Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 19:37:40 Player: celerysam Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1879) 1879 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (879) 879 TOTAL SCORE: 5023 Bonus ------- High Alert Combat Kills 179 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 278/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Cooling System Hacking Suite > --- WEAPON (2) ------- Beam Rifle Power Maul > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Improved Hover Unit Improved Heat Sink Relay Coupler [Sentry] (19) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Katana > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Nuclear Core Improved Hover Unit Cooling System Advanced Weight Redist. System Light Cannon Power Maul [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 61 | 6 3 1 8 12 31 Power 13 | 1 1 . 2 3 6 Engine 6 | 1 1 . 2 1 1 Core 7 | . . . . 2 5 Reactor . | . . . . . . Propulsion 26 | 2 . . 6 2 16 Treads 3 | . . . . 1 2 Leg 14 | . . . . . 14 Wheel 5 | 2 . . 2 1 . Hover 4 | . . . 4 . . Flight . | . . . . . . Utility 6 | 1 1 . . 2 2 Device 3 | . 1 . . 1 1 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 1 1 . 5 7 Energy Gun 9 | 2 1 1 . 4 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 3 | . . . . 1 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . 1 2 . Parts Lost 31 | . . . 7 . 24 Power 5 | . . . . . 5 Propulsion 16 | . . . 4 . 12 Utility 4 | . . . 1 . 3 Weapon 6 | . . . 2 . 4 Highest Loss Streak 7 | . . . 7 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 89 100 87 86 80 Engine 8 | . 14 14 11 8 6 Core 5 | . . . . 8 7 Treads 4 | . . . . 8 5 Leg 12 | . . . . . 19 Wheel 9 | . 28 28 5 19 2 Hover 1 | . . . 30 . . Device 6 | . 5 14 11 8 6 Storage 7 | . 14 14 11 9 5 Hackware 6 | . . . . 7 9 Protection 1 | . . . . . 2 Energy Gun 11 | . 26 28 18 13 6 Ballistic Cannon 1 | . . . . 2 1 Impact Weapon 1 | . . . . . 3 Slashing Weapon 3 | . . . . . 4 Peak Build Rating 28 | 6 10 10 15 26 28 Average Rating 18 | 3 9 10 12 22 22 On Entrance 9 | . 6 10 10 7 26 Naked Turns . | . . . . . . Heaviest Build 45 | 12 18 18 18 30 45 Greatest Support 50 | 32 32 32 32 42 50 Greatest Overweight (x) 5 | . . . 5 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 6 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 4 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 7 8 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 854 | 224 46 30 40 68 446 Remotely . | . . . . . . Salvage Created 1611 | . 158 . 169 68 1216 Parts 78 | . 14 . 5 12 47 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 37 | . 5 . 3 4 25 Melee 6 | . . . . . 6 Guns 18 | . 3 . 3 4 8 Cannons 5 | . . . . . 5 AOE 2 | . 2 . . . . Classes Destroyed 5 | . 2 . 1 . 2 Swarmer 6 | . 2 . . 4 . Grunt 19 | . 3 . 1 . 15 Duelist 1 | . . . . . 1 Sentry 10 | . . . 2 . 8 Hunter 1 | . . . . . 1 Best Kill Streak 5 | . 3 . 3 4 5 Combat Bots Only 5 | . 3 . 3 4 5 Max Kills in Single Turn 2 | . 2 . 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 367 | . 21 . 62 16 268 Missed 101 | . 8 . 16 6 71 Damage Taken 3872 | . 175 . 657 85 2955 Core 768 | . 30 . 170 6 562 Absorbed by Shields 31 | . . . . . 31 Ignored by Resistances 110 | . . . . . 110 Regen/Repaired (Parts) 34 | . 34 . . . . Core Remaining (%) 81 | 100 . 88 57 . . Volleys Fired 104 | . 7 . 12 7 78 Largest 2 | . 2 . 2 2 2 Hottest 105 | . 90 . 90 105 105 Shots Fired 153 | . 14 . 24 14 101 Gun 138 | . 14 . 24 14 86 Cannon 15 | . . . . . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 34 | . . . . . 34 Thermal 85 | . 7 . 12 7 59 Explosive . | . . . . . . Electromagnetic 34 | . 7 . 12 7 8 Robot Hit Streak 16 | . 10 . 8 4 16 Robot Miss Streak 5 | . 1 . 1 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 133 | . 11 . 19 8 95 Core Hits 51 | . 6 . 6 4 35 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 7 | . . . 2 . 5 Burn 2 | . . . 2 . . Smash 4 | . . . . . 4 Sever 1 | . . . . . 1 Melee Attacks 50 | . . . . . 50 Impact 25 | . . . . . 25 Slashing 25 | . . . . . 25 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2941 | . 225 . 265 142 2309 Guns 1609 | . 124 . 233 135 1117 Cannons 227 | . . . . . 227 Explosions 133 | . 101 . 32 . . Melee 965 | . . . . . 965 Ramming 7 | . . . . 7 . Kinetic 508 | . . . . . 508 Thermal 1171 | . 164 . 145 74 788 Explosive . | . . . . . . Electromagnetic 290 | . 61 . 120 61 48 Impact 666 | . . . . . 666 Slashing 299 | . . . . . 299 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 193 | . . . . . 193 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 193 | . . . . . 193 Knockbacks 4 | . . . . . 4 Impact 2 | . . . . . 2 Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 111 | . 32 . 10 3 66 Shots 3 | . 1 . 1 . 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 451 | . 208 . 92 293 451 Average Temperature 165 | . 81 . 30 165 200 Received Heat Transfer 1818 | . 51 . 357 . 1410 Effects 13 | . . . . 3 10 Shutdowns 5 | . . . . . 5 Energy Bleed 3 | . . . . . 3 Interference 3 | . . . . 3 . Damage (minor) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 5 | . . . . . 5 Combat Hostiles 5 | . . . . . 5 Parts Fried 4 | . . . . . 4 Impact Corruptions 9 | . . . . . 9 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 8 | . . . 3 1 4 Heat Transferred 2481 | . 285 . 531 148 1517 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 857 | . 127 . 123 191 857 Initial 126 | . . . . 37 126 Average 313 | . 50 . 67 73 457 Maximum Alert Level 3 | . . . . . 3 Low Security (%) 44 | 100 100 100 100 100 14 Level 1 24 | . . . . . 38 Level 2 16 | . . . . . 25 Level 3 13 | . . . . . 21 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 8 . 9 9 35 Peak Tracking Total 8 | . 3 . 8 3 7 Tactical Retreats 11 | . . . . 2 9 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 2 | . . . 1 . 2 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 10 | . 3 . 1 2 4 Terminals 8 | . 2 . 1 1 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . 6 . 1 2 6 Successful 11 | . 4 . 1 2 4 Failed 4 | . 2 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 4 . 1 1 6 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 2 . 1 1 4 Record 1 | . 1 . . . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Garrison Registry 1 | . . . . . 1 Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 2355 | 58 288 124 128 229 1528 Spaces Moved 1513 | 44 214 118 114 169 854 Core 13 | 6 . . 1 . 6 Treads 129 | . . . . . 129 Legs 609 | . . . . . 609 Wheels 678 | 38 214 118 29 169 110 Hover 84 | . . . 84 . . Flight . | . . . . . . Fastest Speed 48 | 50 100 100 48 93 93 Average Speed 116 | 93 100 100 69 98 134 Slowest Speed 300 | 100 100 100 300 100 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 46 26 20 21 72 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 7 . 3 . 66 Melee . | . . . . . . Projectile . | . . . . . . AOE 76 | . 7 . 3 . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1865 | 60 276 125 139 218 1047 Wait 65 | . 42 2 . 16 5 Move 1509 | 43 213 117 113 169 854 Hop . | . . . . . . Pick Up 41 | 11 6 2 4 8 10 Fast Attach 19 | 1 3 . . 3 12 Attach 24 | 5 . . 5 6 8 Detach . | . . . . . . Swap 18 | . . 1 3 3 11 Drop 27 | . 5 3 2 5 12 Fire 104 | . 7 . 12 7 78 Melee 47 | . . . . . 47 Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Repaired EM Pulse Gun 329 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Entered Mines 405 | -10/Mines | Found DCF Scrap (15 items) 466 | -10/Mines | Discovered new exit (range 5) 471 | -10/Mines | Entered Materials 471 | -9/Materials | Evolved 2 slots: Propulsion x2 576 | -9/Materials | Discovered new exit (range 15) 599 | -9/Materials | Entered another Materials area 599 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 621 | -8/Materials | Lost 7 parts (4n1u2w) 828 | -8/Materials | Identified exit to Garrison 828 | -8/Materials | Entered Garrison 1022 | -8/Garrison | Lost 3 parts (1p2n) 1047 | -8/Garrison | Learned Materials security intel 1128 | -8/Garrison | Triggered checkpoint 1210 | -8/Garrison | Triggered checkpoint 1324 | -8/Garrison | Build established: Scavenger-Mutant 1434 | -8/Garrison | Lost 3 parts (1p2n) 1467 | -8/Garrison | Discovered new exit (range 10) 1750 | -8/Garrison | Triggered checkpoint 1818 | -8/Garrison | Core integrity fell below 50% 1862 | -8/Garrison | Discovered new exit (range 25) 1862 | -8/Garrison | Discovered new exit (range 31) 1862 | -8/Garrison | Discovered new exit (range 63) 1865 | -8/Garrison | Lost 7 parts (1p2n2u2w) 1926 | -8/Garrison | Triggered checkpoint 2002 | -8/Garrison | Lost 4 parts (1p2n1w) 2025 | -8/Garrison | Installed Relay Interface Framework 2095 | -8/Garrison | Core integrity fell below 20% 2136 | -8/Garrison | Lost 4 parts (1p3n) 2139 | -8/Garrison | Garrison Relay disabled 2270 | -8/Garrison | Build established: Mutant 2356 | -8/Garrison | Phase Generator disabled 2356 | -8/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 02112_ Y-45 Defender system corrupted by crushing effect. 02115_ Destroyed Lgt. Armor Plating. 02115_ Y-45 Defender system corrupted by crushing effect. 02116_ Y-45 Defender system terminally corrupted. 02116_ Heat Sink fried. 02120_ Acquired Corrupted Lgt. Treads. 02134_ Acquired Lgt. Treads. 02136_ Acquired 10 matter. 02139_ Garrison Relay disabled. 02139_ Relay Coupler [Sentry] tumbles out of relay unit. 02139_ Relay Coupler [Swarmer] tumbles out of relay unit. 02139_ Relay Coupler [NC] tumbles out of relay unit. 02145_ Acquired Relay Coupler [Sentry]. 02162_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 02306_ Acquired Beam Rifle. 02308_ Acquired 10 matter. 02356_ Phase Generator explodes. 02356_ Machine disabled. 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" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualHellfireDeflector Manual? 0 Play Time 00:27:34 Cumulative 143.1 hours Start 2024.09.01 @ 19:11:21 End 2024.09.01 @ 19:37:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 59 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d558466-cc8a-40b0-8557-92265ac50173