Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 01:50:26 Player: profwumbo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (950) 950 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2935 Bonus ------- None Cogmind --------- Core Integrity 370/550 Matter 183/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Transport Network Coupler Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Medium Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit ECM Suite ECM Suite Core Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Shield Generator Beam Cannon Particle Cannon Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Transport Network Coupler ECM Suite Hacking Suite > --- WEAPON ----------- Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads VTOL Module VTOL Module Medium Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit ECM Suite Core Shielding Propulsion Shielding Light Armor Plating Light Armor Plating Shield Generator Shield Generator EM Shotgun Beam Cannon Datajack [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device ECM Suite Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 47 | 4 6 11 21 5 Power 7 | 1 2 1 2 1 Engine 6 | 1 2 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 . 7 6 . Treads 9 | . . 3 6 . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 16 | 1 3 2 7 3 Device 2 | . . . 2 . Storage 5 | 1 3 . 1 . Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 6 | . . 2 3 1 Artifact . | . . . . . Weapon 9 | . 1 1 6 1 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 4 | . . . 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . 5 5 7 Power 2 | . . 1 . 1 Propulsion 8 | . . 3 2 3 Utility 2 | . . . 1 1 Weapon 5 | . . 1 2 2 Highest Loss Streak 7 | . . 2 2 7 To Critical Strikes . | . . . . . Average Backups 11 | 2 4 5 14 21 Power 2 | 1 1 1 2 3 Propulsion 3 | 1 2 3 3 4 Utility 4 | . . 1 5 10 Weapon . | . . . 1 2 Tool/Special . | . . . . . Unused Backups 14 | . . . 3 11 Power 6 | . . . 2 4 Propulsion 2 | . . . 1 1 Utility 6 | . . . . 6 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 56 62 97 90 Engine 11 | . 14 13 11 6 Treads 21 | . . 8 32 24 Wheel 2 | . 20 1 . . Flight 4 | . . 16 . . Device 3 | . . . 6 4 Storage 9 | . 12 6 11 9 Processor 6 | . . . 10 15 Protection 6 | . . 10 5 6 Energy Cannon 5 | . . . 9 6 Ballistic Gun 5 | . . . 9 4 Special Melee Weapon 1 | . . 4 1 1 Peak Build Rating 22 | 4 7 7 18 22 Average Rating 11 | 1 5 4 14 19 On Entrance 7 | 6 2 7 7 15 Avg Prop Armor Cover (%) 9 | . 10 3 . . Naked Turns . | . . . . . Heaviest Build 97 | 5 25 18 97 97 Greatest Support 60 | 16 26 40 60 60 Greatest Overweight (x) 3 | 1 . 3 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 10 25 25 Average Capacity 15 | 7 9 7 20 25 Most Carried 24 | 4 7 7 24 24 Average Carried 11 | 2 4 5 14 21 Final Capacity 25 | 5 10 10 25 25 Final Carried 23 | 3 7 7 23 19 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 754 | 200 . 152 373 29 Remotely . | . . . . . Salvage Created 1187 | . . 20 1004 163 Parts 80 | . . 4 64 12 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . 1 1 22 4 Melee 5 | . . 1 4 . Guns 5 | . . . 2 3 Cannons 17 | . 1 . 15 1 Classes Destroyed 6 | . 1 . 5 . Hauler 2 | . . . 2 . Watcher 3 | . . . 2 1 Swarmer 7 | . 1 1 3 2 Grunt 14 | . . . 12 2 Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Best Kill Streak 6 | . 1 1 6 4 Combat Bots Only 6 | . 1 1 6 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 419 | . 24 71 235 89 Missed 120 | . 10 24 67 19 Hits 299 | . 14 47 168 70 Projectile 299 | . 14 47 168 70 Critical Strikes 8 | . . . 4 4 Damage Taken 3072 | . 110 425 1906 631 Core 648 | . 34 174 260 180 Absorbed by Shields 88 | . . . . 88 Redirected to Shielding 8 | . . . 8 . Regen/Repaired (Parts) 129 | . 38 . 91 . Core Remaining (%) 50 | 100 . 16 35 . Volleys Fired 82 | . 4 1 66 11 Largest 2 | . 1 1 2 2 Hottest 128 | . 100 100 128 91 Shots Fired 142 | . 4 1 115 22 Gun 63 | . . . 49 14 Cannon 74 | . . . 66 8 Launcher . | . . . . . Special 5 | . 4 1 . . Kinetic 60 | . . . 49 11 Thermal 79 | . 4 1 66 8 Explosive . | . . . . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 14 | . 1 . 14 5 Robot Miss Streak 7 | . 2 1 7 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 93 | . 2 . 74 17 Core Hits 46 | . 2 5 30 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Meltdown 1 | . . . 1 . Melee Attacks 2 | . . . 1 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1803 | . 55 51 1392 305 Guns 513 | . . . 331 182 Cannons 1124 | . . . 1001 123 Explosions . | . . . . . Melee . | . . . . . Ramming 118 | . 7 51 60 . Kinetic 455 | . . . 331 124 Thermal 1172 | . 48 . 1001 123 Explosive . | . . . . . Electromagnetic 58 | . . . . 58 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . 13 . . Message Errors 4 | . . 4 . . Matter Fused 2 | . . 2 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 5 | . . 5 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . 3 19 . . Shots . | . . . . . Rammed 52 | . 2 38 11 1 Targets Rammed 56 | . 2 38 15 1 Kicked . | . . . . . Crushed 4 | . . . 4 . Highest Temperature 372 | . 80 24 372 107 Average Temperature 97 | . 42 13 110 49 Received Heat Transfer 944 | . . 9 729 206 Effects 3 | . . . 3 . Energy Bleed 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 3 | . . . 2 1 Heat Transferred 2283 | . 100 . 1961 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | . 50 20 180 70 Initial 70 | . . . . 70 Average 25 | . 18 1 40 33 Influence Increases 851 | . 80 66 618 87 Destroy 0b10 Robot/C 560 | . 20 20 440 80 Destroy 0b10 Robot/NC 25 | . . . 20 5 Destroy Leader 120 | . . . 118 2 Successful Hack 24 | . . . 24 . Destroy Structure 2 | . . 1 1 . Lose Combat Pursuer 120 | . 60 45 15 . Influence Decreases 851 | . 80 66 450 255 Entered New Map 98 | . . . . 98 Time Decay 642 | . 80 65 400 97 Lost Part 111 | . . 1 50 60 Squads Dispatched 5 | . 1 . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 4 9 36 10 Peak Tracking Total 8 | . 7 3 5 8 Tactical Retreats 7 | . 2 2 3 . ECM-based Alert Blocks 3 | . . . 3 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 3 . 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 8 . 4 . Successful 7 | . 5 . 2 . Failed 5 | . 3 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 9 | . 5 . 4 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 4 . 2 . Scan Component 3 | . 2 . 1 . Repair 3 | . 2 . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 3 | . 2 . 1 . Time 65 | . 52 . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1610 | . . . 1398 212 Optics 1610 | . . . 1398 212 T.N.C. 153 | . . . . 153 ECM 814 | . . . 742 72 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2867 | 11 260 874 1510 212 Spaces Moved 1620 | 4 222 763 575 56 Core 105 | 2 96 7 . . Treads 803 | . . 172 575 56 Legs . | . . . . . Wheels 135 | 2 126 7 . . Hover . | . . . . . Flight 577 | . . 577 . . Fastest Speed 37 | 50 50 37 160 240 Average Speed 125 | 87 73 67 211 240 Slowest Speed 240 | 100 100 200 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . 4 . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 30 87 36 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . 1 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2223 | 12 306 1069 743 93 Wait 321 | . 53 254 13 1 Move 1608 | 3 221 754 574 56 Hop 4 | . . 4 . . Pick Up 36 | . 6 2 25 3 Fast Attach 17 | 3 5 5 4 . Attach 17 | 1 5 3 5 3 Detach 9 | 2 5 1 1 . Swap 42 | . 2 5 23 12 Drop 29 | 3 3 2 16 5 Fire 82 | . 4 1 66 11 Melee 2 | . . . 1 1 Ram 41 | . 2 38 . 1 Kick . | . . . . . Crush 15 | . . . 15 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 4 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 6) 197 | -10/Materials | Repaired Com. Wheel 224 | -10/Materials | Repaired Wheel 244 | -10/Materials | Discovered new exit (range 5) 272 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 326 | -10/Mines | Core integrity fell below 50% 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 494 | -10/Mines | Found a hidden stash of uninstalled traps 724 | -10/Mines | Discovered new exit (range 6) 764 | -10/Mines | Core integrity fell below 20% 803 | -10/Mines | Discovered new exit (range 10) 803 | -10/Mines | Discovered new exit (range 10) 808 | -10/Mines | Learned 4 Materials zone layouts 825 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1146 | -10/Mines | Entered Materials 1146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1147 | -9/Materials | Identified exit to Materials 1332 | -9/Materials | Repaired Lgt. Treads 1484 | -9/Materials | Build established: Scavenger-Mutant 2424 | -9/Materials | Core integrity fell below 50% 2501 | -9/Materials | Discovered exit to Materials (range 18) 2656 | -9/Materials | Entered another Materials area 2656 | -8/Materials | Evolved 2 slots: Utility x2 2868 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper destroyed. A-02 Transporter destroyed. Critical hit (Burn: +27). S-10 Pest destroyed. Lgt. Treads destroyed. Shield Generator destroyed. Critical hit (Burn: +37). Lgt. Treads destroyed. G-47 Trooper destroyed. Switching to secondary target: G-47 Trooper. Slammed into S-10 Pest. Hvy. Assault Rifle destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Imp. Heat Sink. EM Shotgun destroyed. R-06 Scavenger collects Flight Unit. Nuclear Core destroyed. R-06 Scavenger collects Corrupted Aluminum Leg. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. 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[=% #??? | | ????????? ##/##+##??????######## #??? | | ???????????????????????????????######### #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????#! !#??? | | ???????????????????????????????????????##! !##??? | | ????????????????????????????????????????######???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Com. Wheel | 23% | -10/Materials Wheel | 62% | -10/Materials Lgt. Treads | 35% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedSpliceGenerator Manual? 0 Play Time 00:51:44 Cumulative 21.1 hours Start 2026.09.10 @ 00:57:00 End 2026.09.10 @ 01:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 53169bd1-6351-447f-b0f6-bdf4fb2ccd59