Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.23 @ 12:08:11 Player: Zellbot Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (829) 829 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (103) 103 TOTAL SCORE: 3152 Bonus ------- Follower Combat Kills 103 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Hover Unit Improved Hover Unit Improved Light Armor Plating Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Medium Storage Unit System Shield > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Hover Unit Improved Hover Unit Compact Battery Advanced Weight Redist. System Improved Light Armor Plating Pulse Rifle [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Improved Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 47 | 6 3 3 25 . 10 Power 9 | 1 1 1 4 . 2 Engine 8 | 1 1 1 4 . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 15 | 2 . 1 8 . 4 Treads 5 | . . . 4 . 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 7 | . . . 4 . 3 Flight 1 | . . 1 . . . Utility 10 | 1 . . 6 . 3 Device 4 | . . . 3 . 1 Storage 3 | 1 . . 2 . . Processor 2 | . . . 1 . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 1 7 . 1 Energy Gun 7 | 1 1 . 4 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 . 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 1 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 18 | . 3 1 3 . 11 Power 3 | . 1 1 . . 1 Propulsion 8 | . 1 . 1 . 6 Utility 1 | . . . 1 . . Weapon 6 | . 1 . 1 . 4 Highest Loss Streak 7 | . 2 1 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 81 71 82 100 73 Engine 9 | . 13 13 11 11 1 Core 1 | . . . . . 6 Treads 2 | . . . 6 . . Wheel 5 | . 25 14 1 . . Hover 12 | . . . 12 22 19 Device 8 | . . . 7 22 7 Storage 11 | . 14 14 11 11 8 Processor 1 | . . . 2 . 1 Hackware 1 | . . . . . 8 Energy Gun 19 | . 15 14 15 33 20 Ballistic Gun 4 | . 11 6 5 . . Special Weapon 4 | . . 7 8 . . Naked Turns . | . . . . . . Heaviest Build 27 | 11 11 13 27 27 27 Greatest Support 43 | 26 26 16 43 16 32 Greatest Overweight (x) 7 | 3 . . 7 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 9 Most Carried 10 | 4 5 6 10 8 10 Average Carried 7 | 2 4 4 7 8 9 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 8 | 4 4 6 8 8 5 Class Distribution -------------------- 47% | Mutant 35% | Gunner 11% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 628 | 236 58 30 239 20 45 Remotely . | . . . . . . Salvage Created 902 | . 170 74 515 85 58 Parts 68 | . 5 15 30 16 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 4 6 15 8 1 Guns 31 | . 4 5 13 8 1 Cannons 2 | . . 1 1 . . Classes Destroyed 6 | . 1 1 3 . 1 Watcher 2 | . . . 1 . 1 Swarmer 18 | . . 6 4 8 . Grunt 12 | . 4 . 8 . . Brawler 2 | . . . 2 . . Duelist 1 | . . . . . 1 Sentry 1 | . . . 1 . . Best Kill Streak 6 | . 2 3 6 4 2 Combat Bots Only 6 | . 2 3 6 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2199 | . 345 85 353 109 1307 Core 728 | . 56 31 67 23 551 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 66 | . . . 66 . . Core Remaining (%) 80 | 100 . 65 . 77 . Volleys Fired 85 | . 26 10 25 8 16 Largest 3 | . 2 2 3 3 3 Hottest 226 | . 90 150 226 189 189 Shots Fired 196 | . 51 20 65 25 35 Gun 180 | . 51 15 54 25 35 Cannon . | . . . . . . Launcher . | . . . . . . Special 16 | . . 5 11 . . Kinetic 35 | . 19 5 11 . . Thermal 161 | . 32 15 54 25 35 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 13 3 11 5 9 Robot Miss Streak 5 | . 4 5 1 4 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 3 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 124 | . 37 6 42 14 25 Core Hits 53 | . 10 6 23 8 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 . 2 1 2 Burn 6 | . 1 . 2 1 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1781 | . 398 66 610 240 467 Guns 1684 | . 398 54 531 240 461 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . . . . 6 Kinetic 185 | . 103 17 65 . . Thermal 1590 | . 295 49 545 240 461 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 1 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . 9 3 . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 3 | . . . 3 . . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . . 3 Shots . | . . . . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 422 | . 368 390 422 396 395 Average Temperature 142 | . 149 139 125 178 151 Received Heat Transfer 1158 | . 213 . 72 . 873 Effects 9 | . . . 6 . 3 Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 2 . 2 Damage (minor) 2 | . . . 1 . 1 Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . 3 . 2 . 2 Heat Transferred 4643 | . 926 191 1787 592 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 364 | . 95 191 338 311 364 Initial 131 | . . 36 74 131 120 Average 157 | . 49 128 123 269 241 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 69 | 100 100 100 87 13 36 Level 1 30 | . . . 12 86 63 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . 2 . 3 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 7 | . . . 2 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 6 7 27 8 26 Peak Tracking Total 10 | . 2 3 5 4 10 Tactical Retreats 6 | . . 1 1 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 8 | . . . 4 . 4 Terminals 6 | . . . 2 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 32 | . . . 16 . 16 Successful 15 | . . . 9 . 6 Failed 17 | . . . 7 . 10 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 27 | . . . 9 . 18 Terminals 25 | . . . 9 . 16 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 . 2 Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Fabricator Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 2 . 4 Terminals 6 | . . . 2 . 4 Botnet 6 | . . . 2 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . 3 . 4 Full Trace Events 3 | . . . 1 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 315 | . . . . . 315 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1892 | 58 195 232 768 315 324 Spaces Moved 1521 | 49 114 190 527 229 412 Core 66 | 12 . . 1 . 53 Treads 193 | . . . 192 . 1 Legs . | . . . . . . Wheels 399 | 37 114 190 58 . . Hover 863 | . . . 276 229 358 Flight . | . . . . . . Fastest Speed 48 | 50 90 100 56 116 48 Average Speed 95 | 92 91 100 115 116 55 Slowest Speed 400 | 200 100 100 400 116 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 23 37 32 46 36 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1785 | 58 156 210 624 260 477 Wait 94 | . 12 4 29 24 25 Move 1516 | 48 113 189 526 228 412 Hop . | . . . . . . Pick Up 17 | 4 2 2 6 . 3 Fast Attach 25 | 6 . 2 12 . 5 Attach 13 | . 2 1 6 . 4 Detach 8 | . . 1 4 . 3 Swap 9 | . 1 . 7 . 1 Drop 17 | . . 1 9 . 7 Fire 85 | . 26 10 25 8 16 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 59 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered Mines 269 | -10/Mines | Identified exit to Materials 331 | -10/Mines | Build established: Mutant 362 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 442 | -10/Mines | Assembled infested the area 444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 477 | -10/Mines | Discovered exit to Materials (range 10) 486 | -10/Mines | Entered Materials 486 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 619 | -9/Materials | Repaired Med. Laser 891 | -9/Materials | Discovered new exit (range 13) 1175 | -9/Materials | Discovered new exit (range 14) 1254 | -9/Materials | Entered Mines 1349 | -9/Mines | Learned location of Zion (-6) 1452 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1518 | -9/Mines | Build established: Gunner 1551 | -9/Mines | Discovered new exit (range 13) 1569 | -9/Mines | Entered Materials 1569 | -8/Materials | Accompanied by 3 allies 1569 | -8/Materials | Evolved 2 slots: Propulsion x2 1605 | -8/Materials | Identified exit to Storage 1684 | -8/Materials | Lost 3 parts (2n1w) 1868 | -8/Materials | Core integrity fell below 50% 1872 | -8/Materials | Core integrity fell below 20% 1893 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01816_ K-01 Serf collects debris. 01839_ Airjet destroyed. 01843_ Dropped Adv. Weight Redist. System. 01844_ Acquired Adv. Targeting Computer. 01858_ Critical hit (Burn: +37). 01863_ Pulse Rifle destroyed. 01865_ Dropped Lrn. Tractor Beam. 01865_ Critical hit (Burn: +37). 01866_ Dropped Com. Battery. 01866_ Critical hit (Burn: +37). 01866_ Dropped Lgt. Treads. 01867_ Overheating: System interference. 01867_ Adv. Targeting Computer temporarily disabled. 01867_ Dropped Med. Storage Unit. 01867_ Prc. Beam Rifle destroyed. 01867_ Dropped Heat Sink. 01868_ Imp. Treads destroyed. 01869_ Critical hit (Burn: +37). 01871_ Slammed into G-47 Trooper. 01887_ Critical hit (Burn: +37). 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""" """ + #????????????????????? | | ???????????????? ???# #????????????????????? | | ????????????????###???# #????????????????????? | | ??????????????????????###@###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????+ ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????t ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Plasma Flamer | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularStealthThruster Manual? 0 Play Time 00:27:33 Cumulative 39.0 hours Start 2023.07.23 @ 11:42:33 End 2023.07.23 @ 12:08:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b790db5-e3ab-4d4f-a974-f6c3fe45606e