Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.10 @ 21:11:31 Player: LU-1G1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (73) 365 Value Destroyed (1438) 1438 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2025) 2025 TOTAL SCORE: 8288 Bonus ------- Follower Combat Kills 139 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 9/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Relay Coupler [Swarmer] (51) Relay Coupler [Swarmer] (23) Relay Coupler [Grunt] (42) Relay Coupler [Grunt] (21) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- XL Autogun Array Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Lightpack 2.0 Weight Redist. System Hardened Medium Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Blade Saw > --- INVENTORY -------- Micro Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Advanced Visual Processing Unit Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Demolisher] Improved EM Shotgun Improved Assault Rifle Enhanced Autogun Enhanced Autogun XL Autogun Array EMP Blaster EMP Blaster Datajack Field Lobotomy Kit [Rating: 63] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Cesium-ion Thruster Utility Light Armor Plating Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 83 | 8 8 7 13 . 3 1 20 7 4 8 . 4 Power 6 | 1 1 1 . . . . 1 . 1 1 . . Engine 3 | 1 1 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 22 | 2 4 2 2 . . . 6 1 . 5 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 12 | 2 4 2 2 . . . 2 . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . . 4 1 . 5 . . Utility 27 | 2 3 2 5 . 3 . 6 1 . 1 . 4 Device 5 | 1 . . 2 . . . 2 . . . . . Storage 4 | 1 1 . 1 . 1 . . . . . . . Processor 2 | . . . . . . . 1 . . . . 1 Hackware 5 | . . . . . . . 1 . . 1 . 3 Protection 11 | . 2 2 2 . 2 . 2 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 3 . 2 6 . . 1 7 5 3 1 . . Energy Gun 7 | . . . 3 . . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 3 . 1 3 . . . 1 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 2 . 1 . . . Special Weapon 1 | . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . 2 1 1 . . Unidentified Prototypes 5 | . . . 3 . . . 2 . . . . . Parts Lost 26 | . 3 4 1 . . . 1 1 1 9 . 6 Power 3 | . . 1 . . . . . . . 1 . 1 Propulsion 11 | . 1 1 . . . . . 1 . 6 . 2 Utility 8 | . 2 1 1 . . . 1 . . 1 . 2 Weapon 4 | . . 1 . . . . . . 1 1 . 1 Highest Loss Streak 9 | . 1 4 1 . . . 1 1 1 9 . 6 Average Slot Usage (%) 86 | . 96 95 96 100 91 77 75 65 78 68 53 46 Engine 9 | . 14 13 11 11 11 11 7 . . . . . Core 1 | . . . . . . . 1 9 7 9 7 4 Wheel 19 | . 27 27 22 22 22 22 21 . . . . . Flight 5 | . . . . . . . 4 27 27 22 15 12 Device 5 | . . . 9 11 7 . 1 9 9 9 7 4 Storage 11 | . 14 14 11 11 11 11 9 9 9 9 7 3 Protection 13 | . 10 14 18 22 17 11 13 8 9 2 . . Energy Gun 2 | . . . 9 . . . 11 . . . . . Ballistic Gun 14 | . 28 21 11 22 22 16 1 . . . . . Launcher 1 | . . . . . . 5 3 . 2 9 7 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 173 | 15 92 93 173 99 99 22 30 21 21 20 12 12 Greatest Support 36 | 32 32 20 20 20 20 20 36 21 21 21 16 16 Greatest Overweight (x) 8 | . 5 8 8 4 4 1 2 . . 1 . . Average Overweight (x) 1 | . 2 4 4 4 2 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 25 25 25 25 25 25 25 14 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 19 19 Average Carried 22 | 2 18 24 24 24 24 25 24 24 24 21 19 11 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 24 25 25 25 25 23 25 25 19 19 5 Class Distribution -------------------- 72% | Mutant 11% | Scavenger-Mutant 8% | Sprinter 6% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -8/Garrison Bothacker-Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1390 | 347 430 117 205 . . 98 163 . . 30 . . Remotely 272 | 272 . . . . . . . . . . . . Salvage Created 2036 | 217 654 63 507 . . 72 501 . 7 15 . . Parts 174 | 19 63 10 37 . . 9 27 . 5 4 . . Haulers Intercepted 6 | . 2 . 2 . . . 2 . . . . . Recyclers Shooed 3 | . . 1 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 38 | . 16 1 5 . . 3 7 . 3 3 . . Guns 26 | . 16 1 5 . . 1 3 . . . . . AOE 12 | . . . . . . 2 4 . 3 3 . . Classes Destroyed 11 | 3 5 2 1 . . . . . . . . . Worker 11 | 2 1 2 5 . . 1 . . . . . . Builder 4 | . . 2 . . . . 2 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 6 | . 2 . 2 . . . 2 . . . . . Recycler 1 | 1 . . . . . . . . . . . . Operator 4 | . 3 . . . . . 1 . . . . . Watcher 5 | . 3 . 1 . . . 1 . . . . . Swarmer 19 | . 9 . . . . 2 2 . 3 3 . . Grunt 13 | . 7 . 1 . . 1 4 . . . . . Sentry 5 | . . . 4 . . . 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Best Kill Streak 7 | 7 6 3 6 . . 3 7 . 3 3 . . Combat Bots Only 4 | . 3 1 2 . . 2 4 . 3 3 . . Max Kills in Single Turn 3 | 1 2 1 1 . . 2 2 . 2 3 . . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . . . . . 1 2 . 2 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 3699 | . 411 411 311 . . 66 576 235 108 705 . 876 Core 1048 | . 47 18 29 . . . 56 27 . 168 . 703 Absorbed by Shields 228 | . . . . . . . . 43 . 59 . 126 Core Remaining (%) 80 | 100 . 74 . . . 92 . . . 54 . . Volleys Fired 176 | 12 60 25 38 . . 7 26 3 3 2 . . Largest 2 | 2 2 2 2 . . 2 2 1 1 1 . . Hottest 112 | 40 40 100 112 . . 46 90 25 30 30 . . Shots Fired 307 | 23 120 37 76 . . 10 33 3 3 2 . . Gun 271 | 23 120 27 76 . . 6 16 3 . . . . Cannon . | . . . . . . . . . . . . . Launcher 26 | . . . . . . 4 17 . 3 2 . . Special 10 | . . 10 . . . . . . . . . . Kinetic 214 | 23 120 27 35 . . 6 . 3 . . . . Thermal 51 | . . 10 41 . . . . . . . . . Explosive 13 | . . . . . . 4 4 . 3 2 . . Electromagnetic 29 | . . . . . . . 29 . . . . . Robot Hit Streak 20 | 8 14 5 20 . . 8 6 . 1 . . . Robot Miss Streak 6 | 2 3 2 6 . . 1 3 . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . Shots Hit Robots 190 | 12 79 18 50 . . 8 21 . 1 1 . . Core Hits 107 | 8 33 7 19 . . 6 25 . 4 5 . . Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . Critical Strikes 4 | 1 1 . 2 . . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . Destroy 3 | 1 1 . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3488 | 146 1068 204 689 . . 264 748 . 223 135 . 11 Guns 2375 | 146 1068 204 689 . . 90 178 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1095 | . . . . . . 167 570 . 223 135 . . Melee . | . . . . . . . . . . . . . Ramming 18 | . . . . . . 7 . . . . . 11 Kinetic 1814 | 146 1068 204 306 . . 90 . . . . . . Thermal 441 | . . . 383 . . 20 38 . . . . . Explosive 511 | . . . . . . 147 6 . 223 135 . . Electromagnetic 704 | . . . . . . . 704 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1 | . . . . . . . 1 . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . 3 18 . 4 42 . 5 Shots 5 | . . . . . . . 3 . 1 1 . . Rammed 4 | . . . . . . 1 . . . . . 3 Targets Rammed 4 | . . . . . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 180 | . 2 144 180 . . 7 135 9 8 15 . 17 Average Temperature 37 | . 2 46 49 . . 4 35 5 4 6 . 8 Received Heat Transfer 996 | . 174 9 81 . . 27 234 69 36 99 . 267 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . Heat Transferred 1025 | . . . 925 . . 50 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 491 | 35 287 87 239 43 . 177 376 339 433 491 271 209 Initial 281 | . 22 72 33 43 . . 68 239 165 281 257 189 Average 158 | 10 173 82 118 43 . 64 198 260 261 387 267 189 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 2 2 1 1 Low Security (%) 63 | 100 65 100 84 100 . 100 47 . 16 . . 76 Level 1 34 | . 34 . 15 . . . 52 100 76 53 100 23 Level 2 2 | . . . . . . . . . 7 46 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 5 . . 1 . . 3 . . . . . Investigation 3 | . 2 . . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 3 . . . . . 2 . . . . . Assault 1 | . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 5 | . 1 . 1 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 129 | . 23 6 8 . . 4 23 3 15 25 . 22 Peak Tracking Total 22 | . 4 3 2 . . 3 8 2 10 17 . 22 Tactical Retreats 10 | . . 1 . . . . 1 1 1 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 11 | . 1 . . . . . . 5 . 3 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 4 | . . . . . . 1 1 1 . 1 . . Max in Single Turn 1 | . . . . . . 1 1 1 . 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 21 | . 6 . 2 . 2 . 4 . 5 . 2 . Terminals 14 | . 6 . 2 . . . 3 . 3 . . . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 59 | . 16 . 7 . 2 . 15 . 16 . 3 . Successful 31 | . 9 . 4 . 2 . 5 . 9 . 2 . Failed 28 | . 7 . 3 . . . 10 . 7 . 1 . Catastrophic 4 | . 2 . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 9 . 5 . 1 . 12 . 4 . . . Terminals 49 | . 16 . 7 . . . 14 . 12 . . . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 3 | . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Terminal Hacks 17 | . 8 . 2 . 2 . 2 . 3 . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . 1 . . . Machine Index 1 | . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . Zone Layout 5 | . 3 . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 8 | . 1 . 2 . . . 2 . 3 . . . Terminals 8 | . 1 . 2 . . . 2 . 3 . . . Track 2 | . . . . . . . 1 . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . Botnet 2 | . . . 1 . . . . . 1 . . . Disrupt 1 | . . . . . . . . . 1 . . . Operators 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 6 . 2 . . . 4 . 4 . 1 . Full Trace Events 2 | . 1 . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . Matter 153 | . . . . . . . . . . . 153 . Time 40 | . . . . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 22 | . . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 . . Hotswap 1 | . . . . . . . . . . 1 . . Robots Hacked 1 | . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . 1 . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . Attached 4 | . . . . . . . . . . 1 . 3 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 3 | . . . . 1 . . . . . 1 1 . Largest Group 1 | . . . . 1 1 1 1 . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 31 31 . . . 8 8 Highest-Rated Ally 31 | . . . . 31 31 31 31 . . . 8 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . 6 18 . . . . . Total Damage 292 | . . . . . . 64 228 . . . . . Kills 5 | . . . . . . 2 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 3947 | 130 902 304 538 374 357 146 398 271 224 122 90 91 Spaces Moved 3150 | 77 509 147 258 259 264 65 331 320 374 266 92 188 Core 20 | 2 . . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 1822 | 75 509 147 258 259 264 65 245 . . . . . Hover . | . . . . . . . . . . . . . Flight 1308 | . . . . . . . 86 320 374 266 92 170 Fastest Speed 29 | 50 100 140 140 140 80 95 29 29 29 29 37 37 Average Speed 85 | 98 131 142 144 140 122 95 73 29 29 31 37 38 Slowest Speed 200 | 100 175 200 200 140 140 95 195 29 29 37 37 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . 2 2 12 5 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 75 15 24 61 61 16 30 48 39 68 3 53 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . Spaces Dug 34 | . . 3 . . . . 22 . . 9 . . Terrain Destroyed 127 | . . 9 . . . 32 52 . 23 11 . . Melee . | . . . . . . . . . . . . . Projectile 9 | . . 9 . . . . . . . . . . AOE 118 | . . . . . . 32 52 . 23 11 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 4045 | 104 626 185 356 271 300 138 455 494 475 292 147 202 Wait 416 | 1 22 4 16 9 23 65 47 75 99 . 55 . Move 3092 | 76 508 146 257 258 263 64 327 314 351 254 92 182 Hop 22 | . . . . . . . 2 2 11 5 . 2 Pick Up 63 | 7 21 1 12 2 2 . 11 4 2 . . 1 Fast Attach 39 | 7 2 2 8 . 2 . 10 1 3 2 . 2 Attach 25 | . 2 2 2 . 1 . 5 5 . 6 . 2 Detach 9 | . . . 2 . . . 2 4 1 . . . Swap 19 | 1 4 3 3 . . 1 5 1 1 . . . Drop 64 | . 7 2 18 2 9 . 20 2 4 . . . Fire 176 | 12 60 25 38 . . 7 26 3 3 2 . . Melee 2 | . . . . . . . . . . 2 . . Ram 4 | . . . . . . 1 . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . 83 . 21 . 10 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 6) 820 | -10/Materials | Identified exit to Mines 824 | -10/Materials | Discovered new exit (range 3) 1033 | -10/Materials | Entered Mines 1036 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1042 | -10/Mines | Met a Derelict bent on vengeance 1043 | -10/Mines | Assembled infested the area 1117 | -10/Mines | Lost 4 parts (1p1n1u1w) 1145 | -10/Mines | Discovered new exit (range 7) 1173 | -10/Mines | Discovered new exit (range 7) 1337 | -10/Mines | Entered Materials 1337 | -9/Materials | Evolved 2 slots: Utility x2 1439 | -9/Materials | Build established: Scavenger-Mutant 1594 | -9/Materials | Identified exit to Mines 1873 | -9/Materials | Build established: Mutant 1875 | -9/Materials | Entered Mines 1876 | -9/Mines | Met a Derelict testing a Signal Generator 1884 | -9/Mines | Found Signal Generator 2094 | -9/Mines | Learned Materials garrison access intel 2107 | -9/Mines | Discovered new exit (range 8) 2227 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2234 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2234 | -9/Mines | Discovered new exit (range 5) 2249 | -9/Mines | Entered Exiles 2249 | -9/Exiles | Accompanied by 1 ally 2268 | -9/Exiles | Discovered new exit (range 15) 2287 | -9/Exiles | Met 8R-AWN 2307 | -9/Exiles | Met EX-HEX 2345 | -9/Exiles | Met EX-BIN 2363 | -9/Exiles | Aligned with FarCom system 2364 | -9/Exiles | Given EX-Vault access code 2396 | -9/Exiles | Opened EX-Vault 2453 | -9/Exiles | Exiles lab attacked by MAIN.C 2478 | -9/Exiles | Found Lightpack 2.0 2485 | -9/Exiles | Found Field Lobotomy Kit 2491 | -9/Exiles | Found XL Autogun Array 2544 | -9/Exiles | Learned location of Zion (-6) 2575 | -9/Exiles | Discovered new exit (range 10) 2606 | -9/Exiles | Stole three prototypes: Lightpack 2.0, XL Autogun Array, Field Lobotomy Kit 2606 | -9/Exiles | Entered Mines 2606 | -8/Mines | Accompanied by 1 ally 2721 | -8/Mines | Discovered new exit (range 8) 2752 | -8/Mines | Entered Materials 2752 | -8/Materials | Accompanied by 1 ally 2752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2753 | -8/Materials | Loaded intel: 1 garrison access location 3150 | -8/Materials | Identified exit to Garrison 3150 | -8/Materials | Entered Garrison 3172 | -8/Garrison | Spotted B-75 Beast 3172 | -8/Garrison | Spotted B-75 Beast 3257 | -8/Garrison | Discovered new exit (range 10) 3295 | -8/Garrison | Discovered new exit (range 9) 3299 | -8/Garrison | Installed Relay Interface Framework 3307 | -8/Garrison | Triggered checkpoint 3387 | -8/Garrison | Build established: Sprinter 3404 | -8/Garrison | Garrison Relay disabled 3421 | -8/Garrison | Entered Materials 3432 | -8/Materials | Discovered new exit (range 14) 3480 | -8/Materials | Repaired Mic. Nuclear Core 3592 | -8/Materials | Discovered new exit (range 11) 3629 | -8/Materials | Identified exit to Storage 3645 | -8/Materials | Identified exit to Garrison 3645 | -8/Materials | Entered Garrison 3659 | -8/Garrison | Triggered checkpoint 3660 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Discovered new exit (range 10) 3692 | -8/Garrison | Triggered checkpoint 3696 | -8/Garrison | Triggered checkpoint 3712 | -8/Garrison | Discovered new exit (range 14) 3760 | -8/Garrison | Discovered new exit (range 10) 3765 | -8/Garrison | Expanded RIF knowledge: Hotswap 3767 | -8/Garrison | Lost 9 parts (1p6n1u1w) 3767 | -8/Garrison | Entered Factory 3767 | -7/Factory | Evolved 2 slots: Utility x2 3769 | -7/Factory | FarCom data flow suspended 3828 | -7/Factory | Fabricated R-06 Scavenger? 3852 | -7/Factory | Identified exit to Garrison 3857 | -7/Factory | Entered Garrison 3857 | -7/Garrison | Accompanied by 1 ally 3887 | -7/Garrison | Discovered new exit (range 10) 3902 | -7/Garrison | Triggered checkpoint 3904 | -7/Garrison | Triggered checkpoint 3915 | -7/Garrison | Triggered checkpoint 3933 | -7/Garrison | Core integrity fell below 50% 3941 | -7/Garrison | Core integrity fell below 20% 3942 | -7/Garrison | Discovered new exit (range 19) 3948 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03929_ Triggered Stasis Trap. 03929_ A bubble of rippling energy engulfs the area. 03929_ Field strength at 95. 03930_ Field strength at 82. 03930_ Imp. Flight Unit destroyed. 03931_ Field strength at 61. 03932_ Field strength at 48. 03933_ Field strength at 33. 03934_ Field strength at 20. 03935_ Field strength at 4. 03936_ Stasis field depleted. 03936_ Triggered Stasis Trap. 03936_ A bubble of rippling energy engulfs the area. 03936_ Field strength at 94. 03936_ Field strength at 78. 03937_ Field strength at 60. 03938_ Field strength at 40. 03939_ Field strength at 13. 03940_ Stasis field depleted. 03942_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????????????????# #????????????????# + | | ????????????????????????# +????????????????? ?# | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# gg#????????????????????? | | ????????????????????????# s#????????????????????? | | ????????????????????????# ^ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#s #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# g#????????????????????? | | ??????????????????# ????#gls#????????????????????? | | ??????????????????# #### #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????####### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????< #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 64 Offensive Hacking 10 Relay Coupler Types 137 Relay Coupler Value 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed ArmoredLobotomyRail Manual? 0 Play Time 01:06:40 Cumulative 426.6 hours Start 2021.09.10 @ 19:53:05 End 2021.09.10 @ 21:11:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 201 Adventurer 112 Explorer 103 Win Type - Total 30 Types 21/0/6/2/0/0/0/1/0 Lore% 87 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1517aa3-505b-43ed-b25f-196d9dcdb9f8