Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 21:54:44 Player: the Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (269) 269 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1329 Bonus ------- None Cogmind --------- Core Integrity 358/400 Matter 261/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Targeting Computer Targeting Computer > --- WEAPON (2) ------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (69) Seismic Detector Light EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Targeting Computer Targeting Computer > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Seismic Detector Light EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 8 4 7 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 3 | 1 . 2 Storage 3 | 1 2 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | 1 . . Energy Cannon 3 | . 1 2 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | 1 . 3 Power 1 | 1 . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | 1 . 2 To Critical Strikes . | . . . Average Backups 8 | 3 8 10 Power . | . . . Propulsion 2 | 1 2 2 Utility 3 | . 4 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 10 | . . 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 94 | . 100 86 Engine 12 | . 14 11 Wheel 24 | . 28 20 Device 13 | . 14 11 Storage 12 | . 14 11 Processor 4 | . . 11 Energy Gun 9 | . 14 4 Energy Cannon 9 | . 7 11 Ballistic Gun 4 | . 6 2 Special Weapon 1 | . . 1 Peak Build Rating 13 | 7 8 13 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 54 | 15 51 54 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 18 20 Most Carried 14 | 6 10 14 Average Carried 8 | 3 8 10 Final Capacity 20 | 8 20 20 Final Carried 12 | 4 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 520 | 301 69 150 Remotely . | . . . Salvage Created 569 | 199 104 266 Parts 40 | 17 9 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 5 4 Guns 4 | . 3 1 Cannons 4 | . 2 2 Classes Destroyed 8 | 3 1 4 Worker 3 | 1 1 1 Builder 1 | . . 1 Tunneler 5 | 5 . . Recycler 1 | 1 . . Mechanic 1 | . . 1 Swarmer 5 | . 5 . Grunt 3 | . . 3 Sentry 1 | . . 1 Best Kill Streak 7 | 7 3 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 62 | . 28 34 Missed 18 | . 8 10 Hits 44 | . 20 24 Projectile 44 | . 20 24 Critical Strikes 1 | . 1 . Damage Taken 496 | 57 157 282 Core 88 | 17 29 42 Absorbed by Shields . | . . . Core Remaining (%) 87 | 93 81 . Volleys Fired 77 | 25 14 38 Largest 2 | 2 2 2 Hottest 140 | 60 100 140 Shots Fired 101 | 32 24 45 Gun 64 | 32 13 19 Cannon 35 | . 10 25 Launcher . | . . . Special 2 | . 1 1 Kinetic 25 | 7 . 18 Thermal 24 | . 11 13 Explosive . | . . . Electromagnetic 52 | 25 13 14 Robot Hit Streak 31 | 5 3 31 Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 20 10 32 Core Hits 22 | 8 6 8 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1230 | 367 142 721 Guns 514 | 261 71 182 Cannons 499 | . 71 428 Explosions 217 | 106 . 111 Melee . | . . . Ramming . | . . . Kinetic 242 | 60 . 182 Thermal 443 | 106 71 266 Explosive . | . . . Electromagnetic 545 | 201 71 273 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 17 | 17 . . Projectiles . | . . . Explosions 17 | 17 . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | 57 . . Shots 2 | 2 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 186 | 12 156 186 Average Temperature 57 | 8 59 58 Received Heat Transfer 138 | . . 138 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 6 | 2 . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 681 | 100 148 433 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | 3 . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 109 | 10 109 63 Initial 37 | . . 37 Average 26 | 1 42 22 Influence Increases 375 | 35 192 148 Destroy 0b10 Robot/C 180 | . 100 80 Destroy 0b10 Robot/NC 55 | 35 5 15 Destroy Leader 40 | . 20 20 Successful Hack 35 | . 35 . Disable Machine 15 | . . 15 Destroy Structure 5 | . 2 3 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 327 | 35 102 190 Entered New Map 53 | . . 53 Time Decay 222 | 30 102 90 Lost Part 25 | 5 . 20 Purge Threat 27 | . . 27 Squads Dispatched 3 | . 1 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 7 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 17 5 Successful 13 | . 11 2 Failed 9 | . 6 3 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 7 | . 6 1 Terminals 22 | . 17 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Record 1 | . 1 . Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Alert Level 2 | . 1 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 596 | 64 297 235 Structural 182 | . . 182 Seismic 434 | 64 297 73 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 673 | 141 297 235 Spaces Moved 392 | 73 211 108 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 390 | 71 211 108 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 105 Average Speed 104 | 89 104 113 Slowest Speed 145 | 100 105 145 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 45 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 16 | 12 1 3 Melee . | . . . Projectile 1 | . 1 . AOE 15 | 12 . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 545 | 113 259 173 Wait 31 | . 27 4 Move 390 | 72 210 108 Hop . | . . . Pick Up 15 | 6 4 5 Fast Attach 14 | 7 . 7 Attach 3 | 1 . 2 Detach 2 | . . 2 Swap 6 | 1 4 1 Drop 7 | 1 . 6 Fire 77 | 25 14 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 13) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 674 | -9/Materials | Self-destructed Last Messages --------------- 00619_ Chain reaction triggered in Ion Engine. 00619_ M-13 Machinist destroyed. 00620_ G-34 Mercenary system terminally corrupted. 00622_ Dropped Lgt. EM Pulse Cannon. 00641_ U-05 Engineer lays Concrete. 00643_ U-05 Engineer builds a Wall. 00645_ Lgt. EM Pulse Cannon destroyed. 00647_ Wheel destroyed. 00648_ U-05 Engineer lays Concrete. 00648_ G-34 Mercenary destroyed. 00649_ U-05 Engineer lays Concrete. 00650_ K-01 Serf collects debris. 00651_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00653_ K-01 Serf collects debris. 00654_ K-01 Serf destroyed. 00661_ Acquired Lgt. EM Pulse Cannon. 00670_ Acquired 40 matter. 00673_ Acquired 35 matter. 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