Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 16:50:28 Player: admiral_len Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2965) 2965 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1382) 1382 TOTAL SCORE: 8207 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 447 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Plasma Rifle Gauss Rifle Gauss Rifle Katana > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Fission Core Aluminum Leg Aluminum Leg Precision Beam Rifle Precision Beam Rifle Enhanced Autogun [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Slots Evolved 8 | . . . 4 . . . 4 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon 3 | . . . 2 . . . 1 Parts Attached 74 | 6 13 6 17 4 11 . 17 Power 12 | 1 2 1 2 1 1 . 4 Engine 6 | 1 1 1 . . . . 3 Core 6 | . 1 . 2 1 1 . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 4 1 3 1 3 . 6 Treads 2 | . 2 . . . . . . Leg 18 | 2 2 1 3 1 3 . 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 5 1 2 . . Device 3 | . . . 2 1 . . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 5 | . 1 . 2 . 2 . . Artifact . | . . . . . . . . Weapon 31 | 2 5 4 7 1 5 . 7 Energy Gun 12 | 2 . . 3 . 4 . 3 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 9 | . . 2 3 1 . . 3 Ballistic Cannon 3 | . 2 . 1 . . . . Launcher 2 | . . 2 . . . . . Special Weapon 3 | . 3 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 41 | . 4 3 3 1 9 . 21 Power 9 | . 1 1 . 1 1 . 5 Propulsion 8 | . . 1 . . 2 . 5 Utility 4 | . . . . . 1 . 3 Weapon 20 | . 3 1 3 . 5 . 8 Highest Loss Streak 18 | . 2 1 2 1 6 . 18 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 87 99 94 99 93 100 80 Engine 3 | . 10 2 5 . . . 5 Core 6 | . 3 11 3 8 8 9 4 Treads 4 | . 22 . . . . . . Leg 16 | . 5 27 17 17 17 18 20 Device 5 | . . . 5 10 9 9 4 Storage 10 | . 14 14 9 9 9 9 5 Processor 4 | . . . 2 9 9 9 6 Protection 9 | . 3 14 18 7 7 9 4 Energy Gun 11 | . 2 . 3 21 13 36 16 Ballistic Gun 9 | . . 4 20 14 12 . 2 Ballistic Cannon 7 | . 23 12 7 . . . . Launcher 1 | . . 11 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 14 22 22 36 37 37 33 45 Greatest Support 55 | 20 40 20 34 34 34 25 55 Greatest Overweight (x) 11 | . 1 1 11 1 2 1 1 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 Most Carried 10 | 2 10 7 10 10 10 10 10 Average Carried 7 | . 5 5 8 8 7 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 9 | 1 7 6 8 9 8 9 . Class Distribution -------------------- 43% | Scavenger-Gunner 37% | Mutant 7% | Scavenger-Tank 7% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Matter Collected 2117 | 179 402 234 624 234 312 47 85 Remotely . | . . . . . . . . Salvage Created 3188 | . 449 56 696 576 757 163 491 Parts 167 | . 37 2 35 30 31 6 26 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Combat Hostiles Destroyed 71 | . 18 4 12 10 15 3 9 Melee 2 | . . . . . . . 2 Guns 39 | . 3 . 7 10 11 2 6 Cannons 25 | . 15 1 5 . 4 . . AOE 3 | . . 3 . . . . . Classes Destroyed 11 | . 4 1 4 1 1 . . Worker 3 | . . . 1 1 . . 1 Recycler 4 | . . . 3 1 . . . Mechanic 1 | . 1 . . . . . . Operator 1 | . . . 1 . . . . Watcher 4 | . 2 . 2 . . . . Swarmer 13 | . 6 . 3 1 . . 3 Grunt 37 | . 12 . 8 5 10 . 2 Brawler 2 | . . . . . 2 . . Sentry 11 | . . . . 4 1 3 3 Hunter 2 | . . . 1 . . . 1 Subdweller 4 | . . 4 . . . . . Thug 2 | . . . . . 2 . . Best Kill Streak 6 | . 3 2 4 4 3 1 6 Combat Bots Only 5 | . 3 2 3 3 3 1 5 Max Kills in Single Turn 2 | . 2 1 2 2 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Hostile Shots Fired 601 | . 111 17 92 24 113 5 239 Missed 165 | . 25 2 24 6 30 1 77 Damage Taken 6475 | . 825 408 889 301 1328 57 2667 Core 1524 | . 139 72 104 32 302 15 860 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 22 | . . 15 7 . . . . Regen/Repaired (Parts) 48 | . . . . 48 . . . Core Remaining (%) 44 | 100 . 15 . . . 17 . Volleys Fired 229 | . 57 20 50 24 48 6 24 Largest 4 | . 2 2 4 4 4 4 4 Hottest 280 | . 200 70 214 214 186 261 280 Shots Fired 572 | . 93 36 140 88 133 23 59 Gun 418 | . 27 . 103 88 118 23 59 Cannon 133 | . 60 21 37 . 15 . . Launcher 15 | . . 15 . . . . . Special 6 | . 6 . . . . . . Kinetic 314 | . 60 21 126 27 55 . 25 Thermal 201 | . 6 . 14 61 63 23 34 Explosive 15 | . . 15 . . . . . Electromagnetic 42 | . 27 . . . 15 . . Robot Hit Streak 30 | . 9 7 8 16 30 12 13 Robot Miss Streak 8 | . 4 1 8 5 3 1 2 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 5 | . . . . 1 2 . 2 Max Gunslinging Chain 1 | . . . . 1 1 . 1 Shots Hit Robots 367 | . 48 22 85 45 97 18 52 Core Hits 162 | . 22 6 53 25 30 3 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . Critical Strikes 23 | . 3 1 1 5 8 2 3 Burn 15 | . . . . 5 5 2 3 Destroy 3 | . . . 1 . 2 . . Blast 3 | . 2 1 . . . . . Corrupt 2 | . 1 . . . 1 . . Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing 7 | . . . . . . . 7 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7461 | . 881 908 1549 781 1841 294 1207 Guns 4664 | . 162 . 960 781 1500 294 967 Cannons 1741 | . 623 188 589 . 341 . . Explosions 720 | . . 720 . . . . . Melee 240 | . . . . . . . 240 Ramming . | . . . . . . . . Kinetic 3637 | . 623 188 1432 249 749 . 396 Thermal 2361 | . 96 . 117 532 751 294 571 Explosive 720 | . . 720 . . . . . Electromagnetic 503 | . 162 . . . 341 . . Impact . | . . . . . . . . Slashing 240 | . . . . . . . 240 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . Average Corruption 4 | . . . . . 4 4 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . . . . 9 19 . Message Errors 5 | . . . . . 1 4 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 5 | . . . . . 2 3 . Energy Discharges 5 | . . . . . 1 4 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 5 | . . . . . 3 2 . Alerts 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 44 | . . 41 3 . . . . Projectiles 3 | . . . 3 . . . . Explosions 41 | . . 41 . . . . . Melee . | . . . . . . . . Knockbacks 36 | . 11 3 22 . . . . Impact . | . . . . . . . . Kinetic 32 | . 10 3 19 . . . . Secondary 4 | . 1 . 3 . . . . Self-Inflicted Damage 77 | . . 77 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 581 | . 126 . 581 370 474 441 244 Average Temperature 111 | . 33 . 208 107 102 153 89 Received Heat Transfer 2508 | . 261 51 396 171 837 27 765 Effects 18 | . . . 11 2 4 1 . Shutdowns 4 | . . . 3 . 1 . . Energy Bleed 4 | . . . 2 . 1 1 . Interference 3 | . . . . 2 1 . . Matter Decay 2 | . . . 1 . 1 . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 . . 1 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 14 | . . . . 2 4 6 2 Heat Transferred 6774 | . 200 . 296 1739 2183 814 1542 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Peak Influence 848 | . 215 . 192 848 718 342 257 Initial 456 | . . . . 54 456 322 76 Average 275 | . 121 . 66 513 613 245 135 Maximum Alert Level 3 | . 1 . . 3 3 1 1 Low Security (%) 57 | 100 94 . 100 6 . 49 87 Level 1 13 | . 5 . . 24 . 50 12 Level 2 25 | . . . . 57 95 . . Level 3 2 | . . . . 11 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 5 . 1 7 . . 3 Investigation 3 | . 1 . . 2 . . . Extermination . | . . . . . . . . Reinforcement 10 | . 4 . 1 2 . . 3 Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Distress Signals 4 | . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 120 | . 28 4 21 32 15 2 18 Peak Tracking Total 11 | . 7 1 3 5 4 1 11 Tactical Retreats 6 | . . . 1 3 1 . 1 Traps | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Traps Triggered 4 | . . . . . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Machines Disabled 6 | . . . . 6 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Machines Accessed 6 | . . . . 3 1 2 . Terminals 4 | . . . . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 10 | . . . . 5 3 2 . Successful 7 | . . . . 4 1 2 . Failed 3 | . . . . 1 2 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . . 1 3 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 4 | . . . . 1 1 2 . Record 1 | . . . . . . 1 . Open Door 2 | . . . . 1 1 . . Alert Level 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . 2 1 . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Total Allies 3 | . . . . 3 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 116 | . . . . 116 100 . . Highest-Rated Ally 100 | . . . . 100 100 . . Total Orders . | . . . . . . . . Ally Attacks 71 | . . . . 71 . . . Total Damage 2284 | . . . . 2284 . . . Kills 21 | . . . . 21 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . 2 . . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Turns Passed 6447 | 45 1256 803 1322 1056 882 794 289 Spaces Moved 3160 | 30 609 467 559 616 378 401 100 Core 6 | 4 . . 2 . . . . Treads 492 | . 492 . . . . . . Legs 2662 | 26 117 467 557 616 378 401 100 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 190 120 Average Speed 165 | 110 158 152 188 143 184 190 120 Slowest Speed 600 | 120 190 190 600 200 270 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 3 89 40 48 88 54 93 3 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 6 | . . 6 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . 59 1 1 . . . Melee . | . . . . . . . . Projectile 2 | . . . 1 1 . . . AOE 59 | . . 59 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Gar Rec Fac Total 3932 | 42 801 523 733 735 462 420 216 Wait 332 | . 90 27 73 79 1 9 53 Move 3153 | 29 608 466 558 615 377 400 100 Hop . | . . . . . . . . Pick Up 80 | 7 22 3 20 8 9 3 8 Fast Attach 5 | . 2 . 3 . . . . Attach 60 | 6 8 3 13 4 9 . 17 Detach 2 | . . . . . . . 2 Swap 9 | . 3 3 1 . 2 . . Drop 40 | . 11 1 15 5 1 2 5 Fire 229 | . 57 20 50 24 48 6 24 Melee 7 | . . . . . . . 7 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 3 exits: [*Fac] / *Rec / Gar) -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 15) 97 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 5) 695 | -10/Materials | Discovered new exit (range 6) 977 | -10/Materials | Core integrity fell below 50% 1285 | -10/Materials | Discovered new exit (range 10) 1302 | -10/Materials | Entered Subcaves 1313 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1355 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1358 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1563 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1845 | -10/Subcaves | Discovered new exit (range 15) 1932 | -10/Subcaves | Disturbed a concealed Subdweller 1949 | -10/Subcaves | Core integrity fell below 20% 2105 | -10/Subcaves | Entered Materials 2105 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2605 | -8/Materials | Build established: Scavenger-Tank 3155 | -8/Materials | Discovered new exit (range 7) 3309 | -8/Materials | Build established: Tank 3380 | -8/Materials | Discovered new exit (range 6) 3427 | -8/Materials | Entered Storage 3459 | -8/Storage | Met 01-MTF 3659 | -8/Storage | Build established: Scavenger-Gunner 3804 | -8/Storage | Discovered new exit (range 11) 3925 | -8/Storage | Repaired Titanium Leg 3935 | -8/Storage | Garrison activated, responded to threat 4220 | -8/Storage | Discovered new exit (range 16) 4481 | -8/Storage | Identified exit to Garrison 4483 | -8/Storage | Entered Garrison 4483 | -8/Garrison | Accompanied by 3 allies (01-MTF) 4488 | -8/Garrison | 01-MTF left 4637 | -8/Garrison | Triggered checkpoint 4789 | -8/Garrison | Triggered checkpoint 5023 | -8/Garrison | Installed Relay Interface Framework 5081 | -8/Garrison | Triggered checkpoint 5084 | -8/Garrison | Core integrity fell below 50% 5143 | -8/Garrison | Lost 6 parts (1p1n1u3w) 5245 | -8/Garrison | Discovered new exit (range 10) 5365 | -8/Garrison | Entered Recycling 6067 | -8/Recycling | Core integrity fell below 20% 6101 | -8/Recycling | Discovered new exit (range 16) 6159 | -8/Recycling | Entered Factory 6159 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 6429 | -6/Factory | Core integrity fell below 50% 6445 | -6/Factory | Core integrity fell below 20% 6448 | -6/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Critical hit (Burn: +37). Lgt. Fission Core destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. Aluminum Leg destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? ?????????????????????? | | "" ?????????????????????? | | "" ???????????????????????? | | T" ????????????????????????? | | #+############?# "" #?????????????????????????? | | #??????# "" #?????????????????????????? | | """" #??????# #?????????????????????????? | | """" #??????# ][ #?????????????????????????? | | """" ######## ] #?????????????????????????? | | """" + ####??????????????????????? | | """" ######## !!! 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"""#??????????????????????? | | ##! # ###???????????????????????? | | ] ## % # [[! ####??????????????????????? | | =] ## """%+ *%= % ???????????????? | | ==! ## """ ####!############?????????????????? | | ##########[""" #??# #?# ![ #?????????????????? | | ?????????#!% %#### ### !k"" #??????????????????? | | ???????#####"#### # !=""" #??????????????????? | | ???????# = ### # S" #??????????????????? | | ???????# % k% g""" #??????????????????? | | ???????# ###= #xgk""" #???"??????????????? | | ???????# ##?# # g =[x # """??????????????? | | ???????+ #??###+### % %[# """ "????????????? | | ???????# #????????# @* u*#| ????????? | | ???????# #????????# !p[+%""" ""???????????? | | ???????# #????????# [ u#!"""??????????????? | | ???????# ### #????????#####;;%# """??????????????? | | ???????# ??# #?????????????####? ?????????????? | | ???????# ??# #???????????????????? ????????????? | | ???????#???? #?????????????????????##????????????? | | ????????????+#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Risk Taker Challenges ------------ None Game ------ Seed MultitargetingParticleField Manual? 0 Play Time 00:51:58 Cumulative 6.4 hours Start 2024.06.04 @ 19:05:32 End 2024.06.05 @ 16:50:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 030b2e2f-edc9-4187-850b-c6f99751b998