Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 17:14:25 Player: jumpy Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (3887) 3887 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (410) 410 TOTAL SCORE: 10487 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 97 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Sensor Array Experimental Utility Shielding Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Matter Compressor Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Experimental Utility Shielding > --- WEAPON ----------- Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Neutrino Core Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Enhanced Optical Array Advanced Sensor Array Transdimensional Reconstructor Gauss Rifle KE Penetrator KE Penetrator Grenade Launcher Improved Plasma Cutter Power Sword [Rating: 82] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 5 | . . . 1 . 1 1 1 1 . . . . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 98 | 9 2 2 6 . 9 4 45 6 3 3 2 7 Power 13 | 1 . . 1 . . 1 5 2 . 1 1 1 Engine 5 | 1 . . 1 . . . 2 1 . . . . Core 6 | . . . . . . 1 3 1 . . . 1 Reactor 2 | . . . . . . . . . . 1 1 . Propulsion 21 | 3 1 . 2 . 1 . 13 . . . . 1 Treads . | . . . . . . . . . . . . . Leg 7 | 2 1 . . . . . 4 . . . . . Wheel 14 | 1 . . 2 . 1 . 9 . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 2 . 1 1 . 3 2 8 2 2 . 1 2 Device 6 | 1 . . . . 1 1 2 . 1 . . . Storage 5 | 1 . 1 1 . . . . 1 . . . 1 Processor 4 | . . . . . 1 . 2 . . . . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 8 | . . . . . 1 1 4 . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 3 1 1 2 . 5 1 19 2 1 2 . 3 Energy Gun 15 | 2 . . . . 4 . 9 . . . . . Energy Cannon 2 | . 1 . . . 1 . . . . . . . Ballistic Gun 21 | 1 . . 2 . . 1 9 2 1 2 . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 1 1 1 . . 3 1 Parts Lost 48 | . 1 1 . . . 1 21 2 2 1 . 19 Power 5 | . . . . . . . 2 . . . . 3 Propulsion 14 | . . 1 . . . . 8 . . . . 5 Utility 8 | . . . . . . . 4 . 1 . . 3 Weapon 21 | . 1 . . . . 1 7 2 1 1 . 8 Highest Loss Streak 11 | . 1 1 . . . 1 5 1 1 1 . 11 To Critical Strikes 2 | . . . . . . . . . 1 1 . . Average Backups 11 | 3 7 7 8 12 14 14 12 13 14 14 14 8 Power 1 | . 1 1 1 1 1 1 1 1 2 2 2 . Propulsion 2 | 1 2 1 2 6 5 3 1 3 3 3 2 . Utility 3 | . 2 2 2 2 4 6 4 2 3 3 3 3 Weapon 3 | 1 2 2 3 3 3 3 4 6 6 5 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 24 | . . . 1 . 3 4 9 1 . 1 1 4 Power 3 | . . . . . . 1 1 . . 1 . . Propulsion 4 | . . . 1 . 2 . . . . . 1 . Utility 9 | . . . . . . 2 5 . . . . 2 Weapon 7 | . . . . . 1 1 3 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 96 89 79 88 95 94 93 92 93 93 93 68 Engine 3 | . 14 14 11 11 9 3 1 4 5 1 . . Core 3 | . . . . . . 3 4 5 5 5 3 4 Reactor 1 | . . . . . . . . . . 3 7 3 Leg 2 | . 28 16 8 . . . 1 . . . . . Wheel 15 | . . 3 15 33 27 23 22 17 17 17 17 5 Device 10 | . 14 14 11 11 13 14 11 5 5 11 11 6 Storage 9 | . 14 14 11 11 9 7 6 9 11 11 11 10 Processor 11 | . . . . . 3 7 13 17 16 11 11 14 Protection 4 | . . . . . 8 7 5 5 4 5 4 1 Energy Gun 6 | . 17 . . . 12 22 11 . . . . . Ballistic Gun 13 | . . 2 13 22 11 2 11 22 22 22 23 14 Peak Build Rating 82 | 7 8 8 15 15 34 45 63 73 76 79 82 81 Average Rating 50 | 5 7 6 10 15 27 40 52 69 72 77 79 58 On Entrance 38 | . 7 7 8 15 15 34 42 59 72 76 78 81 Naked Turns 18 | . . . . . . . . . . . . 18 Heaviest Build 103 | 13 15 32 34 34 45 48 60 90 89 94 94 103 Greatest Support 60 | 20 20 20 34 34 36 36 60 60 60 60 60 60 Greatest Overweight (x) 29 | 1 . 3 3 . 1 1 4 1 1 1 1 29 Average Overweight (x) 1 | . . 1 2 . . 1 . . 1 1 1 5 Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 15 | 7 8 9 15 15 15 15 15 15 15 15 15 18 Most Carried 15 | 7 8 8 12 12 15 15 15 15 15 15 15 15 Average Carried 11 | 4 7 7 8 12 14 14 13 13 14 14 14 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 7 12 12 15 15 13 15 15 14 15 5 Class Distribution -------------------- 28% | Gunner 25% | Scavenger-Gunner 20% | Mutant 19% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 3250 | 290 10 35 50 . 279 85 1285 319 315 266 . 316 Remotely . | . . . . . . . . . . . . . Salvage Created 4498 | 149 176 15 50 . 254 485 2044 319 212 175 . 619 Parts 219 | 10 10 5 4 . 13 18 88 18 18 12 . 23 Haulers Intercepted 3 | . . . . . 1 1 1 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . 16 10 . 23 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 71 | . 4 3 1 . 4 7 30 4 7 2 . 9 Melee 8 | . . . . . . . 8 . . . . . Guns 49 | . . . 1 . 3 7 21 4 3 2 . 8 Cannons 3 | . 3 . . . . . . . . . . . AOE 9 | . . 3 . . 1 . . . 4 . . 1 Classes Destroyed 14 | 2 1 1 1 . 2 2 4 . . . . 1 Worker 2 | . . . . . . . 2 . . . . . Builder 2 | . . . . . 1 . 1 . . . . . Tunneler 4 | 4 . . . . . . . . . . . . Hauler 3 | . . . . . 1 1 1 . . . . . Recycler 3 | 1 . . . . . . 2 . . . . . Operator 3 | . . . . . . . 2 1 . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 11 | . . 3 . . . . 3 . 5 . . . Grunt 35 | . 4 . . . 4 4 14 3 . . . 6 Duelist 1 | . . . . . . . . . . . . 1 Sentry 12 | . . . 1 . 1 2 5 1 . 1 . 1 Hunter 6 | . . . . . . 1 2 . 2 1 . . Programmer 6 | . . . . . . . 5 . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 3 2 3 1 . 3 4 10 3 5 1 . 4 Combat Bots Only 10 | . 2 3 1 . 3 4 10 3 5 1 . 4 Max Kills in Single Turn 3 | 1 1 3 1 . 1 1 2 1 2 1 . 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . . 3 . . 1 . . . 2 . . 1 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 786 | . 47 7 4 . 15 70 418 19 21 19 . 166 Missed 248 | . 10 4 . . 8 35 131 4 5 1 . 50 Hits 538 | . 37 3 4 . 7 35 287 15 16 18 . 116 Projectile 538 | . 37 3 4 . 7 35 287 15 16 18 . 116 AOE 3 | . . . . . . . 2 . . . . 1 Critical Strikes 16 | . . . . . 1 . 6 1 3 2 . 3 Part Disruptions 1 | . . . . . . . 1 . . . . . Damage Taken 9305 | . 422 55 63 . 148 608 4443 325 273 369 . 2599 Core 1710 | . 95 10 . . 28 11 608 42 . 48 . 868 Absorbed by Shields 37 | . . . . . . 37 . . . . . . Regen/Repaired (Parts) 92 | . . . . . . . 92 . . . . . Core Remaining (%) 79 | 100 . 58 . 100 94 98 28 . . . . . Volleys Fired 246 | 17 24 2 4 2 22 22 89 12 10 7 . 35 Largest 4 | 2 2 1 2 2 3 4 4 4 4 4 . 4 Hottest 276 | 80 100 30 83 46 165 193 276 132 127 127 . 122 Shots Fired 717 | 34 38 2 8 4 55 75 308 44 27 27 . 95 Gun 679 | 34 16 . 5 4 52 75 308 44 23 27 . 91 Cannon 25 | . 22 . 3 . . . . . . . . . Launcher 13 | . . 2 . . 3 . . . 4 . . 4 Special . | . . . . . . . . . . . . . Kinetic 405 | . . . 5 4 22 12 177 44 23 27 . 91 Thermal 269 | 34 38 . 3 . 30 63 101 . . . . . Explosive 13 | . . 2 . . 3 . . . 4 . . 4 Electromagnetic 30 | . . . . . . . 30 . . . . . Robot Hit Streak 19 | 3 4 . 6 3 5 10 19 14 5 6 . 15 Robot Miss Streak 7 | 2 4 3 1 2 4 6 4 1 7 2 . 3 Penetration Max 1 | . . . . . . . 1 1 . . . . Secondary Targets 13 | . . . . . 1 3 6 . 1 . . 2 Max Gunslinging Chain 1 | . . . . . 1 1 1 . 1 . . 1 Shots Hit Robots 487 | 20 23 . 7 2 31 42 245 30 10 19 . 58 Core Hits 235 | 6 6 3 2 1 17 20 110 15 15 9 . 31 Critical Kills 19 | . . . . . . . 7 5 2 2 . 3 Critical Parts Destroyed 16 | . . . . . . . 8 3 . 3 . 2 Critical Strikes 50 | . . . . . . 1 24 10 2 5 . 8 Burn 5 | . . . . . . 1 4 . . . . . Destroy 40 | . . . . . . . 15 10 2 5 . 8 Corrupt 2 | . . . . . . . 2 . . . . . Impale 3 | . . . . . . . 3 . . . . . Melee Attacks 37 | . . . . . . . 37 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 37 | . . . . . . . 37 . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8694 | 222 376 73 109 31 759 741 4592 198 308 140 . 1145 Guns 6627 | 222 132 . 57 31 523 741 3559 198 64 140 . 960 Cannons 295 | . 243 . 52 . . . . . . . . . Explosions 849 | . . 73 . . 236 . 111 . 244 . . 185 Melee 918 | . . . . . . . 918 . . . . . Ramming 5 | . 1 . . . . . 4 . . . . . Kinetic 3774 | . . . 57 31 168 78 2078 198 64 140 . 960 Thermal 3109 | 222 375 . 52 . 355 663 1442 . . . . . Explosive 738 | . . 73 . . 236 . . . 244 . . 185 Electromagnetic 150 | . . . . . . . 150 . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 918 | . . . . . . . 918 . . . . . Highest Corruption 5 | . . . . . . 1 5 . . . . . Average Corruption 2 | . . . . . . 1 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 33 | . . . . . . 2 31 . . . . . Message Errors 9 | . . . . . . . 9 . . . . . Matter Fused 6 | . . . . . . . 6 . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . Energy Discharges 6 | . . . . . . . 6 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 3 | . . . . . . 2 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Misfires 3 | . . . . . . . 3 . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 138 | . . 8 . . . . 118 . 12 . . . Projectiles . | . . . . . . . . . . . . . Explosions 34 | . . 8 . . . . 14 . 12 . . . Melee 104 | . . . . . . . 104 . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . 32 . . . . 22 . 34 . . . Shots 3 | . . 1 . . . . 1 . 1 . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 2 | . 1 . . . . . 1 . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 400 | 72 281 . 80 2 313 240 400 51 18 30 . 397 Average Temperature 83 | 30 137 . 35 1 133 69 67 15 8 14 . 166 Received Heat Transfer 2551 | . 222 . 18 . 90 108 1054 108 . 18 . 933 Effects 5 | . . . . . 4 . . . . . . 1 Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 3 | . . . . . 2 . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . . Parts Melted 12 | 2 . . 1 . . 3 5 . . . . 1 Heat Transferred 6487 | 500 818 . 111 . 740 1369 2949 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . . . 2 1 . . . . Low Security (%) 94 | 100 100 100 100 100 100 100 93 66 . . . . Level 1 3 | . . . . . . . 2 33 . . . . Level 2 1 | . . . . . . . 3 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 439 | 5 40 83 30 . 125 115 439 217 . . . . Initial 212 | . . 13 . . . 21 27 212 . . . . Average 54 | 1 11 35 3 . 77 29 59 186 . . . . Influence Increases 2366 | 25 114 84 34 . 237 210 1079 128 175 50 . 230 Destroy 0b10 Robot/C 1480 | . 80 60 20 . 140 140 600 80 140 40 . 180 Destroy 0b10 Robot/NC 90 | 25 . . . . 10 10 40 5 . . . . Destroy Leader 348 | . 10 10 10 . 32 44 162 20 20 10 . 30 Allied During Kill 30 | . . . . . 25 . . . . . . 5 Successful Hack 39 | . 9 . 4 . . . 22 4 . . . . Disable Machine 225 | . . . . . 15 15 180 15 . . . . Destroy Structure 64 | . . 14 . . 15 1 30 4 . . . . Lose Combat Pursuer 90 | . 15 . . . . . 45 . 15 . . 15 Influence Decreases 2366 | 25 79 116 37 . 190 201 700 383 355 50 . 230 Entered New Map 370 | . . 22 3 . . 26 29 223 67 . . . Time Decay 1632 | 25 69 90 34 . 150 165 503 140 268 50 . 138 Lost Part 305 | . 10 4 . . . 10 168 20 20 . . 73 Lost Ally 59 | . . . . . 40 . . . . . . 19 Squads Dispatched 19 | . 2 . . . 1 1 13 2 . . . . Investigation 5 | . . . . . 1 . 3 1 . . . . Extermination 6 | . . . . . . 1 4 1 . . . . Reinforcement 4 | . 2 . . . . . 2 . . . . . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 5 | . 3 . . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 107 | . 9 3 2 . 10 12 39 6 7 2 . 17 Peak Tracking Total 9 | . 4 3 1 . 4 4 9 3 5 1 . 6 Tactical Retreats 5 | . 1 . . . . . 2 . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 9 | . . . . . 3 3 3 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 16 | . . . 1 . 1 1 12 1 . . . . Max in Single Turn 7 | . . . 1 . 1 1 7 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 24 | . 3 . 1 . 1 4 9 2 . . 4 . Terminals 14 | . 3 . 1 . 1 2 5 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 71 | . 16 . 2 . 2 5 24 5 . . 17 . Successful 47 | . 10 . 2 . . 1 13 4 . . 17 . Failed 24 | . 6 . . . 2 4 11 1 . . . . Catastrophic 4 | . . . . . . 3 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 2 . . . 2 1 6 . . . . . Terminals 42 | . 16 . 2 . 2 2 15 5 . . . . Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 37 | . 8 . 2 . . . 6 4 . . 17 . Record 5 | . . . . . . . . . . . 5 . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 6 | . 1 . 1 . . . . . . . 4 . Prototype ID Bank 6 | . . . . . . . 1 1 . . 4 . Branch Access Points 2 | . . . . . . . 1 1 . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 3 | . 1 . . . . . 1 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 2 . . . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 5 | . 2 . . . . . 3 . . . . . Terminals 3 | . 2 . . . . . 1 . . . . . Botnet 3 | . 2 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Patch 2 | . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 15 | . 3 . 1 . 1 3 6 1 . . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 . . . 4 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 5 | . . . . 3 . . . . . 2 . . Largest Group 3 | . . . . 3 3 . . . . 2 2 2 Highest-Rated Group 78 | . . . . 40 40 . . . . 78 78 78 Highest-Rated Ally 49 | . . . . 16 16 . . . . 49 49 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 28 . . . . . . 6 Total Damage 401 | . . . . . 288 . . . . . . 113 Kills 3 | . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Active Infowar (turns) 6104 | 77 251 195 204 56 328 741 1735 . 110 403 195 1809 Optics 1229 | . . . . . . . . . . . . 1229 Terrain 1895 | . . . . . 161 . 1734 . . . . . Seismic 1840 | 77 251 195 204 56 315 741 1 . . . . . Jamming 2511 | . . . . . . . . . 110 403 195 1803 Robot Analysis Total 6 | . 1 . 1 . . . . . . . 4 . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7458 | 187 251 195 204 56 328 741 2038 297 736 403 195 1827 Spaces Moved 4435 | 106 143 121 154 50 200 609 1410 191 604 269 152 426 Core 123 | 3 . . . . . . . . . . . 120 Treads . | . . . . . . . . . . . . . Legs 317 | 69 143 80 . . . . 25 . . . . . Wheels 3995 | 34 . 41 154 50 200 609 1385 191 604 269 152 306 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 86 86 86 105 90 100 115 115 115 50 Average Speed 132 | 108 120 153 113 86 101 105 101 111 115 115 115 359 Slowest Speed 1500 | 190 120 190 125 86 105 105 450 115 115 115 115 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 5 29 37 18 8 30 17 36 3 70 49 60 66 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . 1 . . . . . . . . 3 . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . 2 . . . . . . 3 2 . 3 Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 110 | . . 14 . . 14 . 33 2 24 3 . 20 Melee . | . . . . . . . . . . . . . Projectile 5 | . . . . . . . 2 . . . . 3 AOE 97 | . . 14 . . 14 . 28 . 24 . . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 5412 | 139 184 128 176 59 280 662 1747 246 625 346 172 648 Wait 379 | 1 13 . . 8 35 11 79 30 . 17 10 175 Move 4423 | 105 142 120 153 49 199 608 1409 190 603 268 151 426 Hop . | . . . . . . . . . . . . . Pick Up 70 | 7 1 1 8 . 7 5 30 5 3 . 3 . Fast Attach 40 | 7 . . 1 . 8 2 16 3 1 . 2 . Attach 38 | . . 2 2 . 2 . 18 2 1 1 . 10 Detach 2 | . . . . . 2 . . . . . . . Swap 43 | 2 2 2 3 . 1 2 21 1 3 2 3 1 Drop 60 | . 1 1 5 . 4 7 31 3 2 2 3 1 Fire 246 | 17 24 2 4 2 22 22 89 12 10 7 . 35 Melee 37 | . . . . . . . 37 . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . 5 16 . . . . . Rewire 51 | . . . . . . . . . 2 49 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 9) 421 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Entered Mines 530 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 624 | -10/Mines | Discovered new exit (range 7) 634 | -10/Mines | Entered Materials 634 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 822 | -9/Materials | Discovered new exit (range 16) 838 | -9/Materials | Entered Mines 845 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 877 | -9/Mines | Discovered new exit (range 8) 894 | -9/Mines | Entered Materials 894 | -8/Materials | Accompanied by 3 allies 894 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1195 | -8/Materials | Discovered new exit (range 12) 1222 | -8/Materials | Entered Factory 1222 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1373 | -7/Factory | Build established: Gunner 1955 | -7/Factory | Discovered new exit (range 8) 1963 | -7/Factory | Entered another Factory area 1963 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -6/Factory | Garrison activated, responded to threat 2264 | -6/Factory | Build established: Skirmisher 2627 | -6/Factory | Lost 4 parts (1n1u2w) 2738 | -6/Factory | Identified exit to Lower Caves 3557 | -6/Factory | Spotted B-75 Beast 3653 | -6/Factory | Destroyed B-75 Beast 3676 | -6/Factory | Lost 5 parts (3n1u1w) 3743 | -6/Factory | Garrison activated, responded to threat 3767 | -6/Factory | Lost 4 parts (1p1n1u1w) 3772 | -6/Factory | Core integrity fell below 50% 3834 | -6/Factory | Lost 4 parts (1n1u2w) 3839 | -6/Factory | Destroyed 10 combat bots 3988 | -6/Factory | Discovered new exit (range 14) 4001 | -6/Factory | Entered another Factory area 4001 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4027 | -5/Factory | Identified exit to Upper Caves 4298 | -5/Factory | Entered Upper Caves 4649 | -5/Upper Caves | Build established: Scavenger-Gunner 5000 | -5/Upper Caves | Learned Factory stockpile data 5016 | -5/Upper Caves | Discovered new exit (range 16) 5034 | -5/Upper Caves | Entered another Upper Caves area 5140 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5411 | -5/Upper Caves | Discovered new exit (range 5) 5437 | -5/Upper Caves | Entered Zhirov 5437 | -5/Zhirov | Accompanied by 2 allies 5437 | -5/Zhirov | Discovered new exit (range 3) 5459 | -5/Zhirov | Met Zhirov 5481 | -5/Zhirov | Learned location of Quarantine (-3) 5481 | -5/Zhirov | Learned location of Testing (-2) 5481 | -5/Zhirov | Learned location of Command (-1) 5492 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5509 | -5/Zhirov | Found Alien Artifact 5509 | -5/Zhirov | Identified Integrated Dissipator 5509 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5526 | -5/Zhirov | Found Alien Artifact 5632 | -5/Zhirov | Entered Proximity Caves 5632 | -4/Proximity Caves | Accompanied by 2 allies 5821 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6127 | -4/Proximity Caves | Learned location of 1 exit from Research 6193 | -4/Proximity Caves | Spotted B-86 Titan 6230 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6230 | -4/Proximity Caves | Warped through subspace 6260 | -4/Proximity Caves | Lost 11 parts (2p3n2u4w) 6395 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6510 | -4/Proximity Caves | Build established: Mutant 6988 | -4/Proximity Caves | Build established: Gunner 7440 | -4/Proximity Caves | Core integrity fell below 50% 7441 | -4/Proximity Caves | Released all parts (6) 7451 | -4/Proximity Caves | Core integrity fell below 20% 7459 | -4/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06715_ Field Laser fries itself beyond repair. 06717_ The unstable cave ceiling collapses. 06727_ Adv. Heat Sink fries itself beyond repair. 06731_ The unstable cave ceiling collapses. 07319_ Acquired 44 matter. 07428_ C-30 ARC bursts open, deploying its payload. 07428_ S-27 Virus unfolds itself. 07432_ Grenade Launcher destroyed. 07435_ Imp. Transmission Jammer destroyed. 07436_ KE Penetrator destroyed. 07441_ Released Core Analyzer. 07441_ Released Adv. Targeting Computer. 07441_ Released Imp. Matter Compressor. 07441_ Released Hcp. Storage Unit. 07441_ Released Rnf. Fission Core. 07441_ Released Enh. Optical Array. 07450_ Knocked back. 07459_ S-27 Virus destroyed. 07459_ Knocked back. 07459_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##????????????????????????????????????????? | | # ###?????????????????????????????????????????? | | ## #?##???????????????????????????????????????? | | ### #???????????????????????????????????????? | | # ## #???????????????????????????????????????? | | ##??????????????????????????????????????? | | # ##?????????????????????????????????????? | | # #?????????????????????????????????????? | | # ## #?????????????????????????????????????? | | !* #?????????????????????????????????????? | | ! # #??##?????????????????????????????????? | | #? ### ##???????????????????????????????? | | #??### ##??????????????????????????????? | | #???# #??????????????????????????????? | | #???# ???????????????????????????????? | | " #???# ???????????????????????????????? | | "%########## #???????????????????????????????? | | " ##?# ## ####????????????????????????????? | | #?# ## ####???????????#?????????????? | | #?# ## #????????? ##????????????? | | ##?# ## #?????? ? #????????????? | | #### #?# #?????? #????????????? | | ## ### #?????? #?????????????? | | = #??#### ???????????????? | | s%s % ####;# #??????????????????? | | ###### @ ####????????????????? | | % ##??#;; % ?????????? | | #### #???#; ## #????????? | | ???## ##?#############?????????? | | ????# BB ##???????????????????????? | | ###### ###### BB ##??????????????????????? | | # ######????# ##?????????????????????? | | #####????# #####?????????????????? | | #????###; #?????????????????? | | #??#####; % ???????????????????? | | ## #### %%### ??????????????????? | | ## %#??# ?????????????????? | | ## !####;;##???### ?????????????????? | | #########! ### %#???????# ??????????????????? | | #???????# ]!## ##????????#????????????????????? | | #???????# ###??????????????????????????????? | | #???????# #????????????????????????????????? | | #??????# #???????????????????????????????? | | #????? ??????????????????????????????? | | #???? ?????????????????????????????? | | ##???### ## ##????????????????????????????? | | ##??????## #?####?????????????????????????????? | | ##????????# ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 41 Energy Capacity 550 Matter Stores 600 Matter Capacity 600 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -6/Factory | Scanalyzed Plasma Flamer | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceOpticalFlakker Manual? 0 Play Time 00:44:27 Cumulative 189.9 hours Start 2025.07.26 @ 16:31:15 End 2025.07.26 @ 17:14:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 460 Rogue 460 Adventurer 0 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 74 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: e49e28bf-ecb4-4339-8981-e254a7678dbc