Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.01 @ 17:14:31 Player: kasaphescent Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (347) 1735 Value Destroyed (17194) 17194 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4018) 4018 TOTAL SCORE: 31667 Bonus ------- High Alert Combat Kills 4042 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 285/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Advanced Heat Sink Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Reinforced Quantum Reactor Heavy Siege Treads Biometal Medium Treads Biometal Heavy Treads Experimental Biometal Medium Treads Gamma Rifle Quantum Rifle Heavy Dispersion Rifle Nova Cannon Railgun Railgun Hypervelocity Railgun Hypervelocity Railgun [Rating: 162] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gamma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . . . . 2 . . . . . . . Utility 12 | . . . 1 2 2 . . . . 2 . . . . . 1 . 2 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 383 | 6 5 7 17 8 36 2 4 1 5 28 9 7 18 6 . 55 44 42 50 33 Power 45 | 1 2 . 2 1 4 . . . . 2 . . 3 2 . 7 5 9 5 2 Engine 9 | 1 2 . 2 1 2 . . . . . . . . 1 . . . . . . Core 10 | . . . . . 2 . . . . 2 . . 1 1 . 4 . . . . Reactor 26 | . . . . . . . . . . . . . 2 . . 3 5 9 5 2 Propulsion 106 | 2 . 4 4 3 10 1 1 . 1 3 3 . 10 4 . 16 12 10 8 14 Treads 19 | . . . . . . . . . . 3 1 . . . . 2 . 5 8 . Leg 64 | 2 . 4 4 3 10 1 1 . 1 . 2 . 2 1 . 4 10 5 . 14 Wheel 4 | . . . . . . . . . . . . . . . . 3 1 . . . Hover 8 | . . . . . . . . . . . . . . . . 7 1 . . . Flight 11 | . . . . . . . . . . . . . 8 3 . . . . . . Utility 123 | 1 2 1 4 2 13 . 1 1 4 13 4 2 . . . 21 9 14 22 9 Device 70 | . 1 . . 1 4 . . 1 3 8 2 1 . . . 14 3 10 17 5 Storage 14 | 1 1 . 1 . 1 . . . . 1 . 1 . . . 6 1 . . 1 Processor 18 | . . 1 . . 6 . 1 . 1 2 . . . . . 1 2 2 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Protection 19 | . . . 3 1 2 . . . . 2 2 . . . . . 2 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 1 2 7 2 9 1 2 . . 10 2 5 5 . . 11 18 9 15 8 Energy Gun 32 | . . . 1 . . . . . . . . 1 1 . . 9 9 7 2 2 Energy Cannon 7 | . . . . . . . . . . . . . . . . . 2 1 4 . Ballistic Gun 58 | 2 1 2 5 2 8 . 2 . . 5 2 2 2 . . 2 7 1 9 6 Ballistic Cannon 6 | . . . . . 1 1 . . . 3 . . 1 . . . . . . . Launcher 4 | . . . 1 . . . . . . 2 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . . . . . . . . . . . . 2 5 2 . . Parts Lost 203 | . 1 4 . . 18 . 1 . 1 8 3 6 13 6 . 26 23 29 32 32 Power 18 | . . . . . 1 . . . . . . . 1 . . 3 4 5 2 2 Propulsion 68 | . . 2 . . 5 . 1 . 1 1 1 . 7 5 . 11 10 7 5 12 Utility 62 | . . 1 . . 6 . . . . 3 2 4 2 . . 5 2 9 17 11 Weapon 55 | . 1 1 . . 6 . . . . 4 . 2 3 1 . 7 7 8 8 7 Highest Loss Streak 20 | . 1 3 . . 5 . 1 . 1 2 2 3 11 5 . 10 10 7 8 20 Average Slot Usage (%) 89 | . 98 97 100 95 95 100 100 100 99 82 85 86 60 36 26 74 90 85 84 90 Engine 1 | . 14 11 9 7 3 . . . . . . . . 1 . . . . . . Core 3 | . . . . . 2 6 6 6 6 5 5 5 4 3 5 5 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 8 7 7 7 Treads 4 | . . . . . . . . . . 10 10 11 4 . . 5 . 6 14 1 Leg 15 | . 28 42 36 29 25 26 26 26 25 . 1 5 7 4 5 4 11 11 . 18 Device 13 | . 12 4 . 5 9 13 13 13 13 15 15 14 5 . . 20 13 19 21 23 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 . . 9 13 9 6 1 Processor 16 | . . 5 9 7 17 26 26 26 26 18 17 13 5 . . 2 6 13 16 21 Protection 3 | . . . 9 12 6 . . . . 4 8 10 2 . . . 2 . 3 2 Energy Gun 1 | . . . 1 . . . . . . . . 2 2 . . 6 4 6 2 1 Ballistic Gun 11 | . 28 22 25 22 18 13 13 13 13 11 11 7 2 . . 3 6 4 5 9 Ballistic Cannon 2 | . . . . . 1 6 6 6 6 4 5 5 2 . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . 1 . . . . . . 13 Heaviest Build 128 | 9 16 19 40 53 54 42 42 43 43 84 85 77 69 16 5 90 108 104 128 79 Greatest Support 220 | 20 20 40 40 43 70 66 71 71 73 140 140 98 98 25 15 102 120 185 220 156 Greatest Overweight (x) 5 | 1 . . . 1 1 . . . . 1 5 . 1 . . 4 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 8 8 10 10 10 10 10 10 10 12 12 12 12 4 4 16 16 16 16 8 Average Capacity 11 | 5 7 8 9 10 10 10 10 10 10 10 12 12 8 4 4 14 15 16 13 5 Most Carried 16 | 6 7 8 10 10 10 10 10 10 10 12 12 10 9 4 2 16 16 16 16 7 Average Carried 10 | 5 6 7 9 9 9 10 9 9 9 10 11 8 6 3 2 6 13 14 12 4 Final Capacity 16 | 6 8 8 10 10 10 10 10 10 10 12 12 12 4 4 4 16 16 16 8 4 Final Carried 16 | 6 6 8 10 10 10 10 10 10 10 12 10 8 4 2 2 16 15 15 7 3 Class Distribution -------------------- 52% | Scavenger-Gunner 20% | Gunner 16% | Scavenger-Mutant 7% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Matter Collected 11391 | 278 90 338 767 185 1424 . 49 444 153 2186 303 287 250 40 . 773 976 626 1396 826 Remotely 1628 | . . . . . 384 . . . . 582 . 236 130 . . 127 . . . 169 Salvage Created 20446 | 147 156 360 1056 178 2152 . 49 239 150 2974 446 462 388 146 . 1473 2104 2314 4200 1452 Parts 951 | 7 7 23 64 8 108 . 2 2 3 129 24 14 28 3 . 77 106 112 166 68 Haulers Intercepted 11 | . . 1 4 . 1 . . . . 1 . . . . . 1 1 . 2 . Recyclers Shooed 22 | 1 . . 1 . 13 . . . . 2 . . . . . 2 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 8 . 20 12 . 4 . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Combat Hostiles Destroyed 264 | . 5 7 20 3 17 . 1 . 2 40 7 10 14 3 . 19 21 26 54 15 Melee 7 | . . . . . . . . . . . . . 4 2 . 1 . . . . Guns 188 | . 5 7 20 3 17 . . . 2 24 4 8 7 . . 16 14 17 31 13 Cannons 54 | . . . . . . . 1 . . 14 3 1 3 . . . 2 6 23 1 AOE 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Classes Destroyed 19 | 2 2 4 1 . 4 . . 1 . 3 1 . . . . . 1 . . . Worker 19 | . . . . . 4 . . . . 3 . . . . . 2 6 1 2 1 Builder 13 | . . . . . 3 . . . . 6 . . . . . . . 2 2 . Tunneler 3 | 2 . . . . . . . . . 1 . . . . . . . . . . Hauler 11 | . . 1 4 . 1 . . . . 1 . . . . . 1 1 . 2 . Recycler 22 | 1 . . 2 . 7 . . . . 4 . . . . . 1 2 2 1 2 Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Watcher 10 | . . 1 . . 2 . . . . 4 . . . . . . . 1 2 . Swarmer 50 | . 3 . 7 . . . . . 2 4 . 3 13 3 . 5 . 4 4 2 Grunt 78 | . 2 5 4 . 5 . . . . 14 1 5 . . . 4 5 8 19 6 Brawler 7 | . . . . . 1 . . . . 3 . 1 . . . . . . 2 . Duelist 5 | . . 1 . . . . . . . 1 . 1 . . . . . . . 2 Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 29 | . . 1 6 3 1 . 1 . . 5 1 . 1 . . 1 2 3 4 . Hunter 37 | . . . 3 . 7 . . . . 3 4 . . . . 2 8 2 6 2 Programmer 56 | . . . . . 3 . . . . 9 . . . . . 7 6 9 19 3 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . Samaritan 4 | . . . . . . . . 2 2 . . . . . . . . . . . Best Kill Streak 9 | 2 2 3 5 2 6 . 1 . 1 7 2 6 9 3 . 5 8 6 7 4 Combat Bots Only 9 | . 2 3 5 2 2 . 1 . 1 6 2 6 9 3 . 5 6 4 7 4 Max Kills in Single Turn 3 | 1 1 1 2 1 2 . 1 1 1 3 1 2 2 1 . 1 2 2 2 2 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Damage Taken 36741 | . 387 332 878 326 2988 . 158 108 40 3560 723 932 1550 449 21 3931 3642 4155 7761 4800 Core 3838 | . 89 30 129 13 323 . 7 30 . 194 70 53 314 187 21 304 96 360 449 1169 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 596 | . . . . . . . . . . 61 16 . . . . 6 . . 475 38 Core Remaining (%) 75 | 100 64 92 76 98 . . . . 57 . . 68 . . 54 . 69 75 . . Volleys Fired 935 | 9 33 33 59 7 85 . 3 21 14 134 19 23 22 . . 86 97 82 156 52 Largest 3 | 2 2 2 3 3 3 . 3 3 2 3 3 3 3 . . 3 3 3 3 3 Hottest 263 | 40 40 43 102 79 109 . 111 111 58 116 118 166 199 . . 225 244 263 260 195 Shots Fired 2356 | 18 66 66 173 21 239 . 9 25 27 358 53 59 59 . . 169 222 223 427 142 Gun 1928 | 18 66 66 172 21 230 . 6 19 27 229 35 40 34 . . 169 193 185 279 139 Cannon 419 | . . . . . 9 . 3 6 . 124 18 16 25 . . . 29 38 148 3 Launcher 9 | . . . 1 . . . . . . 5 . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1657 | 18 66 66 162 21 239 . 9 25 27 353 53 46 39 . . 47 133 60 175 118 Thermal 491 | . . . 10 . . . . . . . . 10 20 . . 48 26 116 252 9 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 208 | . . . 1 . . . . . . 5 . 3 . . . 74 63 47 . 15 Robot Hit Streak 48 | 12 16 11 15 18 20 . 16 18 17 30 26 34 9 . . 37 15 24 35 48 Robot Miss Streak 10 | 1 5 4 10 2 6 . 1 1 3 3 3 2 6 . . 4 3 2 3 1 Penetration Max 1 | . . . 1 . 1 . . 1 . 1 . 1 . . . . 1 1 1 1 Secondary Targets 14 | . . . 2 . 1 . . . . . . . . . . 4 3 1 1 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . 1 1 1 1 1 Shots Hit Robots 1740 | 15 36 49 117 17 201 . 8 20 22 255 40 47 38 5 . 129 150 156 314 121 Core Hits 848 | 6 11 20 53 15 194 . 7 8 8 124 18 20 17 2 . 49 60 62 129 45 Critical Hits 157 | . . 2 3 1 4 . . 2 2 15 1 5 5 . . 8 18 15 50 26 Critical Kills 71 | . . . 2 . 1 . . 1 1 7 . 2 1 . . 4 7 7 25 13 Critical Parts Destroyed 81 | . . 2 1 . 3 . . 1 1 8 1 2 4 . . 4 9 7 25 13 Melee Attacks 25 | . . . . . . . . . . . . . 17 8 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . . . . . . . 17 8 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45929 | 122 272 517 1598 337 4414 . 235 552 504 9103 988 1462 1015 247 . 3162 4475 4529 10003 2394 Guns 32627 | 122 272 517 1598 337 4074 . 174 428 504 4968 572 948 443 . . 2872 3651 3576 5307 2264 Cannons 10243 | . . . . . 103 . 61 124 . 2198 416 420 321 . . . 824 950 4696 130 Explosions 2515 | . . . . . 237 . . . . 1911 . 94 . . . 273 . . . . Melee 498 | . . . . . . . . . . . . . 251 247 . . . . . . Ramming 46 | . . . . . . . . . . 26 . . . . . 17 . 3 . . Kinetic 26280 | 122 272 517 1467 337 4177 . 235 552 504 7166 988 1152 450 . . 835 2402 847 2460 1797 Thermal 13585 | . . . 131 . . . . . . 360 . 246 314 . . 1302 697 2797 7543 195 Explosive 919 | . . . . . . . . . . 919 . . . . . . . . . . Electromagnetic 4601 | . . . . . 237 . . . . 632 . 64 . . . 1008 1376 882 . 402 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 498 | . . . . . . . . . . . . . 251 247 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 47 | . . . 2 2 5 30 30 30 1 3 3 2 . . . 22 31 11 27 47 Average Corruption 11 | . . . 1 2 3 16 30 12 1 1 2 1 . . . 15 25 6 16 29 Corruption Purged 35 | . . . . . . . . 29 1 3 1 1 . . . . . . . . Effects 669 | . . . 4 . 17 12 16 125 . 23 13 2 . . . 58 116 38 162 83 Message Errors 96 | . . . . . 1 5 2 31 . 4 6 . . . . 7 9 6 16 9 Matter Fused 94 | . . . . . 5 1 3 29 . 2 1 . . . . 8 11 2 23 9 Heat Flow Errors 39 | . . . 1 . 1 . . 15 . 2 2 . . . . 1 6 3 6 2 Energy Discharges 45 | . . . 1 . 1 1 2 12 . 2 2 . . . . 4 5 2 13 . Parts Rejected 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Data Loss (minor) 50 | . . . 1 . 2 2 1 14 . 5 1 . . . . 2 6 3 9 4 Data Loss (major) 15 | . . . . . . . 1 9 . . . . . . . 2 1 . . 2 Misfires 11 | . . . . . . . . . . . . . . . . 4 . 1 6 . Alerts 8 | . . . . . . . . 3 . . . . . . . . 1 . 4 . Misdirections 51 | . . . . . . 1 3 9 . . . . . . . 4 8 1 15 10 Targeting Errors 207 | . . . 1 . 5 . 4 3 . 7 1 2 . . . 18 55 16 56 39 Weapon Failures 50 | . . . . . 2 . . . . 1 . . . . . 8 14 4 13 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 577 | . . . . . . . . . . 199 10 14 3 100 . 5 . 27 219 . Projectiles 334 | . . . . . . . . . . 64 10 14 . . . . . 27 219 . Explosions 140 | . . . . . . . . . . 135 . . . . . 5 . . . . Melee 103 | . . . . . . . . . . . . . 3 100 . . . . . . Knockbacks 25 | . . . . . . . . . . 20 . 4 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . . . 18 . 3 1 . . . . . . . Secondary 3 | . . . . . . . . . . 2 . 1 . . . . . . . . Self-Inflicted Damage 414 | . . . . . 40 . . . . 202 . 12 . . . 160 . . . . Shots 8 | . . . . . 2 . . . . 2 . 2 . . . 2 . . . . Rammed 6 | . . . . . . . . . . 2 . . . . . 3 . 1 . . Targets Rammed 7 | . . . . . . . . . . 2 . . . . . 4 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 340 | . 18 4 270 84 152 . 73 241 . 207 218 193 198 . . 340 227 34 174 . Average Temperature 60 | . 9 3 38 36 33 . 42 80 . 46 65 108 141 . . 129 56 19 44 . Received Heat Transfer 3192 | . 90 117 216 90 234 . 48 12 . 459 36 198 162 51 . 225 318 324 504 108 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . 2 1 . . . . 1 . . 7 1 Total Turns 345 | . . . . . . . . . . 73 19 . . . . 3 . . 217 33 Longest Duration 71 | . . . . . . . . . . 37 19 . . . . 3 . . 71 33 Robots Corrupted 10 | . . . . . . . . . . . . . . . . 2 6 1 . 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . 2 5 1 . 1 Parts Fried 27 | . . . . . 2 . . . . 2 . . . . . 6 8 6 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 . . Parts Melted 47 | . . . . . . . . . . 1 . 1 1 1 . 12 1 6 24 . Heat Transferred 14493 | . . . 333 . . . . . . 250 . 383 481 . . 1651 851 3108 7252 184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . 1 . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Peak Influence 1606 | 15 119 274 315 175 274 79 91 . . 1606 . . 845 . . 527 503 482 1117 1058 Initial 700 | . 9 50 31 95 21 49 55 . . . . . 613 . . 387 221 282 215 700 Average 404 | 5 66 132 150 103 152 69 66 . . 608 . . 696 . . 428 375 295 553 831 Maximum Alert Level 5 | . . 1 1 . 1 . . . . 5 . . 3 . . 2 2 2 4 3 Low Security (%) 33 | 100 100 70 66 100 65 100 100 . . 33 . . . . . . . 25 . . Level 1 22 | . . 29 33 . 34 . . . . 7 . . . . . 30 52 52 21 . Level 2 25 | . . . . . . . . . . 14 . . 49 . . 69 47 22 55 3 Level 3 15 | . . . . . . . . . . 27 . . 50 . . . . . 20 96 Level 4 3 | . . . . . . . . . . 15 . . . . . . . . 2 . Level 5 . | . . . . . . . . . . 1 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . . 3 4 1 5 . 1 . . 15 . . 3 . . 2 9 7 12 5 Investigation 7 | . . . . . . . 1 . . . . . . . . 1 1 2 2 . Extermination 21 | . . . . 1 2 . . . . 4 . . 1 . . 1 3 3 5 1 Reinforcement 20 | . . 3 3 . 2 . . . . 5 . . . . . . 2 2 3 . Assault 10 | . . . . . 1 . . . . 3 . . . . . . . . 2 4 Garrison 9 | . . . 1 . . . . . . 3 . . 2 . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 2 . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Distress Signals 18 | . . 2 2 . 1 . . . . 3 . . 1 . . 1 . 2 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 436 | . 6 16 36 3 30 7 1 1 5 70 8 13 27 19 3 23 26 40 75 27 Peak Tracking Total 9 | . 4 4 8 2 4 6 1 1 3 7 2 5 9 8 3 5 5 6 8 9 Tactical Retreats 40 | . . 1 1 . . 1 . 1 2 7 1 1 5 7 . 2 1 4 5 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Traps Triggered 15 | . . 1 5 2 2 . 1 . . 1 . . . . . . . 2 1 . Indirectly 4 | . . . 3 . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Machines Disabled 54 | . . . 2 . 5 . . . . 31 . . 1 . . 1 8 1 5 . Max in Single Turn 8 | . . . 1 . 2 . . . . 8 . . 1 . . 1 1 1 1 . Garrison Access 4 | . . . . . 1 . 1 . . . . . 1 . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Machines Accessed 51 | . 2 2 6 2 4 . 2 . . 8 1 . 1 1 . 2 5 4 10 1 Terminals 34 | . 2 2 5 . 1 . . . . 5 1 . . 1 . . 4 4 8 1 Fabricators 8 | . . . . 1 3 . . . . 1 . . . . . 2 . . 1 . Repair Stations 3 | . . . . 1 . . 1 . . 1 . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . 1 . . . 1 . 1 . Total Hacks 109 | . 7 6 18 4 9 . 2 . . 17 1 . 1 1 . 4 8 11 19 1 Successful 44 | . 1 4 10 2 3 . 1 . . 6 1 . 1 1 . 1 4 4 5 . Failed 65 | . 6 2 8 2 6 . 1 . . 11 . . . . . 3 4 7 14 1 Catastrophic 13 | . . . 1 . 2 . . . . 1 . . . . . 1 2 1 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 7 5 15 . 4 . . . . 10 . . . . . . . 4 8 . Terminals 77 | . 7 6 16 . 4 . . . . 11 1 . . 1 . . 6 11 13 1 Fabricators 15 | . . . . 2 5 . . . . 1 . . . . . 4 . . 3 . Repair Stations 6 | . . . . 2 . . 1 . . 3 . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . 1 . . . 2 . 3 . Terminal Hacks 18 | . . 2 5 . . . . . . 1 1 . . 1 . . 3 3 2 . Record 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . Part Schematic 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . . 1 1 . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . 2 . . . . . . . . . . 1 . . 2 . Load Schematic 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Build 3 | . . . . . 1 . . . . . . . . . . 1 . . 1 . Repair Station Hacks 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Scan Component 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . Seal Access 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . Unauthorized Hacks 14 | . 1 2 5 . 1 . . . . 3 . . . . . . . 1 1 . Terminals 14 | . 1 2 5 . 1 . . . . 3 . . . . . . . 1 1 . Botnet 14 | . 1 2 5 . 1 . . . . 3 . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 2 . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 41 | . 2 2 6 2 3 . 1 . . 8 . . . . . 1 2 4 10 . Full Trace Events 3 | . . . . . . . . . . . . . . . . . 1 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 1 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 . . . . . . . . . . . . . 1 . . . Parts Built 6 | . . . . . 2 . . . . . . . . . . 2 . . 2 . Matter 548 | . . . . . 190 . . . . . . . . . . 256 . . 102 . Time 176 | . . . . . 95 . . . . . . . . . . 64 . . 17 . Total Part Build Rating 28 | . . . . . 10 . . . . . . . . . . 16 . . 2 . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . 11 . . . . . . . . . . Traps 8 | . . . . . . . . . . 8 . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . 3 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Turns Passed 18454 | 97 356 407 1110 502 1233 243 182 3456 609 2556 770 184 521 269 12 846 788 1210 2540 563 Spaces Moved 9270 | 49 194 211 663 299 593 190 136 960 454 1205 409 62 496 524 26 400 340 596 1180 283 Core 37 | 11 . . . . . . . . . . . . 1 . . . . . . 25 Treads 3278 | . . . . . . . . . . 1173 369 62 94 . . 123 . 258 1180 19 Legs 4591 | 38 194 211 663 299 593 190 136 960 454 32 40 . 5 . . 33 166 338 . 239 Wheels 19 | . . . . . . . . . . . . . . . . 19 . . . . Hover 336 | . . . . . . . . . . . . . . . . 162 174 . . . Flight 1009 | . . . . . . . . . . . . . 396 524 26 63 . . . . Fastest Speed 31 | 50 120 120 120 120 120 120 120 120 120 120 160 160 31 34 44 40 104 117 141 50 Average Speed 124 | 105 120 120 120 139 126 120 120 120 120 158 162 160 59 40 44 117 115 133 153 112 Slowest Speed 270 | 120 120 120 120 150 150 120 120 120 120 160 270 160 160 50 44 190 150 155 168 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 32 24 66 9 15 72 5 93 31 44 64 14 17 82 7 10 29 18 32 13 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 2 6 . 2 . . 1 . . . . . . Spaces Dug 27 | . . . . . . . . . . 8 . . 4 . . . . 3 12 . Terrain Destroyed 330 | . . . . . 5 . 1 2 2 200 18 20 14 . . 8 3 19 36 2 Melee 4 | . . . . . . . . . . . . . 4 . . . . . . . Projectile 163 | . . . . . 3 . 1 2 2 51 18 16 10 . . . 3 19 36 2 AOE 163 | . . . . . 2 . . . . 149 . 4 . . . 8 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Low Low Fac Upp Upp Fac Upp Upp Res Tes Res Acc Com Total 14227 | 77 266 310 861 372 887 204 148 3240 491 1571 477 100 645 568 25 619 548 827 1586 405 Wait 3234 | 8 23 44 85 49 150 13 . 2255 12 160 32 5 81 27 . 29 36 71 135 19 Move 9247 | 48 193 210 662 298 593 189 135 959 453 1204 408 61 491 523 25 399 339 595 1179 283 Hop 2 | . . . . . . . . . . . . . 2 . . . . . . . Pick Up 189 | 6 5 10 14 3 11 . 2 2 2 21 3 3 7 1 . 29 15 19 29 7 Fast Attach 181 | 6 1 4 2 4 10 2 1 . 4 6 3 . 12 3 . 34 19 20 29 21 Attach 110 | . 1 3 2 . 13 . 1 . . 10 4 4 6 3 . 11 16 16 11 9 Detach 26 | . . . 1 . 2 . 1 . 1 3 1 . 1 . . 3 4 4 3 2 Swap 92 | . 3 . 13 4 13 . 2 1 1 12 2 3 . . . 10 9 6 10 3 Drop 178 | . 7 6 23 7 10 . 3 2 4 19 5 1 6 3 . 14 13 13 34 8 Fire 935 | 9 33 33 59 7 85 . 3 21 14 134 19 23 22 . . 86 97 82 156 52 Melee 25 | . . . . . . . . . . . . . 17 8 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . 2 . . . . . 4 . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Propulsion x2 670 | -9/Materials | Lost 3 parts (1n1u1w) 756 | -9/Materials | Discovered new exit (range 15) 815 | -9/Materials | Discovered new exit (range 16) 861 | -9/Materials | Entered another Materials area 861 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1338 | -8/Materials | Build established: Gunner 1913 | -8/Materials | Garrison activated, responded to threat 1958 | -8/Materials | Discovered new exit (range 14) 1971 | -8/Materials | Entered Factory 1971 | -7/Factory | Evolved 2 slots: Utility x2 2147 | -7/Factory | Repaired Aluminum Leg 2272 | -7/Factory | Discovered new exit (range 14) 2292 | -7/Factory | Discovered new exit (range 10) 2396 | -7/Factory | Build established: Tank 2473 | -7/Factory | Entered another Factory area 2473 | -6/Factory | Evolved 2 slots: Utility x2 3085 | -6/Factory | Build established: Scavenger-Gunner 3182 | -6/Factory | Lost 5 parts (1p1n2u1w) 3415 | -6/Factory | Fabricated Magnetic Acceleration Cannon? 3458 | -6/Factory | Lost 5 parts (3u2w) 3706 | -6/Factory | Sucked down chute 3706 | -6/Factory | Entered Waste 3716 | -6/Waste | Spotted C-40 Crusher 3721 | -6/Waste | EMP discharged 3721 | -6/Waste | System corruption reached 10% 3765 | -6/Waste | Spotted C-40 Crusher 3789 | -6/Waste | Spotted C-40 Crusher 3790 | -6/Waste | Spotted C-40 Crusher 3790 | -6/Waste | Spotted C-40 Crusher 3821 | -6/Waste | EMP discharged 3891 | -6/Waste | Spotted C-40 Crusher 3921 | -6/Waste | EMP discharged 3921 | -6/Waste | System corruption reached 30% 3931 | -6/Waste | Discovered new exit (range 16) 3949 | -6/Waste | Entered Factory 4084 | -6/Factory | Discovered new exit (range 19) 4131 | -6/Factory | Entered Lower Caves 4495 | -6/Lower Caves | Spotted B-75 Beast 5119 | -6/Lower Caves | Build established: Scavenger-Mutant 5860 | -6/Lower Caves | Build established: Scavenger-Gunner 7339 | -6/Lower Caves | Learned location of 1 exit from Factory 7494 | -6/Lower Caves | Discovered new exit (range 4) 7523 | -6/Lower Caves | Learned location of 1 exit from Factory 7587 | -6/Lower Caves | Entered another Lower Caves area 7741 | -6/Lower Caves | Encountered a Warlord checkpoint 7767 | -6/Lower Caves | Discovered new exit (range 20) 8196 | -6/Lower Caves | Entered Factory 8196 | -5/Factory | Evolved 2 slots: Utility x2 8197 | -5/Factory | Identified exit to Upper Caves 8197 | -5/Factory | Identified exit to Extension 8628 | -5/Factory | Build established: Gunner 9696 | -5/Factory | First assault squad dispatched 10306 | -5/Factory | Garrison activated, responded to threat 10716 | -5/Factory | Discovered new exit (range 6) 10752 | -5/Factory | Entered Upper Caves 10768 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10887 | -5/Upper Caves | Learned Factory security intel 11359 | -5/Upper Caves | Discovered new exit (range 20) 11359 | -5/Upper Caves | Spotted B-75 Beast 11416 | -5/Upper Caves | Destroyed B-75 Beast 11522 | -5/Upper Caves | Entered another Upper Caves area 11630 | -5/Upper Caves | Lost 3 parts (2u1w) 11671 | -5/Upper Caves | Discovered new exit (range 14) 11706 | -5/Upper Caves | Entered Factory 11706 | -4/Factory | Evolved 2 slots: Propulsion x2 11707 | -4/Factory | Lost 3 parts (2u1w) 11919 | -4/Factory | Garrison activated, responded to threat 11977 | -4/Factory | Destroyed 9 combat bots 11985 | -4/Factory | Released all parts (8) 12002 | -4/Factory | Lost 11 parts (1p5n2u3w) 12207 | -4/Factory | Discovered new exit (range 16) 12227 | -4/Factory | Entered Upper Caves 12277 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12299 | -4/Upper Caves | Spotted B-86 Titan 12331 | -4/Upper Caves | Build established: Scavenger-Mutant 12387 | -4/Upper Caves | Learned location of Quarantine (-2) 12435 | -4/Upper Caves | Encountered a Warlord checkpoint 12450 | -4/Upper Caves | Lost 5 parts (4n1w) 12493 | -4/Upper Caves | Discovered new exit (range 6) 12496 | -4/Upper Caves | Entered another Upper Caves area 12504 | -4/Upper Caves | Discovered new exit (range 7) 12508 | -4/Upper Caves | Entered Research 12508 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12727 | -3/Research | Lost 4 parts (2n1u1w) 12750 | -3/Research | System corruption reached 10% 12890 | -3/Research | Lost 10 parts (2p3n2u3w) 13006 | -3/Research | Lost 3 parts (1p1n1w) 13078 | -3/Research | Fabricated Quantum Rifle (x2) 13146 | -3/Research | Lost 7 parts (4n2u1w) 13235 | -3/Research | Spotted B-86 Titan 13287 | -3/Research | Build established: Scavenger-Gunner 13333 | -3/Research | Discovered new exit (range 5) 13354 | -3/Research | Entered Testing 13404 | -3/Testing | Found Prototype Energy Gun 13404 | -3/Testing | Identified Hyp. EM Gauss Rifle 13447 | -3/Testing | Found Prototype Hackware 13447 | -3/Testing | Identified System Mapper 13500 | -3/Testing | Found Prototype Protection 13500 | -3/Testing | Identified Hvy. Regenerative Plating 13624 | -3/Testing | Garrison activated, responded to threat 13739 | -3/Testing | Lost 4 parts (2p2n) 13820 | -3/Testing | Lost 5 parts (2n1u2w) 13892 | -3/Testing | System corruption reached 30% 13919 | -3/Testing | Lost 10 parts (2p4n4w) 14134 | -3/Testing | Discovered new exit (range 8) 14142 | -3/Testing | Entered Research 14142 | -2/Research | Evolved 2 slots: Utility x2 14458 | -2/Research | Lost 5 parts (2p1n1u1w) 14520 | -2/Research | Spotted B-90 Cyclops 14537 | -2/Research | Lost 3 parts (1n2u) 14714 | -2/Research | Lost 3 parts (1p1n1w) 14794 | -2/Research | Lost 4 parts (1p1n2w) 14859 | -2/Research | System Mapper fried by hacking feedback 14973 | -2/Research | Lost 7 parts (1p1n3u2w) 15255 | -2/Research | System corruption reached 10% 15293 | -2/Research | Lost 3 parts (1n1u1w) 15325 | -2/Research | Discovered new exit (range 9) 15352 | -2/Research | Entered Access 15352 | -1/Access | Evolved 2 slots: Utility x2 15965 | -1/Access | Lost 5 parts (4u1w) 16035 | -1/Access | System corruption reached 10% 16880 | -1/Access | First assault squad dispatched 17117 | -1/Access | Lost 8 parts (1p1n4u2w) 17353 | -1/Access | Lost 3 parts (1n1u1w) 17629 | -1/Access | Fabricated Hcp. Matter Pod? 17753 | -1/Access | Destroyed 7 combat bots 17835 | -1/Access | Lost 5 parts (1p1n1u2w) 17872 | -1/Access | Discovered new exit (range 13) 17880 | -1/Access | Spotted B-99 Colossus 17880 | -1/Access | Spotted B-99 Colossus 17892 | -1/Access | Entered Command 17915 | -1/Command | Lost 4 parts (2n1u1w) 18130 | -1/Command | Spotted B-99 Colossus 18192 | -1/Command | First assault squad dispatched 18345 | -1/Command | Lost 5 parts (1p1n1u2w) 18394 | -1/Command | System corruption reached 30% 18427 | -1/Command | Spotted M Guard 18428 | -1/Command | Spotted M Guard 18428 | -1/Command | Spotted Combat Programmer 18428 | -1/Command | Spotted Combat Programmer 18442 | -1/Command | Core integrity fell below 50% 18442 | -1/Command | Released all parts (7) 18447 | -1/Command | Door terminal overloaded 18448 | -1/Command | Core integrity fell below 20% 18455 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 18441_ Myomer Leg destroyed. 18442_ The unstable cave ceiling collapses. 18442_ Released Med. Storage Unit. 18442_ Released Adv. Target Analyzer. 18442_ Released Imp. Targeting Computer. 18442_ Released Adv. Targeting Computer. 18442_ Released Rnf. Quantum Reactor. 18442_ Released Adv. Heat Sink. 18444_ The unstable cave ceiling collapses. 18444_ Penetrated by EMDS Slug. 18445_ Knocked back. 18446_ The unstable cave ceiling collapses. 18447_ Penetrated by EMDS Slug. 18447_ EMDS Slug penetrates Reinforced Barrier. 18447_ System overload, Sealed Barrier opened. 18447_ Door Terminal disabled. 18448_ Knocked back. 18449_ Penetrated by EMDS Slug. 18453_ Door malfunctions. 18455_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????? #######################??# #???? | | ?????????? / #??# #???? | | ?????????? / @ p #??# #???? | | ?????????? / p #??# #???? | | ?????????? ################### #??# #?### | | ??????????????????????????????????# #### ## | | ??????????????????????????????????# ## | | ??????????????????????????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????# | | ??????????????????????????????????# !* | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# # | | ??????????????????????????????????###### | | ???????????????????????????????????????## # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# # # | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 244 Coolant Potential 80 Energy Generation 45 Energy Capacity 550 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 10 Resistance: EX 50 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 20 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Stasis Canceling 1 Offensive Hacking 20 Item Schematics ----------------- Hcp. Matter Pod | -9/Materials | Hacked Hcp. Storage Unit | -8/Materials | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Magnetic Acceleration Cannon | x2 | -6/Factory | Preloaded Quantum Rifle | x2 | -3/Research | Preloaded Hcp. Matter Pod | x2 | -1/Access Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeHypercooledInverter Manual? 0 Play Time 03:13:55 Cumulative 103.2 hours Start 2021.07.18 @ 17:49:29 End 2021.08.01 @ 17:14:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5422fc53-fd27-45cf-ba00-abe3bf11a829