Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:37:59 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (223) 1115 Value Destroyed (8826) 8826 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (3788) 3788 TOTAL SCORE: 20389 Bonus ------- High Alert Combat Kills 1223 Follower Combat Kills 730 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -165 Cogmind --------- Core Integrity 498/1150 Matter 0/300 Energy 19/100 System Corruption 6% Temperature Cool (12) Movement Core (1000) Ox19 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Micro Fission Core Light Antimatter Reactor Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Improved Heat Sink Advanced Sensor Array Encrypted Comm Array Improved Kinecellerator Improved Force Field Trap Extractor (4/4 Fusion Bomb) Heavy Shock Bomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Structural Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator KE Penetrator CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg Improved Heat Sink Encrypted Comm Array Improved Kinecellerator Improved Medium Armor Plating Improved Force Field Trap Extractor Plasma Rifle Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Heavy Shock Bomb Launcher Scatter Rocket Array [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . . . 4 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . . . 1 . Utility 7 | . . . 2 . . . 2 . . . . . . 2 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 Parts Attached 271 | 6 2 10 17 17 13 . 17 . 24 16 11 6 12 12 15 33 60 Power 19 | 1 . . 2 . 1 . . . 1 1 . 1 1 . 1 3 7 Engine 9 | 1 . . 2 . 1 . . . 1 . . . 1 . 1 2 . Core 7 | . . . . . . . . . . 1 . 1 . . . 1 4 Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 54 | 2 . 5 3 6 2 . 5 . 1 . 1 . . . 9 8 12 Treads 30 | 2 . 2 3 6 2 . 1 . . . . . . . 7 5 2 Leg 8 | . . . . . . . . . . . . . . . . . 8 Wheel 15 | . . 3 . . . . 4 . 1 . 1 . . . 2 3 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 101 | 1 2 . 6 1 4 . 7 . 13 7 6 1 7 7 3 11 25 Device 59 | . . . 2 . 2 . 3 . 10 5 3 . 6 4 1 5 18 Storage 6 | 1 1 . . . . . 1 . . . 1 . . . 1 1 . Processor 10 | . . . 1 . . . . . 1 . 1 . . 1 . 3 3 Hackware . | . . . . . . . . . . . . . . . . . . Protection 26 | . 1 . 3 1 2 . 3 . 2 2 1 1 1 2 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 97 | 2 . 5 6 10 6 . 5 . 9 8 4 4 4 5 2 11 16 Energy Gun 17 | 1 . 3 . . . . . . . 1 2 2 2 2 . . 4 Energy Cannon 33 | . . . 3 6 3 . 2 . 6 3 1 . . 2 1 6 . Ballistic Gun 12 | 1 . 1 2 . . . 1 . . 1 . . . 1 1 1 3 Ballistic Cannon 6 | . . . . . . . . . . . . 1 1 . . . 4 Launcher 17 | . . 1 1 3 3 . . . 1 2 . . 1 . . 1 4 Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 4 | . . . . 1 . . 2 . . . . 1 . . . . . Slashing Weapon 4 | . . . . . . . . . 2 1 . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 . . . . . . . . 1 1 . . 2 Parts Lost 59 | . . 4 4 . 3 . . . 1 3 1 . . . 13 8 22 Power 8 | . . . 1 . 1 . . . . 1 . . . . 2 1 2 Propulsion 16 | . . 2 2 . . . . . . . 1 . . . 2 4 5 Utility 17 | . . . 1 . 2 . . . 1 . . . . . 4 3 6 Weapon 18 | . . 2 . . . . . . . 2 . . . . 5 . 9 Highest Loss Streak 18 | . . 2 2 . 1 . . . 1 3 1 . . . 13 1 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 94 | . 92 98 99 100 99 100 94 79 86 91 91 92 92 92 90 72 96 Engine 8 | . 14 14 10 11 11 11 7 7 7 5 . . 5 6 5 . . Core 1 | . . . . . . . . . . 1 7 7 1 . . 1 3 Treads 13 | . 28 23 16 22 22 22 2 . . . . . . . 11 9 2 Leg 1 | . . . . . . . . . . . . . . . . . 17 Wheel 6 | . . 4 5 . . . 15 15 15 15 14 15 15 13 5 7 . Device 10 | . . . 11 11 11 11 14 15 15 15 14 15 15 19 12 12 13 Storage 9 | . 14 14 11 11 11 11 7 7 7 7 7 7 7 6 6 8 5 Processor 8 | . . . 10 11 11 11 7 7 7 7 7 7 7 12 13 15 20 Protection 10 | . 6 14 10 11 10 11 14 7 9 14 14 15 15 13 16 1 4 Energy Gun 7 | . 14 19 . . . . . . . 1 14 22 19 17 17 . 7 Energy Cannon 9 | . . . 15 21 19 22 11 7 13 12 3 . . 2 . 5 3 Ballistic Gun 4 | . 14 6 6 . . . 7 7 7 6 3 . . . . 1 7 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 53 55 63 63 63 62 82 82 85 88 78 79 80 86 83 79 100 Greatest Support 100 | 40 40 40 40 43 43 43 63 40 40 40 40 40 40 40 90 100 100 Greatest Overweight (x) 6 | . 1 5 5 1 1 1 2 2 2 2 2 1 1 2 6 4 5 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 20 20 20 20 35 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 14 19 19 19 19 20 19 20 19 19 19 19 19 19 19 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 18 20 20 20 20 20 20 20 19 20 20 20 19 19 14 Class Distribution -------------------- 54% | Mutant 21% | Tank 6% | Commander-Mutant 3% | Scavenger-Skirmisher 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/DSF Mutant | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Matter Collected 4296 | 175 143 185 465 202 170 . . . 636 494 137 60 232 . 107 550 740 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8377 | . 361 429 1355 393 847 . 40 . 978 477 55 . 193 . 528 1464 1257 Parts 443 | . 32 27 78 21 66 . 1 . 46 19 1 . 10 . 23 67 52 Haulers Intercepted 15 | . 1 . 5 4 . . . . 1 . . . 1 . 1 1 1 Recyclers Shooed 7 | . 2 . 2 . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 17 . . 5 . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Combat Hostiles Destroyed 173 | . 9 12 27 5 25 . 1 . 17 14 1 . 8 . 8 25 21 Melee 6 | . . . . . . . . . . . . . . . . 6 . Guns 61 | . 9 9 10 . . . 1 . 8 6 1 . 1 . 8 2 6 Cannons 52 | . . . 15 3 18 . . . 7 2 . . . . . 4 3 AOE 47 | . . 3 2 2 7 . . . . 6 . . 7 . . 10 10 Classes Destroyed 21 | . 7 . 2 1 1 . . . 3 1 . . 1 . 2 2 1 Worker 11 | . 1 . 3 . . . . . 1 . . . . . . 3 3 Builder 8 | . . . . . . . . . 1 . . . . . . 4 3 Tunneler 2 | . 1 1 . . . . . . . . . . . . . . . Hauler 15 | . 1 . 5 4 . . . . 1 . . . 1 . 1 1 1 Recycler 7 | . 1 . 1 . . . . . 1 . . . . . . 3 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 4 | . . . 2 . . . . . . . . . . . . 1 1 Swarmer 53 | . 6 4 4 . 13 . . . 4 5 . . 3 . . 9 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 73 | . 3 8 19 3 6 . . . 6 3 . . 5 . 4 13 3 Brawler 3 | . . . . . . . . . 1 2 . . . . . . . Duelist 4 | . . . . . . . . . 2 2 . . . . . . . Protector 2 | . . . . 1 . . . . . . . . . . . . 1 Sentry 16 | . . . 4 1 3 . . . 3 1 1 . . . . . 3 Specialist 5 | . . . . . . . . . . . . . . . 3 . 2 Hunter 3 | . . . . . . . . . . 1 . . . . . . 2 Programmer 11 | . . . . . 3 . 1 . 1 . . . . . . 2 4 Heavy 1 | . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 14 | . 5 3 12 2 5 . 1 . 7 7 1 . 9 . 4 14 9 Combat Bots Only 10 | . 5 3 10 2 5 . 1 . 7 7 1 . 8 . 4 6 7 Max Kills in Single Turn 9 | . 1 1 2 1 2 . 1 . 1 3 1 . 3 . 1 9 5 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 2 1 2 . . . . 3 . . 3 . . 4 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Hostile Shots Fired 1222 | . 34 83 116 27 111 . 4 2 152 31 15 . 18 . 131 181 317 Missed 349 | . 10 17 39 10 27 . 1 . 50 7 5 . 6 . 32 46 99 Damage Taken 14569 | . 226 941 986 242 1040 . 45 84 1320 448 54 . 251 76 2383 2490 3983 Core 2200 | . 42 90 167 28 186 . . 33 91 14 8 . 18 . 402 469 652 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . . . . . 30 12 Ignored by Resistances 320 | . . . . . . . . . 52 47 13 . . . 54 . 154 Core Remaining (%) 55 | 100 . 47 . . . 4 . . . . . . 76 . 52 53 . Volleys Fired 490 | . 38 52 72 26 72 . 6 . 58 25 2 . 15 4 19 50 51 Largest 4 | . 2 2 2 2 2 . 3 . 3 3 3 . 3 1 3 3 4 Hottest 240 | . 70 95 136 136 136 . 159 . 151 165 240 . 240 90 240 148 222 Shots Fired 1024 | . 75 94 142 49 130 . 18 . 155 43 6 . 28 4 56 70 154 Gun 505 | . 75 87 52 . . . 6 . 48 23 4 . 18 . 55 24 113 Cannon 471 | . . . 88 46 122 . 12 . 106 16 . . 4 4 1 35 37 Launcher 46 | . . 7 2 3 8 . . . 1 4 . . 6 . . 11 4 Special 2 | . . . . . . . . . . . 2 . . . . . . Kinetic 280 | . 38 23 52 . . . 6 . 48 21 . . 4 . 1 24 63 Thermal 676 | . 37 42 88 46 122 . 12 . 106 18 6 . 18 4 55 35 87 Explosive 38 | . . 7 2 3 . . . . 1 4 . . 6 . . 11 4 Electromagnetic 30 | . . 22 . . 8 . . . . . . . . . . . . Robot Hit Streak 48 | . 7 7 15 9 9 . 5 . 19 8 10 . 15 . 18 28 48 Robot Miss Streak 7 | . 7 4 3 2 4 . 2 . 3 4 1 . 2 . 3 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . . . . . . . 3 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 666 | . 38 53 111 26 48 . 4 . 96 28 4 . 13 . 51 76 118 Core Hits 457 | . 23 23 53 17 32 . 2 . 37 42 4 . 24 . 48 51 101 Critical Kills 3 | . . . . . . . . . 1 . . . . . . 2 . Critical Parts Destroyed 6 | . . . 2 . . . . . . . . . . . . . 4 Critical Strikes 20 | . 2 3 2 . . . . . 1 . . . . . . 2 10 Burn 11 | . 2 3 . . . . . . . . . . . . . . 6 Meltdown 3 | . . . . . . . . . 1 . . . . . . 2 . Destroy 6 | . . . 2 . . . . . . . . . . . . . 4 Melee Attacks 52 | . . . . 1 . . 7 . 9 1 . 1 . . . 30 3 Impact 9 | . . . . 1 . . 7 . . . . 1 . . . . . Slashing 10 | . . . . . . . . . 9 1 . . . . . . . Piercing 33 | . . . . . . . . . . . . . . . . 30 3 Sneak Attacks 4 | . . . . . . . . . 1 . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22715 | . 436 1003 2719 918 1394 . 94 . 2009 1153 99 . 1575 . 1370 4453 5492 Guns 6691 | . 436 727 894 . . . 18 . 469 283 89 . 232 . 1347 330 1866 Cannons 7123 | . . . 1581 601 1104 . 76 . 1468 276 . . . . 23 1088 906 Explosions 8244 | . . 276 236 317 290 . . . . 594 . . 1343 . . 2468 2720 Melee 608 | . . . . . . . . . 72 . . . . . . 536 . Ramming 39 | . . . 8 . . . . . . . . . . . . 31 . Kinetic 3321 | . 164 203 894 . . . 18 . 469 238 . . . . 23 330 982 Thermal 11978 | . 272 340 1581 601 1161 . 76 . 1468 321 99 . 232 . 1347 2385 2095 Explosive 6123 | . . 215 236 317 . . . . . 594 . . 1343 . . 1003 2415 Electromagnetic 646 | . . 245 . . 233 . . . . . . . . . . 168 . Impact . | . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . 72 . . . . . . . . Piercing 536 | . . . . . . . . . . . . . . . . 536 . Highest Corruption 15 | . . . . . 1 1 . 14 15 15 15 15 . . . . 6 Average Corruption 7 | . . . . . 1 1 . 8 14 15 15 15 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . 10 4 . 2 52 36 18 3 . . . . 4 Message Errors 28 | . . . . . 4 3 . . 6 6 6 1 . . . . 2 Matter Fused 33 | . . . . . 2 1 . 1 15 10 4 . . . . . . Heat Flow Errors 17 | . . . . . . . . 1 7 6 2 1 . . . . . Energy Discharges 11 | . . . . . . . . . 4 4 2 1 . . . . . Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 18 | . . . . . 2 . . . 8 7 1 . . . . . . Data Loss (major) 4 | . . . . . . . . . 3 . 1 . . . . . . Misfires 6 | . . . . . 1 . . . 4 . . . . . . . 1 Alerts 3 | . . . . . 1 . . . . 1 . . . . . . 1 Weapon Failures 7 | . . . . . . . . . 5 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 649 | . . 1 33 11 44 . . . 71 22 . . 41 . . 267 159 Projectiles 131 | . . . 22 11 44 . . . 29 . . . . . . 25 . Explosions 432 | . . 1 11 . . . . . . 22 . . 41 . . 198 159 Melee 86 | . . . . . . . . . 42 . . . . . . 44 . Knockbacks 8 | . . . 1 . . . . . . . . . . . . 1 6 Impact 2 | . . . 1 . . . . . . . . . . . . 1 . Kinetic 5 | . . . . . . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 275 | . . 43 4 . . . . . . 48 . . 38 . . 106 36 Shots 10 | . . 2 . . . . . . . 2 . . 2 . . 2 2 Rammed 5 | . . . 1 . . . . . . . . . . . . 4 . Targets Rammed 8 | . . . 1 . . . . . . . . . . . . 6 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed 2 | . . . . . . . . . . . . . . . . 2 . Highest Temperature 346 | . 149 346 108 90 345 . 129 221 247 267 170 228 158 . 12 252 152 Average Temperature 71 | . 48 120 25 30 82 . 57 132 64 89 76 134 48 . 6 39 43 Received Heat Transfer 3156 | . 48 483 375 135 102 . . . 234 63 12 . 84 . 378 1053 189 Effects 9 | . . 5 . . 3 . . . . 1 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . 1 . . . . . . . Interference 4 | . . 2 . . 2 . . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . 2 . . . . . . 2 3 Combat Hostiles 6 | . . . . . . . . . 2 . . . . . . 2 2 Parts Melted 51 | . 1 1 3 2 7 . 1 . 5 . 1 . . . 5 7 18 Heat Transferred 20874 | . 925 1086 2405 1055 1876 . 111 . 2405 544 280 . 525 . 3012 2500 4150 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . 2 . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Peak Influence 1492 | . 199 127 557 519 1492 671 171 74 249 . . . . 2 191 940 1227 Initial 671 | . . 8 49 173 302 671 134 59 37 . . . . . 1 42 455 Average 361 | . 43 51 368 265 910 559 138 57 137 . . . . . 88 389 802 Maximum Alert Level 4 | . . . 2 2 4 2 . . 1 . . . . . . 3 4 Low Security (%) 47 | 100 100 100 9 28 . . 100 100 72 . . . . 100 100 48 . Level 1 17 | . . . 50 61 5 4 . . 27 . . . . . . 17 . Level 2 16 | . . . 40 10 19 95 . . . . . . . . . . 49 Level 3 12 | . . . . . 45 . . . . . . . . . . 33 36 Level 4 6 | . . . . . 29 . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . Squads Dispatched 30 | . 1 1 2 5 . . 1 . 5 . . . . 1 3 6 5 Investigation 7 | . . 1 1 1 . . . . 1 . . . . 1 . 1 1 Extermination 5 | . . . . . . . 1 . 1 . . . . . . 1 2 Reinforcement 9 | . 1 . 1 1 . . . . . . . . . . 3 2 1 Assault 4 | . . . . 2 . . . . . . . . . . . 1 1 Garrison 5 | . . . . 1 . . . . 3 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Distress Signals 10 | . 2 . 2 1 . . . . 2 . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 20 13 34 33 30 . 1 6 20 13 1 . 8 . 14 39 43 Peak Tracking Total 13 | . 5 2 9 8 5 . 1 6 7 5 1 . 5 . 6 8 13 Tactical Retreats 6 | . . 2 . . 1 . . . 1 . . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Traps Triggered 21 | . . . 2 . 7 . 2 . 4 . . . . 2 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Most Traps Carried 4 | . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Machines Disabled 69 | . . 1 2 4 12 . . . 1 . . . . . . 22 27 Max in Single Turn 25 | . . 1 1 1 2 . . . 1 . . . . . . 18 25 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 5 | . . . . . 5 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Machines Accessed 39 | . 6 1 4 9 4 4 . . 4 . 1 1 . 4 . . 1 Terminals 33 | . 6 . 4 8 4 4 . . 3 . . . . 3 . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . Total Hacks 84 | . 21 1 8 20 4 8 . . 11 . 1 4 . 5 . . 1 Successful 51 | . 16 1 4 13 4 3 . . 4 . 1 4 . 1 . . . Failed 33 | . 5 . 4 7 . 5 . . 7 . . . . 4 . . 1 Catastrophic 6 | . . . 1 2 . 1 . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 9 . 2 10 . 3 . . 3 . . . . . . . 1 Terminals 74 | . 21 . 8 19 4 8 . . 9 . . . . 4 . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . . . . . . . . Terminal Hacks 40 | . 14 1 3 8 4 2 . . 2 . 1 4 . 1 . . . Record 1 | . 1 . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . 2 1 . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . 1 . . 1 . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . 3 . 1 . . . . . . . . . . . Locate Traps 8 | . 3 . 2 2 . . . . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 4 . 1 . . 1 . . . . . . . . Terminals 9 | . 2 . 1 4 . 1 . . 1 . . . . . . . . Botnet 9 | . 2 . 1 4 . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 3 6 1 4 . . 2 . . . . 4 . . . Full Trace Events 2 | . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . 18 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . 18 . . . . . . . . . . . . Machine Destruction 18 | . . . . . 18 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Total Allies 14 | . . . . 12 1 . . 1 . . . . . . . . . Largest Group 12 | . . . . 12 6 . . 1 . . . . . . . . . Highest-Rated Group 150 | . . . . 150 101 . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . 31 . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 Infantry 1 | . . . . . . . . . . . . . . . . . 1 Chimera 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 8 | . . . . . . . . . . 8 . . . . . . . ROAM 4 | . . . . . . . . . . 4 . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . 2 . . . . . . . Ally Attacks 131 | . . . . 110 17 . . 4 . . . . . . . . . Total Damage 1664 | . . . . 1321 259 . . 84 . . . . . . . . . Kills 34 | . . . . 30 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . 1 1 2 2 . . . . Drone Launches 3 | . . . . . . . . . . 3 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Turns Passed 15316 | 83 1584 1367 1376 1559 2090 420 390 123 1036 855 389 855 531 553 285 739 1081 Spaces Moved 7728 | 44 667 573 531 589 735 176 270 104 580 543 295 759 397 446 116 321 582 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 3033 | 43 667 402 350 589 735 176 12 . . . . . . . 43 16 . Legs 509 | . . . . . . . . . . . . . . . . . 509 Wheels 4185 | . . 171 181 . . . 258 104 580 543 295 759 397 446 73 305 73 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 110 240 240 240 105 110 110 110 110 110 110 110 125 110 120 Average Speed 162 | 157 216 202 196 240 240 240 114 116 121 120 110 110 110 115 150 128 127 Slowest Speed 260 | 160 240 240 240 240 240 240 240 125 125 125 130 110 110 125 235 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 93 87 39 92 82 32 8 72 15 71 45 80 57 11 82 9 17 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . . 1 . 1 1 . . . . Known Exits Taken 4 | . . . . 1 . . . . 1 . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 . . . 1 1 1 1 . . . . Scrap Searched 14 | . . 1 . . . . . . . 6 3 2 2 . . . . Spaces Dug 84 | . . 12 . 1 . . 7 . 18 22 . . 17 4 . . 3 Terrain Destroyed 477 | . . 60 29 26 7 . 7 . 18 52 . . 55 4 . 68 151 Melee 20 | . . . . 1 . . 7 . 8 1 . . . . . . 3 Projectile 24 | . . . 9 1 . . . . . . . . 2 4 . 2 6 AOE 433 | . . 60 20 24 7 . . . 10 51 . . 53 . . 66 142 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Total 9486 | 55 745 688 732 688 929 175 327 105 771 697 351 779 460 477 177 520 810 Wait 612 | . 16 40 76 34 97 . . 2 58 105 32 2 26 8 6 61 49 Move 7713 | 43 666 572 530 589 734 175 270 103 579 542 294 758 396 445 115 320 582 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 133 | 6 18 7 14 6 2 . 12 . 9 3 4 5 4 3 10 7 23 Fast Attach 72 | 6 1 2 5 2 . . 4 . 4 3 4 2 2 2 3 15 17 Attach 68 | . 1 5 4 . 3 . 4 . 3 3 2 . 1 3 7 14 18 Detach 33 | . 1 2 2 . . . . . 1 2 1 . . 2 2 11 9 Swap 131 | . . 3 8 15 10 . 9 . 17 10 5 4 9 7 5 4 25 Drop 140 | . 4 5 20 15 1 . 15 . 9 3 7 7 7 3 10 2 32 Fire 490 | . 38 52 72 26 72 . 6 . 58 25 2 . 15 4 19 50 51 Melee 52 | . . . . 1 . . 7 . 9 1 . 1 . . . 30 3 Ram 1 | . . . 1 . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush 6 | . . . . . . . . . . . . . . . . 6 . Escape Stasis 34 | . . . . . 10 . . . 24 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / DSF) -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 9) 430 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Derelicts attacked the area 904 | -10/Materials | Discovered new exit (range 13) 1200 | -10/Materials | Discovered new exit (range 3) 1668 | -10/Materials | Entered Mines 1867 | -10/Mines | Learned Materials stockpile data 1994 | -10/Mines | Discovered new exit (range 5) 2563 | -10/Mines | Met a Derelict shopkeep closing up shop 2634 | -10/Mines | Learned Materials emergency access door positions 2687 | -10/Mines | Discovered new exit (range 8) 2964 | -10/Mines | Core integrity fell below 50% 3018 | -10/Mines | Found a hidden stash of uninstalled traps 3035 | -10/Mines | Entered Materials 3035 | -9/Materials | Evolved 2 slots: Utility x2 3079 | -9/Materials | Discovered new exit (range 16) 3215 | -9/Materials | Discovered new exit (range 8) 3387 | -9/Materials | Destroyed 10 combat bots 3874 | -9/Materials | Discovered new exit (range 11) 4411 | -9/Materials | Entered Storage 4601 | -9/Storage | Met a pair of Derelict thieves 5117 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5261 | -9/Storage | Found Prototype Launcher 5261 | -9/Storage | Identified Scatter Rocket Array 5402 | -9/Storage | Build established: Commander-Mutant 5451 | -9/Storage | Discovered new exit (range 10) 5903 | -9/Storage | Garrison activated, responded to threat 5970 | -9/Storage | Identified exit to Garrison 5970 | -9/Storage | Entered Garrison 5970 | -9/Garrison | Accompanied by 6 allies 5976 | -9/Garrison | Triggered checkpoint 6024 | -9/Garrison | Triggered checkpoint 6065 | -9/Garrison | Garrison Relay disabled 6124 | -9/Garrison | Core integrity fell below 50% 6145 | -9/Garrison | Lost 3 allies 6208 | -9/Garrison | Triggered checkpoint 6308 | -9/Garrison | Discovered new exit (range 10) 6401 | -9/Garrison | Build established: Mutant 6549 | -9/Garrison | Core integrity fell below 20% 7147 | -9/Garrison | Rescued a captive Derelict 7203 | -9/Garrison | Garrison Relay disabled 7257 | -9/Garrison | Discovered new exit (range 12) 7437 | -9/Garrison | Garrison Relay disabled 7450 | -9/Garrison | Garrison Relay disabled 7500 | -9/Garrison | Triggered checkpoint 7636 | -9/Garrison | Discovered new exit (range 9) 7749 | -9/Garrison | Garrison Relay disabled 7769 | -9/Garrison | Learned Recycling security intel 8060 | -9/Garrison | Entered Recycling 8437 | -9/Recycling | Discovered new exit (range 10) 8480 | -9/Recycling | Entered Factory 8480 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 8870 | -7/Factory | Sucked down chute 8870 | -7/Factory | Entered Waste 8871 | -7/Waste | Met a frightened Derelict 8879 | -7/Waste | Spotted C-40 Crusher 8885 | -7/Waste | EMP discharged 8888 | -7/Waste | Spotted C-40 Crusher 8918 | -7/Waste | Spotted C-40 Crusher 8929 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8931 | -7/Waste | Spotted C-40 Crusher 8942 | -7/Waste | Spotted C-40 Crusher 8951 | -7/Waste | Spotted C-40 Crusher 8976 | -7/Waste | Discovered new exit (range 16) 8985 | -7/Waste | EMP discharged 8985 | -7/Waste | System corruption reached 10% 8993 | -7/Waste | Entered Factory 9243 | -7/Factory | Destroyed 7 combat bots 9285 | -7/Factory | Build established: Gunner 9506 | -7/Factory | Discovered new exit (range 11) 9514 | -7/Factory | Garrison activated, responded to threat 9768 | -7/Factory | Identified exit to Lower Caves 10000 | -7/Factory | Build established: Tank 10029 | -7/Factory | Entered Lower Caves 10033 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10042 | -7/Lower Caves | Met a Warlord Commander 10043 | -7/Lower Caves | Learned location of Warlord (-5) 10044 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10049 | -7/Lower Caves | Found Encrypted Comm Array 10135 | -7/Lower Caves | Learned Factory emergency access door positions 10365 | -7/Lower Caves | Spotted B-75 Beast 10690 | -7/Lower Caves | Lost 3 parts (1p2w) 10717 | -7/Lower Caves | Destroyed 7 combat bots 10879 | -7/Lower Caves | Discovered new exit (range 5) 10884 | -7/Lower Caves | Entered another Lower Caves area 11078 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11233 | -7/Lower Caves | Learned 4 Factory zone layouts 11261 | -7/Lower Caves | Discovered new exit (range 12) 11273 | -7/Lower Caves | Entered Zion 11328 | -7/Zion | System corruption cleaned by Quarantine Array 11357 | -7/Zion | Learned 4 Factory zone layouts 11388 | -7/Zion | Discovered new exit (range 15) 11810 | -7/Zion | Found CR-A16's Pointy Stick 11861 | -7/Zion | Learned location of Quarantine (-3) 12128 | -7/Zion | Entered Proximity Caves 12208 | -6/Proximity Caves | Destroyed 8 combat bots 12560 | -6/Proximity Caves | Learned Factory security intel 12637 | -6/Proximity Caves | Discovered new exit (range 7) 12659 | -6/Proximity Caves | Entered Factory 12659 | -6/Factory | Evolved 2 slots: Utility x2 12660 | -6/Factory | Identified exit to Lower Caves 12966 | -6/Factory | Discovered exit to Lower Caves (range 9) 12997 | -6/Factory | Build established: Skirmisher 13208 | -6/Factory | Identified exit to DSF 13212 | -6/Factory | Entered DSF 13244 | -6/DSF | Additional patrols routed to DSF 13307 | -6/DSF | Discovered new exit (range 12) 13463 | -6/DSF | Sterilization system engaged 13483 | -6/DSF | Ambient heat levels rising (+10) 13496 | -6/DSF | Identified exit to Factory 13497 | -6/DSF | Entered Factory 13497 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13501 | -5/Factory | Lost 13 parts (2p2n4u5w) 13882 | -5/Factory | Spotted B-75 Beast 13903 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 13908 | -5/Factory | Destroyed B-75 Beast 14014 | -5/Factory | Garrison activated, responded to threat 14097 | -5/Factory | First assault squad dispatched 14193 | -5/Factory | Discovered new exit (range 17) 14219 | -5/Factory | Identified exit to Factory 14236 | -5/Factory | Entered another Factory area 14236 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 14718 | -4/Factory | Joined by Warlord Infantry squad 14965 | -4/Factory | Destroyed 7 combat bots 14985 | -4/Factory | Joined by Warlord Chimera squad 15255 | -4/Factory | Cargo convoy interrupted 15271 | -4/Factory | First assault squad dispatched 15312 | -4/Factory | Core integrity fell below 50% 15317 | -4/Factory | Self-destructed Last Messages --------------- 15308_ Acquired 2 matter. 15309_ Penetrated by Slug. 15309_ Myomer Leg destroyed. 15311_ P-70 Sage destroyed. 15311_ Penetrated by Slug. 15311_ C-30 ARC bursts open, deploying its payload. 15311_ G-73 Enforcer unfolds itself. 15311_ L-61 Swordsman unfolds itself. 15311_ G-67 Veteran unfolds itself. 15311_ M-36 Artificer unfolds itself. 15311_ Hyp. Gauss Cannon destroyed. 15312_ The unstable cave ceiling collapses. 15312_ Penetrated by Slug. 15312_ Slug penetrates Wall. 15312_ Slug penetrates Earth. 15313_ The unstable cave ceiling collapses. 15314_ Penetrated by Slug. 15315_ The unstable cave ceiling collapses. 15315_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? ####+#### | | ???????????????????????????????????????? # ## | | ???????????????????????????????????????? # """" ## | | ???????????????????????????????????????? # """" ## | | ?????????????????????????????????? # ??? # """" ## | | ?????????????????????????????????? # ?? # """" ## | | ?????????????????????????????????? + ? # ## | | ?????????????????????????????????? # # ## | | ??????????????????????????? # # ## | | ???????????????????????????######### ###+##### | | ???????????????????????????## | | ???????????????????????????## | | ???????????????????????????## | | ???????????????????????????## | | ???????????????????????????## | | ????????????????????#### #### ######### ## | | ????????????????????######### # ###### # | | ????????????????????## ##??## # | | ????????????????????## #??## + | | ????????????????????## ##??## # | | ????????????????????## ##??## # | | ??????????????????? ## ######## # | | ???????? # ## ########## # | | ????????########+#### [%# # ### # | | ???????? %g %! % # """ + + | | ???????? gl h @ % # """ # ##### | | ???????? g m * # # # """ # ##### | | ???????? h! # # ##?## | | ???????? [!= ########## ##?## | | ?????????########## # ;### ########## ##?### | | ?????????######### ###??????## ##?### | | ???????????????? # ###T ??????## ##???? | | ?????????######### + ???? ##???? | | ??????############ # ????? ##???? | | ??????## ; # ???? ##???? | | ??????## # ; ??? ##???? | | ??????## """"""" # ########?? ##???? | | ??????## """"""" ; ### """ # ##???? | | ????????????""?? # ##?????? # ##???? | | ???????????????" # ##?????? # ##???? | | ??????????????? # ##?????? # ?????? | | ???????????? = # ##?????? + ?????? | | ????????????+###################?????? # ?????? | | ???????????? #########??????## ?????? | | ?????????????????????????????????????? ????? | | ????????????????????????????????????????+####????? | | ???????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 37 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Trap Extractor Capacity 4 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Component Analysis Suite | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Energy Well | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Recalibrator | -7/Zion | Archive Energy Filter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedScrapExtractor Manual? 0 Play Time 02:14:28 Cumulative 192.8 hours Start 2024.04.14 @ 01:31:10 End 2024.04.15 @ 21:37:59 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99d4d76b-aebe-4f1f-a12a-5a40ae4b114b