Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 17:47:59 Player: Jellyman Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (495) 495 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4185 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Compact Wheel Advanced Heat Sink Improved Signal Interpreter Melee Analysis Suite Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Medium Storage Unit Visual Processing Unit Improved Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Great Axe > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Small Storage Unit Advanced Terrain Scanner Force Field [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 41 | 7 . . 9 25 Power 7 | 1 . . 3 3 Engine 5 | 1 . . 2 2 Core 1 | . . . 1 . Reactor 1 | . . . . 1 Propulsion 16 | 2 . . 5 9 Treads . | . . . . . Leg 11 | 2 . . 5 4 Wheel 5 | . . . . 5 Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 . . . 10 Device 5 | 1 . . . 4 Storage 3 | 1 . . . 2 Processor 4 | . . . . 4 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 1 3 Energy Gun . | . . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 5 20 Power 5 | . . . 2 3 Propulsion 10 | . . . 2 8 Utility 7 | . . . 1 6 Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . 5 5 To Critical Strikes . | . . . . . Average Backups 5 | 3 3 3 6 4 Power . | 1 1 1 1 . Propulsion 1 | 1 1 1 1 1 Utility 1 | . . . 1 2 Weapon 1 | 1 1 1 2 . Tool/Special . | . . . . . Unused Backups 7 | 1 . . 2 4 Power 1 | . . . 1 . Propulsion 2 | 1 . . . 1 Utility 3 | . . . . 3 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 67 | . 100 100 70 55 Engine 7 | . 14 14 9 4 Core 2 | . . . 4 . Leg 19 | . 28 28 27 4 Wheel 2 | . . . . 5 Device 11 | . 14 14 13 7 Storage 10 | . 14 14 14 6 Processor 6 | . . . . 18 Ballistic Gun 2 | . 28 28 . . Slashing Weapon 1 | . . . . 3 Peak Build Rating 52 | 7 7 7 16 52 Average Rating 16 | 2 7 7 8 30 On Entrance 5 | . 7 7 7 6 Naked Turns . | . . . . . Heaviest Build 53 | 14 14 14 14 53 Greatest Support 60 | 20 20 20 36 60 Greatest Overweight (x) 15 | 1 . . 2 15 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 20 | 8 8 8 8 20 Average Capacity 10 | 7 8 8 8 15 Most Carried 8 | 7 3 3 8 8 Average Carried 5 | 3 3 3 7 4 Final Capacity 20 | 8 8 8 8 20 Final Carried 7 | 3 3 3 7 5 Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Mutant 5% | Gladiator 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 568 | 130 160 . 90 188 Remotely . | . . . . . Salvage Created 1025 | 31 . . . 994 Parts 35 | 5 . . . 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . 1 . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 8 | . . . . 8 Melee 7 | . . . . 7 Classes Destroyed 5 | 1 . . . 4 Tunneler 2 | 2 . . . . Recycler 4 | . . . . 4 Grunt 6 | . . . . 6 Sentry 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 . . . 5 Combat Bots Only 2 | . . . . 2 Max Kills in Single Turn 1 | 1 . . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 422 | . . . 38 384 Missed 136 | . . . 8 128 Hits 286 | . . . 30 256 Projectile 286 | . . . 30 256 Critical Strikes 12 | . . . 6 6 Damage Taken 3579 | . . . 654 2925 Core 1080 | . . . 216 864 Absorbed by Shields 62 | . . . . 62 Regen/Repaired (Parts) 26 | . . . . 26 Core Remaining (%) 56 | 100 . . 13 . Volleys Fired 5 | 4 1 . . . Largest 2 | 2 2 . . . Hottest 40 | 40 40 . . . Shots Fired 10 | 8 2 . . . Gun 10 | 8 2 . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 10 | 8 2 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 3 | 3 . . . . Robot Miss Streak 2 | 2 2 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 4 . . 2 36 Core Hits 16 | 2 . . . 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . . . 5 Smash 1 | . . . . 1 Sever 4 | . . . . 4 Melee Attacks 50 | . . . 2 48 Impact 9 | . . . . 9 Slashing 41 | . . . 2 39 Piercing . | . . . . . Sneak Attacks 4 | . . . . 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1666 | 56 . . 74 1536 Guns 56 | 56 . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 1574 | . . . 74 1500 Ramming 36 | . . . . 36 Kinetic 56 | 56 . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 216 | . . . . 216 Slashing 1358 | . . . 74 1284 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . . . 15 34 Projectiles . | . . . . . Explosions . | . . . . . Melee 49 | . . . 15 34 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . . . . 18 Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 184 | . . . 184 13 Average Temperature 110 | . . . 125 6 Received Heat Transfer 1267 | . . . 510 757 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 61 | 5 . . . 61 Initial . | . . . . . Average 7 | 1 . . . 9 Influence Increases 252 | 10 . . . 242 Destroy 0b10 Robot/C 160 | . . . . 160 Destroy 0b10 Robot/NC 30 | 10 . . . 20 Destroy Leader 30 | . . . . 30 Disable Machine 15 | . . . . 15 Destroy Structure 2 | . . . . 2 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 252 | 10 . . . 242 Time Decay 207 | 10 . . . 197 Lost Part 45 | . . . . 45 Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 9 . 5 11 Peak Tracking Total 5 | . 5 . 5 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 7 | . . . 6 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . . . 42 3 Successful 45 | . . . 42 3 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 45 | . . . 42 3 Record 45 | . . . 42 3 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 2783 | 3 151 118 1524 987 Optics 943 | . . . . 943 Sensors 297 | . . . . 297 Terrain 418 | . . . . 418 Seismic 1796 | 3 151 118 1524 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3006 | 80 151 118 1537 1120 Spaces Moved 1907 | 46 124 98 1242 397 Core 86 | 11 . . 6 69 Treads . | . . . . . Legs 1496 | 35 124 98 1236 3 Wheels 325 | . . . . 325 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 100 Average Speed 141 | 111 120 120 121 220 Slowest Speed 800 | 120 120 120 150 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 35 5 79 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 2128 | 68 124 98 1274 564 Wait 60 | . . 1 1 58 Move 1903 | 45 123 97 1241 397 Hop . | . . . . . Pick Up 44 | 11 . . 9 24 Fast Attach . | . . . . . Attach 34 | 7 . . 2 25 Detach 4 | . . . 2 2 Swap 9 | . . . 7 2 Drop 15 | 1 . . 10 4 Fire 5 | 4 1 . . . Melee 50 | . . . 2 48 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis 3 | . . . . 3 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Met a group of wandering Federalists 149 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Discovered new exit (range 3) 232 | -10/Materials | Entered Subcaves 232 | -10/Subcaves | Accompanied by 1 ally 233 | -10/Subcaves | Continued accompanying wandering Federalists (5) 233 | -10/Subcaves | Approached by a straggling Scientist 284 | -10/Subcaves | Discovered new exit (range 11) 308 | -10/Subcaves | Build established: Mutant 331 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 350 | -10/Subcaves | Entered Scraptown 519 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 535 | -8/Scraptown | Visited CPS Storage 542 | -8/Scraptown | Visited The Evicted 590 | -8/Scraptown | Visited SPCMW 1052 | -8/Scraptown | Visited UFD Registry 1067 | -8/Scraptown | Visited Fellowship of the Rings 1137 | -8/Scraptown | Discovered new exit (range 11) 1247 | -8/Scraptown | Registered with UFD as "Dualwalker" 1275 | -8/Scraptown | Visited Scrap Suit Storage 1287 | -8/Scraptown | Found Scrap Suit 1329 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1333 | -8/Scraptown | Found DCF Scrap (30 items) 1403 | -8/Scraptown | Visited Junk Repository 1450 | -8/Scraptown | Visited Curators Association 1568 | -8/Scraptown | Visited Supply Room 1612 | -8/Scraptown | Met Optimus 1612 | -8/Scraptown | Accepted into 0bPrime 1711 | -8/Scraptown | Visited Abandonware Association 1732 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 1732 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 1786 | -8/Scraptown | Discovered new exit (range 3) 1812 | -8/Scraptown | Civil war broke out across Scraptown 1881 | -8/Scraptown | Core integrity fell below 50% 1886 | -8/Scraptown | Core integrity fell below 20% 1887 | -8/Scraptown | Lost 3 allies 1887 | -8/Scraptown | Entered Factory 1887 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 1905 | -6/Factory | Lost 5 parts (2p2n1u) 2264 | -6/Factory | Build established: Scavenger-Mutant 2372 | -6/Factory | Lost 4 parts (1p1n2w) 2422 | -6/Factory | Lost 4 parts (1p2n1u) 2494 | -6/Factory | Lost 5 parts (3n2u) 2560 | -6/Factory | Discovered new exit (range 15) 2752 | -6/Factory | Identified exit to Lower Caves 2926 | -6/Factory | Core integrity fell below 50% 2950 | -6/Factory | Lost 4 parts (3u1w) 2981 | -6/Factory | Core integrity fell below 20% 3007 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02724_ Acquired Greatsword. 02725_ Dropped Flail. 02737_ R-10 Processor collects Flail. 02751_ Acquired Armor Integrity Analyzer. 02752_ EXIT=IDENTIFIED: LOWER CAVES 02786_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3D. 02877_ Acquired Melee Analysis Suite. 02894_ Adv. Terrain Scanner destroyed. 02900_ Imp. Sensor Array destroyed. 02912_ System corrupted: Component data lost. 02913_ Melee Analysis Suite destroyed. 02919_ Greatsword destroyed. 02954_ System corrupted: Hvy. Particle Cannon rejected. 02968_ R-10 Processor collects Hvy. Particle Cannon. 02984_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?#?#??#??#????##?##?#????????#???????????????????? | | ???#???????#?#??###????????#?????????????????????? | | ??????##???????????????????????????#?????????????? | | ?? ?????#???#??##?????#?#???????????????????????? | | ????????#?######????##??????#????????????????????? | | ?????????? ###??#?????##???#??##?????????????? | | ???T?? ???? #??????#??????#???#???????????????? | | ? ? ?? ?? #?#?##???#????#??#????????????????? | | ?? ? ???#?## #??#????#??#?#????????????????????? | | ???? ??#?### #?????#?#??????#??#?#?????????????? | | ???????##??# ##??###???????????????###?????????? | | #??????????# #?????#????#??#?##???#????????????? | | ??????##???# #??##?????????????#??????#????????? | | ??########## #???#######?#???????#?????????????? | | ????# ## ##### #????#?#??#?#???????????? | | ???## #???#???????????????????? | | ?##?# > ###???#?#???????????????? | | ????# #????#?#????????#???????? | | ????# ########## #?????????? ????????????? | | ??#?## #############+#######???????????????????? | | ???#?# # # # ?? ??? ???????????? | | #???## # """ # #?????? ????????????? | | ????## # """ # #???? ? ????????????? | | ###### # """ # #?"??????#??????????? | | # # #???? ??????????????? | | ^ %+ ! # @p #???????????????????? | | / # # #???? ??????????????? | | /! # """ # ###+###?????????????? | | # """ # + +????????????? | | "" # """ # !! ### ###?????????????? | | """ # "" # !!! #?????#?????????????? | | "" # "" # !!! #???????? ??????????? | | ""F" # ##############???????? ??????????? | | """" #############? ????#??#?????????????????? | | """ ??????? ??????????????????? | | ? ????????????????????????? | | ???? ?????????????????????? | | ##################???????????????????????????? | | ##################????????????????????????????? | | # #? ??????????????????????????? | | / #? "?????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #???#????????????????????????? | | # #???#???? ???????????????????? | | # #????????????????????????????? | | #### #????????????????????????????? | | ???# #????????????????????????????? | | ???##################????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed IonicTripodCarapace Manual? 0 Play Time 00:31:32 Cumulative 13.5 hours Start 2025.06.25 @ 15:27:00 End 2025.06.27 @ 17:47:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bd72e3c-04db-4f83-bf65-f6071342c5d4