Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.23 @ 19:30:42 Player: BOTHUNTER Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (25) 125 Value Destroyed (516) 516 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (737) 737 TOTAL SCORE: 5158 Bonus ------- Follower Combat Kills 137 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 144/300 Energy 76/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Coolant Injector Microactuators Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Reflective Plating Heavy Plasma Cannon Greatsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Coolant Injector Target Analyzer Layered Medium Armor Plating Medium Reflective Plating Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Guided Plasma Cannon Heavy Rocket Launcher Field Lobotomy Kit Greatsword [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion None Utility Hacking Suite Device Coolant Injector Storage Humpback Processor Target Analyzer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Ripper Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 41 | 2 3 2 4 1 4 2 2 13 . 8 Power 2 | . . . . . . . . . . 2 Engine 2 | . . . . . . . . . . 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | . . 2 2 1 2 2 2 5 . 3 Device 10 | . . 1 2 1 1 1 1 1 . 2 Storage 2 | . . . . . . . 1 . . 1 Processor 2 | . . 1 . . . 1 . . . . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . . . . . . 4 . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 3 . 2 . 2 . . 8 . 3 Energy Gun . | . . . . . . . . . . . Energy Cannon 6 | . 2 . 1 . 1 . . 2 . . Ballistic Gun 4 | 2 . . . . . . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . . . . . . 2 . . Special Weapon 3 | . . . 1 . . . . 2 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . 2 Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . Parts Lost 8 | . . . . 1 1 . 1 5 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . 1 1 . 1 1 . . Weapon 4 | . . . . . . . . 4 . . Highest Loss Streak 2 | . . . . 1 1 . 1 2 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 48 | . 26 47 48 35 27 32 42 36 15 58 Engine 3 | . . . . . . . . . . 6 Device 14 | . . 7 9 18 8 7 11 3 7 22 Storage 3 | . . . . . . . 4 . . 6 Processor 3 | . . 11 14 3 . 1 7 5 . . Hackware 5 | . . . . . 4 7 7 7 7 7 Protection 1 | . . . . . . . . 9 . . Energy Cannon 5 | . 1 28 23 14 8 7 2 2 . . Ballistic Gun 3 | . 14 . . . . . . 1 . 6 Slashing Weapon 3 | . 10 . . . . . . . . 6 Piercing Weapon 1 | . . . . . 6 7 7 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 222 | 3 6 7 13 4 8 9 9 31 1 222 Greatest Support 9 | 3 3 3 9 9 9 9 9 3 3 3 Greatest Overweight (x) 73 | . 1 2 4 . 2 . 2 10 . 73 Average Overweight (x) 2 | . . 1 1 . . . . 2 . 33 Largest Inventory Capacity 35 | 5 5 5 5 5 5 5 8 5 5 35 Average Capacity 17 | 5 5 5 5 5 5 5 6 5 5 32 Most Carried 8 | 4 5 5 5 5 5 5 8 5 4 4 Average Carried 4 | 2 3 5 4 5 5 4 6 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 5 4 4 4 Class Distribution -------------------- 48% | Mutant 40% | Hauler-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 625 | 204 54 36 . 33 . 67 20 156 . 55 Remotely . | . . . . . . . . . . . Salvage Created 1011 | 84 88 316 . 33 60 125 21 127 . 157 Parts 58 | 3 6 23 . 5 3 9 1 6 . 2 Haulers Intercepted 2 | . 1 . . . 1 . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 6 9 . 7 Prevented 3 | . . . . . . . 1 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 10 | . 1 4 . . . 1 . 4 . . Melee 2 | . 1 . . . . 1 . . . . Cannons 5 | . . 4 . . . . . 1 . . AOE 3 | . . . . . . . . 3 . . Classes Destroyed 10 | 2 2 2 . . . 1 1 2 . . Worker 5 | . . 1 . 1 . 3 . . . . Builder 2 | . . 2 . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 2 | . 1 . . . 1 . . . . . Recycler 2 | 1 . 1 . . . . . . . . Minesweeper 2 | . . . . . . . 1 1 . . Grunt 6 | . 1 4 . . . . . 1 . . Duelist 2 | . . . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . . . Master Thief 1 | . . . . . . . . 1 . . Best Kill Streak 4 | 2 1 4 . 1 1 2 1 2 . . Combat Bots Only 2 | . 1 2 . . . 1 . 2 . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee 1 | . 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 1899 | . 85 66 . 144 81 72 291 836 . 324 Core 935 | . 65 20 . 90 44 34 206 322 . 154 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 30 92 . . . . . Volleys Fired 41 | 6 . 12 . 5 . . . 18 . . Largest 2 | 2 . 2 . 1 . . . 2 . . Hottest 120 | 40 . 120 . 60 . . . 120 . . Shots Fired 66 | 12 . 24 . 5 . . . 20 . 5 Gun 20 | 12 . . . . . . . 3 . 5 Cannon 40 | . . 24 . 5 . . . 11 . . Launcher 5 | . . . . . . . . 5 . . Special 1 | . . . . . . . . 1 . . Kinetic 22 | 12 . . . . . . . 5 . 5 Thermal 38 | . . 24 . 5 . . . 9 . . Explosive 5 | . . . . . . . . 5 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 5 | 5 . 5 . 4 . . . 5 . 1 Robot Miss Streak 3 | 3 . 2 . 1 . . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 60 | 6 6 15 . 3 3 6 4 11 . 6 Core Hits 29 | 4 2 9 . 2 1 2 1 7 . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 35 | . 8 . . . 7 10 4 1 . 5 Impact . | . . . . . . . . . . . Slashing 13 | . 8 . . . . . . . . 5 Piercing 22 | . . . . . 7 10 4 1 . . Sneak Attacks 8 | . 1 . . . 1 5 1 . . . Combat Hostiles 2 | . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2439 | 60 175 265 . 52 142 319 150 877 . 399 Guns 107 | 60 . . . . . . . 47 . . Cannons 575 | . . 265 . 52 . . . 258 . . Explosions 572 | . . . . . . . . 572 . . Melee 1185 | . 175 . . . 142 319 150 . . 399 Ramming . | . . . . . . . . . . . Kinetic 139 | 60 . . . . . . . 79 . . Thermal 543 | . . 265 . 52 . . . 226 . . Explosive 572 | . . . . . . . . 572 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 574 | . 175 . . . . . . . . 399 Piercing 611 | . . . . . 142 319 150 . . . Highest Corruption 2 | . . . . . 1 . 1 2 2 2 Average Corruption 1 | . . . . . 1 . 1 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . . . . . 7 . 31 Message Errors 8 | . . . . . . . . . . 8 Matter Fused 10 | . . . . . . . . 2 . 8 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 6 | . . . . . . . . 2 . 4 Data Loss (minor) 5 | . . . . . . . . 1 . 4 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 5 | . . . . . . . . . . 5 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 365 | . . . . . . 133 5 41 . 186 Projectiles 5 | . . . . . . . . 5 . . Explosions 36 | . . . . . . . . 36 . . Melee 324 | . . . . . . 133 5 . . 186 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 125 | . . . . . . . . 125 . . Shots 2 | . . . . . . . . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 205 | . . 204 . 20 . . . 170 . 205 Average Temperature 61 | . . 79 . 9 . . . 42 . 74 Received Heat Transfer 291 | . 48 39 . . 9 30 27 66 . 72 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 1046 | . . 555 . 111 . . . 380 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 5 . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 148 | 10 70 148 . 5 50 87 . . . . Initial 27 | . 6 27 . . 1 21 . . . . Average 53 | 3 33 89 . 2 28 29 . . . . Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 1 . . 1 . . 1 . 1 Investigation 1 | . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault 3 | . . 1 . . . . . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 74 | . 2 9 . 18 7 1 5 22 . 10 Peak Tracking Total 20 | . 1 4 . 20 6 1 5 7 . 11 Tactical Retreats 8 | . . 1 . 3 . . . 4 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 3 | . . . . . . . 2 1 . . Traps Extracted . | . . . . . . . . . . . Installed 18 | . . . . . . . 8 10 . . Triggered 3 | . . . . . . . 2 1 . . Most Traps Carried 4 | . . . . . . . 4 1 . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . 1 . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 9 | . 3 . . . . 1 1 . 4 . Terminals 4 | . 3 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 38 | . 6 . . . . 2 1 . 29 . Successful 35 | . 3 . . . . 2 1 . 29 . Failed 3 | . 3 . . . . . . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 5 | . 4 . 1 . . . . . . . Terminals 8 | . 6 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 2 . . . . 2 1 . 29 . Record 13 | . 1 . . . . 1 . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 3 . . . . 1 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . 1 . . . . . 1 . 1 Largest Group 1 | . . 1 . . . . . 1 . 1 Highest-Rated Group 96 | . . 31 . . . . . 85 . 96 Highest-Rated Ally 96 | . . 31 . . . . . 85 . 96 Total Orders 2 | . . . . . . 1 . 1 . . STAY 1 | . . . . . . . . 1 . . EXPLORE 1 | . . . . . . 1 . . . . Ally Attacks 17 | . . 7 . . . . . 4 . 6 Total Damage 749 | . . 86 . . . . . 255 . 408 Kills 4 | . . 2 . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Field Lobotomies 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . . . . 1 2 . 1 Drone Launches 1 | . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 5382 | 39 98 489 442 89 128 233 529 869 41 2425 Spaces Moved 2479 | 30 125 341 246 133 93 120 716 456 82 137 Core 2479 | 30 125 341 246 133 93 120 716 456 82 137 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 100 50 50 50 50 50 50 50 50 Average Speed 184 | 50 52 120 136 50 86 50 53 162 50 1729 Slowest Speed 3700 | 50 100 150 250 50 150 50 150 550 50 3700 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 44 | 3 37 83 63 50 13 7 88 58 68 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 6 | . . 1 . . . . . 3 . 2 Spaces Dug 7 | . 1 . . . 4 2 . . . . Terrain Destroyed 67 | . 1 12 . . 4 2 . 48 . . Melee 7 | . 1 . . . 4 2 . . . . Projectile 3 | . . . . . . . . 3 . . AOE 57 | . . 12 . . . . . 45 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3163 | 42 141 394 354 149 128 276 860 556 81 182 Wait 372 | . 1 40 96 10 24 16 111 49 . 25 Move 2469 | 29 124 340 245 132 92 119 715 455 81 137 Hop . | . . . . . . . . . . . Pick Up 20 | 4 2 . 2 . . 1 9 2 . . Fast Attach 33 | 2 3 2 3 1 4 1 1 9 . 7 Attach 6 | . . . 1 . . 1 1 2 . 1 Detach 5 | . . . 1 . . . . 3 . 1 Swap 2 | . . . . . . . . 2 . . Drop 35 | 1 3 . 6 1 1 1 11 5 . 6 Fire 41 | 6 . 12 . 5 . . . 18 . . Melee 35 | . 8 . . . 7 10 4 1 . 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 127 | . . . . . . 127 . . . . Trap 18 | . . . . . . . 8 10 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 16) 68 | -10/Materials | Discovered new exit (range 6) 138 | -10/Materials | Entered Mines 143 | -10/Mines | Learned location of Zion (-6) 149 | -10/Mines | Identified exit to Materials 312 | -10/Mines | Build established: Mutant 534 | -10/Mines | Met a Derelict testing a Signal Generator 539 | -10/Mines | Learned Materials stockpile data 577 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 577 | -10/Mines | Discovered new exit (range 5) 627 | -10/Mines | Entered Exiles 665 | -10/Exiles | Met 8R-AWN 690 | -10/Exiles | Met EX-HEX 738 | -10/Exiles | Met EX-BIN 759 | -10/Exiles | Aligned with FarCom system 761 | -10/Exiles | Given EX-Vault access code 801 | -10/Exiles | Opened EX-Vault 810 | -10/Exiles | Found Prototype Device 810 | -10/Exiles | Identified Supersonic Drone Bay 814 | -10/Exiles | Found Prototype Special Weapon 814 | -10/Exiles | Identified Field Lobotomy Kit 817 | -10/Exiles | Found Prototype Energy Cannon 817 | -10/Exiles | Identified Gui. Plasma Cannon 889 | -10/Exiles | Warned to stay clear of 0b10 Research branches 900 | -10/Exiles | Exiles lab attacked by MAIN.C 1039 | -10/Exiles | Discovered new exit (range 14) 1069 | -10/Exiles | Stole three prototypes: Supersonic Drone Bay, Gui. Plasma Cannon, Field Lobotomy Kit 1069 | -10/Exiles | Entered Mines 1096 | -9/Mines | Assembled infested the area 1128 | -9/Mines | Core integrity fell below 50% 1145 | -9/Mines | Discovered new exit (range 12) 1158 | -9/Mines | Entered Materials 1158 | -8/Materials | Evolved 4 slots: Utility x4 1264 | -8/Materials | Crushed by falling debris 1283 | -8/Materials | Discovered new exit (range 8) 1286 | -8/Materials | Entered Factory 1286 | -7/Factory | Evolved 2 slots: Utility x2 1288 | -7/Factory | FarCom data flow suspended 1314 | -7/Factory | Discovered new exit (range 57) 1490 | -7/Factory | Identified exit to Lower Caves 1519 | -7/Factory | Entered Lower Caves 1971 | -7/Lower Caves | Identified exit to Lower Caves 1982 | -7/Lower Caves | Build established: Scavenger-Mutant 2048 | -7/Lower Caves | Entered another Lower Caves area 2055 | -7/Lower Caves | Learned location of 1 exit from Factory 2145 | -7/Lower Caves | Learned Factory stockpile data 2261 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2306 | -7/Lower Caves | Build established: Mutant 2307 | -7/Lower Caves | Spotted B-75 Beast 2309 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 2404 | -7/Lower Caves | Core integrity fell below 50% 2687 | -7/Lower Caves | Spotted T1-7NR(f) 2687 | -7/Lower Caves | Spotted KK-G7R(f) 2688 | -7/Lower Caves | Encountered a Master Thief 2688 | -7/Lower Caves | Encountered a Master Thief 2688 | -7/Lower Caves | Spotted 42-H9O(f) 2688 | -7/Lower Caves | Spotted VB-P8V(f) 2689 | -7/Lower Caves | Encountered a Master Thief 2689 | -7/Lower Caves | Encountered a Master Thief 2689 | -7/Lower Caves | Spotted AT-G4D(f) 2690 | -7/Lower Caves | Encountered a Master Thief 2691 | -7/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 2694 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 2699 | -7/Lower Caves | Lyr. Medium Armor Plating stolen by Master Thief 2700 | -7/Lower Caves | Core integrity fell below 20% 2703 | -7/Lower Caves | Hvy. Machine Gun stolen by Master Thief 2704 | -7/Lower Caves | Destroyed AT-G4D(f) 2799 | -7/Lower Caves | Discovered new exit (range 8) 2917 | -7/Lower Caves | Entered Data Miner 2917 | -7/Data Miner | Discovered new exit (range 6) 2927 | -7/Data Miner | Met Data Miner 2937 | -7/Data Miner | Learned location of Section 7 (-2) 2937 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2945 | -7/Data Miner | Received God Mode back door access code from Data Miner 2958 | -7/Data Miner | Entered Proximity Caves 3049 | -6/Proximity Caves | Learned Factory garrison access intel 3483 | -6/Proximity Caves | Build established: Hauler-Mutant 5362 | -6/Proximity Caves | Escorted by Enhanced Grunt 5368 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5383 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05362_ Enhanced Grunt suffers critical hit (Burn). 05367_ Slug penetrates Wall. 05368_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05370_ Slug penetrates Enhanced Grunt. 05372_ Y-64 Sentinel: "REQUESTING BACKUP." 05372_ Chain reaction triggered in Lgt. Antimatter Reactor. 05373_ Slug penetrates Enhanced Grunt. 05376_ G-67 Veteran destroyed. 05377_ Slug penetrates Enhanced Grunt. 05378_ Enhanced Grunt suffers critical hit (Burn). 05378_ Enhanced Grunt critical meltdown. 05380_ Flexi-carbon Leg fries itself beyond repair. 05380_ Penetrated by Slug. 05381_ Adv. Heat Sink fries itself beyond repair. 05381_ Dropped Humpback. 05382_ Dropped Barrage Gun. 05382_ Dropped Lgt. Angular Momentum Engine. 05383_ Dropped Imp. Particle Charger. 05383_ Penetrated by Slug. 05383_ Dropped Ripper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #?????????????###??????????????????????????????? | | ##???????????? ??????????????????????????????? | | ##??????????? ??????????????????????????????? | | #??????????? ??????????????????????????????? | | #??????????? ??????????????????????????????? | | #???????????? ??????????????????????????????? | | #???????#?????# ??????????????????????????????? | | # ##????? #?????# #??????????????????????????????? | | ##??? #?????# #???????###????????????????????? | | # #### #?????# #??????? ##???????????????????? | | # #?????# #??????? ##??????????????????? | | ####### #??????? #??????????????????? | | ## ## #??????? #??????????????????? | | #?# ##### ####?### #?#????????????????? | | ### ###?# #???# ### # #????????????????? | | ??## #???# #???### ## ; #????????????????? | | ???# #??## #?????# ## ;#????????????????? | | ???# #?## ##????# ## %Y;### #???????????? | | ???# ### ##???# %= g #???????????? | | ### #???## [@! ;;g #??????????????? | | #????# /* ;l g #?????????????? | | #??#; #g #?????????????? | | ###### #??## g#??++###?????????????? | | ?????# #??# s/???? #?????????????? | | ?????## ## ##? ## s# ?????#?????????????? | | ??????#########?# ## #""??????????????????? | | ????????????????# #?##?????????????????? | | ??????????????? ????????????????????? | | ??????????????# ???????????????????? | | ??????????????# #### ??????????????????? | | ??????????????#### ????# ??????????????????? | | ?????????????????# ????? ?????????????????? | | ?????????????????# ?????? ????????????????? | | ?????????????????? ??????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 15 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed StealthAlphaPit Manual? 0 Play Time 00:37:42 Cumulative 158.3 hours Start 2022.03.23 @ 18:22:22 End 2022.03.23 @ 19:30:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 212 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e994aefc-bb73-43dc-9956-6248dea443a6