Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 23:13:52 // Winter2019/RPGLIKE Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (162) 810 Value Destroyed (6082) 6082 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2723) 2723 TOTAL SCORE: 12515 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1432 Follower Combat Kills 231 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -140 Cogmind --------- Core Integrity 0/600 Matter 139/300 Energy 106/160 System Corruption 4% Temperature Cool (9) Movement Hovering (70) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Aluminum Leg Antigrav System > --- UTILITY (10) ----- Improved Cooling System Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (25) Relay Coupler [Swarmer] (72) Relay Coupler [Grunt] (37) Relay Coupler [Sentry] (24) > --- WEAPON (1) ------- Heavy Ion Cannon > --- INVENTORY (4) ---- Relay Coupler [Sentry] (36) Relay Coupler [Hunter] (34) Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Antigrav System > --- UTILITY ---------- Improved Cooling System Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Remote Datajack > --- INVENTORY -------- Relay Coupler [Hunter] Heavy Ion Cannon Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Antigrav System Utility Hacking Suite Device Disposable Heat Sink Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Slots Evolved 10 | 1 1 . 7 . 1 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 9 | . 1 . 7 . 1 . Weapon . | . . . . . . . Parts Attached 83 | 4 6 1 27 4 21 20 Power 3 | 1 . 1 1 . . . Engine 1 | 1 . . . . . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . 2 . . 1 Treads . | . . . . . . . Leg 4 | 2 . . 2 . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 22 | . 3 . 7 . 6 6 Device 9 | . . . 1 . 6 2 Storage . | . . . . . . . Processor 1 | . 1 . . . . . Hackware 9 | . 1 . 4 . . 4 Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 53 | 1 3 . 17 4 15 13 Energy Gun . | . . . . . . . Energy Cannon 25 | . . . 10 2 8 5 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 2 | . 2 . . . . . Launcher 21 | . 1 . 7 2 7 4 Special Weapon 4 | . . . . . . 4 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 98 | . 94 100 99 100 97 99 Engine 4 | . 19 5 . . . . Core 7 | . . 10 11 7 7 7 Leg 24 | . 39 33 23 15 14 10 Device 7 | . . . 8 7 17 14 Processor 9 | . 14 16 11 7 . . Hackware 21 | . 1 16 14 38 34 49 Protection 9 | . . . 16 15 14 6 Energy Cannon 5 | . . . 10 6 6 3 Ballistic Cannon 5 | . 18 16 . . . . Naked Turns . | . . . . . . . Heaviest Build 30 | 4 7 8 24 24 30 30 Greatest Support 26 | 20 20 20 26 26 26 26 Greatest Overweight (x) 1 | . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | . 1 1 3 3 4 4 Average Capacity 2 | . . 1 1 3 3 4 Most Carried 4 | . 1 1 3 3 4 4 Average Carried 2 | . . 1 1 3 3 3 Final Capacity 4 | . 1 1 3 3 4 4 Final Carried 4 | . 1 1 3 3 4 4 Class Distribution -------------------- 62% | Mutant 26% | Hacker-Mutant 10% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Wizard-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Gar Fac Matter Collected 2146 | 240 461 229 437 140 346 293 Remotely . | . . . . . . . Salvage Created 3937 | . 566 37 1561 323 784 666 Parts 285 | . 44 12 110 20 55 44 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 5 | . 2 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Combat Hostiles Destroyed 125 | . 16 8 41 9 27 24 Guns 1 | . 1 . . . . . Cannons 74 | . 14 8 24 5 15 8 AOE 50 | . 1 . 17 4 12 16 Classes Destroyed 14 | . 8 1 3 . . 2 Worker 6 | . 1 . 4 . . 1 Builder 2 | . 1 . . . . 1 Tunneler 4 | . . 1 3 . . . Hauler 5 | . 2 . 3 . . . Recycler 7 | . 2 . 1 1 . 3 Mechanic 1 | . . . 1 . . . Operator 3 | . 3 . . . . . Watcher 8 | . 3 . 4 . 1 . Swarmer 33 | . 5 6 7 3 5 7 Grunt 68 | . 11 2 22 3 19 11 Duelist 2 | . . . 2 . . . Protector 1 | . . . . . . 1 Sentry 20 | . . . 10 3 4 3 Programmer 2 | . . . . . . 2 Best Kill Streak 12 | . 6 3 7 4 6 12 Combat Bots Only 9 | . 4 3 4 4 6 9 Max Kills in Single Turn 4 | . 2 1 4 1 4 3 Gunslinging . | . . . . . . . Exploded 4 | . 1 . 3 1 4 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Damage Taken 5153 | . 442 315 1169 601 1322 1304 Core 4144 | . 357 263 948 468 1057 1051 Absorbed by Shields . | . . . . . . . Redirected to Core 3419 | . 261 165 756 454 924 859 Core Remaining (%) 88 | 100 . 77 99 . 79 . Volleys Fired 543 | . 123 50 148 48 95 79 Largest 1 | . 1 1 1 1 1 1 Hottest 68 | . 35 35 68 68 68 65 Shots Fired 542 | . 122 50 148 48 95 79 Gun 11 | . 11 . . . . . Cannon 463 | . 109 50 132 42 80 50 Launcher 56 | . 2 . 16 6 15 17 Special 12 | . . . . . . 12 Kinetic 170 | . 120 50 . . . . Thermal 304 | . . . 132 42 80 50 Explosive 56 | . 2 . 16 6 15 17 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 15 12 9 11 16 8 Robot Miss Streak 7 | . 7 3 3 3 3 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 313 | . 69 26 97 28 49 44 Core Hits 242 | . 32 10 69 18 56 57 Critical Hits 19 | . 1 1 4 9 4 . Critical Kills 6 | . . . 2 1 3 . Critical Parts Destroyed 12 | . 1 1 2 7 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12676 | . 1502 484 3840 942 2403 3505 Guns 69 | . 69 . . . . . Cannons 6165 | . 1136 484 2024 628 946 947 Explosions 6439 | . 297 . 1813 314 1457 2558 Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 1689 | . 1205 484 . . . . Thermal 4838 | . 98 . 2024 628 946 1142 Explosive 6146 | . 199 . 1813 314 1457 2363 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 . . . 4 Average Corruption 1 | . 1 1 . . . 3 Corruption Purged . | . . . . . . . Effects 23 | . 8 3 . . . 12 Message Errors 9 | . 5 1 . . . 3 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 4 | . 1 1 . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . Targeting Errors 5 | . . 1 . . . 4 Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 408 | . 63 22 125 4 20 174 Projectiles 95 | . 10 22 40 . . 23 Explosions 313 | . 53 . 85 4 20 151 Melee . | . . . . . . . Knockbacks 22 | . 16 6 . . . . Impact . | . . . . . . . Kinetic 20 | . 16 4 . . . . Secondary 2 | . . 2 . . . . Self-Inflicted Damage 280 | . . . 34 . 135 111 Shots 11 | . . . 2 . 5 4 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 260 | . 7 6 260 199 180 150 Average Temperature 79 | . 4 3 85 90 53 43 Received Heat Transfer 1734 | . 144 48 378 198 630 336 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . 1 . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 3 1 5 . Heat Transferred 7735 | . 50 . 3589 1110 1665 1321 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Peak Influence 1674 | . 441 348 550 473 1674 1645 Average Influence 478 | . 244 222 246 252 932 1301 Maximum Alert Level 5 | . 2 1 2 2 5 5 Low Security (%) 27 | 100 37 30 41 38 . . Level 1 37 | . 61 69 37 53 5 . Level 2 11 | . 1 . 21 7 24 . Level 3 7 | . . . . . 39 3 Level 4 13 | . . . . . 23 86 Level 5 1 | . . . . . . 10 High Security 1 | . . . . . 5 . Max Security . | . . . . . . . Squads Dispatched 28 | . 6 . 5 6 . 11 Investigation 13 | . 3 . 4 3 . 3 Extermination . | . . . . . . . Reinforcement 7 | . 3 . 1 1 . 2 Assault 1 | . . . . . . 1 Garrison 7 | . . . . 2 . 5 Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Distress Signals 6 | . 3 . 2 . . 1 Communications Jammed 8 | . . . . . 7 1 Distress Signals 8 | . . . . . 7 1 Times Spotted 188 | . 33 10 59 18 31 37 Peak Tracking Total 7 | . 4 3 5 5 6 7 Tactical Retreats 14 | . 2 2 1 4 2 3 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 7 | . 3 . 4 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Gar Fac Machines Disabled 49 | . 11 9 6 1 8 14 Max in Single Turn 5 | . 1 1 2 1 2 5 Garrison Relay 3 | . . . . . 3 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Machines Accessed 31 | . 6 . 14 6 . 5 Terminals 21 | . 4 . 12 3 . 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 5 | . 2 . . 2 . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 116 | . 20 . 53 25 . 18 Successful 87 | . 12 . 40 22 . 13 Failed 28 | . 8 . 12 3 . 5 Catastrophic 3 | . 1 . 2 . . . Database Lockouts 1 | . . . 1 . . . Manual 53 | . 10 . 22 13 . 8 Terminals 87 | . 14 . 46 16 . 11 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . 4 . . . Recycling Units 15 | . 6 . . 6 . 3 Scanalyzers 3 | . . . 3 . . . Garrison Access 5 | . . . . 3 . 2 Terminal Hacks 48 | . 7 . 27 8 . 6 Robot Analysis 4 | . 1 . 3 . . . Prototype ID Bank 8 | . 2 . 6 . . . Level Access Points 1 | . . . 1 . . . Branch Access Points 3 | . . . 2 1 . . Machine Index 1 | . . . 1 . . . Terminal Index 3 | . . . 1 2 . . Garrison Index 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Unreport Threat 12 | . . . 5 2 . 5 Locate Traps 4 | . 2 . 2 . . . Reprogram Traps 3 | . 1 . 2 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . Registered Components 2 | . . . 1 1 . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 6 | . 2 . . 3 . 1 Retrieve Components 6 | . 2 . . 3 . 1 Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 . 1 Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . . . 1 Unauthorized Hacks 49 | . 9 . 12 20 . 8 Terminals 11 | . . . 6 5 . . Track 1 | . . . . 1 . . Assimilate 2 | . . . 2 . . . Botnet 4 | . . . 3 1 . . Detonate 1 | . . . . 1 . . Disrupt 1 | . . . . 1 . . Operators 2 | . . . 1 1 . . Fabricators 1 | . . . . . . 1 Prioritize 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 8 | . 3 . . 3 . 2 Reject 5 | . 2 . . 2 . 1 Recyclers 3 | . 1 . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 2 . 1 Reprogram 2 | . . . . 2 . . Eject 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 5 . 12 4 . 2 Full Trace Events 13 | . 4 . 3 4 . 2 Feedback Events 2 | . 1 . . . . 1 Corruption 2 | . 1 . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter 219 | . . . . . . 219 Time 58 | . . . . . . 58 Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 70 | . . . 70 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 17 | . 3 . . 5 . 9 Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 5 | . . . . . . 5 Non-combat 3 | . . . . . . 3 Combat 2 | . . . . . . 2 Robot Hacks Applied 8 | . . . . . . 8 parse_system 1 | . . . . . . 1 find_fabricator 1 | . . . . . . 1 drop_inventory 1 | . . . . . . 1 ignore_parts 1 | . . . . . . 1 purge_threat 1 | . . . . . . 1 find_terminals 1 | . . . . . . 1 reboot_system 1 | . . . . . . 1 overwrite_iff 1 | . . . . . . 1 Relay Couplers Released 7 | . . . . . 3 4 Ejected 2 | . . . . . . 2 Machine Destruction 3 | . . . . . 3 . Programmers 2 | . . . . . . 2 Attached 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Gar Fac Total Allies 7 | . . . 2 4 . 1 Largest Group 5 | . . . 2 5 5 1 Highest-Rated Group 74 | . . . 20 74 74 16 Highest-Rated Ally 16 | . . . 10 16 16 16 Total Orders 41 | . . . 27 9 5 . STAY 9 | . . . 5 3 1 . GOTO 13 | . . . 10 2 1 . FOLLOW 19 | . . . 12 4 3 . Ally Attacks 47 | . . . . 24 23 . Total Damage 489 | . . . . 230 259 . Kills 9 | . . . . 4 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Gar Fac Robot Analysis Total 4 | . 1 . 3 . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Gar Fac Turns Passed 6572 | 80 1218 917 2076 395 1146 740 Spaces Moved 3873 | 65 749 658 1080 215 617 489 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 3524 | 61 749 658 1080 215 617 144 Wheels . | . . . . . . . Hover 345 | . . . . . . 345 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 70 Average Speed 123 | 115 120 120 135 120 135 91 Slowest Speed 150 | 120 120 120 150 120 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 98 100 97 22 92 15 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 534 | . 22 . 131 62 205 114 Melee . | . . . . . . . Projectile 6 | . . . 1 . . 5 AOE 528 | . 22 . 130 62 205 109 Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Total 5112 | 68 945 735 1536 302 825 701 Wait 389 | . 50 12 218 10 19 80 Move 3867 | 64 748 657 1079 214 616 489 Hop . | . . . . . . . Pick Up 8 | . 1 . 3 . 3 1 Fast Attach 29 | 4 4 1 12 . 2 6 Attach 3 | . . . . . 2 1 Detach 2 | . . . . . 2 . Swap 52 | . 2 . 15 4 18 13 Drop 14 | . 2 1 5 . 1 5 Fire 543 | . 123 50 148 48 95 79 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 199 | . 15 14 55 26 62 27 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 81 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 7) 610 | -10/Materials | Reached level 2 1029 | -10/Materials | Discovered new exit (range 12) 1145 | -10/Materials | Upgraded with Utility slot (x1) 1184 | -10/Materials | Reached level 3 1254 | -10/Materials | Discovered new exit (range 5) 1299 | -10/Materials | Entered Mines 1305 | -10/Mines | Discovered new exit (range 9) 1318 | -10/Mines | Discovered new exit (range 9) 1363 | -10/Mines | Learned location of Mines (-9) 1375 | -10/Mines | Learned Materials stockpile data 1546 | -10/Mines | Reached level 4 2014 | -10/Mines | Learned location of Storage (-7) 2216 | -10/Mines | Entered Materials 2218 | -9/Materials | Reached level 5 2260 | -9/Materials | Identified exit to Mines 2317 | -9/Materials | Central database locked down 2392 | -9/Materials | Reached level 6 2605 | -9/Materials | Identified exit to Materials 2670 | -9/Materials | Upgraded with Utility slot (x2) 2679 | -9/Materials | Upgraded with Utility slot (x1) 2815 | -9/Materials | Core integrity fell below 50% 2832 | -9/Materials | Reached level 7 3273 | -9/Materials | Repaired Lgt. Nuclear Core 3306 | -9/Materials | Repaired Particle Cannon 3480 | -9/Materials | Reached level 8 4082 | -9/Materials | Reached level 9 4110 | -9/Materials | Upgraded with Utility slot (x4) 4292 | -9/Materials | Entered another Materials area 4292 | -8/Materials | Accompanied by 1 ally 4294 | -8/Materials | Reached level 10 4422 | -8/Materials | Build established: Hacker-Mutant 4587 | -8/Materials | Garrison activated, responded to threat 4631 | -8/Materials | Reached level 11 4635 | -8/Materials | Identified exit to Garrison 4687 | -8/Materials | Entered Garrison 4687 | -8/Garrison | Accompanied by 5 allies 4742 | -8/Garrison | Triggered checkpoint 4787 | -8/Garrison | Garrison Relay disabled 4787 | -8/Garrison | Reached level 12 5032 | -8/Garrison | Triggered checkpoint 5134 | -8/Garrison | Triggered checkpoint 5209 | -8/Garrison | Garrison Relay disabled 5215 | -8/Garrison | Upgraded with Utility slot (x1) 5259 | -8/Garrison | Discovered new exit (range 12) 5329 | -8/Garrison | Phase Generator disabled 5416 | -8/Garrison | Triggered checkpoint 5484 | -8/Garrison | Triggered checkpoint 5500 | -8/Garrison | Reached level 13 5532 | -8/Garrison | Garrison Relay disabled 5552 | -8/Garrison | Triggered checkpoint 5603 | -8/Garrison | Discovered new exit (range 13) 5712 | -8/Garrison | Triggered checkpoint 5759 | -8/Garrison | Triggered checkpoint 5766 | -8/Garrison | High security lockdown imminent 5806 | -8/Garrison | Discovered new exit (range 10) 5827 | -8/Garrison | Installed Relay Interface Framework 5833 | -8/Garrison | Entered Factory 5835 | -7/Factory | Reached level 14 6008 | -7/Factory | Reached level 15 6027 | -7/Factory | Core integrity fell below 50% 6063 | -7/Factory | Destroyed 7 combat bots 6206 | -7/Factory | Build established: Wizard-Mutant 6213 | -7/Factory | Discovered new exit (range 4) 6233 | -7/Factory | First assault squad dispatched 6426 | -7/Factory | Garrison activated, responded to threat 6469 | -7/Factory | Destroyed 9 combat bots 6517 | -7/Factory | Core integrity fell below 20% 6549 | -7/Factory | Reached level 16 6573 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06516_ Fusion Modulator explodes. 06518_ K-01 Serf collects debris. 06520_ Protomatter-33 decays. 06522_ K-01 Serf collects debris. 06525_ Assembly Bed disabled. 06525_ K-01 Serf collects debris. 06539_ Destroyed Particle Gun. 06542_ K-01 Serf collects debris. 06549_ System corrupted: Hvy. Ion Cannon targeting data glitched. 06549_ Reached level 16. 06549_ G-47 Trooper destroyed. 06552_ K-01 Serf collects debris. 06566_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 06566_ ALERT: Suspicious activity at Terminal F017. Dispatching Investigation squad. 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Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Gar Fac Levels Raised 15 | . 2 1 5 2 2 3 XP Earned 25548 | 3000 3040 2125 6840 3776 2911 3856 XP Spent 22200 | 500 750 . 13150 . 3900 3900 Upgrades 23 | 1 2 . 9 . 2 9 Propulsion Slot 1 | 1 . . . . . . Utility Slot 9 | . 1 . 7 . 1 . Inventory Capacity 4 | . 1 . 2 . 1 . Sight Range 2 | . . . . . . 2 Hack Attack % 4 | . . . . . . 4 Hack Defense % 3 | . . . . . . 3 Protomatter Created 1653 | . 136 87 449 159 435 387 Integrity Restored 4066 | . 263 261 1198 531 1249 564 Core 3535 | . 226 261 1075 452 957 564 Parts 531 | . 37 . 123 79 292 . Protomatter Decayed 159 | . 25 . 33 22 40 39 Game ------ Seed TerrainAluminumScreen Manual? 0 Play Time 01:09:48 Cumulative 833.0 hours Start 2019.12.22 @ 19:51:01 End 2019.12.22 @ 23:13:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 76 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14a94ead-977e-45c4-9826-2c0ed72acf35