Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 20:57:37 Player: Skergy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (31) 155 Value Destroyed (863) 863 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1446) 1446 TOTAL SCORE: 10104 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 199 Aligned with FarCom 300 Friendly Fire -53 Cogmind --------- Core Integrity 0/1600 Matter 83/300 Energy 82/100 System Corruption 2% Temperature Cool (2) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Signal Interpreter Advanced Transmission Jammer Reaction Control System Advanced Phase Shifter Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Improved Potential Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Fusion Compressor Improved VSS Leg Superbattery Matter Compressor Advanced Shield Generator [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device Gravity Neutralizer Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Improved Potential Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . 2 2 2 2 . 2 Power 2 | . . . . . . . . . . 1 . . 1 . . Propulsion 6 | . . . . . 2 . 1 . . 1 1 1 . . . Utility 9 | . . . . . 2 2 . . . . 1 1 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 111 | 6 9 6 4 1 22 10 17 4 . 6 4 3 3 7 9 Power 13 | 1 1 2 . . 2 2 1 1 . 1 . . 1 . 1 Engine 4 | 1 1 1 . . . . 1 . . . . . . . . Core 8 | . . 1 . . 2 2 . 1 . 1 . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 39 | 2 4 1 . . 5 5 6 1 . 3 2 2 . 4 4 Treads . | . . . . . . . . . . . . . . . . Leg 19 | 2 4 1 . . 5 4 . . . 2 . . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . . . . . . 1 1 . . . . . . 3 . Flight 15 | . . . . . . . 5 1 . 1 2 2 . 1 3 Utility 37 | 1 2 2 4 . 7 3 6 1 . 1 2 1 2 1 4 Device 18 | . 1 1 . . 3 2 3 . . 1 1 1 2 . 3 Storage 8 | 1 . 1 3 . . . 1 . . . . . . 1 1 Processor 3 | . 1 . 1 . 1 . . . . . . . . . . Hackware 3 | . . . . . . . 1 1 . . 1 . . . . Protection 5 | . . . . . 3 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 2 1 . 1 8 . 4 1 . 1 . . . 2 . Energy Gun 7 | 1 1 1 . . 3 . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 1 1 . . . 2 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon 7 | . . . . . 3 . 3 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 . 2 . 1 . . . . . . 1 . Parts Lost 52 | . . 1 . 4 . 16 3 1 . . . 3 . 10 14 Power 8 | . . 1 . . . 2 2 . . . . . . 2 1 Propulsion 23 | . . . . 1 . 7 . 1 . . . 3 . 4 7 Utility 16 | . . . . . . 5 1 . . . . . . 4 6 Weapon 5 | . . . . 3 . 2 . . . . . . . . . Highest Loss Streak 12 | . . 1 . 3 . 9 2 1 . . . 3 . 10 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 92 99 99 70 95 86 68 93 93 93 92 94 72 66 36 Engine 3 | . 14 10 . . . . 5 . . . . . . . . Core 5 | . . 2 14 14 9 6 . 4 6 9 10 9 8 6 . Leg 17 | . 28 28 28 18 36 26 . . . 1 . . . . 3 Flight 7 | . . . . . . . 14 33 33 29 31 32 17 14 4 Device 6 | . 2 . . . 11 9 6 7 6 10 10 19 20 19 6 Storage 7 | . 14 14 13 14 9 7 5 6 6 . . . . . 3 Processor 8 | . 5 14 14 14 9 7 6 6 6 5 5 4 4 4 4 Hackware 3 | . . . . . . . 3 11 13 11 13 14 13 12 7 Protection 3 | . . . . . 6 12 2 6 6 5 4 . . . . Energy Gun 7 | . 14 13 14 4 5 6 5 . . 4 5 3 . . . Ballistic Gun 6 | . 14 14 14 . 6 5 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 2 6 6 5 5 4 4 3 . Impact Weapon 1 | . . . . . 2 . 6 8 6 5 5 4 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 42 | 10 13 14 14 14 27 41 26 36 33 40 40 42 40 40 30 Greatest Support 58 | 20 20 20 20 20 40 40 37 38 38 45 51 58 43 43 32 Greatest Overweight (x) 2 | . . . . 1 . 2 1 . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 7 8 8 8 6 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 5 4 5 5 5 5 5 5 Average Carried 6 | 4 7 7 7 7 6 6 5 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 7 8 6 5 4 4 5 5 5 5 4 2 Class Distribution -------------------- 27% | Scavenger-Mutant 20% | Skirmisher 19% | Hacker-Sprinter 18% | Mutant 8% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Matter Collected 1139 | 225 133 103 . 16 161 335 18 148 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1087 | . 313 39 . . 200 416 119 . . . . . . . . Parts 58 | . 29 2 . . 6 20 1 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 27 | . 11 3 . 2 4 7 . . . . . . . . . Melee 3 | . . . . . 3 . . . . . . . . . . Guns 20 | . 11 3 . . . 6 . . . . . . . . . Cannons 2 | . . . . 2 . . . . . . . . . . . Classes Destroyed 10 | . 3 . . 1 2 3 1 . . . . . . . . Worker 3 | . . . . . . 3 . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . Swarmer 9 | . 5 3 . . . 1 . . . . . . . . . Grunt 12 | . 6 . . . 2 4 . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 2 | . . . . . 1 1 . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . Best Kill Streak 4 | . 3 3 . 1 4 2 1 . . . . . . . . Combat Bots Only 4 | . 3 3 . 1 4 2 . . . . . . . . . Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Hostile Shots Fired 776 | . 78 32 . 22 25 226 63 39 . 7 . 29 15 65 175 Missed 297 | . 21 6 . 3 5 80 36 24 . 5 . 22 12 25 58 Damage Taken 7533 | . 571 250 . 297 333 1766 343 193 . 38 . 265 46 947 2484 Core 2799 | . 118 51 . 53 69 339 45 36 . . . 86 21 370 1611 Absorbed by Shields 189 | . . . . . . . 36 . . . . . . . 153 Redirected to Shielding 79 | . . . . . . . 26 29 . 24 . . . . . Ignored by Resistances 39 | . . . . . . . . . . . . . . . 39 Regen/Repaired (Parts) 32 | . . . . . . . 32 . . . . . . . . Core Remaining (%) 78 | 100 . . . 11 87 51 . . 90 100 100 93 . 73 . Volleys Fired 133 | . 50 17 . 15 3 46 . 2 . . . . . . . Largest 2 | . 2 2 . 2 1 2 . 1 . . . . . . . Hottest 165 | . 60 60 . 165 25 86 . 61 . . . . . . . Shots Fired 239 | . 97 32 . 20 3 85 . 2 . . . . . . . Gun 232 | . 97 32 . 15 3 85 . . . . . . . . . Cannon 2 | . . . . . . . . 2 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 5 | . . . . 5 . . . . . . . . . . . Kinetic 112 | . 50 17 . 1 3 39 . 2 . . . . . . . Thermal 127 | . 47 15 . 19 . 46 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 6 3 . 4 . 10 . . . . . . . . . Robot Miss Streak 8 | . 4 3 . 8 3 6 . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . Shots Hit Robots 139 | . 55 17 . 7 6 51 3 . . . . . . . . Core Hits 55 | . 22 5 . 3 3 21 1 . . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 2 4 . . . . . . . . . Burn 4 | . . . . . . 4 . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 19 | . . . . . 9 . 5 4 . . . . . 1 . Impact 19 | . . . . . 9 . 5 4 . . . . . 1 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2438 | . 557 178 . 160 240 1108 189 . . . . . . . 6 Guns 1878 | . 557 178 . 88 . 1055 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 429 | . . . . . 240 . 189 . . . . . . . . Ramming 59 | . . . . . . 53 . . . . . . . . 6 Kinetic 692 | . 220 43 . 9 . 420 . . . . . . . . . Thermal 1258 | . 337 135 . 151 . 635 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 429 | . . . . . 240 . 189 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 1 1 . 6 . . . . . . . . 2 Average Corruption 1 | . 1 1 1 1 . 3 . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . 1 6 1 1 . 1 . . . . . . . . 1 Message Errors 3 | . 1 1 1 . . . . . . . . . . . . Matter Fused 2 | . . 2 . . . . . . . . . . . . . Heat Flow Errors 2 | . . 1 . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . 2 . . . 1 . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 57 | . . . . 22 6 . 29 . . . . . . . . Projectiles 22 | . . . . 22 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 35 | . . . . . 6 . 29 . . . . . . . . Knockbacks 4 | . . . . . . 2 2 . . . . . . . . Impact 3 | . . . . . . 1 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 8 | . . . . . . 6 . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 3 . . . . . . . . 3 Targets Rammed 19 | . . . . . . 16 . . . . . . . . 3 Kicked 13 | . . . . . . 13 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 597 | . 124 184 . 430 12 597 . 19 2 185 296 309 . 29 . Average Temperature 104 | . 42 40 . 182 8 154 . 4 2 82 111 107 . 22 . Received Heat Transfer 1285 | . 204 45 . 160 162 414 24 12 . 9 . . . 162 93 Effects 19 | . . . . 3 . 15 . . . . . 1 . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . 1 . . . Matter Decay 3 | . . . . 2 . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . Damage (major) 11 | . . . . . . 11 . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 1 . 2 . . . . . . . . Impact Corruptions 2 | . . . . . 1 . 1 . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 7 | . 1 . . . . 6 . . . . . . . . . Heat Transferred 2791 | . 750 300 . 335 . 1406 . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Peak Influence 1665 | . 265 135 . 37 131 252 251 . . 196 95 139 120 1665 1100 Initial 1100 | . . 36 . . . 59 36 . . 151 95 49 75 67 1100 Average 228 | . 108 71 . 4 101 79 84 . . 153 95 93 94 1605 1079 Maximum Alert Level 5 | . 1 . . . . 1 1 . . . . . . 5 4 Low Security (%) 82 | 100 74 100 . 100 100 94 81 . . 100 100 100 100 . . Level 1 5 | . 25 . . . . 5 18 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . 25 Level 4 6 | . . . . . . . . . . . . . . . 74 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . 99 . Squads Dispatched 26 | . 3 . . . 1 6 5 . . . . 2 . 6 3 Investigation 6 | . 2 . . . 1 . 3 . . . . . . . . Extermination 3 | . . . . . . 2 1 . . . . . . . . Reinforcement 6 | . 1 . . . . 1 1 . . . . 2 . . 1 Assault 8 | . . . . . . . . . . . . . . 6 2 Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Distress Signals 9 | . 3 . . . 1 1 . . . . . 1 . . 3 Communications Jammed 16 | . . . . . . . . . . . . 8 . 8 . Distress Signals 16 | . . . . . . . . . . . . 8 . 8 . Times Spotted 183 | . 18 7 . 11 5 27 16 14 . 8 . 13 4 39 21 Peak Tracking Total 29 | . 5 4 . 14 3 10 9 7 . 7 2 12 4 29 20 Tactical Retreats 18 | . 1 . . 2 . 3 4 3 . 1 . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Traps Triggered 4 | . 1 . . . 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Disabled 5 | . . . . . . 4 . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Machines Accessed 23 | . 4 1 . . 1 1 5 2 . 3 3 1 . . 2 Terminals 14 | . 4 . . . 1 . 4 1 . 2 . 1 . . 1 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . Total Hacks 42 | . 8 1 . . 1 1 11 2 . 6 6 3 . . 3 Successful 15 | . 1 1 . . . 1 4 2 . 3 . 2 . . 1 Failed 27 | . 7 . . . 1 . 7 . . 3 6 1 . . 2 Catastrophic 9 | . 3 . . . . . 3 . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . 5 . 1 . 1 . 2 4 . . . . . . . Terminals 27 | . 8 . . . 1 . 8 1 . 5 . 3 . . 1 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . Repair Stations 5 | . . . . . . . 3 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 Garrison Access 4 | . . . . . . . . . . . 4 . . . . Terminal Hacks 9 | . 1 1 . . . . 1 2 . 2 . 2 . . . Record 3 | . 1 . . . . . . 1 . 1 . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 4 . . . . . 5 . . 3 2 1 . . 2 Full Trace Events 5 | . 2 . . . . . 3 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Total Allies 9 | . . 6 . . . 1 . . . . 2 . . . . Largest Group 5 | . . 5 4 2 . 1 . . . . 2 . . . . Highest-Rated Group 98 | . . 82 66 24 . 32 . . . . 98 . . . . Highest-Rated Ally 49 | . . 31 31 16 . 32 . . . . 49 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . ROAM 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 68 | . . 17 . 28 3 20 . . . . . . . . . Total Damage 869 | . . 170 . 336 6 357 . . . . . . . . . Kills 14 | . . 4 . 6 . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 3 . . . . . . . Drone Launches 5 | . . . . . 2 3 . . . . . . . . . Drone Recoveries 5 | . . . . . 2 3 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Turns Passed 4987 | 75 417 745 377 201 306 1022 348 174 65 283 154 204 77 172 367 Spaces Moved 5933 | 41 212 544 279 123 199 494 634 659 269 559 513 294 241 433 439 Core 118 | 7 . . . . . 1 . . . . 1 . . . 109 Treads . | . . . . . . . . . . . . . . . . Legs 1875 | 34 212 544 279 123 199 482 . . . . . . . . 2 Wheels . | . . . . . . . . . . . . . . . . Hover 444 | . . . . . . 11 156 . . . . . . 10 267 Flight 3496 | . . . . . . . 478 659 269 559 512 294 241 423 61 Fastest Speed 19 | 50 120 120 120 120 120 60 23 23 24 24 21 19 29 29 37 Average Speed 61 | 108 120 120 120 121 120 156 33 23 24 26 21 20 29 30 51 Slowest Speed 190 | 120 120 120 120 190 120 190 115 24 24 34 150 29 29 40 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . 3 . . 3 29 6 . 6 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 49 76 61 41 21 18 21 77 33 12 12 11 8 47 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 2 | . . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 2 | . . . . 2 . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res Tes Acc Total 6993 | 68 292 608 321 145 253 669 756 670 268 692 528 432 247 463 581 Wait 662 | 16 2 29 32 7 2 86 75 . . 121 30 139 1 . 122 Move 5844 | 40 211 543 278 122 198 493 627 658 268 551 474 283 239 422 437 Hop 24 | . . . . . . . 3 . . 3 9 4 . 4 1 Pick Up 50 | 6 7 6 3 . 4 3 6 . . 4 2 2 1 1 5 Fast Attach 64 | 6 3 4 4 . 12 2 12 3 . 3 3 1 1 6 4 Attach 36 | . 1 . . 1 8 6 5 1 . 3 1 2 2 1 5 Detach 18 | . 1 . 1 . 5 . 6 1 . 2 . . 1 . 1 Swap 11 | . 5 2 . . 2 2 . . . . . . . . . Drop 58 | . 12 7 3 . 11 1 5 3 . 4 3 1 1 4 3 Fire 133 | . 50 17 . 15 3 46 . 2 . . . . . . . Melee 16 | . . . . . 8 . 5 2 . . . . . 1 . Ram 6 | . . . . . . 3 . . . . . . . . 3 Kick 13 | . . . . . . 13 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . 12 . . 1 . . 1 . . Rewire 44 | . . . . . . 14 . . . . 6 . . 24 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 373 | -10/Materials | Discovered new exit (range 10) 383 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Entered Mines 507 | -10/Mines | Received a Mining Laser from a helpful Derelict 589 | -10/Mines | Learned location of Mines (-9) 655 | -10/Mines | Discovered exit to Materials (range 10) 679 | -10/Mines | Core integrity fell below 50% 702 | -10/Mines | Build established: Scavenger-Mutant 779 | -10/Mines | Discovered new exit (range 9) 788 | -10/Mines | Identified exit to Subcaves 907 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1179 | -10/Mines | Found the Drone Emporium 1185 | -10/Mines | Found Prototype Device 1186 | -10/Mines | Identified Thief Drone Bay 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1224 | -10/Mines | Discovered new exit (range 5) 1227 | -10/Mines | Identified exit to Exiles 1238 | -10/Mines | Entered Exiles 1238 | -10/Exiles | Accompanied by 4 allies 1239 | -10/Exiles | Identified exit to Mines 1266 | -10/Exiles | Met 8R-AWN 1268 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1290 | -10/Exiles | Met EX-HEX 1334 | -10/Exiles | Met EX-BIN 1348 | -10/Exiles | Aligned with FarCom system 1349 | -10/Exiles | Given EX-Vault access code 1390 | -10/Exiles | Opened EX-Vault 1400 | -10/Exiles | Found Prototype Storage 1400 | -10/Exiles | Identified Superbattery 1405 | -10/Exiles | Found Prototype Processor 1405 | -10/Exiles | Identified 0b10 Alert Chip 1450 | -10/Exiles | Exiles lab attacked by MAIN.C 1615 | -10/Exiles | Left Exiles lab with Superbattery 1615 | -10/Exiles | Entered Mines 1615 | -9/Mines | Accompanied by 2 allies 1616 | -9/Mines | Assembled infested the area 1666 | -9/Mines | Met a Derelict bent on vengeance 1682 | -9/Mines | Core integrity fell below 20% 1702 | -9/Mines | Lost 3 allies 1719 | -9/Mines | Lost 3 parts (1n2w) 1808 | -9/Mines | Discovered new exit (range 9) 1815 | -9/Mines | Identified exit to Materials 1816 | -9/Mines | Entered Materials 1816 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1817 | -8/Materials | Identified exit to Factory 2115 | -8/Materials | Discovered exit to Factory (range 4) 2122 | -8/Materials | Entered Factory 2122 | -7/Factory | Evolved 2 slots: Utility x2 2276 | -7/Factory | Build established: Skirmisher 2981 | -7/Factory | Garrison activated, responded to threat 3037 | -7/Factory | Lost 3 parts (1n1u1w) 3068 | -7/Factory | Garrison activated, responded to threat 3137 | -7/Factory | Discovered new exit (range 10) 3142 | -7/Factory | Identified exit to Factory 3144 | -7/Factory | Entered another Factory area 3144 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3168 | -6/Factory | Lost 9 parts (1p4n3u1w) 3183 | -6/Factory | Repaired Imp. Hover Unit 3288 | -6/Factory | Build established: Mutant 3426 | -6/Factory | Identified exit to Lower Caves 3466 | -6/Factory | Spotted B-75 Beast 3492 | -6/Factory | Entered Lower Caves 3511 | -6/Lower Caves | Learned 4 Factory zone layouts 3514 | -6/Lower Caves | Learned Factory stockpile data 3614 | -6/Lower Caves | Learned Factory emergency access door positions 3622 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3640 | -6/Lower Caves | Encountered a Warlord checkpoint 3657 | -6/Lower Caves | Discovered new exit (range 14) 3666 | -6/Lower Caves | Identified exit to Lower Caves 3666 | -6/Lower Caves | Entered another Lower Caves area 3671 | -6/Lower Caves | Discovered new exit (range 5) 3672 | -6/Lower Caves | Identified exit to Factory 3731 | -6/Lower Caves | Entered Factory 3731 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3846 | -5/Factory | Spotted B-75 Beast 4012 | -5/Factory | Discovered new exit (range 6) 4013 | -5/Factory | Identified exit to Factory 4014 | -5/Factory | Entered another Factory area 4014 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4110 | -4/Factory | Build established: Hacker-Sprinter 4162 | -4/Factory | Discovered new exit (range 5) 4163 | -4/Factory | Identified exit to Research 4168 | -4/Factory | Entered Research 4168 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4182 | -3/Research | Identified exit to Research 4372 | -3/Research | Entered another Research area 4372 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4399 | -2/Research | Lost 3 parts (3n) 4446 | -2/Research | Discovered new exit (range 10) 4447 | -2/Research | Discovered new exit (range 16) 4448 | -2/Research | Identified exit to Testing 4449 | -2/Research | Entered Testing 4450 | -2/Testing | Maximum security lockdown engaged 4483 | -2/Testing | Found Prototype Energy Cannon 4483 | -2/Testing | Identified Imp. Potential Cannon 4562 | -2/Testing | Spotted PD-46XTGBNAPY 4593 | -2/Testing | Spotted Striker 4611 | -2/Testing | Discovered new exit (range 16) 4621 | -2/Testing | Identified exit to Access 4621 | -2/Testing | Entered Access 4621 | -1/Access | Evolved 2 slots: Utility x2 4651 | -1/Access | Lost 10 parts (2p4n4u) 4871 | -1/Access | First assault squad dispatched 4943 | -1/Access | Core integrity fell below 50% 4967 | -1/Access | Spotted B-99 Colossus 4972 | -1/Access | Core integrity fell below 20% 4973 | -1/Access | Lost 12 parts (1p5n6u) 4988 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 04980_ R-10 Processor collects Imp. Ion Engine. 04980_ K-01 Serf collects debris. 04980_ Acquired Q-thruster. 04980_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A009. 04984_ R-10 Processor collects Q-thruster. 04984_ Slug penetrates R-10 Processor. 04984_ R-10 Processor suffers critical hit (Destroy). 04984_ R-10 Processor destroyed. 04984_ Q-thruster destroyed. 04984_ R-10 Processor collects Q-thruster. 04985_ K-01 Serf collects debris. 04985_ Slug penetrates Wall. 04988_ Penetrated by Slug. 04988_ Q-thruster destroyed. 04988_ Slug penetrates Wall. 04988_ Slug penetrates H-88 Terminator. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????+#############+####???????????????????? | | ?????????? u #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? R #???????????????????? | | ?????????? #???????????????????? | | ?????????? t #???????????????????? | | ?????????? R #???????????????????? | | ?????????? k h###############?????? | | ???????????#######k### h !s #?????? | | ???????????????? ???# u *%!s s #?????? | | ?????????????? ????# A = s s = #?????? | | ????????????? ?????# =l == ####### | | ????????????? ??????# A *%=%=! | | ?????????????????????# ! ==! | | ?????????????????????# = | | ?????????????????????###############"##+######## | | ?????????????????????????????????# = ## | | ?????????????????????????????????# ## # | | ?????????????????????????????????# "" ##/# | | ?????????????????????????????????# "" # | | ?????????????????????????????????#= """""" # | | ?????????????????????????????????# """""" # | | ?????????????????????????????????# "" # | | ?????????????????????????????????# "" ? # | | ?????????????????????????????????# ?? ??# " | | ?????????????????????????????????# ?????# " | | ?????????????????????????????????# ?????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 36 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 87 Kinecelleration 30 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Denied? Dodgeball, But With Guns Just Browsing Knowing Is Half The Battle No Signal Part-time Mechanic Respectable Loadout Safety First Total Silence Challenges ------------ None Game ------ Seed ArmageddonNeutronFlakker Manual? 0 Play Time 02:38:48 Cumulative 21.2 hours Start 2024.05.23 @ 13:35:38 End 2024.05.23 @ 20:57:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79f87e61-4ea9-4099-be3e-3b3a5bdefee5