 314 . . . . 183 140 233 . . Maximum Alert Level 3 | . . 1 . . 1 . 2 3 1 2 2 . . . . 1 . 2 . . Low Security (%) 41 | . 100 94 . 100 73 100 43 34 . . . . . . . 58 100 33 . . Level 1 48 | . . 5 . . 26 . 56 45 100 58 89 . . . . 41 . 58 . . Level 2 9 | . . . . . . . . 17 . 41 10 . . . . . . 8 . . Level 3 . | . . . . . . . . 2 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . . . . . 22 . 1 8 . 1 . 1 4 . 3 . 1 Investigation 12 | . . . . . . . . 8 . . 4 . . . . . . . . . Extermination 9 | . . . . . . . . 5 . . 1 . . . . 1 . 2 . . Reinforcement 13 | . . . . . . . . 5 . 1 3 . . . . 3 . 1 . . Assault 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Distress Signals 6 | . . . . . 2 . . 1 . . 1 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . . 10 . . 12 . 19 49 . 7 22 5 21 . 15 18 6 18 11 17 Peak Tracking Total 10 | . . 3 . . 7 . 10 5 . 4 5 3 8 . 7 5 6 4 5 5 Tactical Retreats 8 | . . . . . 1 . 1 2 . . . . . . . 1 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Traps Triggered 15 | . . . . . 1 . 3 5 . 2 1 . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 . . . . . . . Objects Rigged 4 | . . . . . . . . . . . . . . . . . . 4 . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Disabled 41 | . . . . . 4 . . 10 . 1 2 . 1 . 1 11 . 10 . 1 Max in Single Turn 5 | . . . . . 1 . . 3 . 1 2 . 1 . 1 5 . 5 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Machines Accessed 41 | . . . 2 . . 1 3 9 1 . 9 . . 5 . 6 . 4 1 . Terminals 22 | . . . . . . . 3 4 1 . 6 . . . . 4 . 3 1 . Fabricators 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Repair Stations 4 | . . . . . . . . 2 . . 1 . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . Total Hacks 95 | . . . 2 . . 1 3 26 1 . 25 . . 18 . 8 . 10 1 . Successful 49 | . . . 2 . . 1 3 8 1 . 10 . . 18 . 1 . 4 1 . Failed 46 | . . . . . . . . 18 . . 15 . . . . 7 . 6 . . Catastrophic 18 | . . . . . . . . 8 . . 3 . . . . 4 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 35 | . . . 1 . . . 1 11 . . 11 . . . . 4 . 7 . . Terminals 46 | . . . . . . . 3 10 1 . 18 . . . . 5 . 8 1 . Fabricators 6 | . . . . . . . . 3 . . 3 . . . . . . . . . Repair Stations 12 | . . . . . . . . 8 . . 2 . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . 2 . . . . Garrison Access 8 | . . . . . . 1 . 4 . . 2 . . . . 1 . . . . Terminal Hacks 35 | . . . 2 . . . 2 . 1 . 8 . . 18 . 1 . 2 1 . Record 8 | . . . 1 . . . . . . . . . . 6 . . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . 1 . . 4 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Alert Level 4 | . . . . . . . . . . . 3 . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . 3 . . . . . . . . . . . . Repair 3 | . . . . . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . 1 2 . . 2 . . . . . . 2 . . Terminals 6 | . . . . . . . 1 2 . . 1 . . . . . . 2 . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 3 | . . . . . . . . 1 . . 1 . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . Override 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 29 | . . . . . . . . 9 1 . 9 . . . . 5 . 4 1 . Full Trace Events 11 | . . . . . . . . 7 . . 4 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . . . . . . . . . . Time 110 | . . . . . . . . 110 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . 1 . . 2 . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . 1 . . 2 . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 3 3 3 Autooverrided 5 | . . . . . . . . . . . . . . . 1 . . 2 . 2 Robots Rewired 12 | . . . . . . . 5 . . . 1 . 2 . 2 . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total Allies 17 | . . . . . . . 5 . . . 1 . 2 . 3 . . 2 . 4 Largest Group 4 | . . . . . . . 4 1 . . 1 . 2 . 2 2 . 1 . 2 Highest-Rated Group 99 | . . . . . . . 99 34 . . 41 . 59 . 96 96 . 49 . 95 Highest-Rated Ally 49 | . . . . . . . 40 34 . . 41 . 30 . 49 49 . 49 . 48 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . 22 . . . 4 . 7 . 1 8 . 1 . 5 Total Damage 1133 | . . . . . . . 458 . . . 93 . 128 . 17 269 . . . 168 Kills 9 | . . . . . . . 7 . . . 1 . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . . . 1 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Turns Passed 10891 | . 23 757 349 34 213 70 1020 2841 6 241 961 303 530 208 714 916 57 841 458 349 Spaces Moved 6365 | 1 19 458 218 21 136 51 317 987 3 137 605 239 346 154 529 747 80 723 429 165 Core 1 | . . . . . . . 1 . . . . . . . . . . . . . Treads 996 | . . 312 218 21 6 . 293 146 . . . . . . . . . . . . Legs 666 | 1 19 137 . . . . . 507 . . . . . . . . . . . 2 Wheels 2539 | . . 9 . . 130 51 23 334 3 137 605 239 346 154 508 . . . . . Hover 2163 | . . . . . . . . . . . . . . . 21 747 80 723 429 163 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 120 120 95 160 160 95 105 105 100 100 100 115 115 115 115 92 76 17 34 26 94 Average Speed 124 | 120 120 149 160 160 111 113 231 176 100 109 115 115 115 115 115 91 67 70 94 116 Slowest Speed 650 | 120 120 190 160 160 240 125 650 320 100 115 130 115 115 130 130 144 92 95 98 330 Overloaded Moves 62 | . . . . . . . . . . . . . . . . 4 26 . 30 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 2 7 85 61 6 17 1 41 22 . 97 18 52 60 60 67 18 71 20 80 32 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 6 | . . 1 1 . . . . . . . . . . 3 . . . . . 1 Known Exits Taken 5 | . . . . . 1 1 . 1 1 . 1 . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . . . . . . 1 1 1 1 . . 1 1 . Scrap Searched 10 | . . 1 . . . . . . . . . 1 2 . 3 . . . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 863 | . . 44 . . 52 . 13 149 . 75 22 1 54 . . 120 . 92 128 113 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 54 | . . . . . . . 1 14 . . . . 3 . . 9 . 10 7 10 AOE 800 | . . 44 . . 52 . 12 135 . 75 17 . 51 . . 108 . 82 121 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac DSF Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp Total 8450 | . 19 488 218 21 171 61 516 1882 5 184 760 251 405 191 592 903 82 996 456 249 Wait 1025 | . . . . . . . 27 724 . . 17 . 8 . 10 53 1 183 1 1 Move 6347 | . 19 457 217 20 135 51 315 986 2 136 604 238 345 153 528 747 79 722 428 165 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 79 | . . 2 1 . 5 5 3 8 . 2 13 1 . 7 2 17 . 13 . . Fast Attach 95 | . . . . . 6 2 11 26 . 3 12 . 1 8 3 11 1 5 4 2 Attach 87 | . . 1 . . 3 2 7 7 2 1 4 . 3 2 13 12 . 13 8 9 Detach 39 | . . . . . 2 . 1 4 . 2 6 . . 6 5 5 . 5 2 1 Swap 70 | . . 4 . . 1 1 7 5 1 3 11 4 14 1 4 7 . 4 2 1 Drop 68 | . . . . . 3 . 5 10 . 2 19 1 . 14 . 7 1 6 . . Fire 411 | . . 18 . . 13 . 37 79 . 19 58 7 27 . 17 44 . 41 11 40 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . 1 . . 2 . . . . . . 4 . . Kick 22 | . . 1 . . . . . 21 . . . . . . . . . . . . Crush 14 | . . 5 . 1 3 . 4 1 . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . 6 10 . 16 . . . . . . . . . . Rewire 154 | . . . . . . . 93 . . . 14 . 7 . 10 . . . . 30 Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 13 | -10/Materials | Discovered new exit (range 9) 24 | -10/Materials | Entered Mines 29 | -10/Mines | Met a Derelict bent on vengeance 157 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 178 | -10/Mines | Learned location of Zion (-7) 292 | -10/Mines | Discovered new exit (range 13) 318 | -10/Mines | Build established: Mutant 413 | -10/Mines | Learned location of 1 exit from Materials 415 | -10/Mines | Discovered new exit (range 8) 772 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 773 | -10/Mines | Discovered new exit (range 5) 781 | -10/Mines | Entered Exiles 825 | -10/Exiles | Met 8R-AWN 849 | -10/Exiles | Met EX-HEX 897 | -10/Exiles | Met EX-BIN 919 | -10/Exiles | Aligned with FarCom system 921 | -10/Exiles | Given EX-Vault access code 957 | -10/Exiles | Opened EX-Vault 972 | -10/Exiles | Found Gui. Plasma Cannon 1005 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1023 | -10/Exiles | Exiles lab attacked by MAIN.C 1107 | -10/Exiles | Discovered new exit (range 10) 1130 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1130 | -10/Exiles | Entered Mines 1142 | -9/Mines | Discovered new exit (range 5) 1164 | -9/Mines | Entered Materials 1164 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1165 | -8/Materials | Identified exit to Factory 1377 | -8/Materials | Entered Factory 1377 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1447 | -7/Factory | Identified exit to Garrison 1447 | -7/Factory | Entered Garrison 1464 | -7/Garrison | Build established: Skirmisher 1578 | -7/Garrison | Lost 10 parts (2p4n1u3w) 1885 | -7/Garrison | Build established: Scavenger-Skirmisher 1888 | -7/Garrison | Identified exit to Factory 2111 | -7/Garrison | Triggered checkpoint 2178 | -7/Garrison | Lost 3 allies 2214 | -7/Garrison | Lost 5 parts (1n4w) 2355 | -7/Garrison | Triggered checkpoint 2467 | -7/Garrison | Entered Factory 2467 | -7/Factory | Accompanied by 1 ally 2587 | -7/Factory | Repaired Hvy. Ion Cannon 2729 | -7/Factory | Core integrity fell below 50% 4200 | -7/Factory | Lost 6 parts (1p3n1u1w) 4237 | -7/Factory | Garrison activated, responded to threat 4867 | -7/Factory | First assault squad dispatched 4870 | -7/Factory | Build established: Skirmisher 4987 | -7/Factory | Repaired Hvy. Missile Launcher 5033 | -7/Factory | Lost 4 parts (1p1u2w) 5133 | -7/Factory | Repaired Arm. Huge Wheel 5275 | -7/Factory | Discovered new exit (range 8) 5284 | -7/Factory | Identified exit to Factory 5308 | -7/Factory | Entered another Factory area 5308 | -6/Factory | Evolved 2 slots: Utility x2 5312 | -6/Factory | Identified exit to DSF 5314 | -6/Factory | Entered DSF 5359 | -6/DSF | Additional patrols routed to DSF 5450 | -6/DSF | Discovered new exit (range 16) 5555 | -6/DSF | Entered Factory 5555 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5566 | -5/Factory | Identified exit to Upper Caves 5614 | -5/Factory | Build established: Tank 5856 | -5/Factory | Found Prototype Launcher 5856 | -5/Factory | Identified Tesla Bomb Launcher 5860 | -5/Factory | Found Tesla Bomb Launcher 6516 | -5/Factory | Entered Upper Caves 6812 | -5/Upper Caves | Discovered new exit (range 7) 6819 | -5/Upper Caves | Entered another Upper Caves area 6903 | -5/Upper Caves | Discovered new exit (range 13) 6916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6958 | -5/Upper Caves | Learned Factory emergency access door positions 7027 | -5/Upper Caves | Spotted B-75 Beast 7062 | -5/Upper Caves | Destroyed B-75 Beast 7112 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7150 | -5/Upper Caves | Destroyed 7 combat bots 7327 | -5/Upper Caves | Build established: Scavenger-Gunner 7334 | -5/Upper Caves | Discovered new exit (range 13) 7349 | -5/Upper Caves | Entered Zhirov 7349 | -5/Zhirov | Discovered new exit (range 4) 7376 | -5/Zhirov | Met Zhirov 7401 | -5/Zhirov | Learned location of Quarantine (-3) 7401 | -5/Zhirov | Learned location of Testing (-2) 7401 | -5/Zhirov | Learned location of Command (-1) 7408 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7438 | -5/Zhirov | Found Alien Artifact 7438 | -5/Zhirov | Identified Integrated Reactor 7438 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7453 | -5/Zhirov | Found Alien Artifact 7557 | -5/Zhirov | Entered Proximity Caves 7563 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7854 | -4/Proximity Caves | Build established: Scavenger-Tank 8119 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8154 | -4/Proximity Caves | System corruption reached 10% 8184 | -4/Proximity Caves | Destroyed 9 combat bots 8194 | -4/Proximity Caves | Lost 9 parts (1n4u4w) 8257 | -4/Proximity Caves | Discovered new exit (range 5) 8271 | -4/Proximity Caves | Entered Factory 8271 | -4/Factory | Accompanied by 2 allies 8271 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8673 | -4/Factory | Build established: Scavenger-Mutant 8716 | -4/Factory | Discovered new exit (range 9) 8955 | -4/Factory | Lost 7 parts (1p3u3w) 9125 | -4/Factory | Identified Transdimensional Reconstructor 9125 | -4/Factory | Warped through subspace 9187 | -4/Factory | Sucked down chute 9187 | -4/Factory | Entered Waste 9202 | -4/Waste | EMP discharged 9202 | -4/Waste | System corruption reached 10% 9212 | -4/Waste | Spotted C-40 Crusher 9216 | -4/Waste | Spotted C-40 Crusher 9217 | -4/Waste | Spotted C-40 Crusher 9218 | -4/Waste | Spotted C-40 Crusher 9227 | -4/Waste | Found Prototype Device 9227 | -4/Waste | Identified Thermal Barrier 9229 | -4/Waste | Spotted C-40 Crusher 9236 | -4/Waste | Spotted C-40 Crusher 9236 | -4/Waste | Discovered new exit (range 10) 9244 | -4/Waste | Entered Factory 9636 | -4/Factory | Build established: Scavenger-Gunner 9693 | -4/Factory | Found Prototype Processor 9693 | -4/Factory | Identified Exp. Terrain Scan Processor 9714 | -4/Factory | Lost 4 parts (2n2w) 9854 | -4/Factory | Lost 4 parts (1n3u) 9952 | -4/Factory | Build established: Mutant 10040 | -4/Factory | Discovered new exit (range 10) 10085 | -4/Factory | Entered Upper Caves 10189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10279 | -4/Upper Caves | Build established: Gunner 10296 | -4/Upper Caves | Spotted B-86 Titan 10504 | -4/Upper Caves | Lost 3 parts (3n) 10534 | -4/Upper Caves | Discovered new exit (range 12) 10543 | -4/Upper Caves | Entered another Upper Caves area 10561 | -4/Upper Caves | Learned location of Armory (-4) 10688 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10811 | -4/Upper Caves | Core integrity fell below 50% 10875 | -4/Upper Caves | Core integrity fell below 20% 10892 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 10865_ Imp. Corruption Screen intercepted 1% system corruption. 10866_ The unstable cave ceiling collapses. 10870_ Hvy. Gauss Cannon destroyed. 10871_ Flexi-carbon Leg destroyed. 10871_ Imp. Corruption Screen intercepted 1% system corruption. 10873_ Acquired 34 matter. 10875_ Flexi-carbon Leg fries itself beyond repair. 10877_ Tesla Bomb Launcher destroyed. 10877_ Imp. Corruption Screen intercepted 1% system corruption. 10877_ Imp. Corruption Screen expended. 10880_ Adv. Coolant Injector destroyed. 10881_ Corrupted Adv. Heat Sink fries itself beyond repair. 10882_ System corrupted: Heat flow error (+161). 10883_ G-73 Enforcer heat damages core (-25). 10883_ Unknown Reactor melted. 10883_ Adv. Heat Sink melted. 10883_ Hvy. Laser melted. 10885_ Micro-nuke Launcher destroyed. 10891_ G-67 Veteran overheating. 10892_ G-67 Veteran heat short circuits Plasma Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ????????##########"#???########????????????????### | | ????????# #??## ## ##????????????#### # | | ????????# # ## # #??# ############## # | | ???????## # "" "# #??# ## ! # | | ???????# # * #?## | | ????????# [ #?# ###### | | ???????## % # [#?# ### ##????## # " | | ???????# # % # ### #### #??????##### # | | ???????## #?## #?????????# | | ???????# % = #??# #????????# | | ???????# ### ###? # ##???????# | | ???????# ! ######### #####??????# | | ???????#### #???### # ????## # | | ??????????## ##; #??# # ?????# # | | ???????????## #### "#?# # #??????? # | | ????????????# ?### #### ###????? | | ????????????# ?# #?????#### | | ????????????# ?# # / % #????????# | | ????????????# ## % #?????????## | | ???????????? # ####???????? | | ?????????# # ???????# | | ?????????#% # % ####???????? | | ??????? ### ### #; @ ###?????????### | | ?????????????###??# #; % #?????## | | ??????????????????# # p #??# | | ?????????????????? # ###### ?### | | ????????????????? #???????? | | ???????????????# # #???????? | | ?????????????? %% ### ??????? | | ?????????????##% #?? ????? | | ??????????????#= ##??? # ????? | | ??????????????### ?????# =% ?#???? | | ????????????????# ??????# g ????????? | | ????????????????# ???????? #?????????????? | | ????????????????# ????????# ??????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 47 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Additional Mass Support 12 Corruption Block 15 Armor Coverage 600 Core Shielding 30 Power Shielding 66 Propulsion Shielding 90 Evasion (%) 61 Target Analysis 12 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ControlAntigravTerminator Manual? 0 Play Time 01:12:10 Cumulative 714.7 hours Start 2024.04.14 @ 12:33:14 End 2024.04.14 @ 14:40:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 765 Rogue 490 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e9630b8-6809-42d0-a020-df7279a08119