Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 22:19:31 Player: Eggking Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (112) 560 Value Destroyed (4586) 4586 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2297) 2297 TOTAL SCORE: 11443 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 233 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 71/100 System Corruption 3% Temperature Cool (0) Location -7/Garrison Parts ------- Power (1) Propulsion (4) Utility (5) Large Storage Unit Large Storage Unit High-capacity Storage Unit Relay Coupler [Grunt] (10) Relay Coupler [Sentry] (3) Weapon (3) Heavy Ion Cannon Remote Datajack Inventory (24) Nuclear Core Relay Coupler [NC] (31) Relay Coupler [Grunt] (25) Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher Chainsword Great Axe Spear Spear Spear Peak State ------------ Power Light Nuclear Core Propulsion Titanium Leg Titanium Leg Titanium Leg Utility Lightpack 2.0 Hardened Medium Armor Plating Trap Reconfigurator Weapon Heavy Ion Cannon Great Axe Great Axe Inventory Improved Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Fission Core Aluminum Leg Aluminum Leg Titanium Leg Potential Leg Potential Leg Armored Wheel Large Storage Unit Large Storage Unit Experimental Sensor Array Heavy Ion Cannon Improved Datajack Katana Scythe Scythe Scythe Great Axe Great Axe [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 3 | . . . . . 2 . . . 1 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 92 | . 5 . 1 . 20 12 18 12 13 11 Power 11 | . . . . . 1 2 1 1 3 3 Engine 6 | . . . . . 1 1 1 1 1 1 Core 5 | . . . . . . 1 . . 2 2 Reactor . | . . . . . . . . . . . Propulsion 26 | . . . . . 7 3 5 3 6 2 Treads . | . . . . . . . . . . . Leg 26 | . . . . . 7 3 5 3 6 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | . 3 . 1 . 6 3 6 4 2 3 Device 2 | . . . . . 1 1 . . . . Storage 9 | . 3 . 1 . . . 3 1 1 . Processor 2 | . . . . . 2 . . . . . Hackware 7 | . . . . . . 1 1 3 . 2 Protection 8 | . . . . . 3 1 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 27 | . 2 . . . 6 4 6 4 2 3 Energy Gun . | . . . . . . . . . . . Energy Cannon 3 | . . . . . . 2 . . . 1 Ballistic Gun 8 | . 2 . . . 6 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 2 3 2 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 3 2 . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 44 | . . . . . 3 11 5 4 5 16 Power 10 | . . . . . 1 2 1 1 1 4 Propulsion 15 | . . . . . . 3 1 2 3 6 Utility 8 | . . . . . 1 2 2 1 . 2 Weapon 11 | . . . . . 1 4 1 . 1 4 Highest Loss Streak 16 | . . . . . 2 8 2 1 3 16 Average Slot Usage (%) 92 | . 93 100 93 85 89 84 91 98 98 85 Engine 8 | . 14 14 14 14 8 7 8 8 4 4 Leg 27 | . 28 28 28 28 27 26 26 26 29 22 Device 2 | . . . . . 5 8 1 . . . Storage 16 | . 21 28 22 14 9 9 11 25 23 23 Hackware 4 | . . . . . . . 9 7 7 7 Protection 4 | . . . . . 8 4 6 1 5 5 Ballistic Gun 11 | . 23 28 28 28 26 3 . . . . Slashing Weapon 12 | . . . . . . 14 24 21 22 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 13 43 43 43 16 29 36 70 84 82 78 Greatest Support 98 | 20 20 20 20 20 51 51 70 78 98 78 Greatest Overweight (x) 24 | . 2 2 2 . . 1 1 1 1 24 Average Overweight (x) . | . . 2 1 . . . . . . . Largest Inventory Capacity 24 | . 16 16 24 24 24 24 24 24 24 24 Average Capacity 22 | . 10 16 19 24 24 24 22 23 24 24 Most Carried 24 | . 10 12 19 24 24 24 24 24 24 24 Average Carried 20 | . 7 11 15 20 23 23 21 21 23 20 Final Capacity 24 | 6 16 16 24 24 24 24 18 24 24 24 Final Carried 24 | 6 10 12 19 24 24 24 17 20 24 12 Class Distribution -------------------- 31% | Bothacker-Mutant 26% | Hauler-Mutant 23% | Hauler-Skirmisher 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Matter Collected 1992 | 200 26 59 . 137 866 214 155 133 137 65 Remotely . | . . . . . . . . . . . Salvage Created 4359 | . 49 36 . 115 1109 446 1134 321 973 176 Parts 243 | . 5 4 . 6 65 29 46 24 52 12 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Combat Hostiles Destroyed 105 | . 3 2 . 3 28 13 23 12 16 5 Melee 63 | . . . . . . 8 23 12 16 4 Guns 39 | . 3 2 . 3 28 3 . . . . Cannons 3 | . . . . . . 2 . . . 1 Classes Destroyed 10 | . 1 . . 1 3 1 . 3 1 . Worker 2 | . . . . . 1 . . . 1 . Watcher 5 | . . . . . 2 . 1 . 2 . Swarmer 32 | . 3 2 . . 10 4 2 8 . 3 Grunt 39 | . . . . 3 8 5 12 . 10 1 Brawler 1 | . . . . . . . . 1 . . Duelist 3 | . . . . . . 2 . 1 . . Sentry 26 | . . . . . 10 2 9 . 4 1 Specialist 1 | . . . . . . . . 1 . . Hunter 1 | . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 2 . Best Kill Streak 5 | . 3 1 . 2 4 5 3 3 2 5 Combat Bots Only 5 | . 3 1 . 2 4 5 3 3 2 5 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . . . . . 1 1 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Damage Taken 8486 | . 73 113 . 133 1100 1380 1143 994 1210 2340 Core 1271 | . . 35 . . 79 106 172 178 89 612 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 86 . . . 2 . . Volleys Fired 126 | . 4 11 . 12 68 24 . . . 7 Largest 3 | . 2 2 . 2 3 3 . . . 1 Hottest 90 | . 46 46 . 46 73 90 . . . 65 Shots Fired 304 | . 8 22 . 24 201 42 . . . 7 Gun 285 | . 8 22 . 24 201 30 . . . . Cannon 15 | . . . . . . 12 . . . 3 Launcher . | . . . . . . . . . . . Special 4 | . . . . . . . . . . 4 Kinetic 285 | . 8 22 . 24 201 30 . . . . Thermal 15 | . . . . . . 12 . . . 3 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 14 | . 6 4 . 6 12 13 . . . 14 Robot Miss Streak 8 | . . 5 . 5 8 3 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . 1 2 3 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . Shots Hit Robots 377 | . 6 9 . 14 130 47 62 37 57 15 Core Hits 162 | . 3 2 . 4 58 22 27 14 26 6 Critical Hits 12 | . . . . . 1 2 2 3 4 . Critical Kills 9 | . . . . . 1 1 1 2 4 . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . Melee Attacks 267 | . . . . . . 24 80 62 87 14 Impact . | . . . . . . . . . . . Slashing 252 | . . . . . . 24 74 53 87 14 Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . . 2 6 3 1 . Combat Hostiles 6 | . . . . . . 2 1 3 . . Follow-up Attacks 52 | . . . . . . 4 13 13 19 3 Damage Inflicted 9122 | . 89 139 . 197 1794 1316 2179 943 2072 393 Guns 2598 | . 89 139 . 197 1791 382 . . . . Cannons 295 | . . . . . . 241 . . . 54 Explosions . | . . . . . . . . . . . Melee 6226 | . . . . . . 693 2179 943 2072 339 Ramming 3 | . . . . . 3 . . . . . Kinetic 2598 | . 89 139 . 197 1791 382 . . . . Thermal 295 | . . . . . . 241 . . . 54 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 6226 | . . . . . . 693 2179 943 2072 339 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 3 3 Average Corruption 1 | . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Effects 13 | . . . . . . . . . 10 3 Message Errors 4 | . . . . . . . . . 4 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . . 2 1 Data Loss (minor) 1 | . . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 192 | . . . . . . 39 82 15 53 3 Projectiles 3 | . . . . . . . . . . 3 Explosions . | . . . . . . . . . . . Melee 189 | . . . . . . 39 82 15 53 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 487 | . . . . 9 92 487 . . 109 14 Average Temperature 107 | . . . . 4 31 230 . . 58 10 Received Heat Transfer 2208 | . 6 . . 78 297 531 468 99 378 351 Effects 13 | . . . . . . 13 . . . . Shutdowns 2 | . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 3 | . . . . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 2 | . . . . . . 2 . . . . Damage (major) 4 | . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 291 | . . . . . . 217 . . . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Peak Influence 642 | . 139 65 . 51 442 642 560 391 254 197 Average Influence 203 | . 44 51 . 24 190 488 358 236 90 173 Maximum Alert Level 2 | . . . . . 2 2 2 1 1 . Low Security (%) 54 | . . . . . . . . . . . Level 1 32 | . . . . . . . . . . . Level 2 13 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . . . . . 3 . 2 . 6 . Investigation 3 | . . . . . 1 . 1 . 1 . Extermination 2 | . . . . . . . . . 2 . Reinforcement 6 | . . . . . 2 . 1 . 3 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Distress Signals 11 | . 1 . . . 4 . 5 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 8 4 . 4 55 14 40 25 33 15 Peak Tracking Total 12 | . 3 3 . 3 5 6 5 6 3 12 Tactical Retreats 28 | . . 1 . 1 4 2 6 5 8 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Traps Triggered 5 | . . . . . 1 . . 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Reconfigurated 19 | . . . . . . 17 2 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Disabled 7 | . 1 1 . . 1 2 . 2 . . Max in Single Turn 1 | . 1 1 . . 1 1 . 1 . . Garrison Relay 3 | . . . . . . 1 . 2 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Machines Accessed 35 | . 5 . 1 . 9 . 9 . 11 . Terminals 30 | . 5 . . . 8 . 8 . 9 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 95 | . 16 . 1 . 29 . 29 . 20 . Successful 54 | . 11 . 1 . 19 . 18 . 5 . Failed 41 | . 5 . . . 10 . 11 . 15 . Catastrophic 6 | . . . . . . . . . 6 . Database Lockouts . | . . . . . . . . . . . Manual 73 | . 13 . 1 . 17 . 24 . 18 . Terminals 86 | . 16 . . . 27 . 27 . 16 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . 2 . 2 . Terminal Hacks 12 | . 2 . 1 . 6 . 3 . . . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 . . . Security Status 1 | . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . 2 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Coupler Status 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 98 | . 21 . . . 29 . 36 . 12 . Terminals 36 | . 9 . . . 12 . 13 . 2 . Track 16 | . 4 . . . 6 . 6 . . . Botnet 20 | . 5 . . . 6 . 7 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 4 . . . 8 . 9 . 12 . Full Trace Events 2 | . . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . Robots Hacked 12 | . . . . . . . 2 6 . 4 Non-combat 2 | . . . . . . . 2 . . . Combat 10 | . . . . . . . . 6 . 4 Robot Hacks Applied 15 | . . . . . . . 5 6 . 4 parse_system 2 | . . . . . . . 1 1 . . purge_threat 3 | . . . . . . . 3 . . . block_reporting 1 | . . . . . . . 1 . . . overwrite_iff 4 | . . . . . . . . . . 4 formatsys_high 5 | . . . . . . . . 5 . . Relay Couplers Released 11 | . . . . . . 3 . 8 . . Machine Destruction 11 | . . . . . . 3 . 8 . . Attached 7 | . . . . . . 1 1 3 . 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total Allies 12 | . . . . 3 . . . 5 . 4 Largest Group 3 | . . . . 3 . . . 1 1 2 Highest-Rated Group 43 | . . . . 40 . . . 37 16 43 Highest-Rated Ally 37 | . . . . 16 . . . 37 16 32 Total Orders . | . . . . . . . . . . . Ally Attacks 47 | . . . . 10 . . . 21 4 12 Total Damage 773 | . . . . 97 . . . 410 68 198 Kills 8 | . . . . . . . . 5 . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Turns Passed 10152 | . 332 791 414 424 2262 779 1820 925 2239 166 Spaces Moved 6136 | 1 212 419 261 308 1377 434 967 499 1569 89 Core 1 | . . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 6135 | 1 212 419 261 308 1377 434 967 499 1569 88 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 105 | 120 120 180 120 120 120 126 116 112 105 115 Average Speed 128 | 120 142 180 150 120 127 127 125 138 112 129 Slowest Speed 1250 | 120 180 180 180 120 130 160 160 145 146 1250 Overloaded Moves 7 | . . . . . . . . 7 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 2 59 76 60 61 96 51 85 65 46 20 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 4 | . 1 . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Total 7819 | . 234 434 283 339 1741 586 1467 666 1946 123 Wait 1066 | . . 3 . 13 230 85 391 83 257 4 Move 6124 | . 211 418 260 307 1376 432 966 497 1568 89 Hop . | . . . . . . . . . . . Pick Up 126 | . 7 2 19 6 21 12 20 13 26 . Fast Attach 14 | . 3 . 1 . 1 2 4 1 2 . Attach 39 | . . . . . 6 9 3 3 8 10 Detach 1 | . . . . . . . 1 . . . Swap 39 | . 2 . . . 13 1 11 8 3 1 Drop 69 | . 7 . 3 1 25 2 9 5 16 1 Fire 126 | . 4 11 . 12 68 24 . . . 7 Melee 199 | . . . . . . 19 62 46 61 11 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 10 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Discovered new exit (range 7) 245 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Entered Mines 333 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 344 | -10/Mines | Learned location of Mines (-9) 380 | -10/Mines | Found Prototype Device 615 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 646 | -10/Mines | Discovered new exit (range 9) 1014 | -10/Mines | Discovered new exit (range 16) 1061 | -10/Mines | Discovered new exit (range 10) 1115 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1124 | -10/Mines | Entered Exiles 1174 | -10/Exiles | Met 8R-AWN 1203 | -10/Exiles | Met EX-HEX 1259 | -10/Exiles | Met EX-BIN 1279 | -10/Exiles | Aligned with FarCom system 1280 | -10/Exiles | Given EX-Vault access code 1343 | -10/Exiles | Opened EX-Vault 1358 | -10/Exiles | Found Trap Reconfigurator 1369 | -10/Exiles | Found Lightpack 2.0 1412 | -10/Exiles | Found Potential Leg 1414 | -10/Exiles | Found Potential Leg 1441 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1476 | -10/Exiles | Met EX-DEC 1524 | -10/Exiles | Discovered new exit (range 14) 1538 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Potential Leg, Trap Reconfigurator 1538 | -10/Exiles | Entered Mines 1550 | -9/Mines | Learned location of Zion (-7) 1607 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1656 | -9/Mines | Build established: Hauler-Mutant 1956 | -9/Mines | Discovered new exit (range 6) 1962 | -9/Mines | Entered Materials 1962 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2016 | -8/Materials | Identified Exp. Sensor Array 2255 | -8/Materials | Build established: Hauler-Skirmisher 2979 | -8/Materials | Discovered new exit (range 11) 3200 | -8/Materials | Discovered new exit (range 10) 3806 | -8/Materials | Discovered new exit (range 16) 4223 | -8/Materials | Identified exit to Garrison 4224 | -8/Materials | Entered Garrison 4394 | -8/Garrison | Lost 8 parts (1p2n1u4w) 4526 | -8/Garrison | Triggered checkpoint 4588 | -8/Garrison | Triggered checkpoint 4622 | -8/Garrison | Build established: Hauler-Mutant 4708 | -8/Garrison | Discovered new exit (range 15) 4852 | -8/Garrison | Discovered new exit (range 12) 4875 | -8/Garrison | Installed Relay Interface Framework 4934 | -8/Garrison | Triggered checkpoint 4950 | -8/Garrison | Garrison Relay disabled 5003 | -8/Garrison | Entered Materials 5605 | -8/Materials | Discovered new exit (range 15) 5667 | -8/Materials | Core integrity fell below 50% 6031 | -8/Materials | Discovered new exit (range 12) 6589 | -8/Materials | Discovered new exit (range 4) 6657 | -8/Materials | Build established: Mutant 6821 | -8/Materials | Identified exit to Garrison 6823 | -8/Materials | Entered Garrison 6880 | -8/Garrison | Triggered checkpoint 6928 | -8/Garrison | Garrison Relay disabled 7208 | -8/Garrison | Triggered checkpoint 7246 | -8/Garrison | Build established: Bothacker-Mutant 7266 | -8/Garrison | Triggered checkpoint 7281 | -8/Garrison | Core integrity fell below 20% 7316 | -8/Garrison | Discovered new exit (range 10) 7395 | -8/Garrison | Garrison Relay disabled 7506 | -8/Garrison | Triggered checkpoint 7616 | -8/Garrison | Triggered checkpoint 7713 | -8/Garrison | Discovered new exit (range 15) 7742 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7748 | -8/Garrison | Entered Factory 7748 | -7/Factory | Accompanied by 1 ally 7748 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7750 | -7/Factory | FarCom data flow suspended 8663 | -7/Factory | Lost 3 parts (1p1n1w) 9861 | -7/Factory | Discovered new exit (range 14) 9981 | -7/Factory | Identified exit to Garrison 9987 | -7/Factory | Entered Garrison 10115 | -7/Garrison | Triggered checkpoint 10127 | -7/Garrison | Core integrity fell below 50% 10136 | -7/Garrison | Core integrity fell below 20% 10153 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10133_ Jacked Y-54 Guardian... >>overwrite_iff Rewriting IFF filter. 10135_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 10136_ G-47 Trooper reactivates. 10139_ Y-54 Guardian suffers critical hit. 10140_ G-47 Trooper destroyed. 10140_ Y-54 Guardian destroyed. 10140_ Jacked Y-54 Guardian... >>overwrite_iff Rewriting IFF filter. 10143_ G-47 Trooper destroyed. 10145_ Destroyed VTOL Module. 10146_ S-27 Virus destroyed. 10149_ Acquired 60 matter. 10151_ Network quickbooting Y-54 Guardian, ETC: 8. [Achievement: Back For More] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ??????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????? ? ?? #?????????????????????? | | ???????????????? ?? * #?????????????????????? | | ???????????? ?? ?? % #?????????????????????? | | ????????????# ?# ?#= s#?????????????????????? | | ????????????# ## ## ##????????????????????? | | ????????????" ?????????????????????? | | ????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ???????????????? ?????????????????????? | | ????????????# ???# ?# #?????????????????????? | | ?????????#### ## ##[* ##########????????????? | | ???????? =!%== #????????????? | | ???????? %===* #????????????? | | ????????????# s%%=%####### #????????????? | | ?????????????# ##""""#*[[##?????# #????????????? | | ??????????????????????##%!#??????# #????????????? | | ???????????????????????#!@+ ???# #????????????? | | ???????????????????????#Y=### #??# #????????????? | | ???????????????????????#=%#??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# #??????# #????????????? | | ???????????????????????# ######## ############## | | ???????????????????????+ # | | ???????????????????????# # | | ???????????????????????########### ########### # | | ?????????????????????????????????# #?????????# # | | ?????????????????????????????????# #?????????# # | | ?????????????????????????????????" "?????????# # | | ?????????????????????????????????" "?????????# # | | ?????????????????????????????????" "?????????# # | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# #?????????# | | ?????????????????????????????????# ??????????#### | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????# ?????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Ambidextrous Back For More Watch This! Challenges ------------ None Game ------ Seed GuidanceLightpackKit Manual? 0 Play Time 02:16:08 Cumulative 319.7 hours Start 2019.11.03 @ 17:55:35 End 2019.11.03 @ 22:19:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48e1ecc0-0bb6-4d09-990e-06bcfc7ad601