Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 17:25:06 Player: szymekc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (4805) 4805 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 10894 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 339 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -610 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 21/100 System Corruption 26% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Bomb Factory No. 2 > --- WEAPON (3) ------- Great Maul > --- INVENTORY (25) --- Improved Treads Wheel Advanced Heat Sink Matter Compressor (250) Experimental Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Recoil Nullifier Weapon Cycler Makeshift Light Armor Plating Quantum Router Tractor Beam Mobile Refinery Mk. CCLXVII Beamcaster Gauss Rifle Antimatter Cannon Great Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Weapon Cycler Makeshift Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor Great Axe > --- INVENTORY -------- Neutrino Core Neutrino Core High-capacity Matter Pod Matter Compressor Experimental Sensor Array Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Recoil Nullifier Weapon Cycler Weapon Cycler Cloaking Device Hardlight Generator Tractor Beam Mobile Refinery Mk. CCLXVII Bomb Factory No. 2 Beamcaster Flak Gun Antimatter Cannon Tiamat Missile Launcher Great Maul Axe CR-A16's Pointy Stick [Rating: 77] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Makeshift Hacking Suite Protection Layered Medium Armor Plating Weapon Minigun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Antimatter Cannon Launcher Tiamat Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 6 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 2 . . . . Utility 3 | . . . . . . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 189 | 3 9 8 36 2 5 8 51 18 19 12 18 Power 20 | . 2 1 4 . 1 1 5 3 1 1 1 Engine 9 | . 2 . 4 . . . 1 1 . 1 . Core 10 | . . 1 . . 1 . 4 2 1 . 1 Reactor 1 | . . . . . . 1 . . . . . Propulsion 42 | 2 1 2 9 . . 4 8 7 2 1 6 Treads 24 | 2 1 2 8 . . 4 3 2 2 . . Leg 9 | . . . . . . . . 3 . 1 5 Wheel 5 | . . . . . . . 2 2 . . 1 Hover 3 | . . . . . . . 3 . . . . Flight 1 | . . . 1 . . . . . . . . Utility 45 | 1 3 . 5 2 2 1 13 2 8 6 2 Device 25 | 1 1 . 1 1 1 1 7 1 6 3 2 Storage 3 | . 1 . 1 . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware 3 | . . . . . . . 3 . . . . Protection 14 | . 1 . 3 1 . . 3 1 2 3 . Artifact . | . . . . . . . . . . . . Weapon 82 | . 3 5 18 . 2 2 25 6 8 4 9 Energy Gun 4 | . 1 1 1 . . . . . . . 1 Energy Cannon 5 | . . . . . . . 5 . . . . Ballistic Gun 32 | . 2 1 13 . 1 2 11 . 1 . 1 Ballistic Cannon 7 | . . . . . . . 2 1 3 . 1 Launcher 17 | . . 3 3 . . . 4 2 1 1 3 Special Weapon 2 | . . . 1 . . . . 1 . . . Impact Weapon 2 | . . . . . 1 . . . . 1 . Slashing Weapon 9 | . . . . . . . . 2 3 1 3 Piercing Weapon 4 | . . . . . . . 3 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 1 . 2 1 . 1 . Corrupted Parts 7 | . . . . . . . 1 . . . 6 System Corruption 26 | . . . . . . . 2 . . . 24 Parts Lost 59 | . 2 3 5 . . . 21 9 . 3 16 Power 10 | . 1 2 . . . . 1 3 . . 3 Propulsion 21 | . . . 3 . . . 10 2 . 1 5 Utility 14 | . . . 1 . . . 3 4 . 2 4 Weapon 14 | . 1 1 1 . . . 7 . . . 4 Highest Loss Streak 8 | . 1 2 2 . . . 8 4 . 2 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 98 91 100 100 100 84 65 93 94 88 Engine 4 | . 13 7 8 11 7 . . 1 . . 5 Core 5 | . . 5 . . 3 1 10 7 12 12 3 Treads 23 | . 28 28 29 33 33 33 15 5 22 24 12 Leg 2 | . . . . . . . . 5 8 7 15 Device 7 | . 7 . 3 . 4 11 8 4 14 18 13 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 Hackware 1 | . . . . . . . 10 . . . . Protection 7 | . 6 14 7 11 6 . 4 15 9 3 9 Energy Gun 1 | . 7 12 1 . . . . . . . 1 Ballistic Gun 15 | . 19 13 29 33 23 32 9 . 4 . . Ballistic Cannon 1 | . . . . . . . 3 3 8 . 1 Impact Weapon 2 | . . . . . 9 . . . . 5 6 Slashing Weapon 1 | . . . . . . . . 3 2 5 2 Peak Build Rating 77 | 7 9 11 20 27 31 35 65 67 77 73 73 Average Rating 36 | 6 7 9 15 19 24 31 51 55 68 67 64 On Entrance 31 | 6 7 9 7 19 19 31 32 49 59 72 73 Naked Turns . | . . . . . . . . . . . . Heaviest Build 148 | 12 53 53 59 59 104 106 146 139 148 148 128 Greatest Support 124 | 40 40 40 60 60 60 68 116 51 102 102 124 Greatest Overweight (x) 43 | . 1 1 1 . 1 1 43 13 2 2 11 Average Overweight (x) 1 | . . 1 . . . 1 4 4 1 1 4 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 8 13 20 20 20 24 25 25 25 25 25 25 Most Carried 25 | 6 11 11 20 20 25 25 25 20 25 25 25 Average Carried 19 | 4 8 10 18 19 23 24 20 17 23 22 23 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 11 10 20 20 25 25 16 20 25 23 17 Class Distribution -------------------- 35% | Scavenger-Mutant 24% | Mutant 17% | Scavenger-Tank 12% | Scavenger-Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Matter Collected 6041 | 290 318 207 1020 70 70 140 1006 771 1063 666 420 Remotely 52 | . . . . . . . 52 . . . . Salvage Created 5042 | 181 700 137 1709 100 . 153 972 406 190 223 271 Parts 276 | 17 47 10 104 1 . 2 51 23 8 6 7 Haulers Intercepted 5 | . 1 . 4 . . . . . . . . Recyclers Shooed 5 | 1 . 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 1 4 . 10 5 . 2 Prevented 11 | . . . . . . 3 . 3 . . 5 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 107 | . 13 9 37 2 . 3 20 7 6 3 7 Melee 4 | . . . . . . . . 2 . 2 . Guns 57 | . 13 2 29 2 . 3 8 . . . . Cannons 13 | . . . . . . . 7 2 3 . 1 AOE 27 | . . 7 8 . . . 5 . 2 . 5 Classes Destroyed 21 | 2 6 1 5 . . . 3 4 . . . Worker 3 | . . . 1 . . . 2 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 6 | 5 . . . . . . 1 . . . . Hauler 5 | . 1 . 4 . . . . . . . . Recycler 5 | 1 1 1 1 . . . 1 . . . . Minesweeper 1 | . . . . . . . . 1 . . . Mechanic 2 | . 1 . . . . . 1 . . . . Operator 2 | . 2 . . . . . . . . . . Watcher 7 | . 3 . 4 . . . . . . . . Swarmer 15 | . 3 3 9 . . . . . . . . Grunt 50 | . 10 2 16 1 . 3 7 2 4 . 5 Brawler 4 | . . . 1 1 . . . . 1 . 1 Duelist 2 | . . . 1 . . . . . 1 . . Protector 1 | . . . 1 . . . . . . . . Sentry 15 | . . . 9 . . . 6 . . . . Specialist 1 | . . . . . . . . 1 . . . Hunter 7 | . . . . . . . 4 2 . . 1 Programmer 4 | . . . . . . . 3 1 . . . Enhanced Grunt 3 | . . . . . . . . . . 3 . Decomposer 4 | . . . . . . . . 3 . . 1 Thief 1 | . . . . . . . . 1 . . . Assembled 4 | . . 4 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . Mutant 2 | . . . . . . . . 1 1 . . Best Kill Streak 7 | 3 5 4 6 2 . 3 7 2 2 2 3 Combat Bots Only 6 | . 4 4 6 2 . 3 4 2 2 2 3 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 3 1 1 1 2 Gunslinging 2 | . . . 2 . . . 1 . . . . Exploded 2 | . . 2 2 . . . 1 . 1 . 2 Melee 1 | . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 1023 | . 76 29 138 6 . 20 424 142 15 23 150 Missed 315 | . 17 6 46 2 . 7 150 36 3 7 41 Damage Taken 10481 | . 618 435 1247 44 . 390 2908 1831 338 730 1940 Core 1260 | . 117 61 188 . . 37 332 179 65 97 184 Absorbed by Shields 385 | . . . . . . . 373 . . . 12 Regen/Repaired (Parts) 90 | . . . 90 . . . . . . . . Core Remaining (%) 57 | 100 . 28 . . . 43 . . . . . Volleys Fired 375 | 15 77 26 90 4 . 6 95 25 16 . 21 Largest 3 | 2 2 2 3 3 . 3 3 1 3 . 1 Hottest 150 | 40 85 85 108 73 . 71 150 46 121 . 65 Shots Fired 718 | 30 135 42 228 12 . 18 173 25 34 . 21 Gun 574 | 30 135 35 216 12 . 18 108 . 8 . 12 Cannon 76 | . . . . . . . 45 12 17 . 2 Launcher 53 | . . 7 11 . . . 20 1 7 . 7 Special 15 | . . . 1 . . . . 12 2 . . Kinetic 559 | 30 117 19 195 12 . 18 129 12 25 . 2 Thermal 78 | . 18 16 22 . . . 22 . . . . Explosive 45 | . . 7 6 . . . 17 1 7 . 7 Electromagnetic 22 | . . . 5 . . . 5 . . . 12 Robot Hit Streak 15 | 12 11 6 15 9 . 15 14 4 12 . 15 Robot Miss Streak 5 | 2 5 2 5 1 . 3 3 3 1 . 4 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 14 | . 1 . 8 1 . 2 2 . . . . Max Gunslinging Chain 2 | . 1 . 2 1 . 1 1 . . . . Shots Hit Robots 501 | 24 85 20 138 11 . 14 112 36 25 20 16 Core Hits 266 | 12 35 17 73 4 . 9 65 14 12 7 18 Critical Kills 2 | . 1 . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 2 . . . . . . 1 . Critical Strikes 16 | . 2 1 4 . . . 1 2 1 5 . Burn 4 | . 1 1 2 . . . . . . . . Destroy 4 | . 1 . 2 . . . 1 . . . . Blast 1 | . . . . . . . . . 1 . . Smash 2 | . . . . . . . . . . 2 . Sever 2 | . . . . . . . . . . 2 . Impale 3 | . . . . . . . . 2 . 1 . Melee Attacks 77 | . . . . . 3 . 4 30 2 35 3 Impact 13 | . . . . . 3 . . . . 9 1 Slashing 39 | . . . . . . . . 14 2 22 1 Piercing 25 | . . . . . . . 4 16 . 4 1 Sneak Attacks 14 | . . . . . . . 3 7 1 2 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 1 . 8 . Damage Inflicted 14563 | 241 1021 742 3040 187 . 231 4597 1186 1096 963 1259 Guns 5698 | 241 1021 289 2136 187 . 231 1397 . 81 . 115 Cannons 1535 | . . . . . . . 853 265 339 . 78 Explosions 5111 | . . 436 866 . . . 2150 75 578 . 1006 Melee 2164 | . . . . . . . 197 846 98 963 60 Ramming 55 | . . 17 38 . . . . . . . . Kinetic 6111 | 241 817 95 1849 187 . 231 1928 265 420 . 78 Thermal 1135 | . 204 194 294 . . . 443 . . . . Explosive 4490 | . . 436 517 . . . 1878 75 578 . 1006 Electromagnetic 608 | . . . 342 . . . 151 . . . 115 Impact 427 | . . . . . . . . . . 427 . Slashing 989 | . . . . . . . . 387 98 444 60 Piercing 748 | . . . . . . . 197 459 . 92 . Highest Corruption 26 | . . . . . . . 3 2 2 2 26 Average Corruption 2 | . . . . . . . 1 1 2 2 5 Corruption Purged 3 | . . . . . . . 1 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 67 | . . . . . . . 9 16 18 13 11 Message Errors 12 | . . . . . . . 1 2 4 3 2 Matter Fused 19 | . . . . . . . 4 6 5 2 2 Heat Flow Errors 8 | . . . . . . . 1 1 2 2 2 Energy Discharges 8 | . . . . . . . 1 1 2 3 1 Parts Fused 3 | . . . . . . . 1 1 1 . . Data Loss (minor) 7 | . . . . . . . 1 1 1 2 2 Data Loss (major) 6 | . . . . . . . . 4 . . 2 Misfires 1 | . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 446 | . . 51 2 . . . 103 26 74 136 54 Projectiles 58 | . . . . . . . 48 10 . . . Explosions 213 | . . 51 2 . . . 32 . 74 . 54 Melee 175 | . . . . . . . 23 16 . 136 . Knockbacks 10 | . . . . . . . 5 . 2 2 1 Impact 2 | . . . . . . . . . . 2 . Kinetic 8 | . . . . . . . 5 . 2 . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 546 | . . 115 19 . . . 76 33 46 . 257 Shots 20 | . . 5 3 . . . 5 1 2 . 4 Rammed 5 | . . 2 3 . . . . . . . . Targets Rammed 6 | . . 2 4 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 323 | . 117 270 228 103 . 112 323 68 248 251 271 Average Temperature 61 | . 41 106 41 55 . 45 74 22 82 105 126 Received Heat Transfer 2221 | . 258 95 381 24 . 168 665 324 72 . 234 Effects 2 | . . . . . . . 1 . 1 . . Interference 2 | . . . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . 1 1 Parts Fried 6 | . . . 3 . . . 2 . . . 1 Impact Corruptions 3 | . . . . . . . . . . 3 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . 3 4 . . 1 3 . . . . Heat Transferred 2333 | . 555 518 777 . . . 483 . . . . Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 3 . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Peak Influence 724 | 30 280 121 724 307 . . 339 . . . . Initial 257 | . 19 21 3 257 . . . . . . . Average 212 | 18 130 69 376 303 . . 145 . . . . Maximum Alert Level 3 | . 1 . 3 1 . . 1 . . . . Low Security (%) 65 | 100 90 100 27 . . . 79 . . . . Level 1 19 | . 9 . 31 100 . . 20 . . . . Level 2 11 | . . . 31 . . . . . . . . Level 3 3 | . . . 9 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 5 . . . 8 . . . 1 Investigation 5 | . 2 . 1 . . . 2 . . . . Extermination 2 | . . . . . . . 2 . . . . Reinforcement 8 | . 1 . 3 . . . 4 . . . . Assault 2 | . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Distress Signals 3 | . 1 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 21 11 50 2 . 8 31 13 6 4 23 Peak Tracking Total 13 | . 5 4 6 2 . 5 6 3 3 2 13 Tactical Retreats 11 | . 1 . 3 . . . . 5 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Traps Triggered 3 | . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . . Installed 10 | . . . . . . . . . . 10 . Triggered 1 | . . . . . . . . 1 . . . Fabricated Traps 10 | . . . . . . . . . 4 6 . Most Traps Carried 5 | . . . . . . . . . 4 5 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Disabled 12 | . 1 2 1 . . . 7 1 . . . Max in Single Turn 2 | . 1 1 1 . . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Machines Accessed 22 | . 7 . 9 . . . 2 . . 4 . Terminals 14 | . 6 . 8 . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 85 | . 26 . 25 . . . 5 . . 29 . Successful 53 | . 10 . 12 . . . 2 . . 29 . Failed 32 | . 16 . 13 . . . 3 . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 20 . 22 . . . 4 1 . . . Terminals 47 | . 24 . 23 . . . . . . . . Fabricators 5 | . . . . . . . 5 . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 34 | . 3 . 2 . . . . . . 29 . Record 11 | . . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 2 | . 1 . 1 . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . 3 . Locate Traps 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 6 . 8 . . . . . . . . Terminals 13 | . 5 . 8 . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . Skim 10 | . 4 . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 . 8 . . . 2 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . 3 . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 16 . . . . 10 . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total Allies 6 | . . 2 . . 4 . . . . . . Largest Group 4 | . . 2 . . 4 4 1 . . . . Highest-Rated Group 155 | . . 46 . . 155 155 40 . . . . Highest-Rated Ally 40 | . . 31 . . 40 40 40 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . 6 . . . 19 8 . . . . Total Damage 2077 | . . 126 . . . 1653 298 . . . . Kills 12 | . . 1 . . . 7 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Robot Analysis Total 2 | . 1 . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . 3 2 . 1 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Turns Passed 15825 | 142 1442 961 2347 86 2922 1149 1689 2163 1481 774 669 Spaces Moved 5780 | 48 581 363 842 43 1322 462 528 621 496 212 262 Core 3 | . . . . . . . 3 . . . . Treads 5091 | 48 581 363 842 43 1322 462 305 352 496 176 101 Legs 96 | . . . . . . . . 1 . 36 59 Wheels 590 | . . . . . . . 220 268 . . 102 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 160 160 240 160 160 160 240 160 140 240 240 120 Average Speed 227 | 160 194 240 180 160 218 240 225 318 250 243 219 Slowest Speed 2200 | 160 240 240 240 160 240 240 2200 480 320 260 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 95 71 88 12 90 70 11 61 67 80 50 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 2 . 1 . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 12 | . . 1 . 1 4 1 . . 4 . 1 Spaces Dug 103 | . . 33 1 . . . 18 . 20 . 31 Terrain Destroyed 369 | . . 41 36 . . . 87 24 90 . 91 Melee . | . . . . . . . . . . . . Projectile 28 | . . . 1 . . . 18 4 5 . . AOE 341 | . . 41 35 . . . 69 20 85 . 91 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Total 7724 | 87 764 407 1527 54 1354 494 871 709 706 426 325 Wait 1094 | 19 80 5 491 . 9 4 168 4 153 145 16 Move 5769 | 47 580 362 841 42 1321 461 527 620 495 211 262 Hop . | . . . . . . . . . . . . Pick Up 111 | 1 12 2 32 3 9 6 15 8 9 9 5 Fast Attach 38 | 1 4 1 9 . 1 . 6 10 5 1 . Attach 57 | 2 1 1 5 . . . 22 5 6 6 9 Detach 8 | . . . . . . . 2 1 4 1 . Swap 94 | . 4 6 22 2 4 8 23 3 8 5 9 Drop 98 | 2 6 2 33 3 7 9 9 4 8 14 1 Fire 375 | 15 77 26 90 4 . 6 95 25 16 . 21 Melee 64 | . . . . . 3 . 4 29 2 24 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . 2 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 10 | . . . . . . . . . . 10 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 143 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 9) 591 | -10/Materials | Discovered new exit (range 12) 895 | -10/Materials | Discovered new exit (range 11) 1322 | -10/Materials | Discovered new exit (range 15) 1585 | -10/Materials | Entered Mines 1587 | -10/Mines | Core integrity fell below 50% 1860 | -10/Mines | Discovered new exit (range 12) 1883 | -10/Mines | Build established: Scavenger-Mutant 2201 | -10/Mines | Discovered new exit (range 7) 2259 | -10/Mines | Identified exit to Subcaves 2298 | -10/Mines | Assembled infested the area 2303 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2364 | -10/Mines | Lost 3 allies 2387 | -10/Mines | Found a hidden stash of uninstalled traps 2546 | -10/Mines | Entered Materials 2546 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2784 | -9/Materials | Build established: Mutant 2979 | -9/Materials | Discovered new exit (range 7) 3021 | -9/Materials | Discovered new exit (range 16) 3104 | -9/Materials | Build established: Scavenger-Gunner 3610 | -9/Materials | Repaired Lgt. Treads 3621 | -9/Materials | Discovered new exit (range 16) 3764 | -9/Materials | Build established: Tank 4075 | -9/Materials | Discovered new exit (range 13) 4090 | -9/Materials | Build established: Scavenger-Tank 4146 | -9/Materials | First assault squad dispatched 4410 | -9/Materials | Discovered new exit (range 14) 4558 | -9/Materials | Learned location of 2 exits from Materials 4673 | -9/Materials | Learned location of Zion (-7) 4753 | -9/Materials | Learned location of 2 exits from Materials 4798 | -9/Materials | Learned location of 2 exits from Materials 4853 | -9/Materials | Loaded intel: 15 trap records 4893 | -9/Materials | Entered Mines 4894 | -9/Mines | Identified exit to Materials 4930 | -9/Mines | Met a Derelict bent on vengeance 4937 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4941 | -9/Mines | Found Prototype Device 4948 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4961 | -9/Mines | Identified Exp. Sensor Array 4979 | -9/Mines | Entered Zion 5070 | -7/Zion | Discovered new exit (range 11) 5654 | -7/Zion | Build established: Scavenger-Mutant 5759 | -7/Zion | Learned Factory emergency access door positions 5797 | -7/Zion | Learned Factory emergency access door positions 6037 | -7/Zion | Learned Factory emergency access door positions 6665 | -7/Zion | Found Prototype Device 6665 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6949 | -7/Zion | Found Prototype Device 7303 | -7/Zion | Met Imprinter 7341 | -7/Zion | Imprinted 7343 | -7/Zion | Declared Zion's savior 7839 | -7/Zion | Found CR-A16's Pointy Stick 7901 | -7/Zion | Entered Proximity Caves 7901 | -6/Proximity Caves | Accompanied by 4 allies 8298 | -6/Proximity Caves | Build established: Scavenger-Gunner 8597 | -6/Proximity Caves | Learned Factory emergency access door positions 8664 | -6/Proximity Caves | Core integrity fell below 50% 8851 | -6/Proximity Caves | Learned Factory stockpile data 8976 | -6/Proximity Caves | Discovered new exit (range 15) 9050 | -6/Proximity Caves | Entered Factory 9050 | -6/Factory | Accompanied by 1 ally 9050 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 9051 | -6/Factory | Identified exit to Lower Caves 9053 | -6/Factory | Identified Bomb Factory No. 2 9412 | -6/Factory | Lost 3 parts (3w) 9425 | -6/Factory | Fabricated Tiamat Missile Launcher? 9660 | -6/Factory | Discovered new exit (range 16) 9730 | -6/Factory | Lost 4 parts (2n1u1w) 9818 | -6/Factory | Lost 4 parts (3n1w) 10079 | -6/Factory | Build established: Hacker-Mutant 10393 | -6/Factory | Lost 8 parts (1p5n2w) 10609 | -6/Factory | Terminal network hard line cut 10726 | -6/Factory | Build established: Mutant 10739 | -6/Factory | Entered Lower Caves 11250 | -6/Lower Caves | Core integrity fell below 50% 11330 | -6/Lower Caves | Lost 4 parts (2p2n) 11553 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11585 | -6/Lower Caves | Found Prototype Special Weapon 11585 | -6/Lower Caves | Identified Molecular Deconstructor 11682 | -6/Lower Caves | Learned Factory stockpile data 11872 | -6/Lower Caves | Build established: Tank 12122 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12340 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12401 | -6/Lower Caves | Build established: Mutant 12642 | -6/Lower Caves | Discovered new exit (range 5) 12667 | -6/Lower Caves | Encountered a Warlord checkpoint 12902 | -6/Lower Caves | Entered another Lower Caves area 12930 | -6/Lower Caves | Discovered new exit (range 11) 13312 | -6/Lower Caves | Identified exit to Data Miner 13459 | -6/Lower Caves | Encountered a Warlord checkpoint 13819 | -6/Lower Caves | Build established: Scavenger-Mutant 14149 | -6/Lower Caves | Build established: Scavenger-Tank 14383 | -6/Lower Caves | Entered Data Miner 14383 | -6/Data Miner | Discovered new exit (range 6) 14443 | -6/Data Miner | Met Data Miner 14489 | -6/Data Miner | Learned location of Section 7 (-2) 14489 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14527 | -6/Data Miner | Received God Mode back door access code from Data Miner 14743 | -6/Data Miner | Build established: Scavenger-Mutant 14912 | -6/Data Miner | Destroyed Data Miner 14915 | -6/Data Miner | Found Prototype Hackware 14919 | -6/Data Miner | Data Conduit disabled 15157 | -6/Data Miner | Entered Proximity Caves 15371 | -5/Proximity Caves | Learned Factory security intel 15411 | -5/Proximity Caves | Core integrity fell below 20% 15612 | -5/Proximity Caves | Lost 3 parts (1n2u) 15686 | -5/Proximity Caves | Spotted B-75 Beast 15737 | -5/Proximity Caves | System corruption reached 10% 15774 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 15793 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15812 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15826 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15813_ Penetrated by Slug. 15813_ Lgt. Fission Core destroyed. 15816_ Penetrated by Slug. 15816_ Critical hit (Destroy). 15816_ Flak Gun destroyed. 15818_ S-27 Virus destroyed. 15819_ Slug penetrates Wall. 15819_ C-30 ARC bursts open, deploying its payload. 15819_ G-67 Veteran unfolds itself. 15819_ G-50 Soldier unfolds itself. 15819_ L-41 Fighter unfolds itself. 15819_ E-15 Imp unfolds itself. 15820_ Penetrated by Slug. 15821_ System corrupted: Substantial component data lost. 15821_ Penetrated by Slug. 15822_ Enh. Flexi-carbon Leg blown off. 15822_ Flexi-carbon Leg blown off. 15822_ E-15 Imp destroyed. 15823_ Autogun fries itself beyond repair. 15824_ Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????# ??????????????? | | ?????????????????????????? ??????????????? | | ????????????? ###????????# #??????????????? | | ???????????? #??????#" #??????????????? | | ????????????? #???## #$% Y ##?????????????? | | ##????????????? #### gg ##????????????? | | ##????????????? ?????????????? | | ##????????????? ???????????????? | | #??????????????# ????????????????? | | ??????????????## ??????????????????? | | ??#####???????## l ;#???????????????????? | | ???? #?????## l %l #????????????????????? | | #####? #??#### s !=@ #????????????????????? | | #" #?? #??# bg Y = #????????????????????? | | #" /??# #??# b ### #????????????????????? | | #" ##?# #### #?### ##????????????????????? | | #" ?# #???## ##?????????????????????? | | # ??# #????####??????????????????????? | | # ??# ########??????????????????????????????? | | ###/#### ##?????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 675 Weapon Cycling 30 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- Imp. Shield Generator | -7/Zion | Archive Arm. Leg | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Med. Treads | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Tiamat Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearArcSuperbattery Manual? 0 Play Time 01:16:50 Cumulative 385.1 hours Start 2024.08.29 @ 16:05:38 End 2024.08.29 @ 17:25:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 140 Adventurer 2 Explorer 0 Win Type - Total 19 Types 9/0/8/1/0/0/0/1/0 Lore% 75 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcbf1bc4-ab77-47c3-9941-e7da927ecf26