Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:46:35 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (184) 920 Value Destroyed (5797) 5797 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1061) 1061 TOTAL SCORE: 13418 Bonus ------- High Alert Combat Kills 344 Follower Combat Kills 117 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 764/1000 Matter 300/300 Energy 76/100 System Corruption 7% Temperature Cool (0) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Target Analyzer Improved Actuator Array > --- WEAPON (4) ------- Ripper Makeshift Axe > --- INVENTORY (15) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Improved Target Analyzer Reaction Control System Improved Reaction Control System Advanced Shield Generator Makeshift Hacking Suite Makeshift Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Experimental Thermal Shield Advanced System Shield > --- WEAPON ----------- Heavy Flak Cannon Ripper Makeshift Axe Makeshift Axe > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Improved Target Analyzer Improved Actuator Array Reaction Control System Improved Reaction Control System Advanced Shield Generator Makeshift Hacking Suite Makeshift Hacking Suite [Rating: 82] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Melee Analysis Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon Makeshift Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . . 1 Utility 5 | . . . 2 . . . . 1 2 . . . . . Weapon 2 | . . . . . . . . 1 . . . . . 1 Parts Attached 242 | 7 12 2 15 11 3 5 61 33 18 9 7 . 25 34 Power 25 | 1 2 . 1 1 . 1 5 3 2 1 . . 2 6 Engine 17 | 1 2 . 1 1 . 1 3 1 . 1 . . 2 4 Core 6 | . . . . . . . 2 2 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 52 | 2 2 1 1 1 . 1 13 9 . 3 1 . 4 14 Treads 1 | . . . . . . . 1 . . . . . . . Leg 47 | 2 2 1 1 1 . 1 9 8 . 3 1 . 4 14 Wheel 4 | . . . . . . . 3 1 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 81 | 2 3 1 9 3 2 1 13 11 10 3 2 . 12 9 Device 56 | 1 . . 5 2 2 1 9 9 6 3 2 . 10 6 Storage 7 | 1 2 . 1 1 . . 1 . . . . . 1 . Processor 12 | . 1 . 2 . . . 1 1 3 . . . 1 3 Hackware 3 | . . 1 . . . . 1 1 . . . . . . Protection 3 | . . . 1 . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 84 | 2 5 . 4 6 1 2 30 10 6 2 4 . 7 5 Energy Gun 18 | 2 4 . 2 2 1 2 2 1 2 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 5 | . . . . . . . 3 2 . . . . . . Ballistic Cannon 8 | . . . . . . . 6 . . . . . . 2 Launcher 19 | . 1 . . 2 . . 9 2 1 . 1 . 3 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . 1 . . 9 4 3 2 3 . 3 3 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 4 | . . . 2 1 . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 1 . . . . . . 1 Corrupted Parts 6 | . . 1 1 1 1 1 . . . . . . 1 . System Corruption 23 | . . 3 4 5 3 4 . . . . . . 4 . Parts Lost 53 | . 1 . 4 3 . . 16 2 2 5 3 . 5 12 Power 9 | . . . . 1 . . 3 . 1 1 . . 1 2 Propulsion 23 | . . . 1 1 . . 7 1 . 2 1 . 3 7 Utility 7 | . . . 2 . . . 3 . . . 1 . 1 . Weapon 14 | . 1 . 1 1 . . 3 1 1 2 1 . . 3 Highest Loss Streak 9 | . 1 . 2 1 . . 5 1 1 5 3 . 4 9 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 96 94 99 97 85 89 98 98 99 100 96 97 Engine 6 | . 14 14 11 10 11 9 3 3 . 2 6 6 8 3 Core 4 | . . . . . . . 6 6 12 9 6 6 1 . Leg 19 | . 28 28 21 16 22 20 18 10 20 19 19 20 19 22 Wheel 2 | . . . . . . . 4 11 . . . . . . Device 10 | . 10 . 15 11 10 11 9 10 11 12 12 13 12 5 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 Processor 16 | . 3 14 11 22 22 22 14 14 20 20 20 20 20 22 Hackware 3 | . . . 2 . . . . 4 6 6 6 6 6 4 Energy Gun 6 | . 27 28 18 6 11 12 2 . 2 2 . . . . Ballistic Gun 1 | . . . . . . . . 3 5 . . . . . Ballistic Cannon 1 | . . . . . . . 4 . . . . . . 3 Launcher 1 | . . . . 5 11 9 1 1 . . . . 1 . Slashing Weapon 10 | . . . . 5 . . 8 11 10 16 19 20 18 16 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 13 14 14 19 19 20 20 36 38 39 46 46 46 59 64 Greatest Support 65 | 20 20 20 20 30 30 30 36 54 54 54 48 42 48 65 Greatest Overweight (x) 9 | . . . 1 1 . . 2 2 . 9 1 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 8 10 10 10 10 10 10 15 15 Average Capacity 9 | 7 8 8 8 8 8 8 8 10 10 10 10 10 12 15 Most Carried 15 | 4 8 8 8 8 8 8 10 10 10 10 10 10 11 15 Average Carried 9 | 2 7 7 6 7 7 8 8 9 9 10 9 10 9 14 Final Capacity 15 | 8 8 8 8 8 8 8 10 10 10 10 10 10 15 15 Final Carried 12 | 4 8 7 8 8 8 8 10 10 10 10 10 10 11 12 Class Distribution -------------------- 29% | Gladiator 18% | Mutant 12% | Scavenger-Assassin 11% | Derelict-Gladiator 9% | Scavenger-Mutant 7% | Assassin 6% | Scavenger-Gladiator 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Assassin | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Assassin | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3683 | 240 178 10 176 202 . . 1321 373 176 179 111 . 362 355 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6972 | 15 599 73 299 116 . . 1747 1065 356 472 235 . 534 1461 Parts 377 | 3 43 5 22 15 . . 103 57 31 11 6 . 26 55 Haulers Intercepted 10 | . 1 . . . . . 4 2 1 . . . . 2 Recyclers Shooed 3 | . . . . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 3 4 . 29 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 126 | . 11 2 4 8 . . 34 17 9 5 3 . 14 19 Melee 59 | . . . . . . . 8 12 6 5 1 . 8 19 Guns 12 | . 4 . 3 1 . . 3 1 . . . . . . Cannons 4 | . . . . . . . 4 . . . . . . . AOE 50 | . 6 2 1 7 . . 19 4 3 . 2 . 6 . Classes Destroyed 16 | 1 7 . 2 1 . . 2 2 . . . . 1 . Worker 8 | . . . . . . . 3 3 . . . . . 2 Builder 8 | . 2 . 1 1 . . 3 . 1 . . . . . Tunneler 3 | 1 . . . 1 . . 1 . . . . . . . Hauler 10 | . 1 . . . . . 4 2 1 . . . . 2 Recycler 10 | . . . 1 1 . . 5 2 . . . . . 1 Mechanic 3 | . 1 . . . . . 1 . . . . . . 1 Operator 6 | . 2 . . . . . 4 . . . . . . . Watcher 11 | . 3 . 1 . . . 4 . . . . . . 3 Swarmer 39 | . 3 . . 7 . . 6 4 3 . 3 . 6 7 Grunt 45 | . 8 2 2 . . . 21 4 . . . . . 8 Duelist 2 | . . . . . . . 2 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . Sentry 12 | . . . 2 . . . 5 4 . 1 . . . . Programmer 16 | . . . . . . . . 4 6 . . . 2 4 Assembled 1 | . . . . 1 . . . . . . . . . . Thug 5 | . . . . . . . . . . 1 . . 4 . Butcher 4 | . . . . . . . . . . 3 . . 1 . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 8 | 1 4 2 5 5 . . 8 5 4 4 3 . 6 6 Combat Bots Only 7 | . 3 2 3 4 . . 7 4 4 4 3 . 6 5 Max Kills in Single Turn 4 | 1 3 1 2 2 . . 4 2 1 1 2 . 3 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 1 1 2 . . 2 2 1 . 2 . 3 . Melee 1 | . . . . . . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 619 | . 32 3 32 22 . . 152 125 57 39 7 . 64 86 Missed 168 | . 5 1 6 8 . . 51 27 20 12 . . 18 20 Damage Taken 7520 | . 422 102 404 232 . . 1887 1127 582 511 144 . 851 1258 Core 1844 | . 101 23 131 70 . . 480 250 38 216 15 . 284 236 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 92 | . 43 . . . . . . . 49 . . . . . Core Remaining (%) 51 | 100 . 50 . . . 49 12 64 . . . . 34 . Volleys Fired 176 | 3 41 3 21 14 . . 78 5 6 . 1 . 3 1 Largest 2 | 2 2 2 2 1 . . 2 2 1 . 1 . 1 1 Hottest 124 | 80 80 80 80 56 . . 124 108 50 . 43 . 36 53 Shots Fired 289 | 6 81 6 39 17 . . 120 8 6 . 1 . 3 2 Gun 191 | 6 78 6 39 11 . . 45 5 1 . . . . . Cannon 46 | . . . . . . . 44 . . . . . . 2 Launcher 52 | . 3 . . 6 . . 31 3 5 . 1 . 3 . Special . | . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . . 53 3 . . . . . 2 Thermal 47 | . . . 14 11 . . 20 2 . . . . . . Explosive 52 | . 3 . . 6 . . 31 3 5 . 1 . 3 . Electromagnetic 132 | 6 78 6 25 . . . 16 . 1 . . . . . Robot Hit Streak 16 | 1 11 5 12 16 . . 12 7 2 . 3 . . 2 Robot Miss Streak 7 | 2 3 1 1 2 . . 7 4 3 . . . 3 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 420 | 2 47 5 32 11 . . 109 57 20 26 5 . 32 74 Core Hits 257 | 2 22 3 12 11 . . 86 33 15 12 6 . 20 35 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 32 | . 1 . . . . . 7 7 2 2 . . 5 8 Destroy 1 | . . . . . . . 1 . . . . . . . Blast 4 | . . . . . . . 4 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Sever 26 | . . . . . . . 2 7 2 2 . . 5 8 Melee Attacks 332 | . . . 1 2 . . 60 68 27 30 4 . 39 101 Impact . | . . . . . . . . . . . . . . . Slashing 331 | . . . . 2 . . 60 68 27 30 4 . 39 101 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 40 | . . . 1 2 . . 13 12 2 1 . . . 9 Combat Hostiles 5 | . . . . . . . . 3 . . . . . 2 Follow-up Attacks 38 | . . . . . . . 1 4 2 3 . . 4 24 Damage Inflicted 18471 | 46 1201 185 572 696 . . 5482 2903 1055 978 436 . 1624 3293 Guns 1688 | 25 675 56 411 87 . . 357 73 4 . . . . . Cannons 622 | . . . . . . . 591 . . . . . . 31 Explosions 5278 | . 509 129 161 474 . . 2631 351 369 . 225 . 429 . Melee 10835 | . . . . 135 . . 1893 2479 682 978 211 . 1195 3262 Ramming 48 | 21 17 . . . . . 10 . . . . . . . Kinetic 732 | . . . . . . . 662 39 . . . . . 31 Thermal 1196 | . 481 129 297 87 . . 168 34 . . . . . . Explosive 4507 | . 28 . . 474 . . 2631 351 369 . 225 . 429 . Electromagnetic 1153 | 25 675 56 275 . . . 118 . 4 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 10835 | . . . . 135 . . 1893 2479 682 978 211 . 1195 3262 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 5 4 9 12 16 . 3 6 6 6 6 10 7 Average Corruption 4 | . 1 2 4 6 9 12 . 2 3 6 6 6 6 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 192 | . 23 5 12 25 10 4 . 5 7 25 14 3 44 15 Message Errors 48 | . 6 1 2 7 5 . . 2 2 8 2 2 7 4 Matter Fused 48 | . 3 . 3 8 2 2 . . 2 7 6 . 12 3 Heat Flow Errors 31 | . 4 2 3 5 1 . . . . 3 1 . 8 4 Energy Discharges 28 | . 2 1 3 . 2 1 . 1 1 4 2 . 10 1 Parts Rejected 3 | . 1 . . . . . . . . . . . 1 1 Parts Fused 1 | . 1 . . . . . . . . . . . . . Data Loss (minor) 18 | . 2 1 1 2 . . . 1 . 1 3 1 5 1 Data Loss (major) 6 | . 1 . . . . 1 . . 2 1 . . 1 . Misfires 8 | . 3 . . 3 . . . 1 . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 933 | . 22 . . 77 . . 231 183 26 59 2 . 56 277 Projectiles 3 | . . . . . . . 3 . . . . . . . Explosions 192 | . 22 . . 49 . . 74 . . . 2 . 45 . Melee 738 | . . . . 28 . . 154 183 26 59 . . 11 277 Knockbacks 2 | . . . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 707 | . 94 79 61 38 . . 316 84 . . 35 . . . Shots 21 | . 3 2 2 2 . . 9 2 . . 1 . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 11 | 5 3 . . . . . 3 . . . . . . . Kicked 11 | 5 3 . . . . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 369 | 36 274 266 276 274 218 . 369 108 . 230 235 . 265 245 Average Temperature 82 | 18 54 91 70 96 116 . 105 60 . 109 125 . 96 93 Received Heat Transfer 1950 | . 132 12 129 . . . 963 231 . 66 . . 216 201 Effects 3 | . . . . 1 . . 2 . . . . . . . Interference 3 | . . . . 1 . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Fried 9 | . 4 . 3 . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 . . . . . . Heat Transferred 1730 | . 500 150 450 222 . . 333 75 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . 6 2 2 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Peak Influence 984 | 5 205 110 165 128 . . 478 269 194 . . . . 984 Initial 822 | . 3 54 . 15 . . . 156 112 . . . . 822 Average 211 | . 75 96 76 86 . . 287 155 66 . . . . 622 Maximum Alert Level 3 | . 1 . . . . . 2 1 . . . . . 3 Low Security (%) 58 | 100 91 100 100 100 . 100 11 62 100 . . . . . Level 1 29 | . 8 . . . . . 84 37 . . . . . 22 Level 2 6 | . . . . . . . 4 . . . . . . 42 Level 3 4 | . . . . . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . . . 5 6 4 . . . . 3 Investigation 2 | . 1 . . . . . . 1 . . . . . . Extermination 8 | . . . . . . . . 3 3 . . . . 2 Reinforcement 10 | . 2 . . . . . 5 1 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . . . . . . . 4 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 192 | . 19 1 8 8 . . 55 21 10 6 3 . 21 40 Peak Tracking Total 7 | . 3 1 4 4 . . 7 5 5 4 3 . 6 6 Tactical Retreats 14 | . . . 1 . . . 3 1 1 1 . . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 12 | . 2 . 2 1 . . 1 2 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . 28 1 . . . 10 . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 7 | . . . 3 1 . . . 1 . . . . . 2 Reused 5 | . . . . 2 . . . 1 . . . . . 2 Traps Extracted 4 | . . . 3 1 . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . Triggered 4 | . . . . . . . 1 1 . . . . . 2 Most Traps Carried 3 | . . . 3 1 1 1 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 13 | . 2 . . 1 . . 7 1 2 . . . . . Max in Single Turn 3 | . 1 . . 1 . . 3 1 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 51 | . 6 1 4 1 . . 5 11 8 . 1 4 1 9 Terminals 26 | . 5 1 2 . . . 4 5 3 . . . 1 5 Fabricators 2 | . . . . . . . . . 1 . . . . 1 Repair Stations 4 | . 1 . . . . . . 1 2 . . . . . Recycling Units 8 | . . . 1 . . . 1 3 1 . . . . 2 Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 2 1 . . . . 1 Total Hacks 152 | . 21 4 18 1 . . 13 22 16 . 1 31 1 24 Successful 80 | . 9 1 10 1 . . 4 7 6 . 1 31 1 9 Failed 72 | . 12 3 8 . . . 9 15 10 . . . . 15 Catastrophic 17 | . 1 2 . . . . 2 5 4 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 70 | . 15 4 13 . 1 . 9 10 6 . . . . 12 Terminals 70 | . 19 4 9 . . . 10 9 6 . . . 1 12 Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations 9 | . 2 . . . . . . 2 5 . . . . . Recycling Units 22 | . . . 4 . . . 3 7 2 . . . . 6 Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 4 2 . . . . 4 Terminal Hacks 51 | . 4 1 1 1 . . 2 2 2 . 1 31 1 5 Record 15 | . . . . . . . . 1 . . . 11 1 2 Part Schematic 10 | . . . . . . . . . . . . 10 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . Locate Traps 2 | . . . . . . . . . 1 . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 18 | . 3 . 4 . . . 2 4 2 . . . . 3 Terminals 9 | . 3 . 3 . . . 1 . 1 . . . . 1 Assimilate 2 | . 1 . . . . . 1 . . . . . . . Botnet 4 | . 1 . 1 . . . . . 1 . . . . 1 Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . 1 4 1 . . . . 2 Reject 7 | . . . 1 . . . 1 2 1 . . . . 2 Mask 2 | . . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 1 4 . . . 5 8 6 . . . . 8 Full Trace Events 2 | . 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . . . Time 64 | . 26 . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . . . . . 3 2 Highest-Rated Group 136 | . . . . . . . . . . . . . 136 40 Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 20 Total Orders 4 | . . . . . . . . . . . 2 . 2 . EXPLORE 3 | . . . . . . . . . . . 1 . 2 . RETURN 1 | . . . . . . . . . . . 1 . . . Ally Attacks 17 | . . . . . . . . . . . . . 9 8 Total Damage 517 | . . . . . . . . . . . . . 264 253 Kills 5 | . . . . . . . . . . . . . 4 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . 3 . . 2 . Drone Launches 4 | . . . . . . . . . . . 2 . 2 . Drone Recoveries 2 | . . . . . . . . . . . 1 . 1 . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . 22 Traps 20 | . . . . . . . . . . . . . . 20 Garrisons 2 | . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 16166 | 126 1910 452 585 896 270 85 2804 2277 1721 894 774 144 1508 1720 Spaces Moved 9262 | 83 797 367 248 470 220 46 1651 1587 1037 653 342 78 724 959 Core 10 | 4 . . . . . . 4 . . 2 . . . . Treads 103 | . . . . . . . 103 . . . . . . . Legs 7811 | 79 797 367 248 470 220 46 1203 590 1037 651 342 78 724 959 Wheels 1338 | . . . . . . . 341 997 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 90 90 120 120 110 186 110 120 Average Speed 124 | 116 120 120 120 138 120 120 118 102 120 121 151 186 179 121 Slowest Speed 500 | 120 120 120 190 190 120 120 260 260 120 500 190 186 360 260 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 85 88 21 88 62 16 67 49 29 76 67 69 96 24 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . 3 . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 1 . . . . . 5 3 . 4 . Spaces Dug 11 | . . . . . . . . 5 4 . . . . 2 Terrain Destroyed 416 | . 42 6 4 40 . . 227 19 22 . 24 . 30 2 Melee 11 | . . . . . . . . 5 4 . . . . 2 Projectile 22 | . . . . . . . 22 . . . . . . . AOE 383 | . 42 6 4 40 . . 205 14 18 . 24 . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Total 13289 | 101 1677 372 490 700 226 73 2289 2146 1484 724 595 77 893 1442 Wait 3056 | . 789 . 171 185 . 23 388 411 379 37 230 . 81 362 Move 9248 | 82 796 366 247 469 219 45 1650 1586 1036 652 341 77 723 959 Hop . | . . . . . . . . . . . . . . . Pick Up 102 | 4 19 . 4 7 1 . 23 15 8 1 6 . 6 8 Fast Attach 110 | 7 4 . 8 3 2 2 27 12 7 6 2 . 11 19 Attach 29 | . 1 . 3 2 . . 4 4 2 . 3 . 3 7 Detach 1 | . . . . . . . . . . . . . . 1 Swap 103 | . 7 2 4 6 1 3 30 17 9 3 2 . 11 8 Drop 126 | . 17 1 3 8 3 . 29 24 13 1 6 . 9 12 Fire 176 | 3 41 3 21 14 . . 78 5 6 . 1 . 3 1 Melee 272 | . . . 1 2 . . 57 62 24 24 4 . 33 65 Ram . | . . . . . . . . . . . . . . . Kick 11 | 5 3 . . . . . 3 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . 13 . Trap 42 | . . . 28 4 . . . 10 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 3) 911 | -10/Materials | Discovered new exit (range 10) 1537 | -10/Materials | Discovered new exit (range 13) 1581 | -10/Materials | Repaired EM Pulse Gun 2037 | -10/Materials | Entered Mines 2137 | -10/Mines | Discovered new exit (range 7) 2145 | -10/Mines | Learned location of Zion (-7) 2270 | -10/Mines | Discovered new exit (range 13) 2476 | -10/Mines | Learned location of Storage (-9) 2489 | -10/Mines | Entered Materials 2489 | -9/Materials | Evolved 2 slots: Utility x2 2633 | -9/Materials | Discovered new exit (range 14) 2773 | -9/Materials | Build established: Scavenger-Mutant 3074 | -9/Materials | Entered Mines 3098 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3204 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3317 | -9/Mines | Learned Materials terminal intel 3348 | -9/Mines | Found a hidden stash of uninstalled traps 3361 | -9/Mines | Assembled infested the area 3366 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3398 | -9/Mines | Build established: Scavenger-Assassin 3508 | -9/Mines | Discovered new exit (range 13) 3526 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3590 | -9/Mines | Discovered new exit (range 10) 3856 | -9/Mines | Discovered new exit (range 14) 3886 | -9/Mines | Core integrity fell below 50% 3966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3970 | -9/Mines | Entered Exiles 3986 | -9/Exiles | Discovered new exit (range 17) 3999 | -9/Exiles | Met 8R-AWN 4017 | -9/Exiles | Met EX-HEX 4056 | -9/Exiles | Met EX-BIN 4072 | -9/Exiles | Aligned with FarCom system 4074 | -9/Exiles | Given EX-Vault access code 4102 | -9/Exiles | Opened EX-Vault 4108 | -9/Exiles | Found Prototype Device 4108 | -9/Exiles | Identified Chronowheel 4108 | -9/Exiles | Activated Chronowheel 4117 | -9/Exiles | Found Prototype Device 4117 | -9/Exiles | Identified Skeleton Box 4145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4184 | -9/Exiles | Met EX-DEC 4228 | -9/Exiles | Discovered new exit (range 10) 4240 | -9/Exiles | System corruption reached 10% 4240 | -9/Exiles | Left Exiles lab with Skeleton Box 4240 | -9/Exiles | Entered Mines 4284 | -8/Mines | Discovered new exit (range 10) 4325 | -8/Mines | Entered Materials 4325 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4326 | -8/Materials | Loaded intel: 12 terminal locations 4568 | -8/Materials | Destroyed 7 combat bots 4574 | -8/Materials | Lost 4 parts (1p1n1u1w) 4673 | -8/Materials | Core integrity fell below 50% 4704 | -8/Materials | Lost 4 parts (2n1u1w) 4889 | -8/Materials | Discovered new exit (range 11) 5030 | -8/Materials | Build established: Scavenger-Mutant 5525 | -8/Materials | Build established: Scavenger-Assassin 6397 | -8/Materials | Core integrity fell below 20% 6419 | -8/Materials | Lost 5 parts (2p2n1u) 6930 | -8/Materials | Build established: Assassin 7129 | -8/Materials | Entered Factory 7129 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7438 | -7/Factory | Build established: Gladiator 7694 | -7/Factory | Discovered new exit (range 13) 9048 | -7/Factory | Discovered new exit (range 14) 9158 | -7/Factory | Garrison activated, responded to threat 9406 | -7/Factory | Entered another Factory area 9406 | -6/Factory | Evolved 2 slots: Utility x2 9690 | -6/Factory | Repaired Katana 10737 | -6/Factory | Discovered new exit (range 14) 10810 | -6/Factory | Discovered new exit (range 13) 11127 | -6/Factory | Entered Lower Caves 11156 | -6/Lower Caves | Encountered a Warlord checkpoint 11178 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11515 | -6/Lower Caves | Ambushed by wild Derelicts 11575 | -6/Lower Caves | Lost 5 parts (1p2n2w) 11707 | -6/Lower Caves | Learned Factory stockpile data 11730 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11873 | -6/Lower Caves | Build established: Scavenger-Gladiator 11885 | -6/Lower Caves | Discovered new exit (range 5) 11915 | -6/Lower Caves | Learned 4 Factory zone layouts 12021 | -6/Lower Caves | Entered another Lower Caves area 12058 | -6/Lower Caves | Lost 3 parts (1n1u1w) 12294 | -6/Lower Caves | Discovered new exit (range 47) 12470 | -6/Lower Caves | Build established: Gladiator 12795 | -6/Lower Caves | Entered Data Miner 12795 | -6/Data Miner | Discovered new exit (range 6) 12831 | -6/Data Miner | Met Data Miner 12862 | -6/Data Miner | Learned location of Section 7 (-2) 12862 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12894 | -6/Data Miner | Received God Mode back door access code from Data Miner 12939 | -6/Data Miner | Entered Proximity Caves 12940 | -5/Proximity Caves | Identified exit to Factory 12941 | -5/Proximity Caves | Spotter reported a threat 12942 | -5/Proximity Caves | Spotter reported a threat 12994 | -5/Proximity Caves | Spotter reported a threat 12999 | -5/Proximity Caves | Spotter reported a threat 13057 | -5/Proximity Caves | Learned 4 Factory zone layouts 13077 | -5/Proximity Caves | Spotter reported a threat 13423 | -5/Proximity Caves | Core integrity fell below 50% 13429 | -5/Proximity Caves | Attacked by a faux Warlord 13438 | -5/Proximity Caves | Escorted by Enhanced Grunt 13467 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 14062 | -5/Proximity Caves | Learned Factory emergency access door positions 14121 | -5/Proximity Caves | Build established: Derelict-Gladiator 14407 | -5/Proximity Caves | System corruption reached 10% 14427 | -5/Proximity Caves | Found Prototype Device 14447 | -5/Proximity Caves | Entered Factory 14447 | -5/Factory | Accompanied by 2 allies 14447 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14448 | -5/Factory | Identified exit to Extension 14747 | -5/Factory | Search patrols dispatched 15047 | -5/Factory | Search patrols dispatched 15298 | -5/Factory | Identified Exp. Thermal Shield 15347 | -5/Factory | Search patrols dispatched 15647 | -5/Factory | Search patrols dispatched 15904 | -5/Factory | Build established: Scavenger-Gladiator 16167 | -5/Factory | Self-destructed Last Messages --------------- 16126_ Slug penetrates Wall. 16126_ Carbon-fiber Leg destroyed. 16129_ >> DECODED: Alarm Trap location. 16135_ ALERT: Cargo convoy en route, clear transfer corridor. 16154_ Slug penetrates Wall. 16154_ Penetrated by Slug. 16154_ Carbon-fiber Leg destroyed. 16154_ Terminal disabled. 16155_ Construction Platform disabled. 16157_ Penetrated by Slug. 16157_ Slug penetrates Wall. 16159_ Ripper follow-up attack on H-66 Slayer. 16160_ Flexi-carbon Leg destroyed. 16160_ Lgt. Antimatter Reactor destroyed. 16161_ H-66 Slayer Flexi-carbon Leg severed. 16162_ System corrupted: Microactuators rejected. 16163_ Penetrated by Slug. 16165_ Mak. Axe follow-up attack on H-66 Slayer. 16165_ Mak. Axe destroyed. 16167_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????# %/# #?????????????? | | ????????????????# %*%# #?????????????? | | ????????????????##########+### #?????????????? | | ????????????????# =|=[*# #?????????????? | | ????????????????# [%%=# #?????????????? | | ????????????????# =%=# +?????????????? | | ????????????????# """ """[ # #?????????????? | | ????????????????# =""" """ # #?????????????? | | ????????### ### !!""" """ *# ^#?????????????? | | ? +!!%!* + +?????????????? | | ????????######### !!""" 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Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. System Restoration Module | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumScatterProjector Manual? 0 Play Time 02:03:36 Cumulative 35.8 hours Start 2024.04.07 @ 20:43:40 End 2024.04.07 @ 22:46:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2012ec47-623b-4ba6-a101-daf50b5ab84f