Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 13:43:23 Player: Andrew Bellemen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (50) 50 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2575 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 169/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- High-capacity Matter Pod (200) Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit ECM Suite Propulsion Shielding > --- WEAPON ----------- Field Laser Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel VTOL Module High-capacity Matter Pod Advanced Targeting Computer Small Laser Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 1 . 2 Weapon 1 | . . . . 1 . Parts Attached 27 | 6 2 2 6 7 4 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . . 3 2 2 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight 5 | . . . 3 1 1 Utility 6 | 1 1 1 1 . 2 Device 3 | . 1 . . . 2 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 8 | 2 . . 2 4 . Energy Gun 4 | 1 . . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 1 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . 13 3 Power 2 | . . . . 2 . Propulsion 6 | . . . . 4 2 Utility 3 | . . . . 2 1 Weapon 5 | . . . . 5 . Highest Loss Streak 13 | . . . . 13 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 87 100 95 83 19 Engine 8 | . 14 14 11 7 . Leg 10 | . 28 28 3 . . Wheel 1 | . . . . 1 4 Flight 10 | . . . 27 26 1 Device 8 | . 2 14 11 9 4 Storage 10 | . 14 14 11 9 7 Protection 3 | . . . 8 8 . Energy Gun 8 | . 14 14 11 6 . Ballistic Gun 10 | . 14 14 11 15 . Naked Turns . | . . . . . . Heaviest Build 24 | 11 13 20 22 24 11 Greatest Support 20 | 20 20 20 20 20 16 Greatest Overweight (x) 3 | . . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 5 9 10 8 4 Average Carried 5 | 2 3 6 8 6 2 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | 3 5 8 8 4 2 Class Distribution -------------------- 83% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 354 | 197 49 108 . . . Remotely . | . . . . . . Salvage Created 81 | . 49 . . 32 . Parts 8 | . 4 . . 4 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 5 | . 3 . . 2 . Guns 5 | . 3 . . 2 . Classes Destroyed 1 | . 1 . . . . Swarmer 5 | . 3 . . 2 . Best Kill Streak 3 | . 3 . . 1 . Combat Bots Only 3 | . 3 . . 1 . Max Kills in Single Turn 1 | . 1 . . 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 260 | . 23 . . 132 105 Missed 69 | . 9 . . 25 35 Damage Taken 2113 | . 111 18 . 1078 906 Core 1017 | . 43 . . 266 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . . . 51 . Core Remaining (%) 83 | 100 . 82 100 51 . Volleys Fired 22 | . 5 . . 17 . Largest 3 | . 2 . . 3 . Hottest 103 | . 60 . . 103 . Shots Fired 43 | . 10 . . 33 . Gun 43 | . 10 . . 33 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 28 | . 5 . . 23 . Thermal 15 | . 5 . . 10 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 3 . . 4 . Robot Miss Streak 4 | . 2 . . 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 18 | . 3 . . 15 . Core Hits 10 | . 3 . . 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 220 | . 34 . . 186 . Guns 205 | . 34 . . 171 . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 15 | . . . . 15 . Kinetic 76 | . . . . 76 . Thermal 129 | . 34 . . 95 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . . . 7 . Shots . | . . . . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . . . . 252 . Average Temperature 121 | . . . . 121 . Received Heat Transfer 171 | . . . . 135 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 285 | . 75 . . 210 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 116 | . 116 45 24 54 90 Initial 45 | . . 45 17 9 . Average 43 | . 83 45 20 21 57 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 2 1 Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 29 | . 5 . . 16 8 Peak Tracking Total 9 | . 4 . . 9 6 Tactical Retreats 5 | . 1 . . 3 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . . 2 1 3 . Terminals 4 | . . . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 2 3 5 . Successful 5 | . . 2 1 2 . Failed 5 | . . . 2 3 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 5 | . . . 2 3 . Terminals 8 | . . . 3 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 2 1 2 . Robot Analysis 1 | . . . . 1 . Open Door 2 | . . 2 . . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 3 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 1057 | 56 168 201 127 239 266 Spaces Moved 790 | 46 119 156 104 176 189 Core 61 | 18 . . . . 43 Treads . | . . . . . . Legs 310 | 28 119 156 7 . . Wheels 146 | . . . . 29 117 Hover . | . . . . . . Flight 273 | . . . 97 147 29 Fastest Speed 50 | 50 120 120 109 100 100 Average Speed 118 | 92 120 120 111 105 137 Slowest Speed 200 | 120 120 120 190 115 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 21 27 12 19 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 876 | 59 134 170 114 204 195 Wait 10 | . 4 6 . . . Move 785 | 45 118 155 103 175 189 Hop . | . . . . . . Pick Up 24 | 8 4 5 3 2 2 Fast Attach 2 | 1 . . 1 . . Attach 21 | 5 2 . 3 7 4 Detach 1 | . . . . 1 . Swap 4 | . . 2 2 . . Drop 5 | . 1 2 2 . . Fire 22 | . 5 . . 17 . Melee . | . . . . . . Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 10) 225 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 318 | -10/Mines | Met a Derelict shopkeep closing up shop 355 | -10/Mines | Discovered new exit (range 11) 400 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 426 | -10/Mines | Entered Materials 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Identified exit to Mines 549 | -9/Materials | Discovered new exit (range 3) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 777 | -8/Materials | Discovered new exit (range 16) 792 | -8/Materials | Entered Factory 792 | -7/Factory | Evolved 2 slots: Utility x2 823 | -7/Factory | Lost 13 parts (2p4n2u5w) 883 | -7/Factory | Lost 3 parts (2n1u) 1034 | -7/Factory | Core integrity fell below 50% 1048 | -7/Factory | Core integrity fell below 20% 1058 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00844_ Com. Wheel destroyed. 00852_ VTOL Module destroyed. 00899_ Slug penetrates Wall. 00902_ Acquired Imp. Sensor Array. 00905_ Acquired Com. Wheel. 00906_ Slug penetrates Wall. 00912_ Slug penetrates Power Conduit. 00944_ Slug penetrates Wall. 00973_ Triggered Heavy Explosive Trap. 00973_ An explosion rips through the floor. 00976_ The unstable cave ceiling collapses. 01021_ Slug penetrates Wall. 01024_ Triggered Blade Trap. 01024_ Massive razor-sharp blades shoot up from within the floor. 01024_ Com. Wheel severed. 01024_ Imp. Sensor Array severed. 01036_ Slug penetrates Y-54 Guardian. 01040_ Penetrated by Slug. 01057_ Slug penetrates Fabricator. Map ----- +----------------------------------------------------+ | # """????# #????????????# " " " # | | ? 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