Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.16 @ 14:58:02 Player: Mau Result: Destroyed by C-17 Slicer via exploding Nuclear Reactor Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (584) 584 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 2654 Bonus ------- High Alert Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 91/300 Energy 30/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System ECM Suite Light Assault Rifle Flail Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Weight Redist. System Experimental Sensor Array Propulsion Shielding > --- WEAPON ----------- Flail > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit ECM Suite Light Assault Rifle Mini Grenade Launcher Mining Claw [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Mining Claw Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 45 | 6 7 2 9 21 Power 4 | 2 . . 1 1 Engine 4 | 2 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 19 | 2 2 1 4 10 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 17 | . 2 1 4 10 Utility 6 | . 2 1 . 3 Device 4 | . 1 . . 3 Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 16 | 2 3 . 4 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 6 | . 1 . 2 3 Special Weapon . | . . . . . Impact Weapon 4 | . . . . 4 Slashing Weapon 4 | . 2 . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 14 | . . 2 . 12 Power 2 | . . . . 2 Propulsion 8 | . . 1 . 7 Utility 3 | . . 1 . 2 Weapon 1 | . . . . 1 Highest Loss Streak 10 | . . 2 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 80 70 73 80 Engine 5 | . 5 . 5 8 Wheel 3 | . 10 . . . Flight 28 | . 17 28 34 35 Device 8 | . 12 . . 10 Storage 11 | . 14 14 11 9 Protection 6 | . . 12 11 8 Ballistic Gun 3 | . 11 . . . Launcher 1 | . . . 3 2 Impact Weapon 2 | . . . . 6 Slashing Weapon 5 | . 8 14 7 . Naked Turns . | . . . . . Heaviest Build 14 | 9 13 8 11 14 Greatest Support 32 | 32 32 8 16 19 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 6 7 7 7 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 4 8 8 8 5 Class Distribution -------------------- 84% | Mutant 10% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 654 | 177 211 40 13 213 Remotely . | . . . . . Salvage Created 618 | . 219 38 20 341 Parts 63 | . 17 3 11 32 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 6 . 4 13 Melee 1 | . . . . 1 Guns 6 | . 6 . . . AOE 16 | . . . 4 12 Classes Destroyed 9 | . 3 1 . 5 Worker 6 | . . 2 . 4 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 4 | . 2 . 1 1 Swarmer 16 | . 3 . 4 9 Cutter 1 | . . . . 1 Grunt 3 | . 3 . . . Sentry 3 | . . . . 3 Best Kill Streak 11 | . 6 2 5 11 Combat Bots Only 8 | . 6 . 4 8 Max Kills in Single Turn 4 | . 2 1 3 4 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 3 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1462 | . 228 172 16 1046 Core 707 | . 58 72 16 561 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . . 52 Core Remaining (%) 81 | 100 . 48 96 . Volleys Fired 33 | . 14 . 3 16 Largest 2 | . 2 . 1 1 Hottest 40 | . 40 . 30 30 Shots Fired 46 | . 27 . 3 16 Gun 26 | . 26 . . . Cannon . | . . . . . Launcher 20 | . 1 . 3 16 Special . | . . . . . Kinetic 26 | . 26 . . . Thermal . | . . . . . Explosive 20 | . 1 . 3 16 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 . . 2 Robot Miss Streak 2 | . 2 . . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 40 | . 19 7 . 14 Core Hits 45 | . 9 2 6 28 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 2 | . . . . 2 Smash 2 | . . . . 2 Melee Attacks 40 | . 9 10 . 21 Impact 21 | . . . . 21 Slashing 19 | . 9 10 . . Piercing . | . . . . . Sneak Attacks 11 | . . 3 . 8 Combat Hostiles 1 | . . 1 . . Follow-up Attacks . | . . . . . Damage Inflicted 2398 | . 312 257 198 1631 Guns 177 | . 177 . . . Cannons . | . . . . . Explosions 1047 | . . . 198 849 Melee 1174 | . 135 257 . 782 Ramming . | . . . . . Kinetic 177 | . 177 . . . Thermal . | . . . . . Explosive 1047 | . . . 198 849 Electromagnetic . | . . . . . Impact 782 | . . . . 782 Slashing 392 | . 135 257 . . Piercing . | . . . . . Highest Corruption 13 | . 1 1 . 13 Average Corruption 2 | . 1 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 1 . . 8 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 5 | . 1 . . 4 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 379 | . 20 15 13 331 Projectiles . | . . . . . Explosions 39 | . . . 13 26 Melee 340 | . 20 15 . 305 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . . 65 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 10 | . 2 . . 10 Average Temperature 2 | . 2 . . 4 Received Heat Transfer 312 | . 90 96 . 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 10 | . . . . 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 783 | . 321 126 379 783 Initial 159 | . . 46 48 159 Average 278 | . 172 81 249 456 Maximum Alert Level 3 | . 1 . 1 3 Low Security (%) 38 | 100 39 100 32 13 Level 1 38 | . 60 . 67 31 Level 2 19 | . . . . 47 Level 3 3 | . . . . 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 . 1 12 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 9 | . 1 . 1 7 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 15 15 7 43 Peak Tracking Total 16 | . 9 9 5 16 Tactical Retreats 11 | . 1 2 . 8 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 6 | . . . 4 2 Max in Single Turn 2 | . . . 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 2 | . 2 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1297 | 50 400 182 125 540 Spaces Moved 2281 | 40 664 344 253 980 Core 13 | 9 . . 4 . Treads . | . . . . . Legs . | . . . . . Wheels 138 | 31 107 . . . Hover . | . . . . . Flight 2130 | . 557 344 249 980 Fastest Speed 31 | 50 37 37 31 31 Average Speed 39 | 88 47 37 34 33 Slowest Speed 200 | 100 100 37 200 35 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . 1 . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 3 69 53 32 66 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 156 | . 9 . 37 110 Melee . | . . . . . Projectile . | . . . . . AOE 156 | . 9 . 37 110 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2566 | 53 705 378 284 1146 Wait 119 | . . 19 13 87 Move 2270 | 39 661 343 252 975 Hop 3 | . 1 . . 2 Pick Up 29 | 8 6 3 3 9 Fast Attach 9 | 1 2 . 2 4 Attach 15 | 4 2 2 1 6 Detach 4 | . 3 . . 1 Swap 21 | 1 3 . 6 11 Drop 23 | . 4 1 4 14 Fire 33 | . 14 . 3 16 Melee 40 | . 9 10 . 21 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 14) 280 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 15) 451 | -10/Materials | Entered Mines 497 | -10/Mines | Learned Materials terminal intel 577 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 578 | -10/Mines | Found Prototype Device 584 | -10/Mines | Discovered new exit (range 5) 598 | -10/Mines | Assembled infested the area 626 | -10/Mines | Core integrity fell below 50% 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Propulsion x2 634 | -9/Materials | Loaded intel: 12 terminal locations 750 | -9/Materials | Discovered new exit (range 12) 758 | -9/Materials | Entered another Materials area 758 | -8/Materials | Evolved 2 slots: Utility x2 796 | -8/Materials | Identified Exp. Sensor Array 877 | -8/Materials | Garrison activated, responded to threat 1077 | -8/Materials | Garrison activated, responded to threat 1134 | -8/Materials | Destroyed 8 combat bots 1262 | -8/Materials | Core integrity fell below 50% 1265 | -8/Materials | System corruption reached 10% 1298 | -8/Materials | Destroyed by C-17 Slicer via exploding Nuclear Reactor Last Messages --------------- 01264_ Flight Unit destroyed. 01264_ System corrupted by crushing effect (+3). 01264_ Ion Engine destroyed. 01264_ Knocked back. 01264_ C-17 Slicer knocked back. [Achievement: System Compromised] 01266_ Faulty Imp. VTOL Module destroyed. 01270_ System corrupted: Component data lost. 01270_ Mni. Grenade Launcher destroyed. 01270_ Slug penetrates Wall. 01278_ Flight Unit destroyed. 01282_ Flight Unit severed. 01285_ System corrupted: Matter fused (-5). 01296_ Knocked back. 01297_ Cesium-ion Thruster destroyed. 01297_ System corrupted by crushing effect (+2). 01297_ Knocked back. 01297_ Dropped Sml. Storage Unit. 01298_ Nuclear Reactor explodes. 01298_ Flight Unit destroyed. 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