Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.13 @ 08:17:32 Player: Flamebroken Result: Destroyed self via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3553) 3553 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 7595 Bonus ------- High Alert Combat Kills 232 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (5) ---- Compact Wheel Thermic Laser Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Plasma Cannon Gauss Cannon > --- INVENTORY -------- Plasma Cannon Phase Cannon Heavy Plasma Cannon Rocket Launcher Rocket Launcher [Rating: 46] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 5 | . . . 2 2 . 1 Weapon 1 | . . . . . 1 . Parts Attached 80 | 5 . . 23 19 10 23 Power 11 | 1 . . 2 4 1 3 Engine 7 | 1 . . 2 2 1 1 Core 4 | . . . . 2 . 2 Reactor . | . . . . . . . Propulsion 17 | 2 . . 4 2 2 7 Treads 10 | 2 . . 4 2 2 . Leg 1 | . . . . . . 1 Wheel 4 | . . . . . . 4 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 19 | . . . 6 4 5 4 Device 4 | . . . 1 2 . 1 Storage 1 | . . . . . . 1 Processor 6 | . . . 2 . 2 2 Hackware 1 | . . . . . 1 . Protection 7 | . . . 3 2 2 . Artifact . | . . . . . . . Weapon 33 | 2 . . 11 9 2 9 Energy Gun 7 | 2 . . 1 4 . . Energy Cannon 7 | . . . . 2 . 5 Ballistic Gun 10 | . . . 5 3 . 2 Ballistic Cannon 2 | . . . . . 2 . Launcher 7 | . . . 5 . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . . 1 4 1 19 Power 4 | . . . . 1 1 2 Propulsion 7 | . . . . 1 . 6 Utility 6 | . . . 1 1 . 4 Weapon 8 | . . . . 1 . 7 Highest Loss Streak 9 | . . . 1 2 1 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 78 | . 71 71 82 84 94 70 Engine 7 | . 14 14 10 5 6 4 Core 1 | . . . . 3 . 1 Treads 16 | . 28 28 21 16 20 8 Device 8 | . . . 10 9 15 7 Processor 13 | . . . 7 18 14 19 Hackware 2 | . . . . . 6 4 Protection 6 | . . . 11 14 6 1 Energy Gun 6 | . 28 28 8 5 . . Energy Cannon 5 | . . . . 2 14 9 Ballistic Gun 4 | . . . 8 8 . 3 Ballistic Cannon 1 | . . . . . 6 2 Launcher 1 | . . . 4 . . . Naked Turns . | . . . . . . . Heaviest Build 41 | 8 8 8 33 30 37 41 Greatest Support 62 | 40 40 40 46 46 62 62 Greatest Overweight (x) 12 | . . . . 1 . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 5 25 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 1 1 5 5 5 5 Average Carried 3 | . 1 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 1 1 4 5 4 3 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 1943 | 229 . 21 337 633 197 526 Remotely . | . . . . . . . Salvage Created 3555 | . . 119 771 879 481 1305 Parts 207 | . . 11 55 58 22 61 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . . . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 79 | . . 5 27 18 8 21 Guns 38 | . . 5 14 18 . 1 Cannons 22 | . . . . . 7 15 AOE 15 | . . . 13 . . 2 Classes Destroyed 12 | . . 2 6 . 3 1 Worker 4 | . . . 2 . . 2 Builder 2 | . . . . . 1 1 Recycler 2 | . . . . . . 2 Operator 2 | . . . 1 . 1 . Watcher 12 | . . . 1 4 2 5 Swarmer 21 | . . 3 11 3 . 4 Grunt 27 | . . 2 6 10 3 6 Brawler 1 | . . . 1 . . . Duelist 3 | . . . 1 . . 2 Sentry 18 | . . . 8 5 3 2 Hunter 3 | . . . . . 1 2 Programmer 6 | . . . . . 1 5 Best Kill Streak 6 | . . 3 6 5 3 5 Combat Bots Only 5 | . . 3 5 5 3 4 Max Kills in Single Turn 4 | . . 1 4 2 2 2 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . . 4 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 4878 | . . 39 1198 657 656 2328 Core 1139 | . . . 107 107 68 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 100 73 80 90 . Volleys Fired 239 | . . 6 71 47 34 81 Largest 3 | . . 2 2 2 3 3 Hottest 208 | . . 90 90 160 208 195 Shots Fired 424 | . . 12 119 89 65 139 Gun 237 | . . 12 98 87 . 40 Cannon 163 | . . . . 2 65 96 Launcher 24 | . . . 21 . . 3 Special . | . . . . . . . Kinetic 195 | . . . 47 60 22 66 Thermal 198 | . . 12 51 27 43 65 Explosive 24 | . . . 21 . . 3 Electromagnetic 7 | . . . . 2 . 5 Robot Hit Streak 31 | . . 4 26 30 28 31 Robot Miss Streak 4 | . . 1 4 2 2 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 3 | . . . 1 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 317 | . . 8 86 76 47 100 Core Hits 162 | . . 5 47 47 18 45 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 3 | . . . . 1 . 2 Critical Strikes 21 | . . . 2 4 4 11 Burn 5 | . . . 2 3 . . Meltdown 3 | . . . . . 1 2 Destroy 3 | . . . . 1 . 2 Blast 10 | . . . . . 3 7 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8374 | . . 94 2234 1292 1286 3468 Guns 2958 | . . 94 1053 1241 . 570 Cannons 3780 | . . . . 51 1286 2443 Explosions 1631 | . . . 1181 . . 450 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 3362 | . . . 625 908 464 1365 Thermal 3324 | . . 94 428 359 822 1621 Explosive 1602 | . . . 1181 . . 421 Electromagnetic 81 | . . . . 25 . 56 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 150 | . . . 13 . 26 111 Projectiles 85 | . . . . . 26 59 Explosions 65 | . . . 13 . . 52 Melee . | . . . . . . . Knockbacks 3 | . . . . . 1 2 Impact . | . . . . . . . Kinetic 3 | . . . . . 1 2 Secondary . | . . . . . . . Self-Inflicted Damage 277 | . . . 79 . . 198 Shots 8 | . . . 3 . . 5 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 711 | . . 120 333 240 279 711 Average Temperature 116 | . . 48 93 77 94 190 Received Heat Transfer 1644 | . . . 375 396 291 582 Effects 37 | . . . 2 . . 35 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . 1 . . 2 Interference 7 | . . . . . . 7 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . 1 . . 1 Damage (minor) 6 | . . . . . . 6 Damage (major) 12 | . . . . . . 12 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 5 | . . . . . 2 3 Combat Hostiles 4 | . . . . . 1 3 Parts Melted 22 | . . 1 1 1 9 10 Heat Transferred 6641 | . . 236 1288 1099 1600 2418 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 752 | . . 123 752 639 499 334 Initial 240 | . . . . 240 223 163 Average 273 | . . 38 346 482 348 209 Maximum Alert Level 3 | . . . 3 2 2 1 Low Security (%) 39 | 100 100 100 38 . . 46 Level 1 35 | . . . 15 22 77 53 Level 2 23 | . . . 37 77 22 . Level 3 1 | . . . 8 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 2 . 2 4 Investigation 3 | . . . 2 . . 1 Extermination 5 | . . . . . 2 3 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 4 | . . . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 1 4 34 27 13 33 Peak Tracking Total 5 | . 1 3 5 4 4 4 Tactical Retreats 10 | . . . . 2 2 6 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered 9 | . . . 4 . 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled 12 | . . . 5 . 1 6 Max in Single Turn 2 | . . . 2 . 1 2 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 4 | . 1 . 2 . . 1 Terminals 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 3 . 4 . . 3 Successful 10 | . 3 . 4 . . 3 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 3 . 1 . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 3 . 1 . . 3 Record 4 | . 3 . . . . 1 Part Schematic 2 | . . . . . . 2 Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 3 | . 1 . 1 . . 1 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies 6 | . . 3 . . . 3 Largest Group 3 | . . 3 3 . . 3 Highest-Rated Group 93 | . . 40 40 . . 93 Highest-Rated Ally 31 | . . 16 16 . . 31 Total Orders . | . . . . . . . Ally Attacks 57 | . . 19 8 . . 30 Total Damage 646 | . . 223 90 . . 333 Kills 1 | . . . 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 4329 | 94 82 489 982 655 604 1423 Spaces Moved 2124 | 57 52 295 464 283 314 659 Core 20 | 4 . . . . . 16 Treads 1825 | 53 52 295 464 283 314 364 Legs 155 | . . . . . . 155 Wheels 75 | . . . . . . 75 Hover . | . . . . . . . Flight 49 | . . . . . . 49 Fastest Speed 50 | 50 160 160 160 145 152 86 Average Speed 162 | 152 160 160 160 163 153 170 Slowest Speed 755 | 160 160 160 160 225 160 755 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 15 48 53 32 9 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 296 | . . . 189 . 2 105 Melee . | . . . . . . . Projectile 11 | . . . . . 2 9 AOE 285 | . . . 189 . . 96 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 2585 | 62 51 300 583 387 371 831 Wait 76 | . . . . 13 13 50 Move 2118 | 56 51 294 463 282 313 659 Hop . | . . . . . . . Pick Up 25 | 1 . . 11 7 . 6 Fast Attach 62 | 5 . . 15 16 8 18 Attach 13 | . . . 5 2 1 5 Detach 3 | . . . 1 1 . 1 Swap 5 | . . . 3 1 1 . Drop 43 | . . . 14 18 1 10 Fire 239 | . . 6 71 47 34 81 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered Mines 206 | -10/Mines | Learned location of Storage (-9) 305 | -10/Mines | Build established: Mutant 365 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 648 | -10/Mines | Discovered new exit (range 8) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Accompanied by 3 allies 666 | -9/Materials | Evolved 2 slots: Utility x2 779 | -9/Materials | Discovered new exit (range 5) 993 | -9/Materials | Discovered new exit (range 11) 1545 | -9/Materials | Discovered new exit (range 15) 1648 | -9/Materials | Entered another Materials area 1648 | -8/Materials | Evolved 2 slots: Utility x2 2271 | -8/Materials | Discovered new exit (range 9) 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2535 | -7/Factory | Discovered new exit (range 8) 2651 | -7/Factory | Discovered new exit (range 16) 2907 | -7/Factory | Entered another Factory area 2907 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3094 | -6/Factory | Allied Derelicts emerged from ambush trap array 3103 | -6/Factory | Build established: Scavenger-Mutant 3734 | -6/Factory | Lost 3 parts (1u2w) 3858 | -6/Factory | Core integrity fell below 50% 3915 | -6/Factory | Core integrity fell below 20% 3962 | -6/Factory | Lost 9 parts (2p3n1u3w) 4238 | -6/Factory | Build established: Mutant 4330 | -6/Factory | Destroyed self via exploding Nuclear Reactor Last Messages --------------- 04092_ Acquired Huge Storage Unit. 04094_ Dropped Huge Storage Unit. 04184_ Acquired Thermic Laser. 04198_ Acquired Lgt. Angular Momentum Engine. 04256_ Dropped Lgt. Angular Momentum Engine. 04259_ Acquired Fusion Compressor. 04266_ Acquired Arm. Huge Wheel. 04267_ Dropped Carbon-fiber Leg. 04302_ Critical hit (Destroy). 04302_ Hvy. Machine Gun destroyed. 04303_ K-01 Serf collects debris. 04308_ System corrupted: IFF burst signal emitted. 04311_ Hvy. Plasma Cannon destroyed. 04322_ Nuclear Reactor explodes. 04324_ S-27 Virus destroyed. 04324_ Destroyed Autogun. 04324_ Destroyed Lgt. Nuclear Core. 04324_ S-27 Virus destroyed. 04327_ The unstable cave ceiling collapses. 04330_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | #??# # #????????????? | | ???########## # ???????????? | | ??#?????????# #??"?????????? | | ??????#?????# #????????????? | | ??????#??##?# #????????????? | | ############# #?????#??????? | | # # #????????????? | | # """" "" # #????????????? | | # """" G" # #????????????? | | # """" "" # ##########???? | | # """" # ???? | | # # ???? | | # """" """" + ??? | | # """" """" # ??? | | # """" """" # ???? | | # """" """" # #######??????? | | # # #??#?????????? | | # ! # u #????????????? | | # # #???#????????? | | ############# #?????? ?????? | | ??????#?????# #????????????? | | ??########??# #????????????? | | ??# #### #????#???????? | | ?# # #????#???????? | | ?# #????????????? | | ?# @[ #?????"??????? | | ## #????????????? | | ## #????????????? | | ?# #????#???????? | | ?## # #?? ?????????? | | ?# # #????????????? | | ##### # # k #??????????#?? | | ????###### """ """ #?"??????????? | | ???#????## """ Y" # # """ ""?????? | | ???#?????# """ """ + " "" ""????? | | ?????????# # # "" ""????? | | ????#????# * # # ?????????? | | #?????#??# # #?###????????? | | ????#????# * | # ???????????? | | ????#????###########? #??????????? | | ??????????#?#??????#? #??????????? | | ?????????????????#??? #??????????? | | ????????????????????? #??????????? | | ?????#??????????#??????? ??????????? | | ????????????????#??????? ?????????? | | ????????????????????????? ????????? | | ????????#????????? ?????? ???????? | | ??#??????????????????????? ??????? | | ?????????????????????????? ?????? | | ??????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 25 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Prc. Rocket Launcher | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AssembledHelicalInitializer Manual? 0 Play Time 00:55:22 Cumulative 97.0 hours Start 2023.06.21 @ 22:10:41 End 2023.10.13 @ 08:17:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 90 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44a6298f-a47a-48e1-b3f5-a352fd36ccb8