Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.30 @ 13:58:09 Player: Tone Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (25) 5000 Robots Destroyed (202) 1010 Value Destroyed (5386) 5386 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (780) 780 TOTAL SCORE: 15256 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 210 Met Data Miner 300 Met Imprinter 300 Friendly Fire -127 Cogmind --------- Core Integrity 814/1000 Matter 280/300 Energy 126/130 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (4) --- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (10) ----- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier Quantum Router > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (14) --- Mini Fusion Reactor Q-thruster Q-thruster Q-thruster Fusion Compressor Experimental Sensor Array Advanced Transmission Jammer Experimental Propulsion Shielding Improved Light Armor Plating Neutron Cannon KE Penetrator Mini Smartbomb Launcher Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier Quantum Router > --- WEAPON ----------- Mini Smartbomb Launcher Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Q-thruster Q-thruster Q-thruster Fusion Compressor Experimental Sensor Array Precision Matter Filter Advanced Transmission Jammer Experimental Propulsion Shielding Improved Light Armor Plating Neutron Cannon Plasma Lance Plasma Lance [Rating: 125] Favorites ----------- Power Backup Power VII Engine Heavy Ion Engine Power Core Backup Power VII Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Spear Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . 1 . . . 2 2 . . . . . . 1 . . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 381 | 3 28 8 30 7 1 8 61 25 . 39 8 3 3 3 21 . 40 7 3 5 9 20 . 48 1 Power 15 | . 2 . 4 . . . 3 1 . 2 . . . 1 . . . . . . . . . 2 . Engine 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 . . . 2 1 . 2 . . . 1 . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 79 | 2 9 5 11 2 . 6 19 2 . 6 . 1 . 1 4 . 2 . . . . 1 . 8 . Treads 28 | 1 4 2 6 1 . 3 11 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | 1 5 3 5 1 . 3 5 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Flight 25 | . . . . . . . . 2 . 6 . 1 . 1 4 . 2 . . . . 1 . 8 . Utility 137 | 1 2 1 9 . . 2 13 15 . 16 1 . 3 1 8 . 19 3 1 3 1 13 . 24 1 Device 74 | 1 . . 3 . . 1 4 5 . 10 1 . . 1 3 . 13 1 1 1 1 10 . 17 1 Storage 7 | . 1 1 2 . . . . 1 . . . . . . 1 . . . . . . . . 1 . Processor 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . Hackware 20 | . . . . . . . 2 7 . 1 . . 2 . 2 . 2 . . . . 2 . 2 . Protection 32 | . 1 . 3 . . 1 6 2 . 5 . . 1 . 1 . 4 2 . 1 . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | . 15 2 6 5 1 . 26 7 . 15 7 2 . . 9 . 19 4 2 2 8 6 . 14 . Energy Gun 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 82 | . . . 1 1 . . 8 6 . 15 6 2 . . 6 . 14 2 1 . 6 4 . 10 . Ballistic Gun 17 | . 5 1 . . . . 9 . . . . . . . . . 1 . . . . . . 1 . Ballistic Cannon 19 | . 8 1 2 2 1 . 5 . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 1 . . . 1 . . . 1 . 2 1 . 1 1 . . 2 . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . 1 2 . . 2 . . . . . . . . . 2 1 1 1 1 1 . . . Piercing Weapon 5 | . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . . . . . 2 . . . . . . . . . . 1 . Parts Lost 17 | . 2 2 4 . . 2 3 . . 1 . . 1 . . . . . . . . . . 2 . Power 4 | . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 7 | . . 1 2 . . 1 1 . . 1 . . . . . . . . . . . . . 1 . Utility 5 | . 1 . . . . 1 2 . . . . . . . . . . . . . . . . 1 . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 2 1 . . 1 1 . . 1 . . 1 . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 95 94 94 100 100 99 98 90 84 84 85 84 83 84 85 80 80 82 80 80 79 79 82 89 . Engine 3 | . 14 9 6 11 11 11 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . 3 . . . 7 7 7 7 7 7 6 7 6 6 6 6 6 6 6 5 5 1 . Treads 7 | . 16 17 21 22 22 22 15 . . . . . . . . . . . . . . . . . . Wheel 3 | . 11 10 9 10 11 9 7 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 3 9 . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . 8 15 14 15 15 15 15 19 13 13 13 13 13 13 11 11 19 . Device 7 | . 9 . 2 11 11 11 13 6 7 6 6 7 3 7 5 6 5 5 6 6 6 6 5 4 . Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 . Processor 4 | . . . 3 . . . 1 7 7 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 . Hackware 20 | . . . . . . . 4 30 30 30 30 30 30 30 32 33 33 33 33 33 33 37 41 40 . Protection 4 | . 1 14 13 11 11 11 15 . . . . . 3 . . . . . . . . . . . . Energy Cannon 2 | . . . 1 8 11 11 3 . . . 1 . . . . . . 2 . . 1 . . . . Ballistic Gun 1 | . 14 . 9 . . . 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 10 27 8 6 . 11 6 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 6 11 . . . . . . . . . . . 3 5 6 6 2 4 . . . Piercing Weapon 3 | . . . . . . . 1 7 7 7 7 7 7 7 6 6 2 . . . . . 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 15 38 98 101 67 65 65 70 27 18 19 18 18 19 18 28 27 31 38 29 29 29 30 28 33 . Greatest Support 60 | 10 40 40 60 60 10 10 60 27 19 19 19 19 20 19 30 30 30 30 30 30 30 30 30 32 . Greatest Overweight 91 | 5 28 88 91 57 55 55 60 . . . . . 1 . . . 1 8 . . . . . 7 . Average Overweight 6 | 4 13 71 51 55 51 54 48 -3 -1 -1 -1 . . -1 -1 -3 -1 . -1 -1 -2 . -2 -1 . Largest Inventory Capacity 24 | 7 14 24 24 19 19 19 19 19 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 Average Capacity 14 | 7 12 22 19 19 19 19 19 9 9 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 Most Carried 24 | 6 14 17 24 19 19 19 19 12 9 9 9 9 9 8 14 14 14 14 14 14 14 14 14 14 14 Average Carried 13 | 6 9 15 18 19 19 17 17 8 9 8 8 8 7 8 9 14 12 12 12 13 12 12 13 13 14 Final Capacity 24 | 7 14 24 19 19 19 19 19 9 9 9 9 9 9 9 14 14 14 14 14 14 14 14 14 14 14 Final Carried 19 | 6 14 16 19 19 19 17 13 9 9 9 9 9 9 8 14 14 13 14 13 14 13 14 13 14 14 Class Distribution -------------------- 31% | Wizard-Mutant 30% | Mutant 23% | Hacker-Mutant 6% | Wizard-Sprinter 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Wizard-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Matter Collected 6590 | 230 454 165 1088 188 . 243 1219 191 87 349 189 15 . 108 104 . 585 206 14 81 160 293 19 602 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7181 | 88 515 90 1326 154 . 353 1552 279 . 297 111 . 22 . 472 . 587 65 . . 188 353 . 729 . Parts 399 | 3 30 3 68 8 . 12 97 18 . 23 5 . 2 . 27 . 26 . . . 6 27 . 44 . Haulers Intercepted 9 | . . . 3 . . . 3 1 . . . . . . 2 . . . . . . . . . . Recyclers Shooed 9 | . 1 1 1 . . 2 1 . . . . . . . . . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 10 . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Combat Hostiles Destroyed 117 | . 10 4 24 5 . 9 28 2 . 3 3 . . . 3 . 6 3 . . 4 . . 13 . Melee 13 | . . . 1 . . . . 2 . 3 . . . . . . 2 . . . . . . 5 . Guns 17 | . . . 12 . . . 5 . . . . . . . . . . . . . . . . . . Cannons 55 | . 10 4 11 5 . 9 16 . . . . . . . . . . . . . . . . . . AOE 31 | . . . . . . . 6 . . . 3 . . . 3 . 4 3 . . 4 . . 8 . Classes Destroyed 17 | 2 4 . 3 3 . . 2 1 . . . . . . . . 1 . . . 1 . . . . Worker 8 | . . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . . . 2 . Builder 10 | . . . . . . . 1 . . . . . . . 2 . 3 . . . . 2 . 2 . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . 3 . . . 3 1 . . . . . . 2 . . . . . . . . . . Recycler 23 | 1 3 . 4 1 . 1 4 1 . 1 . . . . 1 . 2 . . . . 1 . 3 . Operator 11 | . 3 . 2 . . . 4 . . . . . . . . . 2 . . . . . . . . Watcher 20 | . 2 . 1 . . . 2 2 . 3 . . . . 2 . 1 . . . . 5 . 2 . Swarmer 41 | . 3 . 3 . . 3 7 . . . 3 . . . 3 . 3 . . . 4 . . 12 . Grunt 50 | . 7 4 14 2 . 6 13 1 . . . . . . . . . 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 6 . . . 8 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Programmer 6 | . . . . . . . . 1 . 3 . . . . . . 2 . . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 10 | 2 4 2 3 2 . 4 8 1 . 1 3 . 1 . 3 . 4 3 . . 4 2 . 10 . Combat Bots Only 7 | . 4 2 3 2 . 3 7 1 . 1 3 . . . 3 . 3 3 . . 4 . . 7 . Max Kills in Single Turn 6 | 1 1 1 1 1 . 1 6 1 . 1 3 . 1 . 3 . 3 1 . . 3 1 . 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . 6 . . . 3 . . . 3 . 2 1 . . 3 . . 4 . Melee 1 | . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Damage Taken 5490 | . 495 419 791 177 . 484 1464 139 . 349 38 . 139 . 83 . 240 118 . . . . . 554 . Core 945 | . 82 74 140 36 . 57 152 48 . 76 14 . . . 28 . 14 38 . . . . . 186 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 37 . . . 41 72 . . . . . . 80 . . . . . . 90 . . . . Volleys Fired 547 | 2 67 25 99 18 . 30 108 9 . 27 20 3 . . 10 . 34 44 2 . 21 8 . 20 . Largest 2 | 2 2 2 2 2 . 2 2 1 . 1 1 1 . . 1 . 1 1 1 . 1 1 . 1 . Hottest 126 | 100 100 78 112 88 . 112 126 90 . 90 90 90 . . 90 . 90 90 90 . 90 90 . 90 . Shots Fired 823 | 4 130 45 170 29 . 53 196 9 . 27 20 3 . . 10 . 34 42 2 . 21 8 . 20 . Gun 237 | 4 67 4 90 . . . 70 . . . . . . . . . 1 . . . . . . 1 . Cannon 562 | . 62 41 80 29 . 53 124 9 . 27 19 3 . . 9 . 28 36 2 . 18 8 . 14 . Launcher 23 | . . . . . . . 2 . . . 1 . . . 1 . 5 6 . . 3 . . 5 . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 492 | . 125 45 139 22 . 25 134 . . . . . . . . . 1 . . . . . . 1 . Thermal 271 | 4 5 . 15 7 . 28 39 9 . 27 19 3 . . 9 . 28 36 2 . 18 8 . 14 . Explosive 23 | . . . . . . . 2 . . . 1 . . . 1 . 5 6 . . 3 . . 5 . Electromagnetic 37 | . . . 16 . . . 21 . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 2 8 10 11 10 . 12 22 . . . . . . . 7 . 1 . . . . . . 2 . Robot Miss Streak 6 | 2 6 4 4 4 . 6 5 . . . . . . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 566 | 2 81 29 121 23 . 42 152 17 . 19 3 . 1 . 13 . 28 3 . . 4 12 . 16 . Core Hits 341 | 3 25 7 56 18 . 42 87 8 . 10 5 . 1 . 12 . 17 10 . . 6 8 . 26 . Critical Hits 18 | . . . 3 . . 5 3 2 . . . . . . . . 2 2 . . . . . 1 . Critical Kills 5 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 13 | . . . 2 . . 5 2 1 . . . . . . . . 2 1 . . . . . . . Melee Attacks 467 | . . . 2 8 . . 12 72 . 70 6 2 10 . 83 . 83 7 3 . 6 28 1 74 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . 2 8 . . 11 . . . . . . . . . 60 7 3 . 6 25 . . . Piercing 343 | . . . . . . . 1 70 . 70 6 2 10 . 83 . 23 . . . . 3 1 74 . Sneak Attacks 45 | . . . 1 . . . 2 7 . 2 3 . 1 . 6 . 9 1 . . 4 4 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20226 | 37 1081 568 2253 515 . 894 3504 852 . 740 477 . 106 . 978 . 2866 1057 . . 1080 1024 . 2194 . Guns 2355 | 37 455 10 1004 . . . 805 . . . . . . . . . 20 . . . . . . 24 . Cannons 5785 | . 625 551 1063 488 . 881 2145 . . . . . . . 32 . . . . . . . . . . Explosions 3875 | . . . . . . . 315 . . . 169 . . . 161 . 836 827 . . 488 . . 1079 . Melee 8051 | . . . 91 . . . 222 852 . 740 308 . 106 . 785 . 2010 230 . . 592 1024 . 1091 . Ramming 160 | . 1 7 95 27 . 13 17 . . . . . . . . . . . . . . . . . . Kinetic 5961 | . 1080 561 1602 365 . 448 1861 . . . . . . . . . 20 . . . . . . 24 . Thermal 1852 | 37 . . 194 123 . 433 670 . . . . . . . 32 . 133 . . . . . . 230 . Explosive 3512 | . . . . . . . 315 . . . 169 . . . 161 . 703 827 . . 488 . . 849 . Electromagnetic 690 | . . . 271 . . . 419 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3576 | . . . 91 . . . 222 . . . . . . . . . 1697 230 . . 592 744 . . . Piercing 4475 | . . . . . . . . 852 . 740 308 . 106 . 785 . 313 . . . . 280 . 1091 . Highest Corruption 12 | . 3 3 . . . . . . . 6 6 6 6 6 . 9 12 12 12 12 . . 5 5 . Average Corruption 6 | . 2 3 . . . . . . . 3 6 6 6 6 . 9 10 12 12 12 . . 5 4 . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . Effects 221 | . 9 10 . . . . . . . 31 6 2 4 5 . 2 84 29 8 1 . . 4 26 . Message Errors 57 | . 3 4 . . . . . . . 11 2 . 2 1 . . 16 7 1 . . . 2 8 . Matter Fused 41 | . 2 3 . . . . . . . 7 2 2 2 2 . 1 10 3 . 1 . . 1 5 . Heat Flow Errors 23 | . 1 1 . . . . . . . 5 2 . . . . 1 5 3 1 . . . . 4 . Energy Discharges 17 | . 1 1 . . . . . . . 4 . . . 1 . . 4 2 . . . . . 4 . Data Loss (minor) 24 | . 1 . . . . . . . . 4 . . . 1 . . 11 2 . . . . . 5 . Data Loss (major) 8 | . . . . . . . . . . . . . . . . . 6 1 . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 46 | . . . . . . . . . . . . . . . . . 31 9 6 . . . . . . Weapon Failures 4 | . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2115 | . 8 18 3 . . . 23 31 . 16 173 . . . 97 . 843 145 . . 324 250 . 184 . Projectiles 49 | . 8 18 2 . . . 21 . . . . . . . . . . . . . . . . . . Explosions 350 | . . . . . . . . . . . . . . . . . 63 145 . . 48 . . 94 . Melee 1716 | . . . 1 . . . 2 31 . 16 173 . . . 97 . 780 . . . 276 250 . 90 . Knockbacks 72 | . 10 5 14 14 . 15 14 . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 8 5 12 9 . 9 14 . . . . . . . . . . . . . . . . . . Secondary 14 | . 2 . 1 5 . 6 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . 6 . . . . . . . 23 . . . . . 45 . . . . . . . . Shots 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Rammed 22 | . 1 2 11 7 . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 1 2 12 8 . 1 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 364 | 58 217 280 186 . . 207 364 126 . 249 229 84 . . 72 132 336 200 108 . 227 68 . 282 . Average Temperature 75 | 32 58 104 51 . . 65 111 36 . 61 72 39 . . 33 70 84 67 50 . 95 38 . 81 . Received Heat Transfer 1830 | . 249 231 324 42 . 225 648 36 . 12 . . 18 . 6 . . 39 . . . . . . . Effects 9 | . . 2 . . . . 4 . . 3 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 5 | . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 1 . . . 8 . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Heat Transferred 2977 | 111 . . 333 222 . 777 1184 . . . . . . . 50 . 100 . . . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Peak Influence 664 | 10 214 179 241 85 . 195 494 261 16 486 . . . . 557 224 536 . . . . 304 73 664 . Initial 202 | . 6 54 . 48 . . 1 202 1 . . . . . . 194 156 . . . . 56 56 7 . Average 112 | 8 122 95 94 24 . 69 261 76 . 55 . . . . 74 215 136 . . . . 153 45 209 . Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . 2 . . . . 2 1 2 . . . . 1 . 2 . Low Security (%) 82 | 100 77 100 93 100 . 100 42 81 100 94 . . . . 92 22 79 . . . . 80 100 62 . Level 1 11 | . 22 . 6 . . . 31 18 . 1 . . . . . 77 11 . . . . 19 . 29 . Level 2 5 | . . . . . . . 26 . . 3 . . . . 7 . 9 . . . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 3 . . . 4 9 . 6 . . . . 4 . 7 . . . . 1 . 3 . Investigation 10 | . . . 1 . . . . 3 . 3 . . . . 1 . 2 . . . . . . . . Extermination 14 | . . . . . . . . 4 . 3 . . . . 1 . 3 . . . . 1 . 2 . Reinforcement 16 | . 3 . 2 . . . 4 2 . . . . . . 2 . 2 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Distress Signals 15 | . 2 . 4 1 . . 1 . . 1 . . . . . . 1 . . . . 1 . 4 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Times Spotted 264 | . 28 8 46 5 . 9 56 12 5 14 4 . 4 . 13 5 14 3 . . . 11 5 22 . Peak Tracking Total 7 | . 5 2 4 2 . 3 7 2 3 3 3 . 4 . 3 6 3 3 . . 1 2 5 5 . Tactical Retreats 18 | . 1 3 1 . . . 3 1 . 1 . . . . 1 . 2 . . . . 1 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Traps Triggered 18 | . 3 . 1 . . . 2 2 . 6 . . . . 1 . 1 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Machines Disabled 19 | . 1 . 3 . . . . . . . . . 1 . 1 . 3 . . . . . . 10 . Max in Single Turn 5 | . 1 . 1 . . . . . . . . . 1 . 1 . 3 . . . . . . 5 . Garrison Access 10 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Machines Accessed 139 | . 4 . 8 1 1 1 6 20 . 24 1 . 4 . 28 . 18 . . . . 5 . 18 . Terminals 81 | . 3 . 6 1 . 1 6 10 . 15 . . . . 17 . 10 . . . . 3 . 9 . Fabricators 18 | . . . . . . . . 5 . 2 . . . . 3 . 4 . . . . 1 . 3 . Repair Stations 13 | . 1 . 1 . . . . 2 . 2 . . . . 1 . 3 . . . . . . 3 . Recycling Units 5 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . Garrison Access 11 | . . . . . . . . 1 . 2 . . . . 4 . 1 . . . . 1 . 2 . Total Hacks 490 | . 8 . 26 3 1 1 16 58 . 75 1 . 25 . 102 . 68 . . . . 24 . 82 . Successful 379 | . 1 . 12 . 1 . 8 47 . 57 1 . 25 . 75 . 56 . . . . 20 . 76 . Failed 110 | . 7 . 14 3 . 1 8 11 . 18 . . . . 27 . 12 . . . . 4 . 5 . Catastrophic 13 | . 3 . . . . 1 . 1 . . . . . . 5 . 2 . . . . 1 . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 256 | . . . 16 3 . 1 15 27 . 38 . . . . 69 . 39 . . . . 14 . 34 . Terminals 306 | . 5 . 22 3 . 1 16 36 . 56 . . . . 74 . 39 . . . . 14 . 40 . Fabricators 69 | . . . . . . . . 12 . 3 . . . . 16 . 14 . . . . 9 . 15 . Repair Stations 47 | . 3 . 2 . . . . 3 . 6 . . . . 2 . 13 . . . . . . 18 . Recycling Units 8 | . . . . . . . . 3 . 2 . . . . 3 . . . . . . . . . . Scanalyzers 17 | . . . 2 . . . . 2 . 4 . . . . 2 . . . . . . . . 7 . Garrison Access 16 | . . . . . . . . 2 . 4 . . . . 5 . 2 . . . . 1 . 2 . Terminal Hacks 147 | . . . 8 . 1 . 4 18 . 25 1 . 25 . 23 . 14 . . . . 6 . 22 . Record 13 | . . . . . 1 . . . . . . . 11 . 1 . . . . . . . . . . Part Schematic 23 | . . . . . . . 1 4 . 2 . . 4 . 7 . . . . . . 2 . 3 . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 1 . . . . 3 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . Machine Index 5 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . Terminal Index 4 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unreport Threat 14 | . . . 3 . . . . . . 3 . . . . 2 . 2 . . . . . . 4 . Locate Traps 21 | . . . . . . . . 3 . 8 . . . . . . 3 . . . . . . 7 . Disarm Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Recall Extermination 8 | . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 2 . Recall Reinforcements 3 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . Hauler Manifests 8 | . . . 1 . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . Registered Components 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 15 | . . . . . . . . 1 . 3 . . . . 4 . 3 . . . . 1 . 3 . Fabricator Hacks 47 | . . . . . . . . 9 . 3 . . . . 11 . 7 . . . . 7 . 10 . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 18 | . . . . . . . . 4 . 1 . . . . 5 . 3 . . . . 2 . 3 . Build 28 | . . . . . . . . 5 . 1 . . . . 6 . 4 . . . . 5 . 7 . Repair Station Hacks 41 | . 1 . . . . . . 3 . 6 . . . . 2 . 11 . . . . . . 18 . Scan Component 18 | . . . . . . . . . . 3 . . . . 1 . 5 . . . . . . 9 . Repair 17 | . . . . . . . . . . 3 . . . . 1 . 4 . . . . . . 9 . Refit 6 | . 1 . . . . . . 3 . . . . . . . . 2 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . . Report Inventory 5 | . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 1 . . . . 1 . 4 . . . . 2 . . . . . . . . 7 . Insert Component 6 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . 2 . Analyze 9 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . 5 . Garrison Access Hacks 10 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . 2 . Seal Access 10 | . . . . . . . . 1 . 1 . . . . 4 . 1 . . . . 1 . 2 . Unauthorized Hacks 113 | . . . 3 . . . 4 13 . 16 . . . . 31 . 23 . . . . 6 . 17 . Terminals 92 | . . . 3 . . . 4 10 . 16 . . . . 25 . 18 . . . . 4 . 12 . Track 47 | . . . 1 . . . 2 5 . 9 . . . . 11 . 10 . . . . 1 . 8 . Assimilate 11 | . . . . . . . . 1 . 2 . . . . 5 . 2 . . . . 1 . . . Botnet 26 | . . . 1 . . . 2 3 . 4 . . . . 8 . 4 . . . . 1 . 3 . Disrupt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 7 | . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . Fabricators 20 | . . . . . . . . 3 . . . . . . 5 . 5 . . . . 2 . 5 . Report 4 | . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . Prioritize 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 2 . Siphon 10 | . . . . . . . . 2 . . . . . . 2 . 3 . . . . 1 . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 95 | . 4 . 7 1 . 1 5 20 . 19 . . . . 13 . 12 . . . . 3 . 10 . Full Trace Events 8 | . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Corruption 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 1 4 . 2 . . 4 . 7 . . . . . . 2 . 5 . Parts Built 30 | . . . . . . . . 6 . 1 . . . . 7 . 4 . . . . 3 . 9 . Matter 4729 | . . . . . . . . 801 . 212 . . . . 976 . 636 . . . . 789 . 1315 . Time 1409 | . . . . . . . . 332 . 53 . . . . 334 . 194 . . . . 138 . 358 . Total Part Build Rating 195 | . . . . . . . . 31 . 6 . . . . 46 . 24 . . . . 21 . 67 . Parts Repaired 17 | . . . . . . . . . . 3 . . . . 1 . 4 . . . . . . 9 . Time 738 | . . . . . . . . . . 101 . . . . 19 . 246 . . . . . . 372 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Total Allies 51 | . . . . 2 . . . 1 19 2 . . . . 5 . 2 . . . . 1 19 . . Largest Group 19 | . . . . 2 1 . . 1 19 1 . . . . 2 . 1 . . . . 1 19 . . Highest-Rated Group 696 | . . . . 46 31 . . 10 487 26 . . . . 26 . 10 . . . . 26 696 . . Highest-Rated Ally 50 | . . . . 31 31 . . 10 35 26 . . . . 26 . 10 . . . . 26 50 . . Total Orders 20 | . . . . . . . . 1 . 1 . . . . 15 . 2 . . . . 1 . . . STAY 12 | . . . . . . . . 1 . 1 . . . . 8 . 1 . . . . 1 . . . FOLLOW 8 | . . . . . . . . . . . . . . . 7 . 1 . . . . . . . . Ally Attacks 229 | . . . . . . . . . 97 . . . . . . . . . . . . . 132 . . Total Damage 5873 | . . . . . . . . . 2669 . . . . . . . . . . . . . 3204 . . Kills 11 | . . . . . . . . . 5 . . . . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Robot Analysis Total 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . . . . . . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Turns Passed 22412 | 25 780 499 1807 2647 385 575 2215 2147 103 2194 374 98 114 222 2360 45 1689 471 119 369 204 779 111 2078 2 Spaces Moved 24549 | 15 402 248 863 666 267 316 1082 2764 215 3514 671 217 168 517 4510 108 2850 599 257 967 297 928 156 1952 . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 214 | . 54 26 125 4 . . 5 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3453 | 15 348 222 738 662 267 316 885 . . . . . . . . . . . . . . . . . . Hover 1391 | . . . . . . . 192 1199 . . . . . . . . . . . . . . . . . Flight 19491 | . . . . . . . . 1565 215 3514 671 217 168 517 4510 108 2850 599 257 967 297 928 156 1952 . Fastest Speed 28 | 102 104 128 125 144 144 145 143 37 37 34 37 34 30 37 28 37 37 37 37 37 37 37 37 31 . Average Speed 55 | 103 125 162 153 146 144 145 151 43 37 36 37 36 40 37 36 37 37 54 37 37 37 37 37 33 . Slowest Speed 233 | 104 206 230 233 218 146 146 207 52 37 37 37 37 118 37 37 37 129 142 37 37 37 37 37 138 . Overloaded Moves 39 | . . . . . . . . . . . . . 28 . 11 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . . 5 . 28 . . 3 . 10 . 12 . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 2 69 38 74 99 69 49 88 53 88 66 69 39 77 56 76 70 55 63 48 84 52 16 74 36 2 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . . 1 . 1 . . . . 2 . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 13 | . . 3 . 1 . . . . . . 1 1 . 2 . . . 1 . 3 1 . . . . Spaces Dug 384 | . 1 . 1 8 . . 8 49 . 53 21 5 4 . 61 . 62 20 3 . 16 12 1 59 . Terrain Destroyed 803 | . 1 1 2 8 . . 19 49 . 61 31 5 4 . 64 . 161 94 5 . 75 15 1 207 . Melee 267 | . . . 1 8 . . 8 40 . 34 3 2 4 . 56 . 47 2 3 . 2 7 1 49 . Projectile 176 | . 1 1 1 . . . 1 9 . 27 19 3 . . 8 . 28 36 2 . 18 8 . 14 . AOE 360 | . . . . . . . 10 . . . 9 . . . . . 86 56 . . 55 . . 144 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Total 31771 | 19 544 293 1164 2282 267 376 1456 3592 237 4252 770 229 197 546 5096 112 3288 687 272 977 361 1311 207 3235 1 Wait 5407 | . 14 8 97 1576 . 20 110 695 23 559 59 1 8 27 449 5 247 26 7 . 23 313 49 1091 . Move 24407 | 14 401 247 862 665 266 315 1081 2754 214 3460 670 216 161 516 4490 107 2826 598 256 966 296 928 155 1943 . Hop 58 | . . . . . . . . 5 . 25 . . 3 . 10 . 11 . . . . . . 4 . Pick Up 157 | . 16 2 31 . . . 30 8 . 10 . 1 5 . 13 . 11 . . 1 . 5 1 23 . Fast Attach 74 | 1 8 . 7 . . 2 21 3 . 4 . . 2 . 6 . 5 . . 3 . 3 . 9 . Attach 144 | . 1 1 10 . . 2 13 11 . 18 7 3 . 1 9 . 24 4 2 . 7 7 . 24 . Detach 105 | . 2 . 1 . . . 1 9 . 17 7 2 2 . 8 . 22 5 1 2 6 4 . 16 . Swap 164 | 2 19 7 14 7 1 4 27 11 . 17 1 . 1 2 6 . 11 3 1 2 2 10 . 15 1 Drop 180 | . 15 1 29 . . 2 52 15 . 9 . 1 5 . 12 . 14 . . 3 . 5 1 16 . Fire 547 | 2 67 25 99 18 . 30 108 9 . 27 20 3 . . 10 . 34 44 2 . 21 8 . 20 . Melee 467 | . . . 2 8 . . 12 72 . 70 6 2 10 . 83 . 83 7 3 . 6 28 1 74 . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 1 2 11 8 . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Discovered new exit (range 12) 313 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 11) 806 | -10/Materials | Entered Mines 845 | -10/Mines | Discovered new exit (range 15) 888 | -10/Mines | Learned location of Zion (-6) 1017 | -10/Mines | Core integrity fell below 50% 1169 | -10/Mines | Build established: Hauler-Mutant 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -9/Materials | Discovered new exit (range 13) 2245 | -9/Materials | Discovered new exit (range 11) 2259 | -9/Materials | Identified exit to Materials 2266 | -9/Materials | Identified exit to Mines 2532 | -9/Materials | Build established: Mutant 3112 | -9/Materials | Entered Mines 3130 | -9/Mines | Learned Materials interactive machine intel 3265 | -9/Mines | Assembled infested the area 5154 | -9/Mines | Discovered exit to Materials (range 9) 5309 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5310 | -9/Mines | Discovered new exit (range 5) 5582 | -9/Mines | Learned location of Storage (-7) 5587 | -9/Mines | Discovered exit to Materials (range 6) 5759 | -9/Mines | Entered Exiles 5759 | -9/Exiles | Accompanied by 1 ally 5783 | -9/Exiles | Discovered new exit (range 15) 5789 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5794 | -9/Exiles | Met 8R-AWN 5819 | -9/Exiles | Met EX-HEX 5859 | -9/Exiles | Met EX-BIN 5961 | -9/Exiles | Met EX-DEC 6131 | -9/Exiles | Discovered new exit (range 10) 6144 | -9/Exiles | Entered Mines 6411 | -8/Mines | Core integrity fell below 50% 6699 | -8/Mines | Discovered exit to Materials (range 6) 6719 | -8/Mines | Entered Materials 6719 | -8/Materials | Evolved 2 slots: Utility x2 6720 | -8/Materials | Loaded intel: 16 interactive machine locations 7413 | -8/Materials | Discovered new exit (range 3) 7686 | -8/Materials | Destroyed 7 combat bots 8581 | -8/Materials | Discovered new exit (range 15) 8682 | -8/Materials | Identified exit to Factory 8934 | -8/Materials | Entered Factory 8934 | -7/Factory | Evolved 2 slots: Utility x2 8988 | -7/Factory | Build established: Hacker-Mutant 9143 | -7/Factory | Discovered new exit (range 15) 9655 | -7/Factory | Fabricated Nuclear Pulse Array? 9675 | -7/Factory | Fabricated Lrn. Sensor Array? 10256 | -7/Factory | Discovered new exit (range 10) 10348 | -7/Factory | Identified exit to Factory 10546 | -7/Factory | Fabricated Imp. Hacking Suite? 10648 | -7/Factory | Fabricated Imp. Hacking Suite? 11037 | -7/Factory | Fabricated Imp. Hacking Suite? 11081 | -7/Factory | Manually triggered Chute Trap 11081 | -7/Factory | Sucked down chute 11081 | -7/Factory | Entered Waste 11082 | -7/Waste | Met a frightened Derelict 11085 | -7/Waste | Spotted C-40 Crusher 11089 | -7/Waste | Spotted C-40 Crusher 11102 | -7/Waste | Warlord forces began an assault 11106 | -7/Waste | Spotted C-40 Crusher 11106 | -7/Waste | Spotted C-40 Crusher 11132 | -7/Waste | Spotted C-40 Crusher 11132 | -7/Waste | Allies destroyed C-40 Crusher 11167 | -7/Waste | Spotted C-40 Crusher 11179 | -7/Waste | Discovered new exit (range 12) 11183 | -7/Waste | Identified exit to Factory 11184 | -7/Waste | Entered Factory 11280 | -7/Factory | Discovered exit to Factory (range 15) 11317 | -7/Factory | Discovered new exit (range 8) 11321 | -7/Factory | Identified exit to Storage 11873 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 11874 | -7/Factory | Local fabrication network quarantined 12075 | -7/Factory | Identified exit to Lower Caves 12189 | -7/Factory | Repaired Imp. Light Armor Plating 12239 | -7/Factory | Discovered exit to Factory (range 15) 13171 | -7/Factory | Repaired Imp. Light Armor Plating 13215 | -7/Factory | Repaired Xenon Bombardment Thruster? 13378 | -7/Factory | Entered Lower Caves 13434 | -7/Lower Caves | Learned Factory trap positions 13674 | -7/Lower Caves | Spotted B-75 Beast 13680 | -7/Lower Caves | Encountered a Warlord checkpoint 13717 | -7/Lower Caves | Discovered new exit (range 5) 13752 | -7/Lower Caves | Identified exit to Lower Caves 13752 | -7/Lower Caves | Entered another Lower Caves area 13759 | -7/Lower Caves | Encountered a Warlord checkpoint 13845 | -7/Lower Caves | Discovered new exit (range 5) 13849 | -7/Lower Caves | Identified exit to Data Miner 13850 | -7/Lower Caves | Entered Data Miner 13850 | -7/Data Miner | Discovered new exit (range 6) 13864 | -7/Data Miner | Identified exit to Proximity Caves 13868 | -7/Data Miner | Met Data Miner 13874 | -7/Data Miner | Learned location of Section 7 (-2) 13874 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13884 | -7/Data Miner | Received God Mode back door access code from Data Miner 13927 | -7/Data Miner | Destroyed Data Miner 13930 | -7/Data Miner | Found Prototype Hackware 13930 | -7/Data Miner | Identified Quantum Router 13933 | -7/Data Miner | Found Prototype Hackware 13933 | -7/Data Miner | Identified Ghost Barrier 13937 | -7/Data Miner | Data Conduit disabled 13964 | -7/Data Miner | Entered Proximity Caves 14130 | -6/Proximity Caves | Discovered exit to Factory (range 6) 14186 | -6/Proximity Caves | Entered Factory 14186 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14187 | -6/Factory | Loaded intel: 88 trap records 14273 | -6/Factory | Build established: Wizard-Mutant 14328 | -6/Factory | Repaired Imp. Light Armor Plating 14540 | -6/Factory | Discovered new exit (range 16) 14548 | -6/Factory | Identified exit to Factory 14750 | -6/Factory | Found Exp. Signal Interpreter 15535 | -6/Factory | Discovered new exit (range 13) 15623 | -6/Factory | Discovered exit to Factory (range 4) 15632 | -6/Factory | Discovered new exit (range 10) 15668 | -6/Factory | Identified exit to Lower Caves 15775 | -6/Factory | Discovered exit to Factory (range 14) 16246 | -6/Factory | Fabricated Field Propulsion Array? 16296 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 16312 | -6/Factory | Fabricated Field Propulsion Array? 16372 | -6/Factory | Fabricated Exp. Sensor Array (x1) 16378 | -6/Factory | Fabricated Adv. Transmission Jammer? 16379 | -6/Factory | Local fabrication network quarantined 16546 | -6/Factory | Manually triggered Chute Trap 16546 | -6/Factory | Sucked down chute 16546 | -6/Factory | Entered Waste 16554 | -6/Waste | Spotted C-40 Crusher 16554 | -6/Waste | Spotted C-40 Crusher 16560 | -6/Waste | Spotted C-40 Crusher 16561 | -6/Waste | EMP discharged 16562 | -6/Waste | Spotted C-40 Crusher 16571 | -6/Waste | Spotted C-40 Crusher 16586 | -6/Waste | Discovered new exit (range 16) 16591 | -6/Waste | Identified exit to Factory 16591 | -6/Waste | Entered Factory 16765 | -6/Factory | Discovered exit to Factory (range 18) 16954 | -6/Factory | System corruption reached 10% 17011 | -6/Factory | Repaired Broken Exp. Sensor Array 17423 | -6/Factory | Repaired Mni. Smartbomb Launcher 17486 | -6/Factory | Repaired Field Propulsion Array? 17664 | -6/Factory | Fabricated Adv. Hacking Suite? 17690 | -6/Factory | Fabricated Adv. Hacking Suite? 17742 | -6/Factory | Repaired Field Propulsion Array? 17810 | -6/Factory | Discovered exit to Factory (range 10) 17901 | -6/Factory | Fabricated Adv. Hacking Suite? 17959 | -6/Factory | Fabricated Adv. Hacking Suite? 18177 | -6/Factory | Discovered exit to Factory (range 15) 18280 | -6/Factory | Entered Lower Caves 18718 | -6/Lower Caves | Encountered a Warlord checkpoint 18735 | -6/Lower Caves | Discovered new exit (range 10) 18748 | -6/Lower Caves | Identified exit to Lower Caves 18751 | -6/Lower Caves | Entered another Lower Caves area 18772 | -6/Lower Caves | Discovered exit to Factory (range 13) 18867 | -6/Lower Caves | Discovered new exit (range 10) 18870 | -6/Lower Caves | Identified exit to Zion 18870 | -6/Lower Caves | Entered Zion 18883 | -6/Zion | System corruption cleaned by Quarantine Array 18916 | -6/Zion | Discovered new exit (range 14) 19036 | -6/Zion | Identified exit to Deep Caves 19049 | -6/Zion | Learned location of Quarantine (-2) 19054 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19128 | -6/Zion | Learned 4 Factory zone layouts 19179 | -6/Zion | Found Prototype Device 19235 | -6/Zion | Identified exit to Proximity Caves 19239 | -6/Zion | Entered Proximity Caves 19278 | -5/Proximity Caves | Learned Factory trap positions 19440 | -5/Proximity Caves | Discovered exit to Factory (range 8) 19443 | -5/Proximity Caves | Entered Factory 19443 | -5/Factory | Evolved 2 slots: Utility x2 19445 | -5/Factory | Loaded intel: 99 trap records 20017 | -5/Factory | Fabricated Plasma Lance (x1) 20063 | -5/Factory | Fabricated Plasma Lance (x1) 20109 | -5/Factory | Fabricated Plasma Lance (x1) 20222 | -5/Factory | Manually triggered Chute Trap 20222 | -5/Factory | Sucked down chute 20222 | -5/Factory | Entered Waste 20228 | -5/Waste | Spotted C-40 Crusher 20237 | -5/Waste | EMP discharged 20248 | -5/Waste | Spotted C-40 Crusher 20255 | -5/Waste | Spotted C-40 Crusher 20268 | -5/Waste | Spotted C-40 Crusher 20270 | -5/Waste | Spotted C-40 Crusher 20278 | -5/Waste | Met Warlord forces unprepared to attack 20306 | -5/Waste | Allies destroyed C-40 Crusher 20310 | -5/Waste | Allies destroyed C-40 Crusher 20314 | -5/Waste | Allies destroyed C-40 Crusher 20319 | -5/Waste | Spotted C-40 Crusher 20323 | -5/Waste | Allies destroyed C-40 Crusher 20327 | -5/Waste | Discovered new exit (range 15) 20332 | -5/Waste | Identified exit to Factory 20333 | -5/Waste | Entered Factory 20356 | -5/Factory | Identified exit to Upper Caves 20400 | -5/Factory | Repaired Imp. Light Armor Plating 20434 | -5/Factory | Repaired Q-thruster 20598 | -5/Factory | Central database locked down 20893 | -5/Factory | Discovered new exit (range 12) 20897 | -5/Factory | Identified exit to Factory 20918 | -5/Factory | Fabricated Q-thruster? 20985 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 20998 | -5/Factory | Fabricated Q-thruster (x2) 21084 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 21263 | -5/Factory | Build established: Wizard-Sprinter 21390 | -5/Factory | Fabricated Q-thruster (x2) 21431 | -5/Factory | Local fabrication network quarantined 21437 | -5/Factory | Fabricated Exp. Sensor Array? 21846 | -5/Factory | Repaired Imp. Light Armor Plating 21867 | -5/Factory | Repaired Adv. Transmission Jammer 21885 | -5/Factory | Repaired Neutron Cannon 21972 | -5/Factory | Destroyed 7 combat bots 22075 | -5/Factory | Repaired Q-thruster 22164 | -5/Factory | Repaired Q-thruster 22232 | -5/Factory | Repaired Q-thruster 22332 | -5/Factory | Repaired Plasma Lance 22411 | -5/Factory | Entered Upper Caves 22413 | -5/Upper Caves | Self-destructed Last Messages --------------- Ready to Repair: Plasma Lance Rating: 7p Time: 99 >>Repair Repairing Plasma Lance... ETC: 99 22233_ Acquired Q-thruster. 22257_ W-25 Informer destroyed. 22262_ Acquired 29 matter. 22263_ Connecting with Scanalyzer... 22332_ Repair station completes Plasma Lance repairs. 22333_ Acquired Plasma Lance. 22353_ U-05 Engineer builds a Wall. 22354_ Acquired KE Penetrator. 22360_ U-05 Engineer builds a Wall. 22379_ Slug penetrates Wall. 22399_ Acquired 25 matter. LOCATION=UPPER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????#?? #???????????????????????? | | ????????????????# ## ???????????????????????? | | ????????????????? # #??????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????? ###??????????????????? | | ??????????????????? ##?????????????????? | | ???????????????????# #?????????????????? | | ??????????????????## #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ???????????????????? #?????????????????? | | ?????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????????????# @ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????## #?????????????????? | | ????????????????????????## ##?????????????????? | | ??????????????????????????##??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 45 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Nuclear Pulse Array | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Scanalyzed Field Propulsion Array | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Mni. Smartbomb Launcher | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Mic. Fission Core | -6/Factory | Hacked Plasma Lance | -5/Factory | Hacked Mni. Fusion Reactor | -5/Factory | Hacked Q-thruster | -5/Factory | Scanalyzed Adv. Focal Shield | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Prc. Matter Filter | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Field Propulsion Array | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Field Propulsion Array | x2 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Adv. Transmission Jammer | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Q-thruster | x2 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Q-thruster | x2 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Q-thruster | x2 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthMyomerProjector Manual? 0 Play Time 08:12:29 Cumulative 453.8 hours Start 2021.01.22 @ 19:45:27 End 2021.01.30 @ 13:58:09 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 22 Types 11/4/1/0/2/0/4/0/0 Lore% 88 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6046a8dc-c46b-49c2-b32f-0090d71ea860