Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.12 @ 11:11:00 Player: wolft Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (331) 331 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2016 Bonus ------- None Cogmind --------- Core Integrity 509/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Hot (260) Movement Flying (34) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Weight Redist. System Structural Scanner Sensor Array Improved Propulsion Shielding > --- WEAPON (3) ------- Medium Laser Small Laser > --- INVENTORY (5) ---- Light Ion Engine Disposable Heat Sink Compact Battery (200) Advanced ECM Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Structural Scanner Sensor Array Improved Propulsion Shielding > --- WEAPON ----------- Medium Laser Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Disposable Heat Sink Compact Battery Advanced ECM Suite [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon 1 | . 1 . . Parts Attached 27 | 6 8 8 5 Power 8 | 1 2 2 3 Engine 7 | 1 2 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 3 1 1 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover 1 | . 1 . . Flight 4 | . 2 1 1 Utility 8 | 2 2 3 1 Device 5 | . 2 2 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | 1 . 1 . Artifact . | . . . . Weapon 4 | 1 1 2 . Energy Gun 4 | 1 1 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 77 91 94 Engine 9 | . 11 10 6 Treads 7 | . 13 . . Hover 1 | . 2 . . Flight 16 | . 4 30 30 Device 12 | . 4 20 25 Storage 5 | . 9 . . Protection 9 | . 9 9 8 Energy Gun 21 | . 20 22 22 Peak Build Rating 18 | 6 7 14 18 Average Rating 8 | 4 6 11 15 On Entrance 6 | . 6 6 14 Naked Turns . | . . . . Heaviest Build 19 | 17 19 12 12 Greatest Support 40 | 40 40 18 22 Greatest Overweight (x) 3 | . 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 5 5 Average Capacity 7 | 8 9 5 5 Most Carried 7 | 5 7 5 4 Average Carried 4 | 2 5 4 3 Final Capacity 10 | 10 5 5 5 Final Carried 5 | 5 5 5 4 Class Distribution -------------------- 78% | Hacker-Mutant 21% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 470 | 56 268 46 100 Remotely . | . . . . Salvage Created 560 | . 191 96 273 Parts 30 | . 8 6 16 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 8 | . 2 1 5 Guns 7 | . 2 1 4 Classes Destroyed 7 | . 3 2 2 Hauler 1 | . . 1 . Recycler 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 2 | . . . 2 Grunt 4 | . 2 . 2 Sentry 2 | . . 1 1 Best Kill Streak 4 | . 2 1 4 Combat Bots Only 3 | . 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 62 | . 13 12 37 Missed 17 | . 3 6 8 Damage Taken 389 | . 82 56 251 Core 50 | . . 9 41 Absorbed by Shields . | . . . . Redirected to Shielding 72 | . 8 . 64 Ignored by Resistances 240 | . 53 34 153 Core Remaining (%) 99 | 100 100 97 . Volleys Fired 40 | . 11 6 23 Largest 3 | . 2 3 3 Hottest 130 | . 90 130 130 Shots Fired 90 | . 22 13 55 Gun 90 | . 22 13 55 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 90 | . 22 13 55 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 41 | . 10 11 41 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 80 | . 19 11 50 Core Hits 26 | . 8 4 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 931 | . 213 128 590 Guns 931 | . 213 128 590 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 931 | . 213 128 590 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 364 | . 177 192 364 Average Temperature 159 | . 62 86 227 Received Heat Transfer 333 | . 72 45 216 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . 1 1 4 Heat Transferred 2679 | . 657 335 1687 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 197 | . 138 108 197 Initial 41 | . . 41 32 Average 61 | . 46 79 110 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 6 2 8 Peak Tracking Total 4 | . 4 1 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful 1 | . 1 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 749 | 77 365 152 155 Spaces Moved 732 | 42 270 316 104 Core 3 | 3 . . . Treads 141 | 39 102 . . Legs . | . . . . Wheels . | . . . . Hover 40 | . 40 . . Flight 548 | . 128 316 104 Fastest Speed 31 | 50 37 34 31 Average Speed 69 | 152 113 34 31 Slowest Speed 240 | 160 240 34 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 1 . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 39 34 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 883 | 52 306 349 176 Wait 54 | . 4 7 43 Move 725 | 41 267 315 102 Hop 2 | . 1 . 1 Pick Up 17 | 5 5 6 1 Fast Attach 16 | 6 6 4 . Attach 7 | . 2 2 3 Detach 1 | . 1 . . Swap 4 | . . 2 2 Drop 17 | . 9 7 1 Fire 40 | . 11 6 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Sub) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 15) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Weapon x1 302 | -10/Materials | Build established: Hacker-Mutant 406 | -10/Materials | Identified exit to Subcaves 406 | -10/Materials | Discovered exit to Subcaves (range 7) 436 | -10/Materials | Identified exit to Materials 436 | -10/Materials | Discovered exit to Materials (range 12) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 592 | -9/Materials | Identified exit to Materials 592 | -9/Materials | Discovered exit to Materials (range 4) 595 | -9/Materials | Entered another Materials area 595 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -8/Materials | Self-destructed Last Messages --------------- 00707_ G-47 Trooper destroyed. 00710_ S-10 Pest destroyed. 00713_ R-06 Scavenger collects Flight Unit. 00717_ R-06 Scavenger collects Lgt. Assault Rifle. 00717_ Com. Wheel melted. 00717_ R-06 Scavenger destroyed. 00720_ R-06 Scavenger collects Flight Unit. 00723_ R-06 Scavenger collects Sml. Storage Unit. 00724_ R-06 Scavenger collects Lgt. Ion Engine. 00731_ R-06 Scavenger suffers critical hit (Burn). 00734_ Acquired 10 matter. 00736_ Destroyed Hover Unit. 00739_ K-01 Serf collects debris. 00741_ Lgt. Nuclear Core broken. 00741_ Overheating: Short circuit. 00742_ O-16 Technician destroyed. 00743_ K-01 Serf collects debris. 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"##???? | | ????????????????? #??????????? ] ##???? | | ????????????????###### #???????????#######???? | | ?????????????????????###+###???????????#######???? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedLinkedWeb Manual? 0 Play Time 00:11:35 Cumulative 57.0 hours Start 2024.08.12 @ 10:54:50 End 2024.08.12 @ 11:11:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 103 Rogue 6 Adventurer 26 Explorer 71 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a2a561c-e9df-4b7d-b1c1-32af59bf22d9