Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 17:34:38 Player: Some Pennies Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (587) 587 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2742 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Flight Unit Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Axe > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Flight Unit Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Hacking Suite Hacking Suite Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 32 | 7 7 5 . 2 11 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 1 2 . 2 3 Treads 8 | 1 1 1 . 2 3 Leg . | . . . . . . Wheel 2 | 1 . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 5 1 . . 4 Device 4 | 1 2 . . . 1 Storage 5 | 1 3 1 . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 1 2 . . 2 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 1 4 . 2 10 Power 2 | . . 1 . . 1 Propulsion 8 | . 1 1 . 2 4 Utility 3 | . . . . . 3 Weapon 4 | . . 2 . . 2 Highest Loss Streak 9 | . 1 4 . 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 100 94 85 83 60 Engine 9 | . 14 10 . . 4 Treads 17 | . 17 18 14 16 19 Wheel 8 | . 10 8 14 10 . Device 12 | . 14 14 14 14 6 Storage 13 | . 14 14 14 14 9 Energy Cannon 8 | . 13 10 . . . Ballistic Gun 12 | . 14 12 14 14 6 Impact Weapon 3 | . . 3 14 14 . Naked Turns . | . . . . . . Heaviest Build 100 | 13 89 86 86 86 100 Greatest Support 60 | 10 40 40 16 40 60 Greatest Overweight (x) 27 | 1 8 5 5 5 27 Average Overweight (x) 3 | . 5 1 5 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 23 16 25 25 25 Most Carried 16 | 5 13 16 16 16 13 Average Carried 11 | 1 9 13 16 15 11 Final Capacity 25 | 8 15 25 25 25 25 Final Carried 16 | 2 13 16 16 14 12 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 675 | 279 157 82 . 77 80 Remotely . | . . . . . . Salvage Created 1021 | 100 495 185 . 159 82 Parts 52 | 6 27 7 . 5 7 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 12 | . 6 2 . 3 1 Guns 5 | . 2 1 . 1 1 Cannons 4 | . 4 . . . . Classes Destroyed 8 | 2 4 1 . 1 . Worker 1 | . . . . 1 . Tunneler 1 | 1 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 2 1 . . . Operator 2 | . 2 . . . . Watcher 2 | . 1 . . . 1 Grunt 9 | . 6 . . 3 . Sentry 3 | . . 2 . . 1 Best Kill Streak 3 | 1 3 1 . 2 1 Combat Bots Only 2 | . 2 2 . 2 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 158 | . 49 22 . 32 55 Missed 41 | . 16 5 . 4 16 Damage Taken 2382 | . 458 248 . 343 1333 Core 779 | . 57 71 . 98 553 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . . 9 . Volleys Fired 68 | 3 33 9 . 18 5 Largest 2 | 2 2 2 . 1 1 Hottest 80 | 60 80 80 . 23 23 Shots Fired 112 | 6 66 17 . 18 5 Gun 70 | 6 33 8 . 18 5 Cannon 42 | . 33 9 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 67 | 3 33 8 . 18 5 Thermal 42 | . 33 9 . . . Explosive . | . . . . . . Electromagnetic 3 | 3 . . . . . Robot Hit Streak 18 | 4 10 6 . 13 18 Robot Miss Streak 4 | 1 4 1 . 2 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | 4 38 20 . 23 18 Core Hits 31 | 3 15 5 . 4 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 2 | . . . . 1 1 Smash 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 31 | . . 7 . 10 14 Impact 17 | . . 7 . 10 . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks 2 | . . 1 . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1870 | 49 630 363 . 424 404 Guns 651 | 49 228 88 . 211 75 Cannons 508 | . 402 106 . . . Explosions . | . . . . . . Melee 711 | . . 169 . 213 329 Ramming . | . . . . . . Kinetic 625 | 23 228 88 . 211 75 Thermal 508 | . 402 106 . . . Explosive . | . . . . . . Electromagnetic 26 | 26 . . . . . Impact 382 | . . 169 . 213 . Slashing 329 | . . . . . 329 Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . 4 2 3 3 . Message Errors 2 | . . 1 1 . . Matter Fused 4 | . 2 . 1 1 . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 4 | . 1 1 . 2 . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 116 | . 9 43 . 30 34 Projectiles 14 | . 9 5 . . . Explosions . | . . . . . . Melee 102 | . . 38 . 30 34 Knockbacks 2 | . . 1 . 1 . Impact 2 | . . 1 . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 339 | . 339 18 107 . . Average Temperature 131 | . 136 13 68 . . Received Heat Transfer 609 | . 234 72 . 213 90 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 4 . Impact Corruptions 4 | . . 2 . 2 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1073 | . 851 222 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 117 | 10 117 44 . 70 49 Initial 27 | . 6 24 . . 27 Average 28 | 3 34 30 . 14 23 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 22 | . 10 2 . 3 7 Peak Tracking Total 4 | . 3 2 . 3 4 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 6 | . 5 . 1 . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 15 . 1 . . Successful 9 | . 8 . 1 . . Failed 6 | . 6 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts 1 | . 1 . . . . Manual 5 | . 5 . . . . Terminals 13 | . 13 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 7 . 1 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2296 | 72 1037 400 223 264 300 Spaces Moved 946 | 53 336 246 128 108 75 Core 6 | 2 . . . . 4 Treads 265 | . 92 95 . 7 71 Legs . | . . . . . . Wheels 675 | 51 244 151 128 101 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 115 175 175 240 Average Speed 179 | 89 195 138 175 184 308 Slowest Speed 1400 | 95 320 175 175 320 1400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 63 64 49 39 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1382 | 71 651 275 127 139 119 Wait 260 | . 256 1 . 2 1 Move 941 | 52 335 245 127 107 75 Hop . | . . . . . . Pick Up 41 | 9 16 7 . . 9 Fast Attach . | . . . . . . Attach 22 | 7 1 3 . 2 9 Detach 1 | . . . . . 1 Swap 10 | . 6 2 . . 2 Drop 8 | . 4 1 . . 3 Fire 68 | 3 33 9 . 18 5 Melee 31 | . . 7 . 10 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 730 | -10/Materials | Central database locked down 892 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Discovered new exit (range 12) 1083 | -10/Materials | Discovered new exit (range 7) 1110 | -10/Materials | Entered Mines 1123 | -10/Mines | Learned Materials stockpile data 1404 | -10/Mines | Discovered new exit (range 4) 1438 | -10/Mines | Core integrity fell below 50% 1468 | -10/Mines | Lost 4 parts (1p1n2w) 1503 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1503 | -10/Mines | Discovered new exit (range 5) 1510 | -10/Mines | Entered Exiles 1552 | -10/Exiles | Met 8R-AWN 1584 | -10/Exiles | Met EX-HEX 1654 | -10/Exiles | Met EX-DEC 1661 | -10/Exiles | Learned location of Zion (-6) 1717 | -10/Exiles | Discovered new exit (range 10) 1733 | -10/Exiles | Entered Mines 1749 | -9/Mines | Build established: Scavenger-Mutant 1872 | -9/Mines | Learned location of Storage (-9) 1911 | -9/Mines | Discovered new exit (range 7) 1953 | -9/Mines | Core integrity fell below 20% 1997 | -9/Mines | Entered Materials 1997 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2262 | -8/Materials | Core integrity fell below 50% 2268 | -8/Materials | Lost 9 parts (1p4n3u1w) 2278 | -8/Materials | Core integrity fell below 20% 2297 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02238_ Acquired 52 matter. 02238_ K-01 Serf collects debris. 02241_ R-06 Scavenger collects Imp. Ion Engine. 02246_ R-06 Scavenger collects Heat Sink. 02248_ Knocked back. 02249_ R-06 Scavenger collects Lgt. Armor Plating. 02250_ K-01 Serf collects debris. 02253_ Knocked back. 02254_ K-01 Serf collects debris. 02261_ Knocked back. 02262_ K-01 Serf collects debris. 02267_ Knocked back. 02269_ K-01 Serf collects debris. 02272_ Penetrated by Slug. 02272_ Knocked back. 02273_ K-01 Serf collects debris. 02277_ Axe destroyed. 02277_ Critical hit (Blast). 02277_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????###########?????????????????????????????? | | ?????????# """"" #?????????????????????????????? | | ?????????# """"" #?????????????????????????????? | | ?????????# """"" #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# | #?????????????????????????????? | | ?????????# / #?????????????????????????????? | | ?????????# = #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????#####+################??????!???????????? | | ????######## #??????????????????? | | ????# ############=#??????????????????? | | ????# ! #??????????# #??????????????????? | | ????# #???########*#??????????????????? | | ????# # #???# !# #??????????????????? | | ????# #######???# """ # #??????????????????? | | ????#! !#?????????# """ # #?????????#####????? | | ????##!!!!##?????????# """ # #??????? ????? | | ?????######??????????# """%%#%######! ]???? | | ?????????????????????# #% g !???? | | ?????????????????????# ""@ H% g !???? | | ?????????????????????# " % # % k ]???? | | ?????????????????????# "" %########g ]???? | | ?????????????????????# "" ###?????? ##????? | | ?????????????????????# %% #?????????? ###?????? | | ?????????????????????# #????????????#???????? | | ????????????????????## #????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSuperchargedTorch Manual? 0 Play Time 00:16:12 Cumulative 126.3 hours Start 2024.06.03 @ 17:21:01 End 2024.06.03 @ 17:34:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 103 Adventurer 5 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 68 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138c48d0-079d-4267-a13c-825f0cfa2a48