Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.19 @ 15:04:57 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (106) 530 Value Destroyed (3558) 3558 Prototype IDs (48) 960 Alien Tech Used (1) 200 Bonus (1045) 1045 TOTAL SCORE: 13293 Bonus ------- Follower Combat Kills 145 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 1003/1150 Matter 182/300 Energy 1/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Cooled VTOL Module > --- UTILITY (11) ----- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Improved Utility Shielding Hacking Suite Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Wheel Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Trap Reconfigurator Mapping Drone Bay (3/3) Transdimensional Reconstructor Advanced Datajack Lance Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Siege Treads Improved Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Core Analyzer Improved Utility Shielding Hacking Suite Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Compact Wheel Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Trap Reconfigurator Mapping Drone Bay Transdimensional Reconstructor Heavy Rocket Launcher Advanced Datajack Lance [Rating: 86] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Falx Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 88 | 7 4 5 . . 23 15 . . . 6 1 1 . 1 11 4 . . 2 8 Power 7 | 1 . . . . 2 1 . . . . . 1 . . 1 . . . 1 . Engine 3 | 1 . . . . 2 . . . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . . 1 . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 . 1 . . 12 4 . . . 1 . . . . 2 1 . . 1 2 Treads 12 | 2 . 1 . . 7 . . . . . . . . . . . . . 1 1 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . Wheel 4 | . . . . . 3 . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 1 4 . . . 1 . . . . 2 1 . . . . Utility 36 | 2 2 1 . . 5 7 . . . 4 1 . . . 6 3 . . . 5 Device 13 | 1 . 1 . . 1 3 . . . . 1 . . . 3 1 . . . 2 Storage 4 | 1 2 . . . . . . . . . . . . . 1 . . . . . Processor 9 | . . . . . 1 2 . . . 2 . . . . 1 2 . . . 1 Hackware 6 | . . . . . . 2 . . . 2 . . . . 1 . . . . 1 Protection 4 | . . . . . 3 . . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 2 3 . . 4 3 . . . 1 . . . 1 2 . . . . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 2 2 . . 4 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 . . . 2 . . . 1 . . . . 2 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . . . . . . . . 1 . 1 Parts Lost 24 | . . 1 . . 8 . . . . . . 1 . 4 2 . . . 4 4 Power 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 Propulsion 11 | . . . . . 5 . . . . . . . . 1 1 . . . 2 2 Utility 6 | . . 1 . . 1 . . . . . . . . 3 . . . . 1 . Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 Highest Loss Streak 4 | . . 1 . . 2 . . . . . . 1 . 2 1 . . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 15 21 22 24 24 8 8 8 8 7 8 7 7 7 8 9 10 10 8 9 Power . | . 1 1 1 1 . . 1 1 1 1 1 . . . . 1 1 1 . . Propulsion 1 | 1 2 2 2 2 6 1 . . . . . . . . . . . . . . Utility 7 | . 5 10 11 13 11 4 5 5 5 4 5 5 5 5 4 6 6 6 5 4 Weapon 4 | 1 6 6 6 6 5 1 2 2 2 2 2 2 2 1 2 2 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 . . . 8 12 . . . 1 . . . . 1 . . . 1 7 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 8 | . 2 . . . 1 4 . . . . . . . . 1 . . . . . Utility 15 | . 1 . . . 4 5 . . . . . . . . . . . . 1 4 Weapon 8 | . 2 . . . 2 2 . . . 1 . . . . . . . . . 1 Tool/Special 3 | . . . . . 1 . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 99 100 100 94 98 100 100 100 96 100 100 100 93 89 88 94 94 80 82 Engine 8 | . 14 14 14 14 8 5 . . . . . . . . . . . . . . Core 1 | . . . . . . 1 7 7 7 6 6 6 6 6 5 5 5 5 4 4 Treads 16 | . 27 28 28 28 21 . . . . . . . . . . . . . . 4 Wheel 1 | . . . . . 12 . . . . . . . . . . . . . . . Flight 11 | . . . . . . 37 38 38 38 33 33 33 33 31 27 28 29 29 21 13 Device 9 | . 14 13 14 14 2 8 7 7 7 5 6 6 6 1 5 5 5 5 3 9 Storage 10 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 5 | . . . . . 8 7 7 7 7 9 13 13 13 12 10 11 17 17 15 13 Hackware 7 | . . . . . . 7 15 15 15 19 20 20 20 20 21 23 23 23 23 21 Protection 2 | . . . . . 13 4 . . . . . . . . . . . . . 3 Ballistic Gun 15 | . 27 27 28 28 17 3 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 7 7 7 7 6 6 6 6 6 6 5 5 5 3 4 Special Melee Weapon 1 | . . . . . . 3 7 7 7 6 6 6 6 6 1 . . . . . Peak Build Rating 86 | 7 11 13 14 14 40 48 41 42 42 56 58 58 58 58 78 72 72 73 76 86 Average Rating 31 | 4 10 12 13 14 28 41 41 41 41 47 58 57 58 53 60 67 72 72 60 70 On Entrance 41 | . 7 11 13 14 14 40 40 41 42 42 55 58 58 58 46 60 72 72 73 55 Avg Prop Armor Cover (%) 12 | . . . . . 14 . . . . . . . . . . 6 6 6 24 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 90 90 90 90 101 101 16 16 16 19 17 17 17 22 27 27 20 20 27 22 Greatest Support 60 | 40 40 40 40 40 60 25 25 25 25 25 25 25 25 25 26 27 20 20 33 25 Greatest Overweight (x) 10 | 1 2 2 2 2 10 10 . . . . . . . . 1 1 . . . . Average Overweight (x) . | . . 2 2 2 5 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 8 8 8 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 17 | 7 20 25 25 25 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Most Carried 25 | 5 18 23 24 25 25 25 8 8 8 8 8 8 7 8 10 10 10 10 10 10 Average Carried 16 | 3 15 21 22 24 24 8 8 8 8 7 8 7 7 7 8 9 10 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 Final Carried 25 | 4 18 22 24 25 25 8 8 8 8 8 8 7 7 7 10 10 10 10 10 9 Class Distribution -------------------- 60% | Mutant 19% | Hacker-Scout 12% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 2697 | 246 414 202 . . 897 216 . 48 40 65 . . . 114 210 106 . . 139 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4288 | 16 726 372 . . 1468 249 . . 172 211 . . . 146 458 150 25 . 66 229 Parts 249 | 3 48 24 . . 78 25 . . 1 15 . . . 10 31 3 2 . 2 7 Haulers Intercepted 7 | . 2 . . . 3 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . . 9 . . 2 . 1 . Prevented 8 | . . . . . . . . . . . . 3 . . . . 3 . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 72 | . 15 12 . . 22 2 . . . 1 . . . 7 5 4 . . 2 2 Melee 11 | . . . . . . 2 . . . 1 . . . 2 5 . . . . 1 Guns 48 | . 15 12 . . 21 . . . . . . . . . . . . . . . AOE 13 | . . . . . 1 . . . . . . . . 5 . 4 . . 2 1 Classes Destroyed 15 | 1 6 2 . . 2 2 . . . . . . . . . 1 1 . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . 3 . . . . 1 . . . . 1 . . . . . Recycler 3 | . 1 . . . 1 . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Operator 9 | . 2 . . . 1 3 . . . 3 . . . . . . . . . . Watcher 10 | . 3 . . . 2 2 . . . 1 . . . . 2 . . . . . Swarmer 15 | . 6 4 . . . . . . . . . . . 5 . . . . . . Grunt 30 | . 9 4 . . 16 . . . . . . . . . . . . . . 1 Sentry 7 | . . 2 . . 5 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Programmer 11 | . . . . . . 2 . . . 1 . . . 2 5 . . . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . Butcher 3 | . . . . . . . . . . . . . . . . 3 . . . . Best Kill Streak 5 | 1 4 3 . . 5 2 . . . 1 . . . 5 2 4 1 . 2 2 Combat Bots Only 5 | . 3 3 . . 4 1 . . . 1 . . . 5 2 4 . . 2 1 Max Kills in Single Turn 3 | 1 1 2 . . 2 1 . . . 1 . . . 3 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . . . . 3 . 2 . . 1 1 Melee 1 | . . . . . . 1 . . . 1 . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 410 | . 59 46 . . 99 10 . . 4 15 2 3 . 44 33 1 1 . 51 42 Missed 153 | . 18 13 . . 26 6 . . 2 6 2 2 . 18 14 . . . 30 16 Hits 257 | . 41 33 . . 73 4 . . 2 9 . 1 . 26 19 1 1 . 21 26 Projectile 257 | . 41 33 . . 73 4 . . 2 9 . 1 . 26 19 1 1 . 21 26 Critical Strikes 15 | . . 1 . . 8 . . . 1 . . . . 2 . . . . 2 1 Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . Damage Taken 4267 | . 382 403 . . 1327 58 . . 23 113 . 22 . 536 434 21 19 . 397 532 Core 981 | . 29 88 . . 99 . . . 23 36 . . . 189 141 . . . 229 147 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . . . . . . . . . . . . . . 53 Regen/Repaired (Parts) 124 | . 82 . . . . . . . . . . . . . 42 . . . . . Core Remaining (%) 77 | 100 . . . 53 82 . . . 96 . . . . 73 . . . . 63 . Volleys Fired 202 | 4 56 25 . . 103 . . . . . . . . 3 . 4 . . 5 2 Largest 2 | 2 2 2 . . 2 . . . . . . . . 1 . 1 . . 1 1 Hottest 60 | 60 46 46 . . 50 . . . . . . . . 39 . 39 . . 39 39 Shots Fired 386 | 8 112 49 . . 203 . . . . . . . . 3 . 4 . . 5 2 Gun 372 | 8 112 49 . . 203 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . . . . . . . 3 . 4 . . 5 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 368 | 4 112 49 . . 203 . . . . . . . . . . . . . . . Thermal 4 | 4 . . . . . . . . . . . . . . . . . . . . Explosive 14 | . . . . . . . . . . . . . . 3 . 4 . . 5 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 4 8 21 . . 26 . . . . . . . . . . 2 . . 7 9 Robot Miss Streak 4 | 1 4 1 . . 2 . . . . . . . . 3 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 319 | 6 60 35 . . 141 20 . . 2 10 . . . 7 18 3 1 . 8 8 Core Hits 160 | 2 27 18 . . 60 7 . . . 4 . . . 10 7 10 1 . 6 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 2 1 . . . . . . . 1 1 . . . . . Destroy 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Sever 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . Melee Attacks 212 | . . 11 . . . 37 . 1 18 28 . 11 . 16 47 8 2 . 16 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 208 | . . 11 . . . 34 . 1 18 28 . 11 . 15 47 8 2 . 16 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 7 . . . 2 . . . . 1 1 1 . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage Inflicted 9623 | 58 954 601 . . 2304 1004 . . 155 584 . . . 712 956 650 101 . 673 871 Guns 3793 | 58 954 590 . . 2191 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 2167 | . . . . . 106 . . . . . . . . 434 . 549 . . 470 608 Melee 3635 | . . . . . . 1004 . . 155 574 . . . 278 956 101 101 . 203 263 Ramming 28 | . . 11 . . 7 . . . . 10 . . . . . . . . . . Kinetic 3760 | 25 954 590 . . 2191 . . . . . . . . . . . . . . . Thermal 33 | 33 . . . . . . . . . . . . . . . . . . . . Explosive 2167 | . . . . . 106 . . . . . . . . 434 . 549 . . 470 608 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 3635 | . . . . . . 1004 . . 155 574 . . . 278 956 101 101 . 203 263 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . 5 1 1 1 . . . . . 4 3 3 3 3 3 2 Average Corruption 3 | . . . . . 4 1 1 1 . . . . . 3 1 3 3 3 3 1 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . 36 1 . . . . . . . 4 1 3 2 . 7 . Message Errors 14 | . . . . . 10 . . . . . . . . . . 1 2 . 1 . Matter Fused 15 | . . . . . 11 1 . . . . . . . 1 . . . . 2 . Heat Flow Errors 5 | . . . . . 3 . . . . . . . . . 1 1 . . . . Energy Discharges 4 | . . . . . 3 . . . . . . . . . . . . . 1 . Parts Rejected 3 | . . . . . 2 . . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . . . 3 . . . . . . . . 2 . 1 . . 1 . Data Loss (major) 3 | . . . . . 1 . . . . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . 3 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 676 | . . . . . 4 199 . . 141 79 . . . 1 137 . . . 86 29 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 41 | . . . . . 4 . . . . . . . . 1 . . . . 7 29 Melee 635 | . . . . . . 199 . . 141 79 . . . . 137 . . . 79 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . 95 . . . . 5 . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . Rammed 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . Targets Rammed 3 | . . 1 . . 1 . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | 40 4 16 . . 267 . . 3 . 6 . . . . 158 192 . . 17 . Average Temperature 42 | 25 1 4 . . 48 . . 2 . 6 . . . . 72 104 . . 17 . Received Heat Transfer 1113 | . 99 198 . . 765 . . . . 12 . . . 21 . 9 9 . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 75 | 75 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . 100 . . . . 100 . . . . 100 Level 1 . | . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 183 | 5 133 83 . 58 183 77 . . . 31 . . . . 119 . . . . 58 Initial 67 | . 3 . . . 20 67 . . . . . . . . 46 . . . . . Average 32 | 1 32 13 . 4 101 26 . . . 2 . . . . 31 . . . . 7 Influence Increases 2892 | 5 440 286 . 116 739 270 . . . 140 . . . 175 474 . 65 . 55 127 Destroy 0b10 Robot/C 1420 | . 300 220 . 80 440 40 . . . 20 . . . 140 100 . . . 40 40 Destroy 0b10 Robot/NC 175 | 5 40 5 . . 40 30 . . . 25 . . . . 15 . 5 . 5 5 Destroy Leader 354 | . 80 30 . 20 120 24 . . . 14 . . . 20 26 . . . 10 10 Allied During Kill 18 | . . 1 . 16 1 . . . . . . . . . . . . . . . Trap Triggered on 0b10 90 | . . . . . . 20 . . . . . . . . 70 . . . . . Successful Hack 212 | . 2 . . . 35 57 . . . 51 . . . . 67 . . . . . Disable Machine 90 | . . . . . 30 30 . . . . . . . . 15 . . . . 15 Destroy Structure 143 | . 3 . . . 28 9 . . . 15 . . . . 46 . . . . 42 Partial Spotted 75 | . . . . . . 60 . . . 15 . . . . . . . . . . Lose Combat Pursuer 315 | . 15 30 . . 45 . . . . . . . . 15 135 . 60 . . 15 Influence Decreases 2844 | . 445 238 48 64 643 348 36 34 . 115 25 . . 100 430 119 55 10 55 79 Entered New Map 317 | . 2 . 48 . 32 81 26 34 . . 10 . . . 29 45 . 10 . . Time Decay 2350 | . 443 228 . 64 524 267 10 . . 115 15 . . 60 391 74 55 . 55 49 Lost Part 170 | . . 10 . . 80 . . . . . . . . 40 10 . . . . 30 Lost Ally 7 | . . . . . 7 . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 1 . . 3 4 . . . 5 . . . . 9 . . . . 2 Investigation 8 | . 1 1 . . 2 . . . . 2 . . . . 2 . . . . . Extermination 9 | . . . . . . 3 . . . 1 . . . . 4 . . . . 1 Reinforcement 7 | . 2 . . . 1 1 . . . 2 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 1 . . . 4 1 . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 153 | . 21 15 . 2 43 13 . . 1 7 4 1 . 6 19 4 1 . 4 12 Peak Tracking Total 7 | . 4 3 . 2 5 3 . . 1 1 5 1 . 4 7 4 4 . 2 7 Tactical Retreats 13 | . 1 2 . . 3 . . . . . . . . 1 4 . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 4 | . 1 . . . 2 . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . . . Reused 14 | . . . . . . 2 . . . . . . . . 7 . . . 5 . Traps Reconfigurated 10 | . . . . . 2 1 . . . . . . . . 7 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . . . . 2 . 7 . Triggered 14 | . . . . . . 2 . . . . . . . . 7 . . . 5 . Most Traps Carried 4 | . . . . . . . . . . . . . . . . . . . 4 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 6 | . . . . . 2 2 . . . . . . . . 1 . . . . 1 Max in Single Turn 2 | . . . . . 2 1 . . . . . . . . 1 . . . . 1 Garrison Access 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 78 | . 7 1 2 . 11 14 . . . 21 1 . 4 . 11 . . 6 . . Terminals 45 | . 6 . . . 9 9 . . . 15 . . . . 6 . . . . . Fabricators 6 | . . . . . . 2 . . . 2 . . . . 2 . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . . . 1 . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 2 . . . 3 . . . . 1 . . . . . Total Hacks 218 | . 18 1 5 . 30 31 . . . 55 1 . 26 . 33 . . 18 . . Successful 133 | . 10 1 5 . 14 17 . . . 26 1 . 26 . 15 . . 18 . . Failed 83 | . 8 . . . 15 14 . . . 28 . . . . 18 . . . . . Catastrophic 18 | . . . . . 1 5 . . . 7 . . . . 5 . . . . . Database Lockouts 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Manual 87 | . 12 . 1 . 11 14 . . . 35 . . . . 14 . . . . . Terminals 123 | . 15 . . . 26 23 . . . 41 . . . . 18 . . . . . Fabricators 15 | . . . . . . 2 . . . 6 . . . . 7 . . . . . Repair Stations 7 | . 3 . . . . . . . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 3 2 . . . 3 . . . . 2 . . . . . Garrison Access 12 | . . . . . 1 4 . . . 5 . . . . 2 . . . . . Terminal Hacks 83 | . 5 1 5 . 8 4 . . . 9 1 . 26 . 6 . . 18 . . Record 21 | . . . 4 . . . . . . . 1 . 10 . . . . 6 . . Part Schematic 14 | . . . . . . . . . . 1 . . 8 . 1 . . 4 . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 9 | . 4 . . . . . . . . 1 . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . . . . 1 . . 3 . . . . 4 . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Locate Traps 6 | . 1 . . . 3 1 . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . . . . . 3 1 . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 2 . . . 4 . . . . 5 . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 3 . . . . 3 . . . . . Build 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 2 2 . . . 3 . . . . 2 . . . . . Retrieve Study 9 | . . . . . 2 2 . . . 3 . . . . 2 . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . Seal Access 5 | . . . . . 1 1 . . . 3 . . . . . . . . . . Unauthorized Hacks 21 | . 3 . . . 3 8 . . . 7 . . . . . . . . . . Terminals 21 | . 3 . . . 3 8 . . . 7 . . . . . . . . . . Track 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . Botnet 12 | . 2 . . . 2 4 . . . 4 . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Operators 5 | . 1 . . . 1 1 . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Used 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Hacking Detections 47 | . 6 . . . 7 10 . . . 13 . . . . 11 . . . . . Full Trace Events 6 | . . . . . 2 . . . . 2 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . 4 . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . 14 . 1 . . 8 . 1 . . 4 . . Parts Built 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 268 | . . . . . . . . . . 67 . . . . 201 . . . . . Total Part Build Rating 12 | . . . . . . . . . . 4 . . . . 8 . . . . . Part Studies Acquired 9 | . . . . . 2 2 . . . 3 . . . . 2 . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Time 61 | . 26 . . . . . . . . . . . . . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . 1 . 3 . 1 . . . . . . . . . . . . . . Largest Group 3 | . . 1 . 3 3 1 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 31 . 40 40 10 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 10 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . 4 . 17 15 . . . . . . . . . . . . . . . Total Damage 339 | . . 42 . 143 154 . . . . . . . . . . . . . . . Kills 5 | . . 1 . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 11814 | 11 1959 1834 710 1644 541 744 29 222 214 806 85 183 25 216 1504 166 191 54 384 292 Optics 5115 | . . . . . . 744 29 222 214 806 85 183 25 216 1504 166 191 54 384 292 Sensors 1422 | . . . . . . 5 29 222 163 10 85 183 25 57 . 166 191 50 236 . Structural 2752 | . . . . . . 255 . . 51 781 . . . . 1394 . . . . 271 Seismic 6699 | 11 1959 1834 710 1644 541 . . . . . . . . . . . . . . . T.N.C. 14 | . . . . . . 14 . . . . . . . . . . . . . . Robot Analysis Total 9 | . 4 . . . . . . . . 1 . . . . . . . 4 . . Derelict Logs Recovered 14 | . . 2 . 2 . . . 2 2 . . 1 . 1 . 3 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 13120 | 78 1959 1843 710 1644 1757 758 29 222 214 806 85 183 25 216 1504 166 191 54 384 292 Spaces Moved 12888 | 37 757 527 222 506 722 1593 93 749 582 1743 287 344 91 480 1822 436 411 169 883 434 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . Treads 2111 | 31 757 527 222 506 68 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 661 | . . . . . 654 2 . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10110 | . . . . . . 1591 93 749 582 1743 287 344 91 480 1822 436 411 169 883 429 Fastest Speed 15 | 50 160 320 320 320 140 28 28 28 28 27 27 27 27 27 17 26 27 27 15 30 Average Speed 77 | 143 224 320 320 320 182 28 28 28 28 27 27 27 27 27 26 27 27 27 30 48 Slowest Speed 465 | 160 320 320 320 320 465 230 28 28 28 28 27 27 27 29 94 93 27 27 50 100 Overloaded Moves 123 | . . . . . . . . . . . . . . . 3 . . . 67 53 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . 1 . . . 10 . . . . 9 . . . . 2 Potential Cave-ins 3 | . . . . . . . . . 3 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 98 95 59 82 55 53 17 80 74 55 60 53 74 67 39 55 58 63 81 16 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 10 | . . 1 1 1 . . . 3 . . . 1 1 . . . . 2 . . Known Exits Taken 5 | . . . . . 1 . . . . 1 1 . . 1 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 21 | . . 2 . 2 . . . 3 2 . 2 1 . 2 . 3 1 . 3 . Spaces Dug 119 | . . . . . . 9 . . 16 15 . 11 . 5 24 18 1 . 13 7 Terrain Destroyed 242 | . . . . . 25 9 . . 16 15 . 11 . 14 24 57 1 . 51 19 Melee 108 | . . . . . . 9 . . 16 15 . 11 . 5 24 7 1 . 13 7 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 134 | . . . . . 25 . . . . . . . . 9 . 50 . . 38 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 15256 | 52 912 610 223 533 965 1853 94 761 603 2008 293 411 90 529 2740 459 486 177 971 486 Wait 1647 | . 65 36 . 27 70 169 1 10 . 231 6 56 . 24 843 5 70 . 21 13 Move 12827 | 36 756 526 221 505 721 1590 92 748 581 1724 286 343 90 479 1803 435 410 168 882 431 Hop 20 | . . . . . . 1 . . . 9 . . . . 9 . . . . 1 Pick Up 103 | 5 21 5 2 1 20 13 . 1 . 3 . . . 2 8 . 1 2 16 3 Fast Attach 42 | 6 1 . . . 11 4 . . . 1 . . . . 6 3 . 2 2 6 Attach 34 | 1 . 1 . . 6 8 . . . 1 . 1 . 2 5 1 . 1 2 5 Detach 14 | . . . . . . 3 . . . . . . . . 3 2 . 1 2 3 Swap 57 | . 4 5 . . 10 10 1 . 4 7 1 . . 3 11 1 . . . . Drop 92 | . 9 . . . 23 19 . 1 . 4 . . . . 9 . 1 3 18 5 Fire 202 | 4 56 25 . . 103 . . . . . . . . 3 . 4 . . 5 2 Melee 207 | . . 11 . . . 36 . 1 18 28 . 11 . 16 43 8 2 . 16 17 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . . . . . . 2 . 7 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Discovered new exit (range 13) 974 | -10/Materials | Repaired Lgt. Treads 1079 | -10/Materials | Discovered new exit (range 9) 1308 | -10/Materials | Discovered new exit (range 14) 1699 | -10/Materials | Discovered new exit (range 9) 1881 | -10/Materials | Discovered new exit (range 5) 2038 | -10/Materials | Entered Mines 2235 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2241 | -10/Mines | Found Prototype Device 2290 | -10/Mines | Excavation squad dispatched 2290 | -10/Mines | A large section of the Mines collapsed 2555 | -10/Mines | Met a Derelict shopkeep closing up shop 2674 | -10/Mines | Discovered new exit (range 11) 2885 | -10/Mines | Received a Mining Laser from a helpful Derelict 3315 | -10/Mines | Learned location of 2 exits from Materials 3869 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3869 | -10/Mines | Discovered new exit (range 5) 3881 | -10/Mines | Entered Exiles 3958 | -10/Exiles | Met 8R-AWN 4016 | -10/Exiles | Met EX-HEX 4102 | -10/Exiles | Met EX-BIN 4137 | -10/Exiles | Aligned with FarCom system 4141 | -10/Exiles | Given EX-Vault access code 4214 | -10/Exiles | Opened EX-Vault 4233 | -10/Exiles | Found Trap Reconfigurator 4302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4388 | -10/Exiles | Met EX-DEC 4407 | -10/Exiles | Learned location of Zion (-7) 4555 | -10/Exiles | Discovered new exit (range 14) 4591 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 4591 | -10/Exiles | Entered Mines 4630 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4845 | -9/Mines | Learned 2 Materials zone layouts 5530 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5816 | -9/Mines | Found a hidden stash of uninstalled traps 6207 | -9/Mines | Discovered new exit (range 10) 6235 | -9/Mines | Entered Materials 6235 | -8/Materials | Accompanied by 3 allies 6235 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6236 | -8/Materials | Identified exit to Factory 7881 | -8/Materials | Central database locked down 7992 | -8/Materials | Entered Factory 7992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8127 | -7/Factory | Discovered new exit (range 6) 8307 | -7/Factory | Build established: Sprinter 8627 | -7/Factory | Discovered new exit (range 14) 8750 | -7/Factory | Entered Lower Caves 8777 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8779 | -7/Lower Caves | Entered Zion 8791 | -7/Zion | Discovered new exit (range 18) 8813 | -7/Zion | System corruption cleaned by Quarantine Array 8820 | -7/Zion | Learned location of Armory (-4) 8822 | -7/Zion | Learned location of 1 exit from Lower Caves 8929 | -7/Zion | Learned location of Data Miner (-6) 9001 | -7/Zion | Entered Proximity Caves 9044 | -6/Proximity Caves | Learned location of 1 exit from Factory 9056 | -6/Proximity Caves | Build established: Hacker-Sprinter 9065 | -6/Proximity Caves | Learned 8 Factory zone layouts 9085 | -6/Proximity Caves | Spotted B-75 Beast 9212 | -6/Proximity Caves | Discovered new exit (range 10) 9215 | -6/Proximity Caves | Entered Factory 9215 | -6/Factory | Evolved 2 slots: Utility x2 9216 | -6/Factory | Identified exit to Factory 9217 | -6/Factory | Identified exit to Extension 9493 | -6/Factory | Build established: Hacker-Scout 9526 | -6/Factory | Discovered exit to Factory (range 7) 9660 | -6/Factory | Spotted B-75 Beast 9737 | -6/Factory | Discovered exit to Factory (range 7) 9771 | -6/Factory | Central database locked down 9811 | -6/Factory | Identified exit to Lower Caves 9918 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10021 | -6/Factory | Entered Lower Caves 10022 | -6/Lower Caves | Identified exit to Lower Caves 10070 | -6/Lower Caves | Entered a destroyed Warlord outpost 10084 | -6/Lower Caves | Encountered a Warlord checkpoint 10087 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10106 | -6/Lower Caves | Entered another Lower Caves area 10108 | -6/Lower Caves | Encountered a Warlord checkpoint 10108 | -6/Lower Caves | Discovered exit to Factory (range 19) 10286 | -6/Lower Caves | Build established: Hacker-Sprinter 10288 | -6/Lower Caves | Discovered new exit (range 4) 10289 | -6/Lower Caves | Entered Data Miner 10289 | -6/Data Miner | Discovered new exit (range 6) 10293 | -6/Data Miner | Met Data Miner 10299 | -6/Data Miner | Learned location of Section 7 (-2) 10299 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10304 | -6/Data Miner | Received God Mode back door access code from Data Miner 10314 | -6/Data Miner | Entered Proximity Caves 10316 | -5/Proximity Caves | Spotted B-75 Beast 10528 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10530 | -5/Proximity Caves | Learned Factory stockpile data 10530 | -5/Proximity Caves | Entered Factory 10530 | -5/Factory | Evolved 2 slots: Utility x2 10535 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 10548 | -5/Factory | Discovered new exit (range 18) 10602 | -5/Factory | Fabricated Cld. VTOL Module? 10816 | -5/Factory | Discovered new exit (range 13) 10832 | -5/Factory | Build established: Hacker-Scout 10836 | -5/Factory | Spotted B-75 Beast 10962 | -5/Factory | Discovered new exit (range 17) 11265 | -5/Factory | Garrison activated, responded to threat 11345 | -5/Factory | Discovered new exit (range 21) 11429 | -5/Factory | Fabricated Cld. VTOL Module? 11511 | -5/Factory | Identified exit to Upper Caves 11943 | -5/Factory | Repaired Cld. VTOL Module 12034 | -5/Factory | Entered Upper Caves 12038 | -5/Upper Caves | Learned location of 1 exit from Factory 12050 | -5/Upper Caves | Found DCF Scrap (13 items) 12059 | -5/Upper Caves | Learned 4 Factory zone layouts 12090 | -5/Upper Caves | Learned Factory terminal intel 12168 | -5/Upper Caves | Ambushed by wild Derelicts 12192 | -5/Upper Caves | Discovered new exit (range 7) 12200 | -5/Upper Caves | Entered another Upper Caves area 12203 | -5/Upper Caves | Discovered new exit (range 11) 12332 | -5/Upper Caves | Build established: Hacker-Sprinter 12384 | -5/Upper Caves | Discovered new exit (range 9) 12391 | -5/Upper Caves | Entered Zhirov 12391 | -5/Zhirov | Discovered new exit (range 3) 12396 | -5/Zhirov | Met Zhirov 12401 | -5/Zhirov | Learned location of Testing (-3) 12401 | -5/Zhirov | Learned location of Command (-1) 12406 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12413 | -5/Zhirov | Found Alien Artifact 12413 | -5/Zhirov | Identified Integrated Dissipator 12413 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12424 | -5/Zhirov | Found Alien Artifact 12445 | -5/Zhirov | Entered Proximity Caves 12513 | -4/Proximity Caves | Learned 8 Research zone layouts 12641 | -4/Proximity Caves | Spotted B-86 Titan 12825 | -4/Proximity Caves | Discovered new exit (range 9) 12829 | -4/Proximity Caves | Entered Factory 12829 | -4/Factory | Evolved 2 slots: Utility x2 12829 | -4/Factory | Discovered new exit (range 10) 12830 | -4/Factory | Identified exit to Research 12832 | -4/Factory | Loaded intel: 26 terminal locations 13016 | -4/Factory | Found Prototype Hackware 13016 | -4/Factory | Identified Exp. System Shield 13121 | -4/Factory | Self-destructed Last Messages --------------- 13078_ K-01 Serf collects debris. 13082_ R-10 Processor collects Hpw. Shock Rifle. 13082_ K-01 Serf collects debris. 13089_ R-10 Processor collects Imp. Heat Sink. 13093_ Dropped Hvy. Siege Treads. 13094_ Dropped Phasing Sabre. 13096_ R-10 Processor collects Phasing Sabre. 13099_ Destroyed Hpw. Shock Rifle. 13099_ R-10 Processor destroyed. 13099_ Imp. Flight Unit destroyed. 13100_ U-05 Engineer builds a Wall. 13101_ G-67 Veteran destroyed. 13101_ Hvy. Rocket Launcher destroyed. 13102_ Mic. Fission Core+ destroyed. 13103_ Emergency Access malfunctions. 13103_ U-05 Engineer builds a Door. 13104_ U-05 Engineer builds a Wall. 13111_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ## "" # ##????????? | | ## """#### ##????????? | | #+#####+## """" S"#### ##????????? | | ### ## """" """#### #######???? | | # """" """####+#######???? | | + """" ## ##???? | | " "" # """" ## """"" ##???? | | "R"" # """" ## ""R"" ##???? | | # """ # """" ## " " ##???? | | # # ## ##???? | | # # ## """ ##???? | | # #### ############### """ ##???? | | # #### # """"""" ### """ ##???? | | # #### # """"""" ### ##???? | | #+#### + """"""" #######+#####???? | | + # """"""" ##### ###???? | | ??? ## # ? ##?## ! ##????? | | ## # ? ! / ##?## ##????? | | "" ## # ??? ##?## ! ##????? | | "" ## ################# ##????? | | "" ## ################### ######### | | ###### ######### | | ????## ## # | | ????## """ """ """ """ # # | | ????## """ """ """ """ /! # ! # | | #???## """ """ """ """ @ # ! # | | #???## # # | | #???## """ """ """ """ # # | | #???## """ """ """ """ # """ # | | #???## """ """ """ """ + """ # | | #???## w # """ # | | #???## """ """ """ """ """ # # | | #???## """ """ """ """ """ # """ # | | #???## """ """ """ """ """ # """ # | | #???## ? = # """ # | | #???## ? # # | | #???## c ######## | | #??####+########### # # | | #??# ####### # # | | ???# """ #?????? ? # # | | ???# """"" +??? + # | | ???# """"" #???#####+###c # # | | ????????????????## ! #c # # | | ????????????????## ## ######### | | ????????????????## """## # # | | ????????????????## R"##^ + """ # | | ????????????????## """## # """ # | | ??????????????#### ## # """ # | | ??????????????########+### # # | | ??????????????## # # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 13 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 28 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Med. Treads | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Coil Gun | -7/Zion | Archive Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory Cld. VTOL Module | x1 | -5/Factory Repaired ---------- Lgt. Treads | 41% | -10/Materials Cld. VTOL Module | 30% | -5/Factory Studied --------- Adv. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Katana | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Falx | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed RingHellfireDoomcannon Manual? 0 Play Time 02:10:39 Cumulative 227.3 hours Start 2026.04.19 @ 12:42:32 End 2026.04.19 @ 15:04:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65752e4e-6b03-40ba-9e28-91fd61baf9c0