Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 22:17:50 Player: dirtydan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (701) 701 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (20) 20 TOTAL SCORE: 2351 Bonus ------- Follower Combat Kills 20 Cogmind --------- Core Integrity 0/400 Matter 229/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Power Amplifier Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Light Cannon Grenade Launcher > --- INVENTORY -------- Wheel Heat Sink Improved Heat Sink Seismic Detector Beam Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Backup Plating I Device Improved Heat Sink Hackware Hacking Suite Protection Backup Plating I Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 28 | 8 5 7 3 1 4 Power 2 | 2 . . . . . Engine 2 | 2 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 3 . 2 1 . . Treads . | . . . . . . Leg 4 | 1 . 2 1 . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 3 2 1 2 Device 7 | 1 1 1 1 1 2 Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 10 | 2 4 2 . . 2 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 2 | . 1 . . . 1 Launcher 2 | . 2 . . . . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 15 | . . . . . 15 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 5 | . . . . . 5 Highest Loss Streak 10 | . . . . . 10 To Critical Strikes . | . . . . . . Average Backups 3 | 2 4 4 3 4 3 Power . | . . . . . . Propulsion 1 | 1 2 1 1 1 . Utility 1 | . . 1 1 2 2 Weapon 1 | . 1 1 1 1 . Tool/Special . | . . . . . . Unused Backups 2 | . 2 . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 92 93 99 100 55 Engine 9 | . 14 11 11 11 3 Leg 15 | . . 16 33 33 12 Wheel 10 | . 28 11 . . 4 Device 12 | . 10 7 11 16 16 Protection 7 | . 11 12 10 5 . Energy Gun 2 | . 2 7 . . 1 Ballistic Gun 7 | . 9 3 11 11 4 Ballistic Cannon 9 | . 7 11 11 11 8 Launcher 7 | . 5 11 11 11 3 Peak Build Rating 22 | 6 7 12 12 20 22 Average Rating 9 | 3 6 8 11 16 12 On Entrance 9 | . 6 7 12 12 20 Naked Turns 38 | . . . . . 38 Heaviest Build 14 | 9 11 14 14 14 14 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 Average Carried 3 | 2 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 4 4 5 1 Class Distribution -------------------- 50% | Mutant 37% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 862 | 292 111 152 204 . 103 Remotely . | . . . . . . Salvage Created 507 | 42 82 132 116 . 135 Parts 32 | 3 10 7 4 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . . 8 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | 1 6 4 5 . 4 Guns 4 | 1 2 1 . . . Cannons 6 | . 3 1 1 . 1 AOE 10 | . 1 2 4 . 3 Classes Destroyed 6 | 1 2 2 . . 1 Tunneler 1 | . 1 . . . . Operator 1 | . . 1 . . . Swarmer 6 | . 5 . . . 1 Grunt 11 | 1 1 2 5 . 2 Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Best Kill Streak 3 | 1 3 3 3 . 3 Combat Bots Only 3 | 1 2 2 3 . 3 Max Kills in Single Turn 3 | 1 1 2 3 . 1 Gunslinging . | . . . . . . Exploded 3 | . 1 2 3 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 159 | 4 34 15 7 . 99 Missed 47 | 3 13 3 3 . 25 Hits 112 | 1 21 12 4 . 74 Projectile 112 | 1 21 12 4 . 74 Critical Strikes 5 | . . . . . 5 Damage Taken 1915 | 11 202 208 70 . 1424 Core 446 | . 46 16 4 . 380 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 33 | . 33 . . . . Core Remaining (%) 90 | 100 81 . . . . Volleys Fired 85 | 4 30 17 8 . 26 Largest 3 | 2 2 2 2 . 3 Hottest 109 | 60 100 80 53 . 109 Shots Fired 119 | 7 33 31 10 . 38 Gun 56 | 7 17 14 2 . 16 Cannon 44 | . 10 14 2 . 18 Launcher 16 | . 3 3 6 . 4 Special 3 | . 3 . . . . Kinetic 75 | 4 27 14 4 . 26 Thermal 28 | 3 3 14 . . 8 Explosive 16 | . 3 3 6 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 17 | 3 1 14 17 . 16 Robot Miss Streak 12 | 1 12 3 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 58 | 5 6 18 5 . 24 Core Hits 42 | 2 6 10 11 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 2 . . 1 Destroy 1 | . . . . . 1 Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1988 | 59 282 459 451 . 737 Guns 426 | 59 26 102 13 . 226 Cannons 450 | . 69 161 16 . 204 Explosions 1100 | . 187 196 410 . 307 Melee . | . . . . . . Ramming 12 | . . . 12 . . Kinetic 628 | 28 95 161 29 . 315 Thermal 248 | 31 . 102 . . 115 Explosive 1100 | . 187 196 410 . 307 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . 30 . . . . Projectiles . | . . . . . . Explosions 30 | . 30 . . . . Melee . | . . . . . . Knockbacks 2 | . 1 . . . 1 Impact . | . . . . . . Kinetic 2 | . 1 . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 80 | . 32 34 14 . . Shots 3 | . 1 1 1 . . Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 263 | . 84 189 . . 263 Average Temperature 86 | . 43 69 . . 129 Received Heat Transfer 519 | 6 . 66 33 . 414 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 667 | 75 . 296 . . 296 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 130 | 20 100 112 130 . . Initial 37 | . 6 26 37 . . Average 55 | 5 56 54 77 . . Influence Increases 639 | 20 173 146 143 . 157 Destroy 0b10 Robot/C 420 | 20 120 80 100 . 100 Destroy 0b10 Robot/NC 10 | . 5 5 . . . Destroy Leader 70 | . 20 30 10 . 10 Allied During Kill 2 | . . . . . 2 Successful Hack 20 | . 6 14 . . . Destroy Structure 72 | . 22 17 33 . . Lose Combat Pursuer 45 | . . . . . 45 Influence Decreases 639 | 10 120 113 149 90 157 Entered New Map 190 | . 4 37 59 90 . Time Decay 357 | 10 116 76 90 . 65 Lost Part 72 | . . . . . 72 Lost Ally 20 | . . . . . 20 Squads Dispatched 2 | . 1 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | 1 9 5 2 . 16 Peak Tracking Total 8 | 1 3 2 2 . 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 13 4 . . . Successful 11 | . 9 2 . . . Failed 6 | . 4 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations 11 | . 11 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 2 . . . Assault Status 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 9 . . . . Scan Component 5 | . 5 . . . . Repair 3 | . 3 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 61 | . . . . 61 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 41 | . . . . . 41 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 153 | . 72 81 . . . Seismic 153 | . 72 81 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 1103 | 90 282 169 195 106 261 Spaces Moved 822 | 83 212 104 140 77 206 Core 136 | 21 . . . . 115 Treads . | . . . . . . Legs 317 | . . 43 140 77 57 Wheels 369 | 62 212 61 . . 34 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 120 50 Average Speed 94 | 72 80 96 120 120 91 Slowest Speed 150 | 80 80 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 38 6 41 10 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 Spaces Dug 3 | . 3 . . . . Terrain Destroyed 113 | . 21 22 55 . 15 Melee . | . . . . . . Projectile 6 | . 3 . . . 3 AOE 107 | . 18 22 55 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1019 | 105 284 142 156 90 242 Wait 40 | . 28 . . 12 . Move 817 | 82 211 103 139 76 206 Hop . | . . . . . . Pick Up 25 | 10 6 4 2 1 2 Fast Attach 3 | . . 2 . . 1 Attach 20 | 7 2 5 1 . 5 Detach 4 | 1 . 2 1 . . Swap 13 | 1 4 4 2 1 1 Drop 10 | . 3 5 1 . 1 Fire 85 | 4 30 17 8 . 26 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 91 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Repaired Heat Sink 226 | -10/Materials | Repaired Ion Engine 252 | -10/Materials | Repaired Grenade Launcher? 322 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 373 | -10/Materials | Entered another Materials area 373 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 462 | -9/Materials | Discovered new exit (range 6) 542 | -9/Materials | Entered Mines 613 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 684 | -9/Mines | Build established: Tank 711 | -9/Mines | Learned Materials emergency access door positions 724 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 737 | -9/Mines | Entered Zion 766 | -7/Zion | Given the Hacking Drone Bay 778 | -7/Zion | Found Prototype Device 789 | -7/Zion | Identified Hacking Drone Bay 820 | -7/Zion | Gained Derelict followers 832 | -7/Zion | Discovered new exit (range 10) 843 | -7/Zion | Entered Proximity Caves 843 | -6/Proximity Caves | Accompanied by 1 ally 906 | -6/Proximity Caves | Spotter reported a threat 910 | -6/Proximity Caves | Attracted the attention of an 0b10 base 923 | -6/Proximity Caves | Spotter reported a threat 949 | -6/Proximity Caves | Core integrity fell below 50% 987 | -6/Proximity Caves | Lost 10 parts (1p3n2u4w) 997 | -6/Proximity Caves | Spotter reported a threat 1004 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1090 | -6/Proximity Caves | Discovered new exit (range 15) 1096 | -6/Proximity Caves | Core integrity fell below 20% 1098 | -6/Proximity Caves | Spotted B-75 Beast 1104 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Penetrated by Slug. System Restoration Module destroyed. Slug penetrates Wall. H-66 Slayer destroyed. Acquired 24 matter. Gauss Rifle fries itself beyond repair. Acquired 5 matter. Acquired 8 matter. Acquired 3 matter. Acquired 7 matter. EXIT=FOUND C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. Wheel destroyed. Heat Sink destroyed. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Slug Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ??????# #????????????????????????????????????? | | ??????# " " #??????######???????#????????????????? | | ??????# " " #?????## ####??? ####?????????????? | | ??????# " ###??## #?? ###???????????? | | #?????# "" #### ## ??????????? | | ##????# ??????????? | | ##??## #?????????????????? | | #### "## #"#####?????????????????? | | ### "#??????????????????????? | | ##?# ###???????? ?????????????? | | ####??# ##### ##????#??? ?????????????? | | ##?????# ##???## #??## ## ????????????? | | ## #???# ####### #?# ???????????????? | | ?## ???# ## #??????????????????? | | ??# ??# #???????????????????? | | ??# #?# ##### #####???????????????????? | | ??## ??????## ##??????????? ??????????? | | ???# ? ???????# ###????## ??????????? | | ???# ### ???????## #;#### ?????????? | | ????###?# ????????## ?????????? | | ???????? ? ????????## ?????????? | | ????????#??###?????????# ## #" ?????????? | | ??????????????????????##g ##? ##?????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????## #????????????????????? | | ?????????????????????? gg #???????????????????? | | ????????????????????? #??????????????????? | | ???????????????????? ## g ?????????????????? | | ???????????????????# ?# % ????????????????? | | ???????????????????# ??## < ### ??????????????? | | ??????????????????? ????## ###???% ?????????????? | | ??????????????????# ??????###?????? ????????????? | | ?????????????????? ????????????????? ???????????? | | ????????????????? ???????????????????????????????? | | ???????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 11 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 160 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 45% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Crack Shot Dramatic Entrance First Step to Greatness Part-time Mechanic Risk Taker Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed LightpackDrainedPick Manual? 0 Play Time 00:31:31 Cumulative 0.4 hours Start 2025.09.07 @ 21:49:24 End 2025.09.07 @ 22:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 294a471f-910c-4b96-a455-33efd4dbc10b