Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 20:43:04 Player: Cheeriohz Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3260) 3260 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (315) 315 TOTAL SCORE: 8735 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 105 Met Data Miner 300 Friendly Fire -96 Cogmind --------- Core Integrity 0/850 Matter 107/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads High-capacity Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Corruption Screen Flak Gun Magnetic Acceleration Cannon Heavy Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Core Shielding Hacking Suite System Shield System Guard > --- WEAPON ----------- Heavy Flak Cannon Ripper > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Compact Battery High-capacity Matter Pod Structural Scanner Structural Scanner Improved Signal Interpreter Kinecellerator Hacking Suite Corruption Screen Tractor Beam Flak Gun Slug Cannon Mini Grenade Launcher Mini Grenade Launcher Power Maul [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 7 | . . . 2 . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 113 | . 9 1 13 7 10 28 16 12 . 4 13 Power 14 | . 2 . 1 1 . 5 2 2 . . 1 Engine 12 | . 2 . 1 1 . 4 2 1 . . 1 Core 2 | . . . . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 15 | . . . 2 2 2 4 1 . . 1 3 Treads 15 | . . . 2 2 2 4 1 . . 1 3 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | . 1 1 4 2 6 11 7 7 . 3 6 Device 19 | . . 1 . . . 7 3 3 . 2 3 Storage 5 | . 1 . 1 1 . 1 . 1 . . . Processor 2 | . . . . . . 1 . 1 . . . Hackware 5 | . . . . . 2 1 . 1 . . 1 Protection 17 | . . . 3 1 4 1 4 1 . 1 2 Artifact . | . . . . . . . . . . . . Weapon 36 | . 6 . 6 2 2 8 6 3 . . 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | . 3 . 4 1 2 5 2 . . . . Ballistic Cannon 6 | . 2 . . . . . . 2 . . 2 Launcher 6 | . 1 . 2 1 . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 3 1 . . . 1 Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 38 | . 1 . 4 4 . 2 5 . . 1 21 Power 5 | . 1 . . 1 . . . . . . 3 Propulsion 9 | . . . 1 2 . . 1 . . 1 4 Utility 17 | . . . 2 . . 1 3 . . . 11 Weapon 7 | . . . 1 1 . 1 1 . . . 3 Highest Loss Streak 11 | . 1 . 3 2 . 1 5 . . 1 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 97 98 99 99 98 100 100 99 82 Engine 8 | . 14 14 11 10 9 6 7 7 7 7 4 Core 1 | . . . . . . . . . 7 7 2 Treads 19 | . . . 12 21 27 22 22 22 21 20 15 Leg 3 | . 28 28 9 . . . . . . . . Device 9 | . . 14 11 11 9 10 9 8 7 11 14 Storage 10 | . 27 14 11 21 12 7 7 7 7 7 6 Processor 5 | . . . . . . 7 7 7 14 14 11 Hackware 11 | . . . . . 10 22 13 13 14 14 11 Protection 8 | . . . 19 11 12 3 13 14 7 2 2 Ballistic Gun 9 | . 8 28 21 18 18 11 9 . . . . Ballistic Cannon 3 | . 19 . . . . . . 6 7 7 5 Impact Weapon 1 | . . . . . . 3 2 . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 11 38 34 58 61 76 69 81 75 71 71 71 Greatest Support 68 | 20 20 20 40 40 60 68 68 60 60 60 60 Greatest Overweight (x) 15 | . 1 1 1 3 1 1 1 1 1 1 15 Average Overweight (x) . | . . 1 . 1 1 . . 1 1 1 1 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 14 15 16 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 18 17 20 20 20 20 20 20 18 Average Carried 17 | . 9 14 15 13 18 19 19 19 20 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 14 17 13 20 20 20 20 20 19 13 Class Distribution -------------------- 26% | Mutant 25% | Hacker-Mutant 24% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Hacker-Skirmisher 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3400 | 200 177 . 604 201 493 669 408 273 . 197 178 Remotely 28 | . . . . . . . . . . . 28 Salvage Created 3186 | . 270 . 689 189 278 873 517 129 . 51 190 Parts 185 | . 25 . 42 17 19 35 18 11 . 2 16 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . Recyclers Shooed 5 | . . . . . 1 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 10 . 20 8 9 14 11 3 . 2 5 Guns 48 | . . . 13 5 9 14 7 . . . . Cannons 15 | . 7 . . . . . . 1 . 2 5 AOE 19 | . 3 . 7 3 . . 4 2 . . . Classes Destroyed 16 | . 6 . 3 1 1 1 2 2 . . . Worker 5 | . 1 . 1 . . . . . . . 3 Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . Recycler 4 | . . . 1 . . 3 . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . Swarmer 20 | . 3 . 8 4 4 . . 1 . . . Grunt 32 | . 7 . 6 3 2 7 4 1 . 1 1 Brawler 1 | . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . 1 . . . Sentry 14 | . . . 6 . 2 3 . 1 . 1 1 Hunter 3 | . . . . . 1 . . . . . 2 Programmer 5 | . . . . . . 4 . . . . 1 Samaritan 1 | . . . . . . . . 1 . . . Thug 1 | . . . . . . . 1 . . . . Savage 4 | . . . . . . . 4 . . . . Butcher 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . 5 . 8 4 5 6 6 3 . 1 3 Combat Bots Only 7 | . 3 . 7 4 5 3 6 3 . 1 2 Max Kills in Single Turn 3 | . 3 . 3 2 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 3 . 3 2 . . 1 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 741 | . 37 . 127 32 39 138 57 76 . 24 211 Missed 221 | . 13 . 35 5 8 44 15 34 . 8 59 Damage Taken 7715 | . 289 . 1180 367 483 986 1106 336 . 177 2791 Core 1438 | . 57 . 240 43 56 89 33 13 . 4 903 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 180 | . . . 62 2 . . . 4 . 1 111 Ignored by Resistances 21 | . . . . . . . 21 . . . . Regen/Repaired (Parts) 208 | . . . . . . 208 . . . . . Core Remaining (%) 75 | 100 . 77 . 29 89 . . . . 80 . Volleys Fired 287 | . 21 . 60 13 35 54 36 12 . 8 48 Largest 2 | . 2 . 2 2 2 2 2 1 . 1 1 Hottest 70 | . 70 . 46 46 48 56 58 53 . 53 53 Shots Fired 467 | . 39 . 114 23 71 107 44 13 . 8 48 Gun 349 | . 3 . 108 21 71 107 38 1 . . . Cannon 95 | . 34 . . . . . . 5 . 8 48 Launcher 23 | . 2 . 6 2 . . 6 7 . . . Special . | . . . . . . . . . . . . Kinetic 443 | . 36 . 108 21 71 107 38 6 . 8 48 Thermal 1 | . 1 . . . . . . . . . . Explosive 23 | . 2 . 6 2 . . 6 7 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | . 15 . 15 14 9 13 17 7 . 14 8 Robot Miss Streak 5 | . 2 . 3 1 5 5 4 2 . 4 4 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 3 | . . . . 1 1 . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . Shots Hit Robots 358 | . 29 . 76 17 53 88 36 7 . 8 44 Core Hits 274 | . 16 . 43 13 29 78 31 17 . 12 35 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 . 1 . 1 . . . . Critical Strikes 5 | . 1 . 2 . 1 . 1 . . . . Destroy 4 | . . . 2 . 1 . 1 . . . . Blast 1 | . 1 . . . . . . . . . . Melee Attacks 17 | . . . . . . 9 . 2 . 5 1 Impact 9 | . . . . . . 9 . . . . . Slashing 8 | . . . . . . . . 2 . 5 1 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9019 | . 755 . 1884 437 954 1717 1406 391 . 243 1232 Guns 4991 | . 24 . 1197 266 954 1717 809 24 . . . Cannons 1974 | . 382 . . . . . . 120 . 243 1229 Explosions 2045 | . 349 . 686 166 . . 597 247 . . . Melee . | . . . . . . . . . . . . Ramming 9 | . . . 1 5 . . . . . . 3 Kinetic 6953 | . 394 . 1197 266 954 1717 809 144 . 243 1229 Thermal 12 | . 12 . . . . . . . . . . Explosive 2045 | . 349 . 686 166 . . 597 247 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . 2 3 13 10 . . 2 Average Corruption 5 | . . . . . 2 1 8 8 . . 2 Corruption Purged 5 | . . . . . . . 3 2 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . . . . 5 17 33 30 . . . Message Errors 19 | . . . . . 2 2 10 5 . . . Matter Fused 24 | . . . . . 2 5 6 11 . . . Heat Flow Errors 13 | . . . . . . 4 3 6 . . . Energy Discharges 9 | . . . . . . 3 3 3 . . . Parts Fused 2 | . . . . . . . 1 1 . . . Data Loss (minor) 8 | . . . . . . 1 5 2 . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . Misfires 3 | . . . . . 1 . 1 1 . . . Alerts 4 | . . . . . . . 3 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 108 | . 44 . 43 . . . 21 . . . . Projectiles . | . . . . . . . . . . . . Explosions 108 | . 44 . 43 . . . 21 . . . . Melee . | . . . . . . . . . . . . Knockbacks 38 | . 6 . . . . . . 3 . 5 24 Impact . | . . . . . . . . . . . . Kinetic 37 | . 5 . . . . . . 3 . 5 24 Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 190 | . . . . 50 . . 140 . . . . Shots 8 | . . . . 2 . . 6 . . . . Rammed 7 | . . . 1 2 . . . . . . 4 Targets Rammed 7 | . . . 1 2 . . . . . . 4 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 217 | . 123 . 24 5 15 217 195 174 . 129 26 Average Temperature 46 | . 38 . 7 3 5 48 83 62 . 57 9 Received Heat Transfer 2044 | . 156 . 510 108 153 282 340 93 . 69 333 Effects 2 | . . . . . . 2 . . . . . Interference 2 | . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 474 | . 191 40 474 304 245 190 . . . . 75 Initial 114 | . . 40 15 114 46 53 . . . . . Average 114 | . 83 40 229 208 86 86 . . . . 25 Maximum Alert Level 2 | . . . 2 1 1 . . . . . . Low Security (%) 84 | . 100 100 52 42 90 100 . . . . 100 Level 1 11 | . . . 24 57 9 . . . . . . Level 2 3 | . . . 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 1 4 . . . . 5 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . 1 Reinforcement 9 | . 1 . 2 . 1 1 . . . . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 4 | . . . 3 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 124 | . 13 . 30 9 16 22 11 3 . 2 18 Peak Tracking Total 10 | . 3 . 8 4 8 4 4 3 . 1 10 Tactical Retreats 3 | . . . 1 1 1 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 1 | . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 4 | . . . . 3 1 . . . . . . Max in Single Turn 2 | . . . . 2 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 17 | . 1 . 1 . 2 6 . 1 4 . 2 Terminals 9 | . 1 . 1 . 2 3 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 81 | . 3 . 3 . 13 17 . 1 34 . 10 Successful 59 | . 3 . 1 . 7 8 . 1 34 . 5 Failed 22 | . . . 2 . 6 9 . . . . 5 Catastrophic 3 | . . . 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 3 . 3 . 11 10 . . . . 9 Terminals 39 | . 3 . 3 . 13 10 . . . . 10 Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . . . . 7 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 47 | . 2 . . . 5 2 . 1 34 . 3 Record 11 | . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 8 | . . . . . . . . . 8 . . Prototype ID Bank 4 | . . . . . . . . . 3 . 1 Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 Terminal Index 4 | . 1 . . . 1 1 . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . Scan Component 2 | . . . . . . 2 . . . . . Repair 2 | . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . 2 2 . . . . 2 Terminals 8 | . 1 . 1 . 2 2 . . . . 2 Botnet 8 | . 1 . 1 . 2 2 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . 2 6 . . . . 2 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . Time 34 | . . . . . . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . 8 . . . . . . Total Damage 170 | . . . . . 170 . . . . . . Kills 3 | . . . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 8553 | . 667 101 814 652 907 1760 1015 950 192 887 608 Spaces Moved 3291 | 1 275 43 289 227 305 773 431 363 79 324 181 Core 3 | . . . . . . . . . . . 3 Treads 2845 | . . . 165 227 305 773 431 363 79 324 178 Legs 443 | 1 275 43 124 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 160 240 240 163 163 246 246 243 160 Average Speed 211 | 120 183 190 190 240 241 170 207 246 246 245 238 Slowest Speed 800 | 120 190 190 240 400 243 243 246 246 246 246 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 2 44 11 40 69 32 25 45 52 68 53 7 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 7 | . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 8 | . . . . 2 . . 2 1 . 3 . Spaces Dug 16 | . . . . . . 8 . 2 . 5 1 Terrain Destroyed 126 | . 18 . 26 5 . 8 40 20 . 5 4 Melee 16 | . . . . . . 8 . 2 . 5 1 Projectile 3 | . . . . . . . . . . . 3 AOE 107 | . 18 . 26 5 . . 40 18 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 4398 | . 402 63 442 308 409 1098 508 404 78 400 286 Wait 548 | . 71 19 56 58 33 196 15 4 . 58 38 Move 3280 | . 274 42 288 226 304 772 430 362 78 323 181 Hop . | . . . . . . . . . . . . Pick Up 67 | . 14 . 13 1 14 16 4 4 . 1 . Fast Attach 27 | . 5 . 1 1 3 4 6 4 . . 3 Attach 32 | . 1 1 3 6 2 5 2 3 . 1 8 Detach 11 | . 4 . . 1 3 . . 2 . . 1 Swap 55 | . 3 . 9 . 5 19 8 6 . 3 2 Drop 67 | . 9 1 11 . 10 23 7 5 . 1 . Fire 287 | . 21 . 60 13 35 54 36 12 . 8 48 Melee 17 | . . . . . . 9 . 2 . 5 1 Ram 4 | . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . Crush 3 | . . . 1 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict bent on vengeance 740 | -10/Mines | Discovered new exit (range 16) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Evolved 2 slots: Utility x2 1150 | -9/Materials | Destroyed 7 combat bots 1345 | -9/Materials | Core integrity fell below 50% 1513 | -9/Materials | Discovered new exit (range 9) 1583 | -9/Materials | Entered Mines 1602 | -9/Mines | Lost 3 parts (2u1w) 1939 | -9/Mines | Learned location of Zion (-6) 2044 | -9/Mines | Learned location of 1 exit from Materials 2075 | -9/Mines | Found a hidden stash of uninstalled traps 2207 | -9/Mines | Discovered new exit (range 4) 2217 | -9/Mines | Received a Mining Laser from a helpful Derelict 2235 | -9/Mines | Entered Materials 2235 | -8/Materials | Accompanied by 1 ally 2235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -8/Materials | Identified exit to Factory 2257 | -8/Materials | Build established: Scavenger-Mutant 2931 | -8/Materials | Build established: Hacker-Mutant 3142 | -8/Materials | Entered Factory 3142 | -7/Factory | Evolved 2 slots: Utility x2 3485 | -7/Factory | Discovered new exit (range 14) 3506 | -7/Factory | Identified exit to Factory 3552 | -7/Factory | Build established: Hacker-Assassin 4099 | -7/Factory | Identified exit to Storage 4099 | -7/Factory | Identified exit to Lower Caves 4265 | -7/Factory | Build established: Hacker-Mutant 4393 | -7/Factory | Repaired Arm. Treads 4522 | -7/Factory | Repaired Kinecellerator 4753 | -7/Factory | Discovered exit to Factory (range 8) 4902 | -7/Factory | Entered Lower Caves 4972 | -7/Lower Caves | Learned Factory interactive machine intel 5193 | -7/Lower Caves | Build established: Hacker-Skirmisher 5292 | -7/Lower Caves | Attacked by a faux Warlord 5306 | -7/Lower Caves | System corruption reached 10% 5360 | -7/Lower Caves | Lost 5 parts (1n3u1w) 5692 | -7/Lower Caves | Build established: Scavenger-Mutant 5702 | -7/Lower Caves | Learned Factory emergency access door positions 5902 | -7/Lower Caves | Discovered new exit (range 8) 5915 | -7/Lower Caves | Identified exit to Lower Caves 5917 | -7/Lower Caves | Entered another Lower Caves area 5918 | -7/Lower Caves | Encountered a Warlord checkpoint 5934 | -7/Lower Caves | Learned Factory stockpile data 6443 | -7/Lower Caves | Build established: Hacker-Mutant 6474 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6651 | -7/Lower Caves | Discovered new exit (range 8) 6695 | -7/Lower Caves | Identified exit to Data Miner 6811 | -7/Lower Caves | Found Alien Artifact 6811 | -7/Lower Caves | Identified Core Expander 6811 | -7/Lower Caves | Installed Core Expander, added new Power slot 6867 | -7/Lower Caves | Entered Data Miner 6867 | -7/Data Miner | Discovered new exit (range 6) 6914 | -7/Data Miner | Met Data Miner 6961 | -7/Data Miner | Learned location of Section 7 (-2) 6961 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7000 | -7/Data Miner | Received God Mode back door access code from Data Miner 7054 | -7/Data Miner | Identified exit to Proximity Caves 7059 | -7/Data Miner | Entered Proximity Caves 7068 | -6/Proximity Caves | Build established: Scavenger-Mutant 7251 | -6/Proximity Caves | Learned Factory emergency access door positions 7332 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7699 | -6/Proximity Caves | Build established: Scavenger-Assassin 7859 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7946 | -6/Proximity Caves | Entered Factory 7946 | -6/Factory | Evolved 2 slots: Utility x2 7949 | -6/Factory | Loaded intel: 52 interactive machine locations 8099 | -6/Factory | Identified exit to Lower Caves 8261 | -6/Factory | Lost 8 parts (2p2n4u) 8530 | -6/Factory | Core integrity fell below 50% 8539 | -6/Factory | Core integrity fell below 20% 8554 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08546_ Structural Scanner destroyed. 08547_ Acquired 27 matter. 08547_ U-05 Engineer lays Concrete. 08547_ U-05 Engineer builds a Wall. 08548_ U-05 Engineer lays Concrete. 08548_ K-01 Serf collects debris. 08549_ U-05 Engineer destroyed. 08549_ K-01 Serf collects debris. 08549_ U-05 Engineer lays Concrete. 08549_ Critical hit (Burn: +37). 08549_ K-01 Serf pushes G-50 Soldier. 08550_ U-05 Engineer lays Concrete. 08550_ K-01 Serf pushes G-50 Soldier. 08551_ U-05 Engineer lays Concrete. 08551_ K-01 Serf collects debris. 08551_ U-05 Engineer builds a Wall. 08552_ K-01 Serf collects debris. 08553_ Slammed into H-61 Shepherd. 08553_ U-05 Engineer lays Concrete. 08553_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? ?????????????? | | ???????????????????? ?????? ##?????????????? | | ???????????????????######???? # ? ???????????? | | ???????????? ?????#### #### ^ ^# ??????????? | | ???????????? ######## # ### / ""???????????? | | ???????????? #### ## % # # ?????????????? | | ???????????? ## # # ##%## # ?????????????? | | ??????????? ## ####u[[# # ?????????????? | | ???????????" #%* %!kg# ##?????????????? | | ?????????""" #! u !k%!@#% # ?????????????? | | ?????? """ # !%%Hk#% % # ?????????????? | | ?????? # k u *%!%# # ?????????????? | | ?????? """"" # u != !% # # ?????????????? | | ?????# """"" # |%! # # ?????????????? | | ?????# """ # =!!! # # ?????????????? | | ?????# # =!! A# # ?????????????? | | ?????# """"" #p !! # + ?????????????? | | ?????# """"" + % # # ?????????????? | | ?????# """ # R # # ?????????????? | | ###### # u # ? # ?????????????? | | ###########+########u###### ? # ?????????????? | | ?? ?????????????????? | | ???????????????????????? | | ???????????????????????? | | ??????????????????????? | | ???????????????????????? | | ????????????????????????? | | ????????????????????????? | | ##+##################+##?????????????????????????? | | ##???????????????????????????????????? | | ##???"T"?????????????????????????????? | | ##???????????????????????????????????? | | ##???????????????????????????????????? | | """""""" ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 525 Resistance: KI 20 Core Shielding 30 Power Shielding 33 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaMobilePurifier Manual? 0 Play Time 01:11:58 Cumulative 87.4 hours Start 2024.03.31 @ 19:05:59 End 2024.03.31 @ 20:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 103e4d26-8da8-40e2-92f9-912843289fd6