Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.29 @ 14:19:42 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (2592) 2592 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 9115 Bonus ------- Follower Combat Kills 324 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -16 Cogmind --------- Core Integrity 407/850 Matter 300/300 Energy 9/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Longsword +1 > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved VSS Leg Improved Actuator Array Autogun Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Microactuators Improved Medium Armor Plating Drone Bay Hacking Drone Bay > --- WEAPON ----------- Greatsword CR-A16's Pointy Stick > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg Improved Actuator Array Autogun Scatter Rocket Array Longsword +1 [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Concussive RPG Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 5 | . . . 1 . . . 2 1 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 106 | . 7 3 33 3 1 4 28 12 3 2 2 3 5 Power 8 | . . . 2 . . 1 3 . . . 1 1 . Engine 5 | . . . 2 . . 1 2 . . . . . . Core 3 | . . . . . . . 1 . . . 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 35 | . 4 2 10 3 . 1 8 4 . . 1 . 2 Treads 1 | . . . 1 . . . . . . . . . . Leg 33 | . 4 2 8 3 . 1 8 4 . . 1 . 2 Wheel 1 | . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | . 1 1 7 . 1 . 7 6 2 1 . 1 2 Device 17 | . 1 1 3 . . . 5 4 . 1 . 1 1 Storage 2 | . . . 2 . . . . . . . . . . Processor 4 | . . . 1 . . . 1 1 1 . . . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 5 | . . . 1 . 1 . 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | . 2 . 14 . . 2 10 2 1 1 . 1 1 Energy Gun 3 | . . . 2 . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . Ballistic Gun 23 | . 2 . 11 . . 2 6 1 . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 1 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . Parts Lost 60 | . 1 1 13 2 . 3 18 1 . 1 3 . 17 Power 6 | . . . 1 . . 1 2 . . . 1 . 1 Propulsion 21 | . 1 . 5 1 . 1 6 . . . 1 . 6 Utility 19 | . . 1 2 1 . . 6 . . . 1 . 8 Weapon 14 | . . . 5 . . 1 4 1 . 1 . . 2 Highest Loss Streak 8 | . 1 1 5 2 . 2 6 1 . 1 3 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 97 99 93 97 94 99 85 97 92 92 91 92 73 Engine 7 | . 14 14 11 11 11 10 5 7 6 6 5 . . Leg 27 | . 27 28 29 32 33 32 26 28 26 26 25 26 20 Device 16 | . 12 13 9 11 11 11 20 23 20 20 18 19 20 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 6 5 Processor 5 | . . . 4 . . . 4 6 8 13 13 13 6 Protection 4 | . . . 4 8 6 11 4 . 5 6 6 6 5 Ballistic Gun 13 | . 25 28 19 22 22 22 13 3 . . 6 3 . Ballistic Cannon 1 | . . . . . . . . 5 6 4 . . . Slashing Weapon 1 | . . . . . . . . . 5 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 44 | 13 15 15 29 29 25 25 31 37 44 44 40 37 42 Greatest Support 72 | 20 20 20 33 36 36 38 43 72 72 72 72 72 72 Greatest Overweight (x) 1 | . . . . . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 8 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 7 7 7 9 9 9 9 9 9 10 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 7 8 10 10 10 10 10 10 10 10 9 10 4 Class Distribution -------------------- 38% | Scavenger-Mutant 33% | Mutant 16% | Gladiator 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 2683 | 200 252 165 576 175 158 127 597 214 97 37 34 20 31 Remotely . | . . . . . . . . . . . . . . Salvage Created 3494 | . 460 81 933 203 . 118 784 177 106 154 123 . 355 Parts 204 | . 33 15 60 15 . 14 33 11 8 4 7 . 4 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . Recyclers Shooed 5 | . 1 . 1 . . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 5 5 . 11 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 89 | . 14 5 23 13 . 4 13 4 1 3 3 . 6 Melee 13 | . . . . . . . . . 1 3 3 . 6 Guns 70 | . 14 5 21 13 . 4 13 . . . . . . Cannons 4 | . . . . . . . . 4 . . . . . AOE 2 | . . . 2 . . . . . . . . . . Classes Destroyed 13 | . 3 . 3 2 . 2 . 1 . 1 . . 1 Worker 4 | . . . . . . 1 1 . 2 . . . . Builder 2 | . . . 2 . . . . . . . . . . Tunneler 2 | . . . . 1 . . . 1 . . . . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . Swarmer 36 | . 6 5 11 5 . 3 . . . 2 3 . 1 Grunt 26 | . 8 . 7 . . . 8 . . 1 . . 2 Brawler 2 | . . . . . . . . . . . . . 2 Sentry 12 | . . . 5 . . . 3 2 1 . . . 1 Hunter 4 | . . . . . . 1 2 1 . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . Assembled 8 | . . . . 8 . . . . . . . . . Best Kill Streak 5 | . 5 3 5 3 . 3 3 1 1 2 3 . 3 Combat Bots Only 5 | . 5 3 5 3 . 2 3 1 1 2 3 . 3 Max Kills in Single Turn 2 | . 1 2 2 2 . 2 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 . 1 . 1 . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Damage Taken 7437 | . 404 158 1307 639 . 235 1746 336 293 284 378 . 1657 Core 1191 | . 58 21 200 52 . 66 328 23 34 80 16 . 313 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 64 | 100 . 68 . . . 20 40 96 . . . . . Volleys Fired 336 | . 46 16 106 39 . 13 96 16 2 2 . . . Largest 2 | . 2 2 2 2 . 2 2 2 1 1 . . . Hottest 111 | . 60 40 60 46 . 46 65 111 48 48 . . . Shots Fired 611 | . 92 32 203 78 . 27 143 32 2 2 . . . Gun 580 | . 92 32 202 78 . 27 143 5 . 1 . . . Cannon 30 | . . . . . . . . 27 2 1 . . . Launcher 1 | . . . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 539 | . 77 32 169 78 . 27 131 21 2 2 . . . Thermal 60 | . 15 . 33 . . . 12 . . . . . . Explosive 1 | . . . 1 . . . . . . . . . . Electromagnetic 11 | . . . . . . . . 11 . . . . . Robot Hit Streak 26 | . 10 5 17 8 . 12 26 6 3 4 . . . Robot Miss Streak 6 | . 5 6 5 5 . 1 5 4 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . Secondary Targets 8 | . 1 1 3 1 . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . Shots Hit Robots 440 | . 52 14 137 48 . 22 97 26 6 10 6 . 22 Core Hits 186 | . 26 8 48 22 . 7 45 13 3 3 3 . 8 Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . 1 1 3 . . 1 . 4 Burn 1 | . . . . . . . 1 . . . . . . Destroy 1 | . . . . . . 1 . . . . . . . Blast 3 | . . . . . . . . 3 . . . . . Sever 5 | . . . . . . . . . . . 1 . 4 Melee Attacks 65 | . . . . . . . 4 . 6 16 12 1 26 Impact . | . . . . . . . . . . . . . . Slashing 63 | . . . . . . . 4 . 6 16 12 1 24 Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks 4 | . . . . . . . . . 1 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 7936 | . 672 186 1645 749 . 275 1660 607 316 585 386 . 855 Guns 5149 | . 672 186 1516 749 . 275 1653 98 . . . . . Cannons 567 | . . . . . . . . 509 58 . . . . Explosions 129 | . . . 129 . . . . . . . . . . Melee 2078 | . . . . . . . . . 258 585 386 . 849 Ramming 13 | . . . . . . . 7 . . . . . 6 Kinetic 5023 | . 552 186 1238 749 . 275 1529 436 58 . . . . Thermal 522 | . 120 . 278 . . . 124 . . . . . . Explosive 129 | . . . 129 . . . . . . . . . . Electromagnetic 171 | . . . . . . . . 171 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2043 | . . . . . . . . . 258 585 386 . 814 Piercing 35 | . . . . . . . . . . . . . 35 Highest Corruption 22 | . . . . 9 9 9 3 1 . . . . 22 Average Corruption 7 | . . . . 8 9 9 2 1 . . . . 14 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 36 | . . . . 5 10 13 1 1 . . . . 6 Message Errors 10 | . . . . 1 1 5 . . . . . . 3 Matter Fused 9 | . . . . 1 4 2 . 1 . . . . 1 Heat Flow Errors 5 | . . . . . 3 2 . . . . . . . Energy Discharges 3 | . . . . . . . 1 . . . . . 2 Data Loss (minor) 3 | . . . . . 2 1 . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 2 | . . . . 1 . 1 . . . . . . . Alerts 2 | . . . . 1 . 1 . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 285 | . . . . . . . . 8 36 148 64 . 29 Projectiles 8 | . . . . . . . . 8 . . . . . Explosions . | . . . . . . . . . . . . . . Melee 277 | . . . . . . . . . 36 148 64 . 29 Knockbacks 4 | . . . . . . . . 3 1 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 3 1 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . 27 . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 2 . . . . . 1 Kicked 3 | . . . . . . . 2 . . . . . 1 Crushed . | . . . . . . . . . . . . . . Highest Temperature 247 | . 54 10 8 . 214 247 11 13 . . . . . Average Temperature 41 | . 32 4 4 . 85 117 4 6 . . . . . Received Heat Transfer 1941 | . 189 72 348 . . 12 657 72 84 36 . . 471 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . 1 Heat Transferred 1270 | . 275 . 625 . . . 370 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Peak Influence 386 | . 288 220 386 334 . 115 256 125 118 . . . . Initial 101 | . . 40 . 101 . . 44 31 24 . . . . Average 126 | . 178 74 237 225 . 61 92 51 55 . . . . Maximum Alert Level 1 | . 1 1 1 1 . . 1 . . . . . . Low Security (%) 76 | . 63 95 30 40 . 100 97 100 100 . . . . Level 1 23 | . 36 4 69 59 . . 2 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 4 . 2 . . . 2 1 . . . . 1 Investigation 2 | . 2 . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 6 | . 2 . 2 . . . 2 . . . . . . Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 7 | . 2 . 2 . . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 155 | . 21 9 41 19 . 7 25 7 3 3 4 . 16 Peak Tracking Total 10 | . 5 2 8 4 . 4 7 2 2 2 3 . 10 Tactical Retreats 10 | . 1 . 2 1 . 1 3 . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 4 | . 2 . . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 2 . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 3 | . . . . . . . 1 1 . . . . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 17 | . 4 . 4 . 1 . 3 4 1 . . . . Terminals 13 | . 4 . 4 . . . 3 2 . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 35 | . 9 . 7 . 1 . 7 9 2 . . . . Successful 17 | . 6 . 2 . 1 . 2 4 2 . . . . Failed 18 | . 3 . 5 . . . 5 5 . . . . . Catastrophic 6 | . 1 . 2 . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 2 . 5 . 1 . . 3 1 . . 1 . Terminals 26 | . 9 . 7 . . . 7 3 . . . . . Fabricators 6 | . . . . . . . . 4 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 12 | . 6 . 2 . 1 . 2 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . . Network Status 2 | . . . . . . . . 1 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 1 . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 1 . . . . Fabnet 2 | . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 3 . 3 . . . 3 2 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 3 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 3 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 3 3 4 Autooverrided 4 | . . . . . . . . . . 3 1 . . Robots Rewired 2 | . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 14 | . . 4 . 2 . . . . 2 3 1 2 . Largest Group 4 | . . 4 . 2 . . . . 2 2 . 2 2 Highest-Rated Group 192 | . . 71 . 41 . . . . 61 29 . 192 192 Highest-Rated Ally 96 | . . 31 . 31 . . . . 32 29 . 96 96 Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks 100 | . . 31 . 20 . . . . 11 15 . . 23 Total Damage 2342 | . . 357 . 170 . . . . 308 122 . . 1385 Kills 15 | . . 5 . 5 . . . . 1 1 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 1 1 . Drone Launches 1 | . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 8768 | . 628 1049 1204 515 321 387 968 1003 418 509 335 1261 170 Spaces Moved 6036 | 1 377 829 700 315 265 283 510 674 317 387 254 1041 83 Core . | . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 5958 | 1 377 829 622 315 265 283 510 674 317 387 254 1041 83 Wheels 78 | . . . 78 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 100 120 120 120 120 120 120 120 120 120 120 Average Speed 119 | 120 120 120 117 120 120 120 120 120 120 120 120 120 120 Slowest Speed 190 | 120 120 120 120 120 120 120 190 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 76 97 70 35 61 47 36 16 7 52 54 85 9 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . . . . . . . . . 2 . Known Exits Taken 5 | . 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . 3 . 1 . . . . . . . 2 . Spaces Dug 7 | . . . . . . . 4 . . 3 . . . Terrain Destroyed 18 | . . . 7 . . . 5 2 . 4 . . . Melee 7 | . . . . . . . 4 . . 3 . . . Projectile 4 | . . . . . . . 1 2 . 1 . . . AOE 7 | . . . 7 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 6908 | . 464 851 898 375 268 303 708 843 345 407 267 1051 128 Wait 261 | . 20 . 26 15 . 4 56 120 3 . . 3 14 Move 6023 | . 376 828 699 314 264 282 509 673 316 386 253 1040 83 Hop . | . . . . . . . . . . . . . . Pick Up 43 | . 6 2 14 1 2 . 5 8 4 . . 1 . Fast Attach 42 | . 2 . 9 1 . 2 18 4 1 1 1 2 1 Attach 26 | . 1 1 10 . 1 1 4 1 2 . 1 . 4 Detach 6 | . . . 3 . . . 1 . 1 . . 1 . Swap 38 | . 4 2 14 2 . 1 6 7 . 1 . 1 . Drop 58 | . 9 2 17 3 1 . 7 14 2 1 . 2 . Fire 336 | . 46 16 106 39 . 13 96 16 2 2 . . . Melee 64 | . . . . . . . 4 . 6 16 12 1 25 Ram . | . . . . . . . . . . . . . . Kick 3 | . . . . . . . 2 . . . . . 1 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . 8 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 8) 277 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 629 | -10/Materials | Entered Mines 647 | -10/Mines | Met a Derelict bent on vengeance 718 | -10/Mines | Received a Mining Laser from a helpful Derelict 935 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 953 | -10/Mines | Discovered new exit (range 11) 1100 | -10/Mines | Discovered new exit (range 15) 1120 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1124 | -10/Mines | Found Prototype Device 1276 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1288 | -10/Mines | Learned location of Zion (-6) 1678 | -10/Mines | Entered Materials 1678 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1815 | -9/Materials | Lost 3 parts (1p2w) 1992 | -9/Materials | Discovered new exit (range 8) 2058 | -9/Materials | Build established: Scavenger-Mutant 2110 | -9/Materials | Lost 5 parts (2n1u2w) 2475 | -9/Materials | Discovered new exit (range 16) 2499 | -9/Materials | Identified Exp. Sensor Array 2882 | -9/Materials | Entered Mines 2885 | -9/Mines | Core integrity fell below 50% 2941 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2941 | -9/Mines | Discovered new exit (range 5) 3100 | -9/Mines | Found a hidden stash of uninstalled traps 3120 | -9/Mines | Discovered new exit (range 3) 3211 | -9/Mines | Assembled infested the area 3397 | -9/Mines | Entered Exiles 3415 | -9/Exiles | Discovered new exit (range 15) 3427 | -9/Exiles | Met 8R-AWN 3447 | -9/Exiles | Met EX-HEX 3481 | -9/Exiles | Met EX-BIN 3499 | -9/Exiles | Aligned with FarCom system 3501 | -9/Exiles | Given EX-Vault access code 3531 | -9/Exiles | Opened EX-Vault 3542 | -9/Exiles | Found Longsword +1 3568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3606 | -9/Exiles | Met EX-DEC 3701 | -9/Exiles | Discovered new exit (range 14) 3718 | -9/Exiles | Left Exiles lab with Longsword +1 3718 | -9/Exiles | Entered Mines 3741 | -8/Mines | Discovered new exit (range 14) 3753 | -8/Mines | Discovered new exit (range 15) 4105 | -8/Mines | Entered Materials 4105 | -8/Materials | Evolved 2 slots: Utility x2 4442 | -8/Materials | Lost 3 parts (1p2u) 4562 | -8/Materials | Lost 4 parts (1n1u2w) 4610 | -8/Materials | Core integrity fell below 50% 4643 | -8/Materials | Lost 6 parts (1p2n2u1w) 4750 | -8/Materials | Discovered new exit (range 13) 5052 | -8/Materials | Discovered new exit (range 8) 5073 | -8/Materials | Entered Factory 5073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5390 | -7/Factory | Identified exit to DSF 5588 | -7/Factory | Build established: Skirmisher 6010 | -7/Factory | Discovered new exit (range 18) 6076 | -7/Factory | Entered another Factory area 6076 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6186 | -6/Factory | Spotted B-75 Beast 6195 | -6/Factory | Found Prototype Launcher 6264 | -6/Factory | Discovered new exit (range 13) 6364 | -6/Factory | Identified exit to Lower Caves 6468 | -6/Factory | Build established: Gladiator 6494 | -6/Factory | Entered Lower Caves 6701 | -6/Lower Caves | Learned Factory terminal intel 6882 | -6/Lower Caves | Discovered new exit (range 15) 6919 | -6/Lower Caves | Identified exit to Lower Caves 7003 | -6/Lower Caves | Entered another Lower Caves area 7003 | -6/Lower Caves | Discovered new exit (range 12) 7186 | -6/Lower Caves | Learned location of 2 exits from Factory 7229 | -6/Lower Caves | Spotted B-75 Beast 7266 | -6/Lower Caves | Discovered new exit (range 11) 7334 | -6/Lower Caves | Lost 3 parts (1p1n1u) 7337 | -6/Lower Caves | Identified exit to Zion 7338 | -6/Lower Caves | Entered Zion 7360 | -6/Zion | Given the Hacking Drone Bay 7365 | -6/Zion | Found Prototype Device 7365 | -6/Zion | Identified Hacking Drone Bay 7428 | -6/Zion | Visited the Megawrench Repair Shop 7438 | -6/Zion | Discovered new exit (range 12) 7515 | -6/Zion | Identified exit to Deep Caves 7673 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7713 | -6/Zion | Learned location of Warlord (-5) 7723 | -6/Zion | Learned location of Quarantine (-3) 7907 | -6/Zion | Build established: Mutant 8150 | -6/Zion | Found CR-A16's Pointy Stick 8208 | -6/Zion | Rebuked by Imprinter 8335 | -6/Zion | Given A8's code to call for help 8362 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8368 | -6/Zion | Enhanced Grunt warped into view, answering call for help 8595 | -6/Zion | Identified exit to Proximity Caves 8599 | -6/Zion | Entered Proximity Caves 8599 | -5/Proximity Caves | Accompanied by 2 allies 8607 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8663 | -5/Proximity Caves | System corruption reached 10% 8731 | -5/Proximity Caves | Lost 7 parts (1p2n2u2w) 8768 | -5/Proximity Caves | Core integrity fell below 50% 8769 | -5/Proximity Caves | Self-destructed Last Messages --------------- 08724_ Hacking Drone retrieved by Hacking Drone Bay. 08738_ 08741_ Critical hit (Burn: +37). 08743_ Imp. Carbon-fiber Leg destroyed. 08743_ System corrupted by crushing effect (+5). 08743_ Knocked back. 08745_ B-60 Warrior suffers critical hit (Burn). 08749_ Imp. Carbon-fiber Leg destroyed. 08751_ B-60 Warrior Imp. Medium Armor Plating severed. 08753_ Carbon-fiber Leg destroyed. 08753_ Imp. Treads melted. 08753_ B-60 Warrior destroyed. 08753_ Imp. Medium Armor Plating destroyed. 08754_ Med. Storage Unit destroyed. 08765_ UF VAU#8PXBAB,TMUT=AYULDOOW|YLD4EJ 08765_ L-41 Fighter Carbon-fiber Leg severed. 08766_ Imp. Treads fries itself beyond repair. 08767_ Imp. Carbon-fiber Leg destroyed. 08767_ Hacking Drone Bay destroyed. 08768_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ??????????###????####??????### #?????????????????? | | ?????????## ##?## ##?????# #?????????????????? | | ?????????# ## ###??## #?????????????????? | | ???????????# #?## ##????????????????? | | ????????????# ### ##???????????????? | | ????????????# =!%= #???????????????? | | ???????????## =l@!m% #???????????????? | | ???????????# ]gg%% ;#???????????????? | | ???????????# ###; % ##?????? ????????? | | ???????????# #"" ### !%????????? | | ???????????# #" # #???????? | | ???????????## #l ; ?????????? | | ????????????# # #g # #????????? | | ?????????# ## #" # # %= #????????? | | ?????????## ###?# #""""# #? ## #????????? | | ??????????# ????# #######% #??#?# #???????? | | ??????????# ?????# %* % #????? ??????? | | ?????????# ??????# % ##?????? ##?????? | | ????????# ???????# %## ##??????? ##??????? | | ???????# ????????# ## #???????? ##???????? | | ???????# ????????# #### #????????#????????? | | ???????##????????# ##??# ##?????????????????? | | ?????????????????## #??? ##??????????????????? | | ??????????????????#####??? #???????????????????? | | ??????????????????????????# ##???????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 59 Targeting Accuracy 5 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Enh. Gauss Cannon | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Drone Bay | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingWeldingProjector Manual? 0 Play Time 00:53:14 Cumulative 357.7 hours Start 2022.06.29 @ 13:11:47 End 2022.06.29 @ 14:19:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 430 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f42821d-da5b-49de-ac8c-4b7f812a9a86