Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.20 @ 18:04:20 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (110) 550 Value Destroyed (2260) 2260 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1254) 1254 TOTAL SCORE: 10144 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 74 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -454 Cogmind --------- Core Integrity 850/850 Matter 290/300 Energy 40/265 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (9) ------ Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (4) ---- Zionite Light DM Reactor Surveybot 24 Chip Zionite Weapon Casing Zionite Weapon Casing Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Neutron Cannon Longsword +1 > --- INVENTORY -------- Micro Nuclear Core Experimental Heat Sink Zionite Biocell Surveybot 24 Chip Zionite Weapon Casing Zionite Weapon Casing Improved Datajack [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 104 | 8 3 4 23 1 . 7 24 4 . 2 2 4 4 15 . 3 Power 9 | 1 . 1 2 . . 1 1 . . . . . . 2 . 1 Engine 7 | 1 . 1 2 . . . 1 . . . . . . 1 . 1 Core 1 | . . . . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . . Propulsion 21 | 2 1 2 9 . . 1 5 . . . . . . 1 . . Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 17 | 2 1 2 9 . . 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 3 . . . . . . 1 . . Utility 31 | 2 2 . 5 . . . 6 4 . 2 . . 2 6 . 2 Device 5 | . . . . . . . . . . 1 . . 2 2 . . Storage 11 | 2 2 . 3 . . . 2 1 . . . . . 1 . . Processor 1 | . . . . . . . . . . 1 . . . . . . Hackware 9 | . . . . . . . 3 3 . . . . . 1 . 2 Protection 5 | . . . 2 . . . 1 . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | 3 . 1 7 1 . 5 12 . . . 2 4 2 6 . . Energy Gun 6 | 2 . . . . . . 1 . . . . . 2 1 . . Energy Cannon 10 | . . . 5 1 . 2 1 . . . . . . 1 . . Ballistic Gun 7 | 1 . 1 1 . . 1 3 . . . . . . . . . Ballistic Cannon 7 | . . . . . . . 3 . . . . 2 . 2 . . Launcher 3 | . . . 1 . . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 3 . . . 1 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . 1 . . . 1 . . 1 . . Unidentified Prototypes 11 | . . . 2 . . . 3 . . . . . 1 5 . . Parts Lost 13 | . . 1 3 1 . 4 1 . . . . . . 1 . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . . 1 . . 2 1 . . . . . . 1 . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 5 | . . 1 2 1 . 1 . . . . . . . . . . Highest Loss Streak 3 | . . 1 3 1 . 3 1 . . . . . . 1 . 2 Average Slot Usage (%) 96 | . 100 100 98 100 100 96 96 99 100 100 92 92 93 91 92 78 Engine 7 | . 14 14 11 11 11 8 . 7 7 7 7 7 7 6 7 1 Core 1 | . . . . . . 1 8 . . . . . . . . . Wheel 16 | . 28 28 33 33 33 30 23 . . . . . . . . . Flight 9 | . . . . . . . . 23 23 23 23 23 23 22 15 13 Device 2 | . . . . . . . . . . . 7 7 7 6 7 6 Storage 20 | . 28 28 30 33 33 33 37 7 7 7 7 7 7 6 . . Processor 2 | . . . . . . . . . . . 7 7 7 7 7 6 Hackware 15 | . . . . . . . . 45 46 46 30 30 30 30 38 36 Protection 1 | . . . 1 . . . 6 . . . . . . . . . Energy Gun 3 | . 28 24 1 . . . . . . . . . 1 . . . Energy Cannon 7 | . . . 18 22 22 19 5 . . . . . . . . . Ballistic Gun 1 | . . 3 . . . 1 6 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 7 7 4 5 7 6 7 6 Special Melee Weapon 1 | . . . . . . . . 7 7 7 3 1 . . 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 15 39 40 84 84 84 84 108 17 17 17 18 18 23 27 11 11 Greatest Support 42 | 20 20 20 36 30 30 30 42 18 18 18 18 18 18 18 12 12 Greatest Overweight (x) 4 | . 1 1 2 2 2 4 3 . . . . . 1 1 . . Average Overweight (x) . | . . 1 1 2 2 2 2 . . . . . . . . . Largest Inventory Capacity 36 | 8 16 16 24 24 24 24 36 16 8 8 8 8 8 8 4 4 Average Capacity 15 | 6 10 16 21 24 24 24 29 8 8 8 8 8 8 7 4 4 Most Carried 28 | 8 10 16 24 24 24 24 28 10 8 8 7 8 8 8 4 4 Average Carried 14 | 3 8 13 20 23 23 23 22 8 7 7 6 7 7 7 4 4 Final Capacity 24 | 8 16 16 24 24 24 24 16 8 8 8 8 8 8 4 4 4 Final Carried 24 | 8 10 15 24 23 24 22 11 8 8 7 7 8 8 4 4 4 Class Distribution -------------------- 41% | Hauler-Mutant 28% | Hacker-Sprinter 12% | Mutant 10% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Waste Wizard-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Matter Collected 1795 | 280 30 60 244 10 . 66 560 88 . 20 48 87 40 202 41 19 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4197 | 174 310 244 1320 197 . 288 481 90 . 211 . 262 . 185 . 435 Parts 244 | 14 23 21 78 15 . 20 27 6 . 4 . 2 . 13 . 21 Haulers Intercepted 6 | . 1 . 2 . . . 2 1 . . . . . . . . Recyclers Shooed 3 | 1 . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 64 | . 7 8 22 8 . 9 4 . . . . 5 . . . 1 Melee 3 | . . . . . . . . . . . . 2 . . . 1 Guns 17 | . 7 8 . . . . 2 . . . . . . . . . Cannons 33 | . . . 17 8 . 6 2 . . . . . . . . . AOE 11 | . . . 5 . . 3 . . . . . 3 . . . . Classes Destroyed 15 | 3 5 . 1 1 . 1 1 . . . . 1 . . . 2 Worker 9 | 1 1 . 2 . . . . . . 1 . . . . . 4 Builder 2 | . . . . . . . . . . . . . . . . 2 Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 2 . . . 2 1 . . . . . . . . Recycler 9 | 1 . . 2 . . . 2 . . 2 . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . Operator 4 | . 1 . 2 . . . 1 . . . . . . . . . Watcher 6 | . 3 . . . . . 1 1 . . . . . . . 1 Swarmer 25 | . 6 5 2 6 . 6 . . . . . . . . . . Grunt 27 | . 1 3 14 1 . 2 1 . . . . 5 . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . 6 . . . 2 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . . . . . 5 . . Best Kill Streak 5 | 3 4 3 5 2 . 3 4 1 . 1 . 2 . 5 . 5 Combat Bots Only 5 | . 2 3 5 2 . 3 2 . . . . 2 . . . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 1 1 . 1 . 2 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . . 2 . . . . Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Damage Taken 1734 | . 114 183 418 142 . 339 213 . . . 51 27 . 161 12 74 Core 281 | . 16 18 42 16 . 52 54 . . . 39 . . 32 12 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . 86 . . . 72 90 . . . . . . . 88 . Volleys Fired 191 | 13 25 18 56 14 . 22 21 . . . . 1 8 13 . . Largest 2 | 2 2 2 2 2 . 2 2 . . . . 2 1 2 . . Hottest 225 | 80 80 80 131 126 . 126 111 . . . . 114 225 114 . . Shots Fired 356 | 26 50 36 108 27 . 37 42 . . . . 2 8 20 . . Gun 156 | 26 50 36 17 . . 2 17 . . . . . 8 . . . Cannon 188 | . . . 88 27 . 26 25 . . . . 2 . 20 . . Launcher 12 | . . . 3 . . 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 59 | . . 5 3 . . 2 33 . . . . 2 . 14 . . Thermal 51 | . . . 37 . . . . . . . . . 8 6 . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 246 | 26 50 31 68 27 . 35 9 . . . . . . . . . Robot Hit Streak 15 | 7 15 10 7 11 . 12 5 . . . . 5 . 2 . . Robot Miss Streak 9 | 3 4 2 3 2 . 3 2 . . . . 1 . 9 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 243 | 18 29 24 63 16 . 20 27 5 . 8 . 7 . 8 . 18 Core Hits 129 | 6 13 12 36 8 . 13 14 2 . 3 . 7 . 6 . 9 Critical Hits 18 | . . . 6 . . 1 5 . . . . 1 . 4 . 1 Critical Kills 6 | . . . 3 . . 1 1 . . . . . . 1 . . Critical Parts Destroyed 9 | . . . 3 . . . 3 . . . . 1 . 1 . 1 Melee Attacks 135 | . . . . . . . 6 43 . 13 2 18 . 20 13 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 133 | . . . . . . . 6 42 . 13 2 18 . 20 13 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . 2 2 . 3 . 2 . 5 . 13 Combat Hostiles 3 | . . . . . . . . . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9638 | 234 442 340 1680 355 . 532 952 307 . 693 . 921 . 1204 . 1978 Guns 1284 | 234 442 307 173 . . 8 120 . . . . . . . . . Cannons 2574 | . . . 1157 355 . 378 483 . . . . 31 . 170 . . Explosions 935 | . . 33 350 . . 146 48 . . . . 358 . . . . Melee 4845 | . . . . . . . 301 307 . 693 . 532 . 1034 . 1978 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 714 | . . 72 50 . . 8 383 . . . . 31 . 170 . . Thermal 655 | . . 33 574 . . . 48 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 3424 | 234 442 235 1056 355 . 524 220 . . . . 358 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 4845 | . . . . . . . 301 307 . 693 . 532 . 1034 . 1978 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 3 . . 5 5 5 5 4 4 . Average Corruption 4 | . . . . . . . 3 . . 3 5 5 5 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . 7 . . 4 9 11 1 . 6 . Message Errors 11 | . . . . . . . 2 . . 1 3 2 . . 3 . Matter Fused 11 | . . . . . . . 2 . . 2 2 4 . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . 1 . 1 . 1 . Energy Discharges 6 | . . . . . . . 1 . . 1 . 3 . . 1 . Data Loss (minor) 6 | . . . . . . . 2 . . . 3 1 . . . . Targeting Errors 1 | . . . . . . . . . . . . 1 . . . . Overload Shots 8 | . . . . . . . . . . . . . 8 . . . Overflow Damage 1699 | . . . 23 1 . . 142 38 . 276 . 283 . 288 . 648 Projectiles 29 | . . . 23 1 . . 5 . . . . . . . . . Explosions 8 | . . . . . . . 5 . . . . 3 . . . . Melee 1662 | . . . . . . . 132 38 . 276 . 280 . 288 . 648 Knockbacks 6 | . . . . . . . 3 . . . . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 3 . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . . . 37 . . 114 45 . . . . . . . . . Shots 8 | . . . 1 . . 6 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 387 | 90 72 110 216 166 . 222 153 8 . . 387 39 288 378 201 . Average Temperature 69 | 31 26 49 67 74 . 58 45 8 . . 155 23 103 143 110 . Received Heat Transfer 357 | . 18 48 159 . . 54 54 . . . . 18 . . 6 . Effects 3 | . . . . . . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 18 | 1 2 . 5 1 . 5 1 . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . Heat Transferred 916 | . . 50 816 . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 3 . . 2 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Peak Influence 487 | 25 314 249 487 252 . 185 133 118 1 38 . . . . . 97 Average Influence 135 | 8 176 88 336 140 . 80 31 55 1 20 . . . . . 38 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . . . . . Low Security (%) 72 | 100 51 86 15 73 . 100 100 100 100 100 . . . . . 100 Level 1 17 | . 48 13 42 26 . . . . . . . . . . . . Level 2 9 | . . . 41 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 4 . . . . 1 . . . . . . . 1 Investigation 4 | . . 1 2 . . . . 1 . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . 2 . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Distress Signals 10 | . 4 . 6 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 114 | . 18 9 35 10 . 12 10 5 . . . 6 . 6 1 2 Peak Tracking Total 6 | . 6 3 6 3 . 4 1 2 . 1 . 4 . 3 1 1 Tactical Retreats 21 | . 2 1 7 2 . 1 3 1 . . . 3 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Traps Triggered 7 | . . . 1 . . . . 1 . 3 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . 5 . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Machines Disabled 9 | . 1 1 3 . . . 1 . . . . . 2 1 . . Max in Single Turn 1 | . 1 1 1 . . . 1 . . . . . 1 1 . . Garrison Access 5 | . . . . . . . 1 1 . 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Machines Accessed 41 | . 4 2 6 . 4 . 7 5 . 8 1 2 . . . 2 Terminals 25 | . 4 1 6 . . . 6 4 . 3 . . . . . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . 2 . . . . . 1 Total Hacks 125 | . 12 3 14 . 27 . 20 18 . 19 1 5 . . . 6 Successful 90 | . 7 1 3 . 27 . 12 12 . 18 1 5 . . . 4 Failed 34 | . 5 2 11 . . . 8 5 . 1 . . . . . 2 Catastrophic 3 | . . . 3 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . Manual 29 | . 3 . 5 . 1 . 6 12 . . . . 1 . . 1 Terminals 77 | . 12 2 14 . . . 19 17 . 10 . . . . . 3 Fabricators 4 | . . . . . . . . . . 4 . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 1 . 2 . . . . . 3 Terminal Hacks 67 | . 5 1 3 . 27 . 7 7 . 9 1 5 . . . 2 Record 30 | . . . . . 26 . . . . . . 4 . . . . Part Schematic 2 | . . . . . . . . 1 . 1 . . . . . . Prototype ID Bank 4 | . 1 . . . . . 1 1 . . . . . . . 1 Open Door 3 | . . 1 . . . . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 3 | . . . . . . . 1 1 . 1 . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . Locate Traps 6 | . 2 . 1 . . . 1 . . 2 . . . . . . Recall Investigation 2 | . . . 1 . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . 1 . . . . . 1 Zone Layout 8 | . 1 . . . . . 4 1 . 2 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 . 2 . . . . . 1 Seal Access 5 | . . . . . . . 1 1 . 2 . . . . . 1 Unauthorized Hacks 11 | . 2 . . . . . 4 4 . . . . . . . 1 Terminals 11 | . 2 . . . . . 4 4 . . . . . . . 1 Track 2 | . . . . . . . 1 1 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 8 | . 2 . . . . . 3 2 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 23 | . 4 1 6 . . . 4 4 . 3 . . . . . 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Matter 380 | . . . . . . . . . . 380 . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 39 | . . . . . . . . . . 39 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . . . . 1 Non-combat 2 | . . . . . . . . 1 . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . . . . 1 find_chute 2 | . . . . . . . . 1 . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Total Allies 24 | . . . . . . . . . 20 . . . 4 . . . Largest Group 20 | . . . . . . . . . 20 . . . 4 4 . . Highest-Rated Group 538 | . . . . . . . . . 538 . . . 253 253 . . Highest-Rated Ally 94 | . . . . . . . . . 35 . . . 94 94 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . . 42 . . Total Damage 1016 | . . . . . . . . . . . . . . 1016 . . Kills 6 | . . . . . . . . . . . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 1 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Turns Passed 7822 | 112 409 450 1212 611 235 499 976 528 94 257 351 562 392 573 406 155 Spaces Moved 10766 | 70 385 411 912 513 235 423 700 1200 302 766 755 1103 970 931 771 319 Core 14 | 14 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 3624 | 56 385 411 912 513 235 423 689 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7128 | . . . . . . . 11 1200 302 766 755 1103 970 931 771 319 Fastest Speed 29 | 50 80 90 90 100 100 100 103 29 29 29 29 29 29 29 32 32 Average Speed 52 | 74 83 90 97 100 100 101 110 29 29 29 29 29 29 30 32 33 Slowest Speed 169 | 80 90 90 100 100 100 120 169 29 29 29 29 29 99 102 32 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 8 . 1 . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 62 | 4 60 70 92 89 61 78 59 36 96 14 90 78 87 58 86 12 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 17 | . . . . 1 . 2 . . . . 6 1 4 . 3 . Spaces Dug 85 | . . . . . . . 4 36 . 5 2 11 1 12 13 1 Terrain Destroyed 151 | . . 5 8 . . 6 13 36 . 5 2 41 1 20 13 1 Melee 78 | . . . . . . . 4 36 . 5 2 11 . 6 13 1 Projectile 21 | . . . . . . . 6 . . . . . 1 14 . . AOE 52 | . . 5 8 . . 6 3 . . . . 30 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Total 12413 | 101 425 456 1136 584 235 453 867 1330 309 789 884 1324 1070 1188 916 346 Wait 1033 | . 6 13 87 57 . 1 78 86 . . 125 186 83 175 133 3 Move 10737 | 69 384 410 911 512 234 422 699 1191 301 763 754 1100 969 929 770 319 Hop 3 | . . . . . . . . 1 . 1 . 1 . . . . Pick Up 99 | 11 3 8 31 . 1 . 15 2 4 4 . 4 2 14 . . Fast Attach 16 | 4 . . 4 . . 1 2 . . . . . . 2 . 3 Attach 46 | 3 . 1 6 1 . 3 16 3 . 2 1 2 2 6 . . Detach 10 | . . . 1 . . 1 . . . 1 1 2 2 2 . . Swap 42 | 1 3 3 13 . . 3 6 1 . . 1 2 2 7 . . Drop 95 | . 4 3 27 . . . 24 3 4 5 . 3 2 19 . 1 Fire 191 | 13 25 18 56 14 . 22 21 . . . . 1 8 13 . . Melee 135 | . . . . . . . 6 43 . 13 2 18 . 20 13 20 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 11) 522 | -10/Materials | Entered Mines 648 | -10/Mines | Met a Derelict shopkeep closing up shop 751 | -10/Mines | Learned Materials terminal intel 947 | -10/Mines | Discovered new exit (range 11) 972 | -10/Mines | Entered Materials 972 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Loaded intel: 11 terminal locations 1305 | -9/Materials | Discovered new exit (range 16) 1450 | -9/Materials | Discovered new exit (range 12) 1481 | -9/Materials | Build established: Hauler-Mutant 1571 | -9/Materials | Discovered new exit (range 8) 1682 | -9/Materials | Lost 3 parts (1n2w) 1827 | -9/Materials | Discovered new exit (range 16) 2052 | -9/Materials | Discovered new exit (range 16) 2184 | -9/Materials | Entered Mines 2192 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2279 | -9/Mines | Discovered new exit (range 8) 2372 | -9/Mines | Learned Materials stockpile data 2461 | -9/Mines | Learned 2 Materials zone layouts 2608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2608 | -9/Mines | Discovered new exit (range 5) 2657 | -9/Mines | Discovered new exit (range 8) 2795 | -9/Mines | Entered Exiles 2820 | -9/Exiles | Met 8R-AWN 2837 | -9/Exiles | Met EX-HEX 2872 | -9/Exiles | Met EX-BIN 2885 | -9/Exiles | Aligned with FarCom system 2886 | -9/Exiles | Given EX-Vault access code 2926 | -9/Exiles | Opened EX-Vault 2933 | -9/Exiles | Found Longsword +1 2955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2984 | -9/Exiles | Met EX-DEC 3020 | -9/Exiles | Discovered new exit (range 11) 3030 | -9/Exiles | Left Exiles lab with Longsword +1 3030 | -9/Exiles | Entered Mines 3466 | -8/Mines | Lost 3 parts (1p1n1w) 3513 | -8/Mines | Discovered new exit (range 15) 3529 | -8/Mines | Entered Materials 3529 | -8/Materials | Evolved 2 slots: Utility x2 3530 | -8/Materials | Identified exit to Factory 4076 | -8/Materials | Discovered exit to Factory (range 3) 4124 | -8/Materials | Discovered new exit (range 15) 4505 | -8/Materials | Entered Factory 4505 | -7/Factory | Evolved 2 slots: Utility x2 4522 | -7/Factory | Discovered new exit (range 11) 4588 | -7/Factory | Central database locked down 4816 | -7/Factory | Build established: Wizard-Sprinter 5033 | -7/Factory | Manually triggered Chute Trap 5033 | -7/Factory | Sucked down chute 5033 | -7/Factory | Entered Waste 5034 | -7/Waste | Joined by Warlord forces that had cleared the area 5071 | -7/Waste | Discovered new exit (range 12) 5127 | -7/Waste | Entered Factory 5179 | -7/Factory | Identified exit to Lower Caves 5211 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5267 | -7/Factory | Fabricated Smartbomb Launcher? 5282 | -7/Factory | Repaired Broken Variable Charge Gun 5384 | -7/Factory | Entered Lower Caves 5563 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5565 | -7/Lower Caves | Identified exit to Zion 5638 | -7/Lower Caves | Discovered new exit (range 8) 5639 | -7/Lower Caves | Identified exit to Lower Caves 5644 | -7/Lower Caves | Learned Factory stockpile data 5674 | -7/Lower Caves | Build established: Hacker-Sprinter 5735 | -7/Lower Caves | Entered another Lower Caves area 5736 | -7/Lower Caves | Encountered a Warlord checkpoint 5743 | -7/Lower Caves | Discovered new exit (range 13) 6156 | -7/Lower Caves | Learned location of 1 exit from Research 6156 | -7/Lower Caves | Learned 8 Research zone layouts 6235 | -7/Lower Caves | Learned Factory stockpile data 6297 | -7/Lower Caves | Entered Zion 6304 | -7/Zion | Given A8's code to call for help 6324 | -7/Zion | Given the Hacking Drone Bay 6326 | -7/Zion | Found Prototype Device 6327 | -7/Zion | Identified Hacking Drone Bay 6334 | -7/Zion | Discovered new exit (range 9) 6351 | -7/Zion | System corruption cleaned by Quarantine Array 6372 | -7/Zion | Received a hallucinogenic algorithm 6455 | -7/Zion | Gained Derelict followers 6497 | -7/Zion | Rebuked by Imprinter 6598 | -7/Zion | Discovered new exit (range 4) 6598 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6598 | -7/Zion | Identified exit to Deep Caves 6655 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6656 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6689 | -7/Zion | Entered Deep Caves 6689 | -7/Deep Caves | Accompanied by 4 allies 6779 | -7/Deep Caves | Attacked by Z-Imprinter 6793 | -7/Deep Caves | Allies destroyed Z-Imprinter 6822 | -7/Deep Caves | Found Prototype Protection 6823 | -7/Deep Caves | Identified Zio. Weapon Casing 6828 | -7/Deep Caves | Found Zio. Weapon Casing 6877 | -7/Deep Caves | Z-Facility disabled 6921 | -7/Deep Caves | Found Surveybot 24 Chip 7206 | -7/Deep Caves | Found Zio. Weapon Casing 7217 | -7/Deep Caves | Found Zio. Weapon Casing 7220 | -7/Deep Caves | Crushed by falling debris 7254 | -7/Deep Caves | Discovered new exit (range 6) 7262 | -7/Deep Caves | Identified exit to Proximity Caves 7262 | -7/Deep Caves | Entered Proximity Caves 7589 | -6/Proximity Caves | Identified exit to Factory 7603 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7668 | -6/Proximity Caves | Entered Factory 7668 | -6/Factory | Evolved 2 slots: Utility x2 7670 | -6/Factory | Loaded intel: 193 non-interactive machine locations 7823 | -6/Factory | Self-destructed Last Messages --------------- 07805_ K-01 Serf pushes Y-54 Guardian. 07806_ K-01 Serf pushes G-50 Soldier. 07807_ Sneak attack on U-05 Engineer. 07807_ Destroyed Terrain Scanner. 07807_ Destroyed Welding Torch. 07807_ Destroyed Lgt. Ion Engine. 07807_ K-01 Serf pushes G-50 Soldier. 07807_ R-10 Processor collects Med. Storage Unit. 07808_ K-01 Serf pushes Y-54 Guardian. 07810_ U-05 Engineer destroyed. 07810_ R-10 Processor collects Field Recycling Unit. 07814_ R-10 Processor collects Imp. Heat Sink. 07816_ K-01 Serf pushes Y-54 Guardian. 07817_ Sneak attack on R-10 Processor. 07817_ R-10 Processor destroyed. 07817_ K-01 Serf cleans the Fusion Modulator. 07820_ K-01 Serf pushes Y-54 Guardian. 07821_ Acquired Imp. Ion Engine. 07821_ K-01 Serf pushes Y-54 Guardian. 07823_ Dropped Imp. Datajack. Map ----- +----------------------------------------------------+ | """"?????????????""??""??????????????????????????? | | ?????????????????"""?"""?????????????????????????? | | ?????????????????"""?"""?????????????????????????? | | ?????????????????"""?"""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#+#???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????#!#????????????? ???????? | | ???????????????????????#%#????????????? #??????? | | ???????????????????????#=#????????????# #??????? | | ???????????????????????#!#????????????# #??????? | | ???????????????????????# #????????????# #??????? | | ???????????????????????# #?????""""""?# ??????? | | ???????????????????????# #?????""""""?# #??????? | | ???????????????????????# #?????""""""?# #??????? | | ???????????????????????#u#?????""""""?# ######## | | ??????????????????????## ##???????????# # | | ??????????????????????# #???????????+ # | | ??????????????????????# #??########## # ! | | ??????????????????????# #??# ""G"" # # !! | | ???????""""???# ?????# @#??# "" "" # # !! | | ???????""""???# ### !##?# # # | | ???????""""???# =!%#?# + + | | ???????""""???# ^ =!%###% # # | | ??????????????# """ """ ====+% """ # # | | ???????""""???# """ """ ##= """"" # ######## | | ???????""""??????""" 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""" ????????? ??????? | | ???????????????????? ???????? ??????? | | ????????????????????? ??????? ??????? | | ???????????????????? g ?????? #?????? | | ????????????????g??b ?????? #?????? | | ????????????????????# ????? #?????? | | ????????????????????#####+#####????? ?????? | | ????????????????????????????????????? ??????? | | ?"""??????????????????????????????????? ??????? | | ?"""?????????????????????????????????????????????? | | ?"""?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Offensive Hacking 50 Defensive Hacking 32 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Smartbomb Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonHeartCloak Manual? 0 Play Time 01:48:09 Cumulative 741.7 hours Start 2020.06.20 @ 16:04:49 End 2020.06.20 @ 18:04:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 398 Rogue 398 Adventurer 0 Explorer 0 Win Type - Total 61 Types 34/4/13/6/1/1/2 Lore% 90 Gallery% 87 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15eb4359-5f2f-4dde-a4ed-c9fb7d41c91d