Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 14:57:38 Player: konomiyu Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1124) 1124 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2244 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 185/300 Energy 120/265 System Corruption 0% Temperature Critical (501) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Terrain Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (8) ---- Ion Engine Hardened Light Armor Plating EM Pulse Gun Improved EM Shotgun Beam Cannon Shock Bomb Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scanner Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Hardened Light Armor Plating Heavy EM Pulse Gun Improved EM Shotgun Beam Cannon Shock Bomb Launcher Datajack [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 6 5 15 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 1 3 Treads . | . . . Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 7 | 1 2 4 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 7 | 2 1 4 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power 1 | . 1 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 6 | . . 6 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 91 Engine 9 | . 14 5 Core 2 | . . 5 Wheel 24 | . 27 20 Device 14 | . 13 15 Storage 12 | . 14 11 Processor 1 | . . 3 Protection 4 | . . 8 Energy Gun 21 | . 28 16 Energy Cannon 2 | . . 4 Peak Build Rating 16 | 6 7 16 Average Rating 9 | 4 6 12 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 27 | 14 16 27 Greatest Support 32 | 32 32 32 Greatest Overweight (x) 7 | 1 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 577 | 93 237 247 Remotely . | . . . Salvage Created 1318 | . 371 947 Parts 85 | . 22 63 Haulers Intercepted . | . . . Recyclers Shooed 3 | . . 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 34 | . 11 23 Guns 19 | . 11 8 Cannons 8 | . . 8 AOE 6 | . . 6 Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Builder 2 | . . 2 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 8 | . 6 2 Grunt 22 | . 5 17 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 8 | . 8 7 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 5 | . 2 5 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 186 | . 51 135 Missed 49 | . 17 32 Hits 137 | . 34 103 Projectile 137 | . 34 103 Critical Strikes 4 | . . 4 Damage Taken 1633 | . 350 1283 Core 545 | . 138 407 Absorbed by Shields . | . . . Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 72 | 100 44 . Volleys Fired 110 | . 35 75 Largest 2 | . 2 2 Hottest 130 | . 100 130 Shots Fired 199 | . 69 130 Gun 154 | . 69 85 Cannon 40 | . . 40 Launcher 5 | . . 5 Special . | . . . Kinetic . | . . . Thermal 145 | . 38 107 Explosive . | . . . Electromagnetic 54 | . 31 23 Robot Hit Streak 11 | . 4 11 Robot Miss Streak 8 | . 4 8 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 111 | . 35 76 Core Hits 77 | . 17 60 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2135 | . 522 1613 Guns 1264 | . 480 784 Cannons 394 | . . 394 Explosions 477 | . 42 435 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1429 | . 311 1118 Explosive . | . . . Electromagnetic 706 | . 211 495 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 9 . Message Errors 1 | . 1 . Matter Fused 3 | . 3 . Heat Flow Errors 2 | . 2 . Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | . . 23 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 572 | . 330 572 Average Temperature 122 | . 123 121 Received Heat Transfer 759 | . 114 645 Effects 12 | . 1 11 Shutdowns 1 | . . 1 Energy Bleed 2 | . 1 1 Interference 1 | . . 1 Matter Decay 2 | . . 2 Short Circuit 3 | . . 3 Damage (minor) 2 | . . 2 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 2 | . . 2 Heat Transferred 3072 | . 901 2171 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 63 | 100 100 29 Level 1 36 | . . 70 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 367 | . 187 367 Initial 3 | . . 3 Average 158 | . 70 248 Influence Increases 1101 | . 349 752 Destroy 0b10 Robot/C 680 | . 220 460 Destroy 0b10 Robot/NC 30 | . 10 20 Destroy Leader 154 | . 52 102 Successful Hack 43 | . 29 14 Disable Machine 60 | . 30 30 Destroy Structure 14 | . 8 6 Lose Combat Pursuer 120 | . . 120 Influence Decreases 787 | . 340 447 Entered New Map 6 | . . 6 Time Decay 731 | . 340 391 Lost Part 50 | . . 50 Squads Dispatched 8 | . 3 5 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 2 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 67 | . 22 45 Peak Tracking Total 7 | . 5 7 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 2 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 16 | . 9 7 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 42 | . 24 18 Successful 15 | . 9 6 Failed 26 | . 14 12 Catastrophic 9 | . 4 5 Database Lockouts 1 | . 1 . Manual 27 | . 15 12 Terminals 33 | . 21 12 Fabricators . | . . . Repair Stations 4 | . 2 2 Recycling Units 2 | . 1 1 Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 8 | . 6 2 Robot Analysis 2 | . 1 1 Branch Access Points 2 | . 1 1 Scanalyzer Index 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 2 2 Scan Component 2 | . 1 1 Repair 2 | . 1 1 Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 14 | . 8 6 Full Trace Events 8 | . 3 5 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 1 1 Time 70 | . 26 44 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1977 | . 940 1037 Sensors 1182 | . 494 688 Terrain 740 | . . 740 ECM 446 | . 446 . Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2055 | 53 958 1044 Spaces Moved 1480 | 40 681 759 Core 8 | 2 . 6 Treads . | . . . Legs . | . . . Wheels 1472 | 38 681 753 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 80 Average Speed 99 | 98 100 98 Slowest Speed 400 | 100 100 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 5 94 58 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 5 6 Melee . | . . . Projectile . | . . . AOE 11 | . 5 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1864 | 53 889 922 Wait 195 | . 147 48 Move 1478 | 39 680 759 Hop . | . . . Pick Up 31 | 8 13 10 Fast Attach 4 | . 1 3 Attach 11 | 6 1 4 Detach . | . . . Swap 19 | . 6 13 Drop 16 | . 6 10 Fire 110 | . 35 75 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / Min) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Central database locked down 307 | -10/Materials | Repaired EM Pulse Gun 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Core integrity fell below 50% 369 | -10/Materials | Discovered new exit (range 14) 387 | -10/Materials | Identified exit to Mines 449 | -10/Materials | Discovered new exit (range 9) 611 | -10/Materials | Discovered new exit (range 10) 962 | -10/Materials | Discovered new exit (range 3) 1012 | -10/Materials | Entered another Materials area 1012 | -9/Materials | Evolved 2 slots: Utility x2 1484 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Discovered new exit (range 4) 1728 | -9/Materials | Identified exit to Materials 1864 | -9/Materials | Core integrity fell below 50% 1980 | -9/Materials | Identified exit to Mines 2028 | -9/Materials | Repaired Broken Spread Laser 2051 | -9/Materials | Core integrity fell below 20% 2056 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02003_ Connecting with Terminal... 02010_ R-06 Scavenger collects Aluminum Leg. 02028_ Repair station completes Broken Spread Laser repairs. 02029_ Acquired Spread Laser. 02034_ G-34 Mercenary destroyed. 02045_ Nuclear Core destroyed. 02047_ Overheating: Wheel damaged (-8). 02048_ Arm. Wheel broken. 02048_ Overheating: Short circuit. 02049_ Terrain Scanner broken. 02049_ Overheating: Short circuit. 02050_ Overheating: Matter decay (-63). 02050_ Acquired 29 matter. 02051_ Overheating: Core damaged (-60). 02052_ Overheating: Imp. Ion Engine damaged (-28). 02052_ Wheel destroyed. 02053_ Power failure, Imp. Ion Engine shutdown. 02053_ Overheating: Matter decay (-61). 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