Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 21:17:30 Player: skelll Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (928) 928 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4318 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 234/300 Energy 58/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Large Storage Unit Signal Interpreter Particle Charger Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Beam Rifle Light EM Pulse Cannon Shotgun Minigun High-powered Shotgun Flak Cannon Datajack Plasma Cutter Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Large Storage Unit Signal Interpreter Particle Charger Improved Utility Shielding Layered Heavy Armor Plating Advanced Beam Rifle Light EM Pulse Cannon Shotgun High-powered Shotgun Flak Cannon Datajack Plasma Cutter Mining Claw [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . . 1 . Utility 2 | . . 1 . 1 . . Weapon 2 | . . 1 . . 1 . Parts Attached 64 | 7 14 23 5 11 1 3 Power 9 | 1 2 4 . 2 . . Engine 8 | 1 2 4 . 1 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 6 5 2 4 . . Treads 5 | . . 3 2 . . . Leg . | . . . . . . . Wheel 14 | 2 6 2 . 4 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 1 4 1 3 . 2 Device 6 | . 1 3 1 1 . . Storage 3 | 1 . 1 . 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 24 | 3 5 10 2 2 1 1 Energy Gun 5 | 1 . 3 . . 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 17 | 2 4 7 2 1 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 17 | . 1 4 . 1 . 11 Power 5 | . . 2 . 1 . 2 Propulsion 4 | . 1 1 . . . 2 Utility 3 | . . . . . . 3 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 7 | . 1 2 . 1 . 7 To Critical Strikes 2 | . . 1 . 1 . . Average Slot Usage (%) 93 | . 95 98 99 96 90 67 Engine 9 | . 13 10 11 8 7 4 Core 2 | . . . . 9 7 5 Treads 10 | . . 9 22 11 . . Wheel 8 | . 25 12 . 6 15 4 Device 18 | . 13 21 21 17 15 14 Storage 10 | . 14 11 11 9 7 7 Processor 1 | . . . . 7 7 . Energy Gun 7 | . . 8 11 9 13 6 Energy Cannon 1 | . 9 2 . . . . Ballistic Gun 18 | . 16 21 22 15 7 10 Ballistic Cannon 1 | . . . . 2 7 5 Naked Turns . | . . . . . . . Heaviest Build 52 | 13 15 23 24 42 44 52 Greatest Support 40 | 26 26 40 40 40 26 26 Greatest Overweight (x) 15 | 1 3 . . 1 1 15 Average Overweight (x) . | . . . . . 1 4 Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 Average Capacity 10 | 6 8 9 10 10 15 15 Most Carried 15 | 4 8 10 10 12 11 15 Average Carried 9 | 2 6 8 9 9 10 14 Final Capacity 15 | 8 8 10 10 15 15 15 Final Carried 15 | 4 8 9 10 11 10 15 Class Distribution -------------------- 42% | Scavenger-Skirmisher 26% | Infiltrator-Skirmisher 14% | Mutant 6% | Infiltrator-Tank 4% | Infiltrator-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Infiltrator-Tank | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 1070 | 197 218 306 182 57 . 110 Remotely . | . . . . . . . Salvage Created 1024 | . 99 529 252 44 . 100 Parts 66 | . 6 33 17 1 . 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 28 | . 3 14 8 1 . 2 Guns 24 | . . 14 8 1 . 1 Cannons 4 | . 3 . . . . 1 Classes Destroyed 8 | . 2 3 1 1 . 1 Operator 1 | . . 1 . . . . Watcher 1 | . . 1 . . . . Swarmer 8 | . 1 4 3 . . . Grunt 15 | . 2 9 4 . . . Brawler 1 | . . . 1 . . . Sentry 1 | . . 1 . . . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Best Kill Streak 7 | . 2 7 3 1 . 2 Combat Bots Only 7 | . 2 7 3 1 . 2 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 330 | . 54 71 19 30 . 156 Missed 85 | . 14 20 5 9 . 37 Damage Taken 3079 | . 320 560 144 302 . 1753 Core 973 | . 72 117 34 39 . 711 Absorbed by Shields . | . . . . . . . Redirected to Shielding 106 | . . . . . . 106 Core Remaining (%) 81 | 100 71 . 62 92 . . Volleys Fired 86 | . 19 37 16 8 . 6 Largest 4 | . 2 3 3 3 . 4 Hottest 153 | . 80 104 107 128 . 153 Shots Fired 235 | . 38 102 47 24 . 24 Gun 207 | . 19 101 47 22 . 18 Cannon 28 | . 19 1 . 2 . 6 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 152 | . 19 68 31 16 . 18 Thermal 83 | . 19 34 16 8 . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 2 8 18 7 . 4 Robot Miss Streak 6 | . 6 5 4 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 5 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 131 | . 14 60 26 18 . 13 Core Hits 54 | . 4 24 12 7 . 7 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 5 1 . . . Burn 6 | . . 5 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1872 | . 211 793 434 263 . 171 Guns 1581 | . 38 776 434 203 . 130 Cannons 269 | . 173 17 . 38 . 41 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 22 | . . . . 22 . . Kinetic 1000 | . 38 396 234 181 . 151 Thermal 850 | . 173 397 200 60 . 20 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 . . . Average Corruption 4 | . . 3 5 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . . 8 15 . . . Message Errors 4 | . . . 4 . . . Matter Fused 5 | . . 2 3 . . . Heat Flow Errors 3 | . . 2 1 . . . Energy Discharges 3 | . . 1 2 . . . Parts Rejected 2 | . . 1 1 . . . Data Loss (minor) 3 | . . . 3 . . . Misfires 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . 10 . . . . . Projectiles 10 | . 10 . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 2 | . . . . 1 . 1 Impact . | . . . . . . . Kinetic 2 | . . . . 1 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 11 | . . . . 11 . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 320 | . 320 267 245 195 . 54 Average Temperature 87 | . 128 85 76 90 . 22 Received Heat Transfer 321 | . 12 267 33 9 . . Effects 3 | . . 3 . . . . Interference 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 2072 | . 370 1110 444 111 . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 295 | . 140 295 252 96 43 95 Initial 97 | . . 55 97 31 43 30 Average 100 | . 53 161 126 48 43 49 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 80 | 100 100 49 78 100 100 100 Level 1 19 | . . 50 21 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 2 . . . 2 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . 2 . . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 6 23 11 6 . 12 Peak Tracking Total 7 | . 4 6 6 3 . 7 Tactical Retreats 7 | . . 1 1 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 4 | . 4 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 11 | . 3 4 . 1 3 . Terminals 10 | . 3 4 . 1 2 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 5 19 . 2 6 . Successful 20 | . 4 12 . 1 3 . Failed 12 | . 1 7 . 1 3 . Catastrophic 3 | . . 3 . . . . Database Lockouts . | . . . . . . . Manual 10 | . 1 9 . . . . Terminals 29 | . 5 19 . 2 3 . Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 4 12 . 1 2 . Record 14 | . 3 11 . . . . Open DSF 1 | . . . . . 1 . Level Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . Locate Traps 2 | . . 1 . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 2 . . 2 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2444 | 46 312 616 749 288 74 359 Spaces Moved 1462 | 37 281 379 430 169 70 96 Core 29 | 3 3 . . . . 23 Treads 633 | . . 116 430 87 . . Legs . | . . . . . . . Wheels 800 | 34 278 263 . 82 70 73 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 90 160 90 105 105 Average Speed 131 | 87 82 111 160 132 105 254 Slowest Speed 800 | 100 200 160 160 160 105 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 3 41 34 85 17 3 47 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1823 | 48 323 511 460 216 70 195 Wait 138 | . . 39 3 12 . 84 Move 1456 | 36 280 378 429 168 69 96 Hop . | . . . . . . . Pick Up 32 | 4 6 12 2 5 . 3 Fast Attach 39 | 6 12 11 2 6 . 2 Attach 17 | 1 1 10 1 2 1 1 Detach 13 | 1 1 6 1 1 . 3 Swap 8 | . 1 2 2 3 . . Drop 33 | . 3 16 4 10 . . Fire 86 | . 19 37 16 8 . 6 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Identified exit to Materials 300 | -10/Materials | Build established: Mutant 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 631 | -9/Materials | Destroyed 7 combat bots 909 | -9/Materials | Discovered new exit (range 11) 975 | -9/Materials | Entered Mines 1011 | -9/Mines | Learned Materials stockpile data 1048 | -9/Mines | Build established: Scavenger-Skirmisher 1123 | -9/Mines | Discovered new exit (range 5) 1229 | -9/Mines | Escorted by a lone wolf Derelict 1249 | -9/Mines | Learned location of Storage (-8) 1618 | -9/Mines | Build established: Infiltrator-Skirmisher 1645 | -9/Mines | Discovered new exit (range 11) 1724 | -9/Mines | Entered Materials 1724 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1989 | -8/Materials | Build established: Scavenger-Skirmisher 1992 | -8/Materials | Discovered new exit (range 9) 2012 | -8/Materials | Entered Factory 2012 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2081 | -7/Factory | Discovered new exit (range 15) 2086 | -7/Factory | Identified exit to DSF 2086 | -7/Factory | Entered DSF 2132 | -7/DSF | Additional patrols routed to DSF 2383 | -7/DSF | Core integrity fell below 50% 2419 | -7/DSF | Core integrity fell below 20% 2424 | -7/DSF | Lost 7 parts (2p1u4w) 2445 | -7/DSF | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- (Destroy). 02347_ S-27 Virus destroyed. 02347_ Slug penetrates Wall. 02347_ Knocked back. 02350_ Hpw. Shotgun destroyed. 02355_ Penetrated by Slug. 02355_ Knocked back. 02356_ Acquired 10 matter. 02359_ Shotgun destroyed. 02371_ Slug penetrates Wall. 02377_ Adv. Beam Rifle destroyed. 02386_ Slug penetrates Wall. 02389_ Slug penetrates S-27 Virus. 02392_ Slug penetrates Wall. 02393_ Imp. Utility Shielding destroyed. 02398_ Slug penetrates Wall. 02427_ Structural Scanner destroyed. 02430_ Slug penetrates Wall. 02436_ ECM Suite destroyed. 02440_ Slug penetrates Wall. 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H ?????? | | ????###!! ??? | | ?????##!! ##]]]#!!!## ? ##!!!# ??? | | ?????##!! ##]]]# !!###???###!!!# ??? | | ?????#### #######?###???????#####??? | | ?????### ! #####?## ???????#####??? | | ???????? !????????????????????????? | | ??????## ! ???????????????????????? | | ??????### ##???????????????????????? | | ??????## ???????????????????????? | | ???????# ?????????????????????????? | | ???????## ?????????????????????????? | | ???????## ?????????????????????????? | | ????????? ?????????????????????????? | | ????????? ?????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 225 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please One Hack Too Far Challenges ------------ None Game ------ Seed VortexCloakingClaw Manual? 0 Play Time 00:45:05 Cumulative 6.0 hours Start 2024.04.19 @ 00:27:30 End 2024.04.19 @ 21:17:30 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db4344a6-fe0b-4010-90ab-6f7fc2833dc8