Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 13:28:48 Player: fran Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2336) 2336 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6146 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 286/300 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ Compact Battery > --- WEAPON (2) ------- Heavy Flail Axe > --- INVENTORY (5) ---- Component Analysis Suite Phase Cannon Gauss Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Armored Huge Wheel Makeshift Flight Unit > --- UTILITY ---------- Power Amplifier Power Amplifier Compact Battery Improved Propulsion Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- Arc Projector Axe > --- INVENTORY -------- Component Analysis Suite Phase Cannon Gauss Cannon Long-range Missile Launcher Heavy Flail [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Power Amplifier Storage Large Storage Unit Processor Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Axe Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 4 | . . 1 1 . 2 . . Utility 4 | . . 1 1 2 . . . Weapon . | . . . . . . . . Parts Attached 94 | 7 6 9 7 31 17 6 11 Power 9 | 1 . 1 1 5 . 1 . Engine 6 | 1 . 1 1 3 . . . Core 3 | . . . . 2 . 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 2 3 2 5 6 2 5 Treads . | . . . . . . . . Leg 15 | 2 2 2 2 1 1 . 5 Wheel 5 | . . . . . 4 1 . Hover 3 | . . . . 2 1 . . Flight 4 | . . 1 . 2 . 1 . Utility 28 | 2 1 2 1 11 7 1 3 Device 14 | 1 . 1 . 6 4 1 1 Storage 3 | 1 1 . . . . . 1 Processor 3 | . . 1 1 1 . . . Hackware . | . . . . . . . . Protection 8 | . . . . 4 3 . 1 Artifact . | . . . . . . . . Weapon 30 | 2 3 3 3 10 4 2 3 Energy Gun 5 | 1 . . . 3 . 1 . Energy Cannon 8 | . . 2 3 2 1 . . Ballistic Gun 4 | 1 1 . . . 1 . 1 Ballistic Cannon 2 | . . . . . 1 . 1 Launcher 8 | . 2 1 . 4 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Corrupted Parts 2 | . . . . 1 . . 1 System Corruption 6 | . . . . 4 . . 2 Parts Lost 56 | . . . . 33 11 . 12 Power 6 | . . . . 5 . . 1 Propulsion 20 | . . . . 10 5 . 5 Utility 16 | . . . . 9 3 . 4 Weapon 14 | . . . . 9 3 . 2 Highest Loss Streak 16 | . . . . 16 7 . 8 To Critical Strikes . | . . . . . . . . Average Backups 7 | 4 12 14 14 10 3 3 4 Power . | . 1 1 1 . . . . Propulsion 1 | 2 2 1 . 1 . . . Utility 2 | . 4 5 7 3 1 1 1 Weapon 3 | . 4 7 5 4 1 1 3 Tool/Special . | . . . . . . . . Unused Backups 28 | . 5 4 7 5 3 1 3 Power 2 | . . 1 1 . . . . Propulsion 7 | . 5 1 . . . 1 . Utility 14 | . . 1 6 4 2 . 1 Weapon 5 | . . 1 . 1 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 61 | . 100 99 99 71 29 33 62 Engine 3 | . 14 11 9 3 . . . Leg 16 | . 28 33 36 19 . 6 23 Wheel 2 | . . . . . 9 3 3 Flight 1 | . . . . . 4 . 2 Device 8 | . 14 11 9 14 . 4 5 Storage 4 | . 14 11 9 4 . . 5 Processor 3 | . . 10 17 7 . . . Protection 4 | . . . . 4 6 6 6 Energy Gun 2 | . 9 . . 1 . 3 2 Energy Cannon 3 | . . 2 17 8 . . . Ballistic Gun 3 | . 17 17 . . 3 . . Slashing Weapon 2 | . . . . . . 6 6 Peak Build Rating 60 | 8 12 19 28 44 31 45 60 Average Rating 24 | 5 10 17 25 28 15 28 44 On Entrance 16 | . 8 11 17 28 7 14 45 Naked Turns 36 | . . . . 28 8 . . Heaviest Build 52 | 15 32 34 36 52 20 42 46 Greatest Support 105 | 20 26 39 58 65 46 28 105 Greatest Overweight (x) 12 | . 1 . . 12 2 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 Average Capacity 9 | 7 14 15 15 12 5 5 5 Most Carried 15 | 8 15 15 15 15 5 5 5 Average Carried 7 | 5 12 14 14 10 3 3 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 Final Carried 15 | 8 15 14 15 2 3 5 4 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Matter Collected 1860 | 291 146 60 179 488 106 393 197 Remotely . | . . . . . . . . Salvage Created 2636 | 84 104 101 342 1379 269 84 273 Parts 137 | 5 11 10 17 55 22 4 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . 3 3 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Combat Hostiles Destroyed 55 | . 5 5 6 25 6 3 5 Melee 8 | . . . . . . 3 5 Guns 7 | . 3 2 . 2 . . . Cannons 16 | . . . 5 10 1 . . AOE 18 | . 2 2 . 9 5 . . Classes Destroyed 12 | 2 3 1 . 6 . . . Worker 6 | . . . . 1 5 . . Builder 7 | . . . . 2 5 . . Tunneler 2 | 1 1 . . . . . . Recycler 3 | 1 . . . 2 . . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 3 4 . 7 . 3 2 Grunt 22 | . 2 . 3 10 4 . 3 Brawler 3 | . . . . 3 . . . Duelist 2 | . . . . 1 1 . . Sentry 6 | . . 1 3 2 . . . Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . 1 1 . . Best Kill Streak 9 | 1 3 4 3 4 9 3 1 Combat Bots Only 4 | . 2 4 3 4 4 3 1 Max Kills in Single Turn 7 | 1 2 3 1 2 7 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 . 2 3 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Hostile Shots Fired 721 | . 19 26 51 356 102 44 123 Missed 284 | . 9 10 19 145 44 20 37 Hits 437 | . 10 16 32 211 58 24 86 Melee 7 | . . . . 3 4 . . Projectile 430 | . 10 16 32 208 54 24 86 Critical Strikes 5 | . . . . 3 . . 2 Actively Blocked 1 | . . . . . . . 1 Damage Taken 7103 | . 139 134 482 2827 1639 447 1435 Core 1679 | . 22 22 109 676 568 61 221 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 269 | . . . . 107 104 . 58 Core Remaining (%) 73 | 100 91 94 80 3 . . . Volleys Fired 147 | 7 15 7 12 51 28 . 27 Largest 2 | 2 2 2 2 2 2 . 1 Hottest 135 | 70 70 112 112 126 135 . 55 Shots Fired 232 | 14 22 14 24 86 41 4 27 Gun 88 | 14 20 4 . 3 18 4 25 Cannon 118 | . . 6 24 64 22 . 2 Launcher 26 | . 2 4 . 19 1 . . Special . | . . . . . . . . Kinetic 70 | 7 19 4 . . 30 . 10 Thermal 21 | 7 1 . . 3 10 . . Explosive 15 | . 2 4 . 8 1 . . Electromagnetic 126 | . . 6 24 75 . 4 17 Robot Hit Streak 12 | 11 3 7 12 10 7 1 7 Robot Miss Streak 4 | 2 4 4 1 3 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 158 | 12 10 7 16 65 23 5 20 Core Hits 130 | 3 10 7 10 47 37 4 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 5 | 2 . . 1 2 . . . Burn 1 | 1 . . . . . . . Destroy 1 | 1 . . . . . . . Corrupt 3 | . . . 1 2 . . . Melee Attacks 19 | . . . . . . 5 14 Impact 1 | . . . . . . . 1 Slashing 18 | . . . . . . 5 13 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 6656 | 153 329 330 381 2559 2298 148 458 Guns 827 | 153 133 25 . 55 279 6 176 Cannons 2126 | . . 114 345 1334 333 . . Explosions 3240 | . 181 170 36 1167 1686 . . Melee 424 | . . . . . . 142 282 Ramming 39 | . 15 21 . 3 . . . Kinetic 683 | 81 133 25 . . 398 . 46 Thermal 1374 | 72 . . 36 229 1037 . . Explosive 1842 | . 181 170 . 628 863 . . Electromagnetic 2294 | . . 114 345 1699 . 6 130 Impact . | . . . . . . . . Slashing 424 | . . . . . . 142 282 Piercing . | . . . . . . . . Highest Corruption 11 | . . . 3 11 5 5 7 Average Corruption 5 | . . . 2 9 3 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 70 | . . . . 13 7 39 11 Message Errors 15 | . . . . 3 2 9 1 Matter Fused 14 | . . . . 2 2 7 3 Heat Flow Errors 5 | . . . . 1 . 3 1 Energy Discharges 10 | . . . . . 1 8 1 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 11 | . . . . 4 1 5 1 Data Loss (major) 3 | . . . . 1 . 1 1 Misfires 5 | . . . . . . 4 1 Alerts 3 | . . . . 1 . 2 . Misdirections 1 | . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . . 25 57 . 41 Projectiles 45 | . . . . . 45 . . Explosions 37 | . . . . 25 12 . . Melee 41 | . . . . . . . 41 Knockbacks 2 | . . . . . 2 . . Impact . | . . . . . . . . Kinetic 2 | . . . . . 2 . . Secondary . | . . . . . . . . Self-Inflicted Damage 595 | . . . . 129 466 . . Shots 15 | . . . . 4 11 . . Rammed . | . . . . . . . . Targets Rammed 4 | . 2 1 . 1 . . . Kicked 4 | . 2 1 . 1 . . . Crushed . | . . . . . . . . Highest Temperature 456 | 27 9 126 135 456 57 242 326 Average Temperature 84 | 13 4 67 47 97 14 115 146 Received Heat Transfer 1509 | . 24 . 207 717 291 12 258 Effects 8 | . . . . 5 . 2 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Interference 4 | . . . . 2 . 2 . Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Robots Corrupted 6 | . . 1 1 4 . . . Combat Hostiles 6 | . . 1 1 4 . . . Parts Fried 15 | . . . 2 13 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 1416 | 296 . . 50 261 809 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . 1 3 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 83 | 100 100 100 100 59 91 . . Level 1 16 | . . . . 40 8 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 344 | 5 99 131 85 301 344 . . Initial 102 | . . 27 42 30 102 . . Average 85 | . 21 51 34 151 91 . . Influence Increases 2290 | 10 149 151 222 953 550 100 155 Destroy 0b10 Robot/C 1100 | . 100 100 120 500 120 60 100 Destroy 0b10 Robot/NC 95 | 10 10 . . 25 50 . . Destroy Leader 252 | . 22 20 50 110 30 10 10 Disable Machine 150 | . . . . 15 135 . . Destroy Structure 228 | . 17 31 7 63 110 . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 450 | . . . 45 240 90 30 45 Influence Decreases 2270 | 10 82 117 254 811 417 433 146 Entered New Map 378 | . . 40 59 39 109 128 3 Time Decay 1427 | 10 82 77 195 442 198 305 118 Lost Part 465 | . . . . 330 110 . 25 Squads Dispatched 16 | . 2 . 2 9 3 . . Investigation 4 | . 1 . 2 1 . . . Extermination 3 | . . . . 2 1 . . Reinforcement 6 | . 1 . . 3 2 . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 7 5 13 43 16 5 11 Peak Tracking Total 7 | . 4 4 4 4 7 3 4 Tactical Retreats 22 | . . . 2 12 3 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Traps Triggered 8 | . 1 . 4 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Disabled 10 | . . . . 1 9 . . Max in Single Turn 4 | . . . . 1 4 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Machines Accessed 2 | . . . . 2 . . . Terminals 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 4 | . . . . 4 . . . Successful 1 | . . . . 1 . . . Failed 3 | . . . . 3 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . 2 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Alert Level 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . 2 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Active Infowar (turns) 2051 | 37 569 231 437 777 . . . Terrain 1444 | . . 230 437 777 . . . Seismic 607 | 37 569 1 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Turns Passed 5011 | 132 569 232 437 1137 558 1554 392 Spaces Moved 3578 | 81 271 153 301 841 549 1164 218 Core 200 | 6 . . . 178 16 . . Treads . | . . . . . . . . Legs 1765 | 75 271 153 301 436 23 369 137 Wheels 1209 | . . . . . 333 795 81 Hover 13 | . . . . 7 6 . . Flight 391 | . . . . 220 171 . . Fastest Speed 35 | 50 120 120 120 35 40 100 115 Average Speed 117 | 114 181 120 120 102 77 129 118 Slowest Speed 650 | 120 190 120 122 650 190 190 123 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 34 | 5 67 22 34 20 16 95 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 5 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 245 | . 16 32 6 61 127 . 3 Melee . | . . . . . . . . Projectile 11 | . . . . . 8 . 3 AOE 234 | . 16 32 6 61 119 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Total 4120 | 102 324 187 356 1016 640 1196 299 Wait 131 | . 9 . 10 51 21 15 25 Move 3569 | 80 270 152 300 840 546 1163 218 Hop 1 | . . . . . 1 . . Pick Up 72 | 8 13 8 12 16 10 5 . Fast Attach 49 | 7 . 1 . 12 12 5 12 Attach 38 | . . 3 5 18 9 1 2 Detach 5 | . . . . . 4 . 1 Swap 32 | . 7 7 4 14 . . . Drop 54 | . 8 8 13 13 9 2 1 Fire 147 | 7 15 7 12 51 28 . 27 Melee 18 | . . . . . . 5 13 Ram . | . . . . . . . . Kick 4 | . 2 1 . 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Met a group of wandering Federalists 275 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 15) 469 | -10/Materials | Discovered new exit (range 12) 677 | -10/Materials | Discovered new exit (range 6) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -9/Materials | Discovered new exit (range 16) 934 | -9/Materials | Entered another Materials area 934 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -8/Materials | Discovered new exit (range 16) 1371 | -8/Materials | Entered Factory 1371 | -7/Factory | Evolved 2 slots: Utility x2 1557 | -7/Factory | Garrison activated, responded to threat 1633 | -7/Factory | Lost 4 parts (3u1w) 1903 | -7/Factory | Discovered new exit (range 16) 2133 | -7/Factory | Lost 5 parts (3n1u1w) 2192 | -7/Factory | Core integrity fell below 50% 2269 | -7/Factory | Lost 16 parts (3p4n4u5w) 2308 | -7/Factory | System corruption reached 10% 2315 | -7/Factory | Core integrity fell below 20% 2481 | -7/Factory | Noticed a derelict Sapper rigging charges 2482 | -7/Factory | Discovered new exit (range 15) 2508 | -7/Factory | Entered another Factory area 2508 | -6/Factory | Evolved 2 slots: Propulsion x2 2563 | -6/Factory | Found Prototype Launcher 2563 | -6/Factory | Identified Scatter Rocket Array 2566 | -6/Factory | Found Scatter Rocket Array 2867 | -6/Factory | Crushed by falling debris 3019 | -6/Factory | Core integrity fell below 50% 3042 | -6/Factory | Discovered new exit (range 15) 3059 | -6/Factory | Lost 7 parts (5n2w) 3066 | -6/Factory | Entered Lower Caves 3560 | -6/Lower Caves | Encountered a Warlord checkpoint 3790 | -6/Lower Caves | Learned Factory emergency access door positions 4042 | -6/Lower Caves | Spotted B-75 Beast 4172 | -6/Lower Caves | Discovered new exit (range 5) 4620 | -6/Lower Caves | Entered another Lower Caves area 4637 | -6/Lower Caves | Learned Factory trap positions 4691 | -6/Lower Caves | Build established: Derelict-Mutant 4771 | -6/Lower Caves | Core integrity fell below 20% 4798 | -6/Lower Caves | Lost 4 parts (1p2u1w) 5012 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04889_ Slug penetrates Wall. 04889_ Acquired 1 matter. 04950_ Hrd. Heavy Armor Plating destroyed. 04954_ Mak. Leg destroyed. 04957_ S-27 Virus destroyed. 04966_ Acquired Autogun. 04967_ Carbon-fiber Leg destroyed. 04973_ System corrupted: Flexi-carbon Leg rejected. 04983_ System corrupted: Autogun jammed. 04991_ System corrupted: Heat flow error (+197). 04993_ Carbon-fiber Leg destroyed. 04994_ Power Amplifier destroyed. 04994_ Acquired Flexi-carbon Leg. 05003_ Carbon-fiber Leg destroyed. 05005_ Flexi-carbon Leg destroyed. 05007_ S-27 Virus destroyed. 05007_ Autogun destroyed. 05010_ Axe follow-up attack on S-27 Virus. 05010_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ???????????????????????? ???????## ???????????? | | ???????????????????????? #?????# ?????????? | | ??????????????????????? #???? ??????????? | | ?????????????????????? #??? ???????????? | | ??????????????????????? #?# ####????????? | | ???????????????????????? ### ?????????? | | ???????????????????????? ## ??????????? | | ????????????????????????? ## #???????????? | | ?????????????????????????? ## #????????????? | | ??????????????????????????? #?????????????? | | ????????????????????##??????# #??????????????? | | ???????????????????## #????## #??????????????? | | ??????????????????## ##### ##???####??????? | | ??????????????????# ##?## ##?????? | | ??????????????????# ### #?????? | | ?????????????????# #### #?????? | | ???????????????# ???# ### ######### | | ??????????????# ????# ###?# ## # | | ??????????????## ????## ##???#### | | ???????????????# ?????# s#???????# | | ???????????????# ?????#=%#???????# #### | | ??????????????# ?????##%=##?????# ##??# | | ??????????????# ??????# @[=#?????# ##???# | | ?????????????? ???????# #??# ##???# | | ????????????? ???????# #?# ##???# | | ?????????????? ????????## ######??? | | ????????????????????????## #???????# ## | | ?????????????????????????### ##???????# ###?# | | ????????????????????????????# #????????###????# | | ????????????????????????????######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Power Amplification 40 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 63 Target Analysis 5 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed FieldAlphaBox Manual? 0 Play Time 01:09:11 Cumulative 11.2 hours Start 2025.05.06 @ 12:07:14 End 2025.05.06 @ 13:28:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60fcc5ac-4e73-4d15-b7b6-bb112a66ad5a