Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.03 @ 01:30:10 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (492) 2460 Value Destroyed (25228) 25228 Prototype IDs (80) 1600 Alien Tech Used (18) 3600 Bonus (21748) 21748 TOTAL SCORE: 64936 Bonus ------- High Alert Combat Kills 8614 Follower Combat Kills 2514 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -280 Cogmind --------- Core Integrity 115/1600 Matter 295/300 Energy 520/2100 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (14) ----- Advanced Power Amplifier High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Combat Suite Experimental Weapon Cycler Assembled Alloy Armor GOLEM Unit Microwarp Drive > --- WEAPON (3) ------- Assembled Focal Cannon Core Cannon > --- INVENTORY (20) --- Zionite Biocell (600) Structural Scanner Advanced Component Analysis Suite Drone Bay (0/2) Hacking Drone Bay (1/1) Overtuned Railgun CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Surveybot 24 Chip Assembled Combat Suite Experimental Weapon Cycler Assembled Alloy Armor Advanced Hacking Suite GOLEM Unit Microwarp Drive > --- WEAPON ----------- Assembled Focal Cannon Sigix Broadsword > --- INVENTORY -------- Light Ion Engine Improved Quantum Reactor Advanced Power Amplifier Zionite Biocell Zionite Biocell Structural Scanner Heavy Regenerative Plating Advanced Shield Generator Advanced Component Analysis Suite Drone Bay Hacking Drone Bay GOLEM Unit Transdimensional Reconstructor Subatomic Replicator Core Cannon Overtuned Railgun CR-A16's Behemoth Slayer [Rating: 242] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Reactor Assembled Flux Generator Propulsion Overtuned Huge Scrapsphere Treads Light Treads Leg Assembled Alloy Leg Wheel Overtuned Huge Scrapsphere Flight Unit Cooled Nuclear Pulse Thruster Utility Assembled Alloy Armor Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . . 2 . . 2 . . . . 2 . . 2 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Utility 12 | . . . 1 . 1 . . . 3 . . . . . 2 . . 1 . . . . 2 . . 1 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 384 | 6 7 4 22 3 22 16 3 13 10 8 5 8 23 4 16 5 8 14 7 2 8 2 8 33 43 38 24 18 4 Power 11 | 1 . . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . 3 2 . . Engine 6 | 1 . . 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Propulsion 37 | 2 1 1 5 . 6 2 . 4 2 . 2 . . . . . 1 1 . . 2 . . 1 1 2 3 1 . Treads 23 | 2 1 1 5 . 6 2 . 1 . . . . . . . . . . . . . . . . 1 . 3 1 . Leg 5 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 1 . . . Wheel 8 | . . . . . . . . . 2 . 1 . . . . . 1 1 . . 1 . . 1 . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 234 | 1 2 2 5 1 5 4 1 2 4 6 3 3 14 2 14 5 5 13 7 . 6 1 8 26 37 23 15 17 2 Device 157 | . 1 2 2 . 2 2 . 1 2 3 2 2 7 1 6 3 4 7 5 . 5 1 7 17 28 18 12 17 . Storage 9 | 1 1 . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . 1 1 1 . . . Processor 7 | . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . 1 1 . 1 . . Hackware 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Protection 49 | . . . 1 1 2 1 1 1 1 3 1 1 6 1 7 2 1 5 1 . 1 . 1 4 4 2 1 . . Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 1 1 . 2 Weapon 102 | 2 4 1 10 2 10 9 2 7 3 2 . 5 9 2 2 . 2 . . 2 . 1 . 6 5 10 4 . 2 Energy Gun 31 | 1 1 . 1 . 9 5 . 4 2 1 . . 4 . . . . . . . . . . . . 3 . . . Energy Cannon 12 | . . 1 4 1 1 . . . . . . . . 1 . . . . . . . . . . 1 . 2 . 1 Ballistic Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Ballistic Cannon 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . 2 1 . 1 . . . . . 1 2 . 1 . 1 . . . . . . 3 2 4 . . . Special Weapon 11 | . . . . . . . . . . . . 4 2 1 1 . . . . 2 . 1 . . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . 3 2 . 2 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Special Melee Weapon 6 | . 1 . 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 1 3 . 2 . . 1 . . . 3 7 2 . . . . . . 4 1 . 4 5 2 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Lost 34 | . . . . . . 1 . . . . . . . . 2 . . 1 . . . . 1 5 3 4 1 5 11 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Utility 21 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . . 1 5 3 2 . 4 3 Weapon 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 3 Highest Loss Streak 6 | . . . . . . 1 . . . . . . . . 2 . . 1 . . . . 1 3 1 2 1 2 6 To Critical Strikes 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Average Slot Usage (%) 83 | . 98 100 98 100 99 99 96 93 86 86 85 86 80 73 75 75 75 71 68 67 66 69 72 76 76 72 69 80 67 Engine 5 | . 14 14 11 11 9 9 9 9 13 13 13 13 8 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 2 6 5 5 5 5 5 5 4 5 4 3 4 5 7 6 5 Treads 9 | . 28 28 32 33 27 26 27 3 1 . . . . . . . . . . . . . . . 3 4 8 12 1 Leg 2 | . . . . . . . . 23 . . . . . . . . . . . . . 4 4 8 9 7 . 4 7 Wheel 5 | . . . . . . . . . 10 13 12 13 13 13 11 11 11 10 10 10 9 10 9 9 4 2 2 . . Device 15 | . 13 14 11 11 9 9 9 9 14 19 19 15 17 13 14 16 17 14 16 15 13 14 22 18 15 19 18 24 17 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 8 13 11 11 11 9 9 10 10 10 9 9 9 8 7 8 11 Processor 2 | . . . 3 . . 2 9 9 13 13 13 10 3 . . . . . . . . . . 3 4 4 3 . . Hackware 1 | . . . . . 8 6 . . . . . . . . . . . . . . . . . . . . 3 1 . Protection 8 | . . . 6 11 9 9 8 9 4 . . 5 5 6 12 11 10 14 9 10 10 10 8 9 15 10 6 9 9 Energy Gun 6 | . 15 1 . . 22 26 17 5 19 19 20 13 11 . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 12 18 21 4 . . . . . . . 5 13 13 17 16 15 15 14 10 14 13 6 3 3 3 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 11 20 21 41 41 49 51 49 46 59 59 59 63 107 106 150 150 151 178 179 173 173 173 181 185 169 169 161 187 187 Greatest Support 221 | 40 40 40 63 63 63 63 60 60 28 28 28 28 28 28 28 28 28 40 60 40 40 40 60 80 60 90 221 221 80 Greatest Overweight (x) 10 | . . . . . . . . 1 2 2 2 2 3 3 5 5 5 4 4 4 8 4 4 10 2 8 8 2 2 Average Overweight (x) 2 | . . . . . . . . . 2 1 1 1 2 3 4 4 4 3 3 4 3 4 2 2 2 4 6 . 1 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 9 10 11 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 10 10 15 15 15 15 14 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 17 14 Average Carried 15 | 3 8 9 10 14 14 14 13 14 14 14 14 14 14 15 15 19 19 18 19 19 19 18 19 19 18 18 18 15 9 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 10 15 15 15 14 13 15 15 15 15 15 15 15 20 20 20 19 20 19 20 18 19 20 17 17 17 14 7 Class Distribution -------------------- 28% | Golem 14% | Alien-Golem 13% | Mutant 11% | Commander-Scrapper 10% | Tank 5% | Commander-Mutant 4% | Alien-Mutant 4% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Commander-Gunner | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Scrapper | -6/Factory Commander-Scrapper | -6/Lower Caves Commander-Scrapper | -6/Lower Caves Commander-Scrapper | -6/Zion Commander-Scrapper | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Golem | -5/Upper Caves Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Alien-Golem | -3/Section 7 Alien-Golem | -2/Research Alien-Mutant | -1/Access Alien-Golem | -1/Command Alien-Golem | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 4852 | 251 208 50 272 48 174 216 38 113 148 70 60 95 276 40 217 107 108 111 119 48 104 47 75 433 534 480 291 104 15 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25628 | . 575 109 1194 31 1546 1324 250 . 107 173 79 . 767 317 1846 516 401 784 742 192 104 . 1151 2613 3035 2856 2220 2610 86 Parts 1230 | . 41 5 82 7 82 79 12 . 2 3 1 . 11 14 81 19 21 25 25 9 2 . 60 136 156 126 106 120 5 Haulers Intercepted 20 | . 2 . 5 . 6 5 . . . . . . . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 6 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . . . . 6 6 6 . 26 . 54 20 . 34 11 2 32 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 449 | . 18 2 25 5 26 25 5 . 2 3 1 . 39 5 31 9 9 14 11 3 . . 16 42 50 46 29 32 1 Melee 42 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 18 17 2 3 . Guns 77 | . 13 . . . 22 25 5 . 2 3 1 . 4 . . . . . . . . . . . . 2 . . . Cannons 224 | . 5 2 18 1 4 . . . . . . . . 5 24 9 4 9 11 3 . . 16 31 17 9 27 28 1 AOE 104 | . . . 7 4 . . . . . . . . 35 . 6 . 4 4 . . . . . 10 15 18 . 1 . Classes Destroyed 26 | . 5 1 3 1 2 3 1 . . 1 . . 2 . 2 . 1 . . . . . . 1 2 1 . . . Worker 16 | . 2 . 3 . 1 3 . . . . . . . . . . . 1 . . . . . . 2 1 1 2 . Builder 15 | . . . . . . 1 . . . . . . . . 2 . . . . . . . 1 2 6 1 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 20 | . 2 . 5 . 6 5 . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycler 6 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Operator 10 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . 1 3 1 . . . . Watcher 14 | . . . 2 . 3 1 . . . . . . . . 2 . . 1 . . . . . 3 2 . . . . Swarmer 68 | . 8 2 8 4 7 4 . . . . 1 . . . . 4 4 5 2 . . . 3 3 2 5 4 2 . Saboteur 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 1 . 1 . Grunt 158 | . 10 . 10 . 8 6 . . 2 1 . . . 5 19 3 2 1 1 . . . 4 14 21 24 13 14 . Brawler 21 | . . . 1 . . 1 . . . . . . . . 1 1 1 2 3 . . . . 2 3 1 3 2 . Duelist 15 | . . . . . 1 . . . . . . . . . 2 . . . 2 . . . . 3 4 2 1 . . Protector 7 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 1 3 . . . Sentry 52 | . . . 6 . 8 11 4 . . 1 . . . . 4 1 1 2 . 1 . . 3 4 2 2 1 1 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . 2 . . . . . . . . . . . 2 2 . . . . 4 2 2 . 4 . Programmer 52 | . . . . . . . 1 . . . . . . . 2 . . 2 2 2 . . 5 9 9 6 7 7 . Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Assembler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 39 | . . . . 1 . . . . . . . . 38 . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 4 1 10 4 4 6 2 . 2 2 1 . 38 3 9 3 4 5 4 2 . . 6 11 17 13 8 6 1 Combat Bots Only 37 | . 4 1 8 4 4 5 2 . 2 2 1 . 37 3 9 3 4 5 4 2 . . 6 10 12 12 8 5 1 Max Kills in Single Turn 35 | . 2 1 3 3 2 3 1 . 1 1 1 . 35 1 2 1 4 4 2 1 . . 2 4 3 3 3 1 1 Gunslinging 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 35 | . . . 3 3 . . . . . . . . 35 . 2 . 4 4 . . . . . 3 3 3 . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 2774 | . 82 5 55 8 80 38 8 . 3 2 4 . 26 26 101 22 56 59 44 14 . 17 103 332 599 391 194 272 233 Missed 1015 | . 27 1 24 1 19 14 2 . 3 . 2 . 11 9 36 7 15 25 16 11 . 7 39 143 203 154 67 97 82 Damage Taken 27786 | . 496 30 332 58 814 408 122 . 3 26 30 . 473 346 1141 185 719 441 336 42 . 201 1076 3420 4364 3191 2566 2939 4027 Core 2457 | . 59 8 32 10 98 35 . . . 11 . . 104 70 48 14 28 20 27 . . . 84 436 291 173 89 99 721 Absorbed by Shields 7609 | . . . . . . . . . . . . . . . 5 69 266 126 . . . . . 64 3825 1777 . 1042 435 Reduced by Siege Mode 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Redirected to Core 364 | . . . . . . . . . . . . . . . . . . . . . . . . 364 . . . . . Redirected to Shielding 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Ignored by Resistances 6620 | . . . . . . . . . . . . . . . 232 55 50 115 195 12 . 110 465 728 1656 974 445 787 796 Regen/Repaired (Parts) 9164 | . 109 . 11 . 70 127 . . . . . . . . 20 . . . . . . . . 580 3527 1632 1238 1640 210 Core Remaining (%) 72 | 100 . 73 . 89 . . . 75 . . . . . 78 . . 91 . . . . 95 . . 35 80 . . 7 Volleys Fired 1155 | . 72 4 53 3 71 41 6 . 3 6 3 6 15 22 80 22 13 30 22 12 5 13 35 117 147 78 115 128 33 Largest 3 | . 2 2 2 2 3 3 3 . 3 3 3 1 3 2 3 3 3 3 3 3 1 3 3 3 2 1 1 1 3 Hottest 300 | . 90 99 136 136 204 240 240 . 240 240 240 80 260 50 75 75 75 75 75 75 25 75 75 129 77 52 300 25 300 Shots Fired 2051 | . 142 8 102 4 213 122 18 . 9 18 9 6 30 44 169 65 35 87 65 26 5 35 98 208 148 78 115 128 64 Gun 507 | . 121 . . . 174 122 18 . 9 18 9 3 27 . . . . . . . . . . . . 6 . . . Cannon 1473 | . 21 8 98 2 39 . . . . . . . . 44 159 65 33 87 65 22 2 34 98 201 133 55 115 128 64 Launcher 59 | . . . 4 2 . . . . . . . . 3 . 9 . 2 . . . . . . 7 15 17 . . . Special 12 | . . . . . . . . . . . . 3 . . 1 . . . . 4 3 1 . . . . . . . Kinetic 80 | . 66 4 4 . . . . . . . . . . . . . . . . . . . . . . 6 . . . Thermal 1900 | . 76 4 94 2 213 122 18 . 9 18 9 3 27 44 159 65 33 87 65 22 2 34 98 201 133 55 115 128 64 Explosive 59 | . . . 4 2 . . . . . . . . 3 . 9 . 2 . . . . . . 7 15 17 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 10 2 15 3 18 21 21 . 25 10 11 7 9 7 12 8 11 13 15 5 8 3 20 25 21 14 34 24 13 Robot Miss Streak 6 | . 3 3 5 . 3 4 2 . 1 1 2 . 5 1 3 6 1 4 4 5 . 3 1 3 3 2 2 2 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Secondary Targets 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1480 | . 93 3 53 2 135 96 12 3 5 14 5 3 32 32 106 23 28 51 34 10 5 9 69 127 170 97 102 117 44 Core Hits 973 | . 38 3 40 5 54 83 12 . 4 11 3 . 112 11 68 12 13 22 13 4 1 1 29 78 126 106 49 56 19 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Critical Strikes 52 | . 5 . . . 13 . . . 1 1 . . 1 . . . 1 . . . . . . . 13 3 3 1 10 Burn 21 | . 5 . . . 13 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 9 Sever 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 . 1 1 Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 234 | . . . . . . 1 . 3 4 3 . . 14 . . . 13 . . . . . . 3 109 59 11 12 2 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 217 | . . . . . . . . . 4 3 . . 14 . . . . . . . . . . 3 109 59 11 12 2 Piercing 13 | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 3 . . . . . . . . 4 . . . . . . . 2 4 3 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81072 | . 1184 82 1739 314 2926 2690 305 . 123 338 92 . 3455 1494 6489 1407 1610 3053 1673 396 77 350 3474 8711 14085 9792 6240 6168 2805 Guns 7329 | . 856 . . . 2390 2623 305 . 117 338 92 . 451 . . . . . . . . . . . . 157 . . . Cannons 44361 | . 320 61 1279 41 505 . . . . . . . . 1494 5035 1407 893 2581 1673 396 77 350 3410 6229 3764 1531 5385 5180 2750 Explosions 16002 | . . . 450 267 . . . . . . . . 2055 . 1454 . 246 472 . . . . 64 2354 4678 3962 . . . Melee 13212 | . . . . . . . . . . . . . 949 . . . 471 . . . . . . 128 5643 4123 855 988 55 Ramming 168 | . 8 21 10 6 31 67 . . 6 . . . . . . . . . . . . . . . . 19 . . . Kinetic 818 | . 596 24 41 . . . . . . . . . . . . . . . . . . . . . . 157 . . . Thermal 51444 | . 580 37 1238 41 2895 2623 305 . 117 338 92 . 451 1494 5135 1407 893 3053 1673 396 77 350 3410 6229 3764 1531 5385 5180 2750 Explosive 15366 | . . . 450 267 . . . . . . . . 2055 . 1354 . 246 . . . . . . 2354 4678 3962 . . . Electromagnetic 64 | . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12741 | . . . . . . . . . . . . . 949 . . . . . . . . . . 128 5643 4123 855 988 55 Piercing 471 | . . . . . . . . . . . . . . . . . 471 . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 . . . . . . . . . 3 2 2 . . . 2 5 3 . . . . Average Corruption 3 | . . . . . . 5 5 . . . . . . . . . 3 1 1 . . . 1 1 1 . . . . Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . 2 . . . 3 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . 11 24 . . . . . . . . . 1 4 1 . . . 2 7 27 . . . . Message Errors 24 | . . . . . . 2 8 . . . . . . . . . . 1 1 . . . 2 1 9 . . . . Matter Fused 23 | . . . . . . 4 6 . . . . . . . . . . 3 . . . . . 1 9 . . . . Heat Flow Errors 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 1 . . . . Energy Discharges 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . 4 2 . . . . . . . . . 1 . . . . . . 2 4 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4486 | . . . 13 25 . . . . . . . . 397 50 386 55 106 229 76 10 29 . 118 483 710 651 411 412 325 Projectiles 2175 | . . . 5 . . . . . . . . . . 50 386 55 32 160 76 10 29 . 89 400 93 1 327 137 325 Explosions 474 | . . . 8 25 . . . . . . . . 22 . . . . 69 . . . . 29 83 200 38 . . . Melee 1837 | . . . . . . . . . . . . . 375 . . . 74 . . . . . . . 417 612 84 275 . Knockbacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . . . . . 3 . . . . . 19 . 16 . . . . . 25 . 19 184 . . . Shots 9 | . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 5 . . . Rammed 27 | . 2 6 3 2 6 7 . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 36 | . 3 6 3 2 7 11 . . 1 . . . . . . . . . . . . . . . . 3 . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Crushed 6 | . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | . 110 18 54 9 247 264 81 . 144 328 200 48 213 8 34 1 210 3 . . . 9 18 221 167 4 148 . 158 Average Temperature 55 | . 17 8 13 6 66 75 46 . 75 146 93 32 113 4 13 1 97 3 . . . 9 6 64 68 4 107 . 112 Received Heat Transfer 4815 | . 141 . 114 . 270 126 . . . 20 . . 75 150 445 24 337 24 9 . . 18 147 490 1099 563 450 313 . Effects 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Total Turns 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 82 | . 1 1 6 . 20 13 3 . 1 . . . . . 3 2 . 6 1 . . . 6 1 5 1 5 7 . Heat Transferred 39950 | . 2061 74 2146 74 5994 5420 650 . 350 850 225 . 898 850 2775 750 475 1650 875 175 50 200 1775 2904 2060 746 2450 2650 823 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Peak Influence 2021 | . 254 114 305 209 367 719 390 . 334 . . . . . 811 . . 510 . . . . 379 912 1543 2021 1670 1475 . Initial 1208 | . . 40 . 109 3 14 230 . . . . . . . 56 . . . . . . . . 213 477 867 1208 1068 . Average 521 | . 84 41 158 126 121 398 316 . 152 . . . . . 482 . . 327 . . . . 154 608 750 1263 1320 1272 . Maximum Alert Level 5 | . 1 . 1 1 1 3 1 . 1 . . . . . 3 . . 2 . . . . 1 3 4 5 5 4 . Low Security (%) 35 | 100 96 100 60 45 80 25 . . 82 . . . . . 15 . . 15 . . . . 72 7 . . . . . Level 1 17 | . 3 . 39 54 19 8 99 . 17 . . . . . 12 . . 42 . . . . 27 16 11 . . . . Level 2 17 | . . . . . . 60 . . . . . . . . 61 . . 42 . . . . . 37 47 . . . . Level 3 10 | . . . . . . 5 . . . . . . . . 11 . . . . . . . . 37 19 42 10 4 . Level 4 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 36 76 95 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 13 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 5 . 4 . 1 3 . . 2 . . . . . 9 . . 3 . . . . . 6 9 10 12 17 . Investigation 12 | . 2 . 2 . . 1 . . 2 . . . . . 2 . . . . . . . . 1 . 1 1 . . Extermination 20 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . 2 3 4 3 5 . Reinforcement 16 | . 3 . 2 . 1 . . . . . . . . . 3 . . . . . . . . . 1 . 3 3 . Assault 33 | . . . . . . 2 . . . . . . . . 3 . . 1 . . . . . 3 5 5 5 9 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 28 | . 4 . 3 . 2 2 . . . . . . . . 2 . . 1 . . . . 2 1 7 3 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 743 | . 37 4 51 5 35 37 4 . 7 5 5 . 51 15 46 21 14 21 19 5 . 3 19 53 101 78 37 52 18 Peak Tracking Total 37 | . 5 3 4 4 5 9 3 . 4 3 4 . 37 3 7 5 4 5 9 2 . 1 5 7 13 10 7 11 14 Tactical Retreats 35 | . . . . . 2 1 . . . . 1 . . . 6 . . 2 . . . . 2 2 9 4 1 5 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 7 | . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 150 | . 50 . 43 . . 57 . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . 6 . 1 . . 13 . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . 1 . . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Triggered 9 | . . 1 . . . 5 . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 48 | . . . 3 . . 1 . . . 1 . . 2 . 5 1 . 4 . 1 . . 2 9 8 5 2 2 2 Max in Single Turn 3 | . . . 1 . . 1 . . . 1 . . 1 . 3 1 . 2 . 1 . . 2 1 1 1 1 1 2 Garrison Access 9 | . . . . . 1 1 . . . . . . . . 2 . . 1 . . . . 1 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 104 | . 8 1 14 . 14 15 6 5 5 1 . . . . 4 1 1 7 1 . 4 . 2 7 1 4 3 . . Terminals 49 | . 5 . 9 . 9 11 6 . 1 . . . . . . . . 2 . . . . . 3 . . 3 . . Fabricators 7 | . . . . . . . . . 2 . . . . . 1 . . 2 . . . . 1 . . 1 . . . Repair Stations 10 | . 1 . 2 . 2 2 . . . . . . . . . . . 1 . . . . . 2 . . . . . Recycling Units 10 | . 2 . 2 . 1 1 . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 11 | . . . . . 1 1 . . . . . . . . 2 . . 2 . . . . 1 1 1 2 . . . Total Hacks 292 | . 27 1 49 . 48 41 22 17 9 1 . . . . 8 1 1 14 1 . 17 . 3 15 2 8 7 . . Successful 172 | . 15 1 26 . 29 26 12 17 5 1 . . . . 3 1 1 2 1 . 17 . 1 7 . 5 2 . . Failed 120 | . 12 . 23 . 19 15 10 . 4 . . . . . 5 . . 12 . . . . 2 8 2 3 5 . . Catastrophic 19 | . 1 . 4 . 3 1 1 . 1 . . . . . . . . 4 . . . . 1 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 22 . 25 . 21 15 16 . 6 . . 5 . . 1 . . 7 . . . . 1 4 2 6 . . . Terminals 156 | . 20 . 33 . 28 31 22 . 1 . . . . . . . . 7 . . . . . 7 . . 7 . . Fabricators 14 | . . . . . . . . . 4 . . . . . 2 . . 4 . . . . 1 . . 3 . . . Repair Stations 25 | . 3 . 6 . 6 6 . . . . . . . . . . . 1 . . . . . 3 . . . . . Recycling Units 23 | . 4 . 5 . 4 2 . . 4 . . . . . 1 . . . . . . . . . . 3 . . . Scanalyzers 15 | . . . 5 . 8 . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 20 | . . . . . 2 2 . . . . . . . . 5 . . 2 . . . . 2 3 2 2 . . . Terminal Hacks 77 | . 4 1 7 . 9 9 3 17 . 1 . . . . . 1 1 . 1 . 17 . . 4 . . 2 . . Record 14 | . . . . . . . . 9 . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 6 | . . . . . . 1 1 . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 20 | . 3 . 1 . 4 1 1 6 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . . . 1 . . 3 1 . . . . . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . 1 . . . 2 . 1 . 1 . . . . . 1 1 . 1 . . . . . . . 2 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 7 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Network Status 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . 2 . 3 . 4 6 . . . . . . . . . . . . . . . . . 2 . . . . . Scan Component 9 | . 1 . 2 . 2 3 . . . . . . . . . . . . . . . . . 1 . . . . . Repair 8 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Seal Access 5 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . Unauthorized Hacks 53 | . 7 . 11 . 6 9 9 . 4 . . . . . 1 . . 2 . . . . . 1 . 3 . . . Terminals 39 | . 6 . 9 . 6 8 9 . . . . . . . . . . 1 . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Disrupt 6 | . . . 2 . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . Skim 25 | . 5 . 5 . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 2 . . . Liberate 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Haulers 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . Used 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Hacking Detections 77 | . 8 . 13 . 13 11 5 . 4 . . . . . 3 . . 7 . . . . 2 7 1 2 1 . . Full Trace Events 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 1 . 3 1 1 . . . . 15 . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . . . . 1 . . . . . Time 342 | . 26 . 68 . 94 132 . . . . . . . . . . . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 11 . 1 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . 3 . . . 3 . . 1 . . . . . 3 . . . . . . . . Non-combat 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Combat 8 | . . . . . . . . 2 . . . 3 . . . . . . . . 3 . . . . . . . . Robot Hacks Applied 10 | . . . . . . . . 3 . . . 3 . . 1 . . . . . 3 . . . . . . . . parse_system 9 | . . . . . . . . 3 . . . 3 . . . . . . . . 3 . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . . . . . . . . 5 . . . . . . . 3 3 3 . . . . Machine Destruction 14 | . . . . . . . . . . . . . . . 5 . . . . . . . 3 3 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 5 . . 3 . . . . . 1 . . 2 1 . 1 . . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 61 | . . 3 . . . 13 5 . 10 3 . 2 . . 8 1 . 2 5 1 . 1 . . 1 5 . 1 . Largest Group 24 | . . 3 3 . . 11 15 15 22 22 22 24 20 5 5 5 2 1 2 1 1 2 1 . 1 5 . 1 1 Highest-Rated Group 662 | . . 40 40 . . 183 251 251 462 470 470 662 577 252 238 238 77 31 95 73 73 165 73 . 45 323 . 234 234 Highest-Rated Ally 234 | . . 16 16 . . 31 29 29 31 31 29 96 96 96 50 50 47 31 48 73 73 92 73 . 45 67 . 234 234 Total Orders 68 | . . . 1 . . 4 . . . 6 . 5 20 . 5 . . 2 . 4 . . . 4 4 2 2 9 . STAY 31 | . . . 1 . . 2 . . . 3 . 5 17 . . . . . . 2 . . . . . 1 . . . FOLLOW 11 | . . . . . . 2 . . . 3 . . 3 . . . . 1 . 2 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . RETURN 21 | . . . . . . . . . . . . . . . 5 . . 1 . . . . . 4 4 1 2 4 . Ally Attacks 599 | . . 3 23 . . 18 7 . 50 24 10 . 233 48 20 57 6 13 20 4 . 2 18 4 . 32 . . 7 Total Damage 11193 | . . 26 274 . . 279 102 . 806 576 100 . 3865 1289 206 1300 50 64 440 24 . 59 383 17 . 823 . . 510 Kills 79 | . . 2 4 . . 3 4 . 6 2 3 . 19 13 1 12 1 . 3 1 . . 1 . . 3 . . 1 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Robot Analysis Total 20 | . 3 . 1 . 4 1 1 6 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . . 2 2 1 . 1 . 1 2 . 3 3 . . . . . . . . . Drone Launches 63 | . . . . . . . . . . . . . . . 15 . 3 12 6 . . . 3 8 4 1 2 9 . Drone Recoveries 58 | . . . . . . . . . . . . . . . 15 . 3 12 5 . . . 3 6 4 1 2 7 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 41346 | 78 1929 1192 2300 639 2787 2017 914 1645 412 939 664 1376 2417 1254 1139 1900 1827 761 1658 1121 425 1480 573 2312 2224 1695 1044 2470 154 Spaces Moved 23289 | 42 793 720 1024 387 1168 860 383 1247 350 900 694 1206 1797 907 667 1391 1264 529 1122 950 225 1025 344 877 667 665 487 366 232 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5872 | 39 793 720 1024 387 1168 860 383 107 . . . . . . . . . . . . . . . . . . 67 324 . Legs 2426 | . . . . . . . . 1140 . . . . . . . . . . . . . . . 281 621 314 . 42 28 Wheels 14707 | . . . . . . . . . 350 900 694 1206 1797 907 667 1391 1264 529 1122 950 225 1025 344 596 . 343 397 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 166 170 120 90 80 80 80 90 100 100 110 110 100 90 110 100 110 90 90 210 130 140 153 180 Average Speed 126 | 152 160 160 160 160 164 166 170 127 90 81 80 89 93 100 110 119 119 103 107 110 109 110 91 150 210 167 143 179 200 Slowest Speed 290 | 160 160 160 160 160 166 170 170 190 90 90 90 90 100 100 120 120 120 110 110 110 150 110 110 290 210 210 153 243 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 1 Microwarps 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 1 . 19 Exploration Rate (%) 64 | 6 98 98 79 77 82 92 98 90 15 94 81 86 79 94 22 98 98 16 98 94 60 92 13 77 37 21 10 27 13 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 21 | . 3 1 3 . 1 3 2 . . . . 2 . . . . . . 1 2 3 . . . . . . . . Known Exits Taken 14 | . . 1 1 . . 1 1 1 1 1 1 . . 1 1 . 1 1 . . . . 1 . 1 . . . . Unknown Exits Taken 15 | 1 1 . . 1 1 . . . . . . 1 1 . . 1 . . 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 41 | . . 1 . 2 . . . 6 . 4 4 4 . 3 . 2 6 . 4 2 . 3 . . . . . . . Spaces Dug 183 | . . . 18 . . . . . 4 2 . . 1 4 7 9 9 1 3 . . 14 5 14 24 28 2 7 31 Terrain Destroyed 979 | . . . 34 11 . . . . 4 2 . . 2 10 76 33 31 57 27 12 . 24 21 168 200 178 18 14 57 Melee 14 | . . . . . . . . . 4 2 . . . . . . . . . . . . . . 5 2 . . 1 Projectile 398 | . . . 1 . . . . . . . . . 2 10 30 33 13 30 27 12 . 24 21 52 33 22 18 14 56 AOE 567 | . . . 33 11 . . . . . . . . . . 46 . 18 27 . . . . . 116 162 154 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 33204 | 53 1320 752 1584 401 1882 1317 629 1300 437 1092 794 1496 2517 1210 923 1574 1532 677 1532 1008 402 1353 526 1682 1179 1060 775 2101 96 Wait 7505 | . 380 3 401 5 568 325 182 11 59 148 87 260 622 274 127 136 220 87 328 39 151 304 128 597 200 177 124 1559 3 Move 23005 | 41 792 719 1023 386 1167 859 382 1246 349 899 693 1205 1796 906 666 1390 1263 528 1121 949 224 1024 343 876 626 657 464 365 46 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 6 9 6 15 1 18 3 . 11 6 1 2 7 9 . 8 2 1 5 17 2 3 1 4 15 6 4 5 1 1 Fast Attach 137 | 6 2 2 7 . 8 1 . 5 1 . 2 3 13 4 5 4 4 2 3 . 5 1 1 9 17 20 11 . 1 Attach 63 | . 1 1 1 . 2 4 1 1 4 . . 1 2 . . . 1 2 . . 1 1 1 5 15 6 7 2 4 Detach 191 | . 1 1 3 . . 1 1 1 1 . . 2 12 . 11 4 10 7 9 1 5 2 5 24 27 24 22 13 4 Swap 200 | . 4 1 14 3 12 11 2 7 5 8 3 4 8 . 11 1 3 10 4 2 3 1 6 21 18 14 6 18 . Drop 243 | . 6 8 18 1 29 3 1 15 4 1 4 8 26 4 7 4 4 6 19 2 5 3 3 15 14 18 10 3 2 Fire 1155 | . 72 4 53 3 71 41 6 . 3 6 3 6 15 22 80 22 13 30 22 12 5 13 35 117 147 78 115 128 33 Melee 234 | . . . . . . 1 . 3 4 3 . . 14 . . . 13 . . . . . . 3 109 59 11 12 2 Ram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Crush 32 | . 3 6 3 2 7 11 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Rewire 101 | . . . . . . . 54 . . 26 . . . . . 11 . . 9 . . 1 . . . . . . . Trap 155 | . 50 1 46 . . 57 . . . . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 827 | -10/Materials | Repaired Lgt. Treads 934 | -10/Materials | Discovered new exit (range 9) 1212 | -10/Materials | Discovered new exit (range 16) 1616 | -10/Materials | Discovered new exit (range 16) 1697 | -10/Materials | Learned location of Mines (-10) 1736 | -10/Materials | Learned 4 Recycling zone layouts 1782 | -10/Materials | Loaded intel: 14 trap records 1783 | -10/Materials | Learned Storage stockpile data 1784 | -10/Materials | Learned Storage trap positions 1785 | -10/Materials | Learned Storage stockpile data 1790 | -10/Materials | Identified exit to Subcaves 1803 | -10/Materials | Identified exit to Materials 1986 | -10/Materials | Discovered new exit (range 7) 2008 | -10/Materials | Entered Mines 2027 | -10/Mines | Met a Derelict bent on vengeance 2141 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2146 | -10/Mines | Found Prototype Device 2222 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2270 | -10/Mines | Found a hidden stash of uninstalled traps 2576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2627 | -10/Mines | Discovered exit to Materials (range 7) 2890 | -10/Mines | Discovered exit to Materials (range 9) 2994 | -10/Mines | Learned location of Storage (-8) 3010 | -10/Mines | Found the Drone Emporium 3021 | -10/Mines | Found Prototype Device 3021 | -10/Mines | Identified Splice Drone Bay 3188 | -10/Mines | Discovered exit to Subcaves (range 14) 3200 | -10/Mines | Entered Materials 3200 | -9/Materials | Accompanied by 3 allies 3200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3321 | -9/Materials | Build established: Scavenger-Mutant 3662 | -9/Materials | Build established: Mutant 3937 | -9/Materials | Destroyed 8 combat bots 4010 | -9/Materials | Discovered new exit (range 4) 4197 | -9/Materials | Discovered new exit (range 3) 4318 | -9/Materials | Discovered new exit (range 15) 4384 | -9/Materials | Identified exit to Mines 4674 | -9/Materials | Discovered new exit (range 9) 4677 | -9/Materials | Learned location of Zion (-6) 4694 | -9/Materials | Identified Exp. Sensor Array 4701 | -9/Materials | Learned Storage trap positions 4713 | -9/Materials | Learned Storage emergency access door positions 4735 | -9/Materials | Learned location of 1 exit from Storage 4765 | -9/Materials | Learned 2 Storage zone layouts 5290 | -9/Materials | Repaired Broken Exp. Sensor Array? 5500 | -9/Materials | Entered Mines 5777 | -9/Mines | Assembled infested the area 5782 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6123 | -9/Mines | Discovered new exit (range 12) 6139 | -9/Mines | Entered Materials 6139 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6139 | -8/Materials | Discovered new exit (range 8) 6140 | -8/Materials | Identified exit to Factory 6471 | -8/Materials | Build established: Tank 7237 | -8/Materials | Discovered exit to Factory (range 7) 7881 | -8/Materials | Learned Storage stockpile data 7946 | -8/Materials | Learned location of 1 exit from Lower Caves 8001 | -8/Materials | Learned Storage security intel 8024 | -8/Materials | Discovered exit to Factory (range 12) 8045 | -8/Materials | Learned Storage trap positions 8078 | -8/Materials | Learned location of 1 exit from Storage 8099 | -8/Materials | Learned location of 1 exit from Recycling 8607 | -8/Materials | Repaired Flexi-carbon Leg 8753 | -8/Materials | Repaired Imp. Carbon-fiber Leg 8926 | -8/Materials | Entered Storage 8927 | -8/Storage | Identified exit to Recycling 8929 | -8/Storage | Loaded intel: 14 trap records 9232 | -8/Storage | Learned location of Armory (-4) 9528 | -8/Storage | Used back door to open Recycling access 9732 | -8/Storage | Learned 8 Factory zone layouts 9764 | -8/Storage | Learned location of Lower Caves (-6) 9787 | -8/Storage | Loaded intel: 15 terminal locations 9807 | -8/Storage | Learned Factory trap positions 9824 | -8/Storage | Learned 4 Lower Caves zone layouts 9890 | -8/Storage | Learned 4 Factory zone layouts 10202 | -8/Storage | Met a pair of Derelict thieves 10482 | -8/Storage | Repaired Gatling Laser? 10541 | -8/Storage | Repaired Imp. Cooling System 10699 | -8/Storage | Build established: Gunner 10830 | -8/Storage | Repaired Imp. Medium Armor Plating? 10864 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10943 | -8/Storage | Entered Recycling 10943 | -8/Recycling | Accompanied by 11 allies 10944 | -8/Recycling | Identified exit to Factory 10945 | -8/Recycling | Identified exit to Scraptown 11177 | -8/Recycling | Build established: Commander-Gunner 11387 | -8/Recycling | Learned location of 2 exits from Factory 11449 | -8/Recycling | Learned 4 Factory zone layouts 11538 | -8/Recycling | Learned Factory garrison access intel 11567 | -8/Recycling | Learned location of Extension (-6) 11615 | -8/Recycling | Learned Factory interactive machine intel 11653 | -8/Recycling | Learned 4 Factory zone layouts 11702 | -8/Recycling | Learned Factory stockpile data 11792 | -8/Recycling | Scanned before Scraplab entrance 11821 | -8/Recycling | Entered Scraplab 11848 | -8/Recycling | Build established: Commander-Mutant 11857 | -8/Recycling | Entered Scraptown 11857 | -8/Scraptown | Accompanied by 15 allies 11857 | -8/Scraptown | System corruption cleaned by C-Scrubber 12236 | -8/Scraptown | Visited TADAMA 12262 | -8/Scraptown | Visited Symbiants 12291 | -8/Scraptown | Visited Cave Peace 12362 | -8/Scraptown | Visited Spacefarers 12406 | -8/Scraptown | Visited IN-MT5's Study 12444 | -8/Scraptown | Visited Assassins FH 12673 | -8/Scraptown | Visited Awakened 12704 | -8/Scraptown | Visited UFD Registry 12704 | -8/Scraptown | Registered with UFD as "Monobot" 12749 | -8/Scraptown | Visited Science Guys 12804 | -8/Scraptown | Visited Supply Room 12829 | -8/Scraptown | Visited Scrapoid Research Area 12849 | -8/Scraptown | Visited Modified Component R&D 12879 | -8/Scraptown | Visited Abandonware Association 12908 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 12939 | -8/Scraptown | Visited Derelict Rescue Squad 12971 | -8/Scraptown | Visited Observation Area 12989 | -8/Scraptown | Visited Junk Repository 13029 | -8/Scraptown | Visited Analyses Database 13057 | -8/Scraptown | Visited Sword Containment 13452 | -8/Scraptown | Found Scrap Suit 13502 | -8/Scraptown | Entered Factory 13502 | -6/Factory | Accompanied by 15 allies 13502 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 13503 | -6/Factory | Identified exit to Factory 13503 | -6/Factory | Identified exit to Lower Caves 13505 | -6/Factory | Identified exit to Extension 13506 | -6/Factory | Loaded intel: 82 trap records 13508 | -6/Factory | Loaded intel: 54 interactive machine locations 13509 | -6/Factory | Loaded intel: 4 garrison access locations 13565 | -6/Factory | Scrapoids reinforcements arrived? 13636 | -6/Factory | Found Scrap Suit 13652 | -6/Factory | Lost 3 allies 13796 | -6/Factory | Build established: Commander-Scrapper 13817 | -6/Factory | Scrapoids reinforcements arrived? 13914 | -6/Factory | Entered Lower Caves 13914 | -6/Lower Caves | Accompanied by 22 allies 13915 | -6/Lower Caves | Identified exit to Lower Caves 14214 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14350 | -6/Lower Caves | Learned Factory terminal intel 14556 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14763 | -6/Lower Caves | Learned Factory security intel 14853 | -6/Lower Caves | Entered another Lower Caves area 14853 | -6/Lower Caves | Accompanied by 22 allies 14862 | -6/Lower Caves | Discovered exit to Factory (range 6) 14926 | -6/Lower Caves | Learned location of 1 exit from Factory 15010 | -6/Lower Caves | Learned Factory security intel 15290 | -6/Lower Caves | Discovered new exit (range 11) 15494 | -6/Lower Caves | Identified exit to Zion 15517 | -6/Lower Caves | Entered Zion 15517 | -6/Zion | Accompanied by 22 allies 15525 | -6/Zion | Given the Hacking Drone Bay 15525 | -6/Zion | Found Prototype Device 15526 | -6/Zion | Identified Hacking Drone Bay 15597 | -6/Zion | Discovered new exit (range 16) 15669 | -6/Zion | Found Prototype Special Weapon 15669 | -6/Zion | Identified RU-N14's Throwing Claymores 15673 | -6/Zion | Found RU-N14's Throwing Claymores 15829 | -6/Zion | Learned location of Quarantine (-3) 15845 | -6/Zion | Found Prototype Launcher 15845 | -6/Zion | Identified Rocket Array 15885 | -6/Zion | Given A8's code to call for help 15937 | -6/Zion | Learned Factory stockpile data 16046 | -6/Zion | Found CR-A16's Pointy Stick 16088 | -6/Zion | Turned away by Imprinter 16292 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16480 | -6/Zion | Opened final containment barrier to the Deep Caves 16489 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16498 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16507 | -6/Zion | Discovered new exit (range 3) 16507 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16893 | -6/Zion | Entered Deep Caves 16893 | -6/Deep Caves | Accompanied by 20 allies 17072 | -6/Deep Caves | Attacked by Z-Imprinter 17081 | -6/Deep Caves | Allies destroyed Z-Imprinter 17110 | -6/Deep Caves | Lost 3 allies 17114 | -6/Deep Caves | Z-Facility disabled 17500 | -6/Deep Caves | Discovered new exit (range 6) 17741 | -6/Deep Caves | Spotted AG-88560 17804 | -6/Deep Caves | Allies destroyed AG-88560 17832 | -6/Deep Caves | Lost 6 allies 18052 | -6/Deep Caves | Spotted AG-51901 18096 | -6/Deep Caves | Allies destroyed AG-51901 18109 | -6/Deep Caves | Found GOLEM Unit 18152 | -6/Deep Caves | Triggered Deep Caves wall 18152 | -6/Deep Caves | Spotted AS-31197 18152 | -6/Deep Caves | Spotted AS-40663 18156 | -6/Deep Caves | Destroyed AS-31197 18171 | -6/Deep Caves | Allies destroyed AS-40663 18185 | -6/Deep Caves | Found Prototype Device 18185 | -6/Deep Caves | Identified Supersonic Drone Bay 18189 | -6/Deep Caves | Destroyed 37 combat bots 18612 | -6/Deep Caves | Exposed GOLEM chamber 18615 | -6/Deep Caves | Found GOLEM Unit 18620 | -6/Deep Caves | Found GOLEM Unit 18625 | -6/Deep Caves | Found GOLEM Unit 18768 | -6/Deep Caves | Build established: Commander-Golem 18781 | -6/Deep Caves | Found Surveybot 24 Chip 18847 | -6/Deep Caves | Found Scrap Suit 18966 | -6/Deep Caves | Found Prototype Protection 18966 | -6/Deep Caves | Identified Zio. Weapon Casing 19099 | -6/Deep Caves | Found Prototype Device 19099 | -6/Deep Caves | Identified Zio. Metafield Generator 19310 | -6/Deep Caves | Entered Proximity Caves 19310 | -5/Proximity Caves | Accompanied by 7 allies 19497 | -5/Proximity Caves | Learned Factory terminal intel 19612 | -5/Proximity Caves | Build established: Golem 19684 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 19874 | -5/Proximity Caves | Found Prototype Device 19874 | -5/Proximity Caves | Identified Exp. Thermal Shield 19893 | -5/Proximity Caves | Lost 3 allies 20255 | -5/Proximity Caves | Discovered exit to Factory (range 14) 20564 | -5/Proximity Caves | Entered Factory 20564 | -5/Factory | Evolved 2 slots: Utility x2 20565 | -5/Factory | Identified exit to Upper Caves 20568 | -5/Factory | Loaded intel: 26 terminal locations 20864 | -5/Factory | First assault squad dispatched 21266 | -5/Factory | Destroyed 9 combat bots 21435 | -5/Factory | Identified exit to Factory 21640 | -5/Factory | Scrapoids reinforcements arrived? 21703 | -5/Factory | Entered Upper Caves 21703 | -5/Upper Caves | Accompanied by 5 allies 21939 | -5/Upper Caves | Build established: Commander-Golem 21986 | -5/Upper Caves | Learned Factory garrison access intel 22006 | -5/Upper Caves | Spotted B-75 Beast 22012 | -5/Upper Caves | Allies destroyed B-75 Beast 22018 | -5/Upper Caves | Found Scrap Suit 22298 | -5/Upper Caves | Build established: Golem 22373 | -5/Upper Caves | Discovered new exit (range 14) 22697 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22954 | -5/Upper Caves | Found Scrap Suit 22997 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23603 | -5/Upper Caves | Entered another Upper Caves area 23603 | -5/Upper Caves | Accompanied by 2 allies 23660 | -5/Upper Caves | Encountered a Warlord checkpoint 23664 | -5/Upper Caves | Learned Factory stockpile data 23777 | -5/Upper Caves | Discovered exit to Factory (range 10) 23797 | -5/Upper Caves | Spotted B-75 Beast 23861 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 23867 | -5/Upper Caves | Destroyed B-75 Beast 24292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24602 | -5/Upper Caves | Identified exit to Warlord 24751 | -5/Upper Caves | Build established: Scavenger-Golem 25404 | -5/Upper Caves | Found Corrupted Scrap Suit 25430 | -5/Upper Caves | Entered Factory 25430 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25433 | -4/Factory | Loaded intel: 25 terminal locations 25434 | -4/Factory | Loaded intel: 4 garrison access locations 25916 | -4/Factory | Discovered new exit (range 9) 25958 | -4/Factory | Found Hvy. Reactive Plating 26189 | -4/Factory | Identified exit to Upper Caves 26191 | -4/Factory | Entered Upper Caves 26255 | -4/Upper Caves | Build established: Golem 26325 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26370 | -4/Upper Caves | Lost 3 allies 26747 | -4/Upper Caves | Encountered a Warlord checkpoint 26964 | -4/Upper Caves | Discovered new exit (range 15) 27025 | -4/Upper Caves | Learned location of Testing (-2) 27849 | -4/Upper Caves | Entered another Upper Caves area 27997 | -4/Upper Caves | Discovered new exit (range 3) 28161 | -4/Upper Caves | Learned location of 1 exit from Research 28456 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28655 | -4/Upper Caves | Discovered new exit (range 15) 28970 | -4/Upper Caves | Entered Zhirov 28970 | -4/Zhirov | Accompanied by 1 ally 28970 | -4/Zhirov | Discovered new exit (range 4) 28990 | -4/Zhirov | Met Zhirov 29018 | -4/Zhirov | Learned location of Command (-1) 29031 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29049 | -4/Zhirov | Found Alien Artifact 29049 | -4/Zhirov | Identified Integrated Reactor 29049 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29274 | -4/Zhirov | Found Alien Artifact 29395 | -4/Zhirov | Entered Proximity Caves 29395 | -3/Proximity Caves | Accompanied by 1 ally 29437 | -3/Proximity Caves | Activated DRS Beacon 29570 | -3/Proximity Caves | Found Alien Artifact 29570 | -3/Proximity Caves | Identified Core Expander 29570 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 29584 | -3/Proximity Caves | Activated DRS Beacon 30104 | -3/Proximity Caves | Lost 4 allies 30300 | -3/Proximity Caves | Spotted B-86 Titan 30318 | -3/Proximity Caves | Rewired B-86 Titan 30377 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30746 | -3/Proximity Caves | Discovered new exit (range 11) 30875 | -3/Proximity Caves | Entered Research 30875 | -3/Research | Accompanied by 1 ally 30875 | -3/Research | Evolved 2 slots: Utility x2 30876 | -3/Research | Identified exit to Quarantine 31206 | -3/Research | Spotted B-86 Titan 31251 | -3/Research | Destroyed B-86 Titan 31295 | -3/Research | Spotted B-90 Cyclops 31448 | -3/Research | Entered Quarantine 31781 | -3/Quarantine | Lost 3 parts (3u) 31802 | -3/Quarantine | Discovered new exit (range 22) 31807 | -3/Quarantine | Identified exit to Research 31856 | -3/Quarantine | Found Alien Artifact 31856 | -3/Quarantine | Identified Phase Armor 32005 | -3/Quarantine | Cryocooling Duct disabled 32020 | -3/Quarantine | Ambient heat levels rising (+20) 32020 | -3/Quarantine | Non-combat units ordered to evacuate 32077 | -3/Quarantine | Found Alien Slashing Weapon 32248 | -3/Quarantine | Identified Sigix Broadsword 32255 | -3/Quarantine | Found Alien Energy Cannon 32309 | -3/Quarantine | Found Fusion Bomb Launcher 32312 | -3/Quarantine | Found Fusion Bomb Launcher 32357 | -3/Quarantine | Found Alien Artifact 32469 | -3/Quarantine | Found Alien Artifact 32479 | -3/Quarantine | Found Alien Artifact 32789 | -3/Quarantine | Repaired Imp. Medium Armor Plating? 32789 | -3/Quarantine | Found Alien Artifact 32948 | -3/Quarantine | First assault squad dispatched 33077 | -3/Quarantine | Destroyed 10 combat bots 33081 | -3/Quarantine | Spotted Fortress 33085 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 33085 | -3/Quarantine | Warped through subspace 33162 | -3/Quarantine | Found Transdimensional Reconstructor 33163 | -3/Quarantine | Identified Core Reset Matrix 33163 | -3/Quarantine | Identified Subatomic Replicator 33163 | -3/Quarantine | Identified Dimensional Node Initializer 33163 | -3/Quarantine | Identified Core Cannon 33163 | -3/Quarantine | Used Core Reset Matrix 33167 | -3/Quarantine | Detected hypermatrix surge 33167 | -3/Quarantine | Sensed 8 artifacts in vicinity 33167 | -3/Quarantine | Found Transdimensional Reconstructor 33444 | -3/Quarantine | Build established: Alien-Golem 33459 | -3/Quarantine | Discovered new exit (range 5) 33760 | -3/Quarantine | Entered Section 7 33761 | -3/Section 7 | Sensed 24 artifacts in vicinity 33764 | -3/Section 7 | Spotted S7 Guard 33787 | -3/Section 7 | Destroyed S7 Guard 33792 | -3/Section 7 | Found Prototype Protection 33792 | -3/Section 7 | Identified Hvy. Regenerative Plating 33813 | -3/Section 7 | Found Core Regenerator 33813 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 33866 | -3/Section 7 | Spotted S7 Guard 34010 | -3/Section 7 | First assault squad dispatched 34347 | -3/Section 7 | Found Integrated Mediator 34347 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 34482 | -3/Section 7 | Spotted S7 Guard 34544 | -3/Section 7 | Destroyed S7 Guard 34583 | -3/Section 7 | Found Integrated Thermoelectric Network 34583 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 34966 | -3/Section 7 | Spotted S7 Guard 35036 | -3/Section 7 | Destroyed S7 Guard 35088 | -3/Section 7 | Warped through subspace 35185 | -3/Section 7 | Destroyed 12 combat bots 35279 | -3/Section 7 | Found Integrated Dissipator 35279 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35402 | -3/Section 7 | Found Integrity Redistributor 35402 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-226) 35403 | -3/Section 7 | Core integrity fell below 50% 35493 | -3/Section 7 | Spotted Alpha 7 35562 | -3/Section 7 | Spotted Alpha 7 35587 | -3/Section 7 | Destroyed Alpha 7 35633 | -3/Section 7 | Found Microwarp Drive 35666 | -3/Section 7 | Destroyed Alpha 7 35672 | -3/Section 7 | Found Prototype Processor 35672 | -3/Section 7 | Identified Exp. Target Analyzer 35786 | -3/Section 7 | Found Core Membrane 35786 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 35971 | -3/Section 7 | Discovered exit to Research (range 14) 35984 | -3/Section 7 | Entered Research 35984 | -2/Research | Evolved 2 slots: Power x1, Utility x1 36684 | -2/Research | Destroyed 7 combat bots 36734 | -2/Research | First assault squad dispatched 36800 | -2/Research | Scrapoid reinforcements arrived 36892 | -2/Research | Lost 5 allies 36959 | -2/Research | Found Unknown Device 36959 | -2/Research | Identified Scrap Suit 37011 | -2/Research | Initialized slip node 37239 | -2/Research | Build established: Alien-Mutant 37390 | -2/Research | Destroyed 12 combat bots 37587 | -2/Research | Build established: Alien-Golem 37649 | -2/Research | Spotted B-90 Cyclops 37656 | -2/Research | Warped through subspace 37664 | -2/Research | Discovered new exit (range 5) 37679 | -2/Research | Entered Access 37679 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 37744 | -1/Access | Found Prototype Device 37744 | -1/Access | Identified Exp. Weapon Cycler 37930 | -1/Access | Build established: Alien-Mutant 38217 | -1/Access | First assault squad dispatched 38451 | -1/Access | Destroyed 8 combat bots 38655 | -1/Access | Discovered new exit (range 8) 38723 | -1/Access | Entered Command 39258 | -1/Command | First assault squad dispatched 39441 | -1/Command | Identified exit to Surface 39505 | -1/Command | Used Subatomic Replicator to create Supercharged TR 39767 | -1/Command | Warped through subspace to slip node 39767 | -1/Command | Discovered new exit (range 5) 39845 | -1/Command | Build established: Alien-Golem 41193 | -1/Command | Entered Access_0 41193 | -1/Access_0 | Accompanied by 1 ally 41194 | -1/Access_0 | Sensed 3 artifacts in vicinity 41196 | -1/Access_0 | Met Architect 41213 | -1/Access_0 | Allies destroyed A8 41222 | -1/Access_0 | Architect warped through subspace 41266 | -1/Access_0 | Core integrity fell below 50% 41275 | -1/Access_0 | Lost 6 parts (3n1u2w) 41306 | -1/Access_0 | A6 warped into view 41315 | -1/Access_0 | Core integrity fell below 20% 41331 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 41331 | -1/Access_0 | Warped through subspace to slip node 41331 | -1/Access_0 | Discovered exit to Surface (range 8) 41347 | *** | Heading to fleet! Last Messages --------------- 41323_ Asb. Flux Generator destroyed. 41323_ A6 suffers critical hit (Destroy). 41326_ Hvy. Regenerative Plating destroyed. 41327_ Penetrated by HV Slug. 41327_ HV Slug penetrates A6. 41327_ A6: "Avenge me, architects!" 41327_ A6 destroyed. 41327_ HV Slug penetrates Wall. 41328_ Beam penetrates Enhanced Hunter. 41328_ Enhanced Hunter suffers critical hit (Destroy). 41328_ Destroyed Unknown Reactor. 41328_ Destroyed Prototype Device. 41328_ Beam penetrates Earth. 41330_ Penetrated by Quantum Shear. 41331_ Acquired Hpw. Transdimensional Reconstructor. 41331_ Warped through subspace, drawn to slip node. 41331_ EXIT=FOUND: SURFACE 41333_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 98 Energy Capacity 2350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1400 Resistance: KI 40 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Expander Phase Armor Sigix Broadsword Transdimensional Reconstructor Core Reset Matrix Core Regenerator Integrated Mediator Integrated Thermoelectric Network Integrated Dissipator Integrity Redistributor Core Membrane Microwarp Drive Dimensional Node Initializer Core Cannon Subatomic Replicator Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChipMachineFacilitator Manual? 0 Play Time 04:23:03 Cumulative 1620.0 hours Start 2024.08.02 @ 01:10:16 End 2024.08.03 @ 01:30:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1113 Rogue 1109 Adventurer 4 Explorer 0 Win Type 2 Total 206 Types 153/11/15/9/2/1/3/8/4 Lore% 97 Gallery% 96 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c3a616d-8d72-4379-8207-420a3ed4c217