Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.30 @ 17:50:27 // Halloween2020/ForbiddenLore Player: W_W Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (3749) 3749 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (608) 608 TOTAL SCORE: 9147 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 220 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Humpback Improved Light Armor Plating Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Humpback Improved Light Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Plasma Cannon Bore Cannon Advanced EMP Blaster Rocket Launcher > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Armored Treads Armored Treads Medium Treads Medium Treads Titanium Leg Humpback Humpback High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Weapon Cycler Transmission Jammer Improved Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Recalibrator Arc Projector Heavy Particle Cannon Heavy Particle Cannon Light Cannon Light Cannon Light Cannon Advanced EMP Blaster Improved Datajack Scythe [Rating: 59] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Potential Leg Treads Improved Treads Leg Potential Leg Utility High-capacity Storage Unit Device Particle Charger Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . . . . . . 2 2 . Weapon 2 | . . . 2 . . . . . . Parts Attached 124 | 7 17 1 28 6 8 3 20 30 4 Power 12 | 2 2 . 2 . . 2 3 1 . Engine 11 | 2 2 . 2 . . 2 3 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 4 . 4 . 7 . . 2 . Treads 15 | 2 4 . 4 . 3 . . 2 . Leg 4 | . . . . . 4 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 35 | 1 5 1 3 . 1 . 8 13 3 Device 4 | . . . . . . . 2 2 . Storage 13 | 1 5 1 3 . 1 . 1 1 . Processor 1 | . . . . . . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 16 | . . . . . . . 5 8 3 Artifact . | . . . . . . . . . . Weapon 58 | 2 6 . 19 6 . 1 9 14 1 Energy Gun 6 | 1 1 . 2 1 . . . 1 . Energy Cannon 10 | . . . 4 . . . 2 4 . Ballistic Gun 3 | 1 . . 1 . . . 1 . . Ballistic Cannon 20 | . 4 . 6 . . . 1 8 1 Launcher 13 | . . . 4 3 . 1 5 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . 1 . 2 2 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Parts Lost 24 | . 1 . 1 1 . . 6 8 7 Power 3 | . 1 . . . . . 1 1 . Propulsion 3 | . . . . . . . . 1 2 Utility 6 | . . . . . . . . 2 4 Weapon 12 | . . . 1 1 . . 5 4 1 Highest Loss Streak 7 | . 1 . 1 1 . . 3 3 7 Average Slot Usage (%) 93 | . 99 100 98 98 92 87 89 89 79 Engine 9 | . 13 14 10 11 11 10 8 3 . Treads 12 | . 27 28 21 22 6 . . 6 12 Leg 7 | . . . . . 15 22 18 8 . Storage 18 | . 27 28 21 22 15 11 15 15 14 Hackware 1 | . . . . . . . . 6 7 Protection 5 | . . . . . . . 11 14 13 Energy Gun 5 | . 11 . 10 9 11 11 1 1 . Energy Cannon 3 | . . . 3 . . . 6 6 5 Ballistic Gun 1 | . 1 . 2 . . . 4 . . Ballistic Cannon 16 | . 14 28 19 16 11 11 15 13 19 Launcher 8 | . . . 5 15 22 22 7 6 . Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 155 | 13 35 59 86 86 102 102 147 155 154 Greatest Support 60 | 40 46 46 46 43 60 60 60 60 40 Greatest Overweight (x) 50 | . 1 1 1 1 5 1 2 50 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 2 3 Largest Inventory Capacity 32 | 6 14 18 20 20 24 24 32 32 32 Average Capacity 22 | 5 9 16 18 20 22 24 29 32 29 Most Carried 32 | 6 14 14 20 20 24 24 32 32 32 Average Carried 22 | 5 9 14 18 19 21 24 29 31 29 Final Capacity 32 | 6 14 18 20 20 24 24 32 32 4 Final Carried 32 | 6 14 14 20 20 24 24 32 32 4 Class Distribution -------------------- 29% | Hauler-Mutant 21% | Mutant 16% | Hauler-Bomber 14% | Hauler-Skirmisher 9% | Gunner 8% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Bomber | -7/Factory Hauler-Bomber | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 4225 | 460 272 131 1040 179 202 75 813 1053 . Remotely . | . . . . . . . . . . Salvage Created 4197 | 387 477 96 906 157 . 51 1106 1017 . Parts 280 | 34 38 12 65 8 . 8 63 52 . Haulers Intercepted 10 | . 2 . 4 . . . 3 1 . Recyclers Shooed 3 | 1 . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 89 | . 11 5 25 6 . 4 20 18 . Guns 10 | . 7 . 3 . . . . . . Cannons 48 | . 4 5 13 5 . . 7 14 . AOE 31 | . . . 9 1 . 4 13 4 . Classes Destroyed 15 | 3 5 . 2 1 . . 3 1 . Worker 13 | 4 1 1 2 1 . . 3 1 . Builder 6 | . . . . . . . 2 4 . Tunneler 13 | 9 . 1 . 1 . 1 . 1 . Hauler 10 | . 2 . 4 . . . 3 1 . Recycler 7 | 1 . . . . . . 3 3 . Operator 5 | . 2 . 2 . . . . 1 . Watcher 7 | . 2 . 2 . . . 3 . . Swarmer 21 | . 6 3 4 . . 4 4 . . Grunt 38 | . 5 2 13 4 . . 5 9 . Brawler 2 | . . . 2 . . . . . . Duelist 2 | . . . . . . . 1 1 . Sentry 15 | . . . 6 . . . 9 . . Hunter 2 | . . . . . . . 1 1 . Programmer 7 | . . . . . . . . 7 . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 7 | 3 4 3 6 3 . 4 7 5 . Combat Bots Only 5 | . 3 3 5 2 . 4 5 3 . Max Kills in Single Turn 6 | 2 2 1 4 2 . 3 6 2 . Gunslinging . | . . . . . . . . . . Exploded 5 | . . . 4 1 . 3 5 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 5603 | 4 394 201 745 85 . 183 1116 2186 689 Core 1135 | . 56 24 154 23 . 29 133 249 467 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 72 | 100 . 68 . . . 48 75 . . Volleys Fired 276 | 30 30 10 59 9 . 3 47 84 4 Largest 4 | 2 2 2 4 3 . 2 4 4 4 Hottest 219 | 60 75 70 215 143 . 66 185 219 219 Shots Fired 670 | 60 57 20 178 24 . 5 148 166 12 Gun 163 | 60 32 . 53 3 . . 15 . . Cannon 464 | . 25 20 116 18 . . 125 148 12 Launcher 43 | . . . 9 3 . 5 8 18 . Special . | . . . . . . . . . . Kinetic 401 | 30 31 20 109 18 . . 91 92 10 Thermal 122 | . . . 50 3 . . 11 56 2 Explosive 38 | . . . 9 3 . 5 7 14 . Electromagnetic 109 | 30 26 . 10 . . . 39 4 . Robot Hit Streak 27 | 8 5 5 27 8 . . 6 9 7 Robot Miss Streak 6 | 3 5 2 6 4 . 2 6 5 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 349 | 36 25 11 111 17 . . 64 74 11 Core Hits 251 | 15 21 8 80 14 . 8 53 49 3 Critical Hits 14 | . . . 4 . . . 6 3 1 Critical Kills 7 | . . . 2 . . . 3 2 . Critical Parts Destroyed 6 | . . . 2 . . . 3 1 . Melee Attacks 13 | . 1 . 5 6 . . . 1 . Impact . | . . . . . . . . . . Slashing 13 | . 1 . 5 6 . . . 1 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10538 | 488 497 301 2495 548 . 552 2856 2509 292 Guns 1512 | 440 276 . 571 25 . . 200 . . Cannons 4762 | . 142 188 1058 250 . . 1167 1666 291 Explosions 3801 | 48 67 . 846 257 . 264 1476 843 . Melee . | . . . . . . . . . . Ramming 463 | . 12 113 20 16 . 288 13 . 1 Kinetic 3399 | 207 179 188 884 250 . . 753 697 241 Thermal 2226 | 48 67 . 648 25 . . 293 1095 50 Explosive 3276 | . . . 846 257 . 264 1273 636 . Electromagnetic 1174 | 233 239 . 97 . . . 524 81 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . . 2 2 2 2 4 8 13 Average Corruption 3 | . . . 2 2 2 2 2 5 12 Corruption Purged . | . . . . . . . . . . Effects 172 | . . . 11 11 7 10 20 107 6 Message Errors 39 | . . . 1 2 3 4 3 25 1 Matter Fused 31 | . . . . . . . 4 26 1 Heat Flow Errors 24 | . . . 2 2 1 1 3 15 . Energy Discharges 25 | . . . 5 1 . 2 5 12 . Data Loss (minor) 23 | . . . 2 4 3 3 4 5 2 Data Loss (major) 2 | . . . . . . . . 2 . Misfires 4 | . . . . . . . . 4 . Targeting Errors 23 | . . . 1 2 . . 1 17 2 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 255 | 8 . . 42 25 . 30 101 49 . Projectiles 79 | . . . 22 7 . . 1 49 . Explosions 155 | 8 . . 20 18 . 9 100 . . Melee 21 | . . . . . . 21 . . . Knockbacks 25 | . . 4 5 2 . 6 4 4 . Impact 9 | . . 2 1 . . 6 . . . Kinetic 15 | . . 2 4 2 . . 3 4 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 608 | 4 . . 48 . . 153 292 111 . Shots 17 | 1 . . 2 . . 3 7 4 . Rammed 31 | . 4 10 4 2 . 10 . . 1 Targets Rammed 41 | . 4 11 4 2 . 18 1 . 1 Kicked 9 | . . . . . . 8 1 . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 637 | 20 60 105 637 204 187 122 422 474 288 Average Temperature 140 | 13 21 46 164 67 100 70 129 175 187 Received Heat Transfer 1202 | . 60 78 285 44 . . 321 414 . Effects 41 | . . . 23 . . . 3 14 1 Shutdowns 9 | . . . 4 . . . 1 4 . Energy Bleed 6 | . . . 2 . . . . 3 1 Interference 11 | . . . 8 . . . . 3 . Matter Decay 6 | . . . 3 . . . 1 2 . Damage (minor) 4 | . . . 1 . . . 1 2 . Damage (major) 4 | . . . 4 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | 1 . . . . . . 4 . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . Heat Transferred 2942 | 50 100 . 842 30 . . 349 1497 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 592 | 60 194 87 325 190 . 134 592 351 103 Initial 175 | . 6 17 1 109 . . 52 175 103 Average 155 | 22 59 60 152 92 . 26 318 196 85 Maximum Alert Level 2 | . . . 1 . . . 2 1 . Low Security (%) 63 | 100 100 100 55 100 . 100 13 48 100 Level 1 33 | . . . 44 . . . 69 51 . Level 2 2 | . . . . . . . 17 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . 6 1 . 1 1 9 . Investigation 4 | . 1 . 2 1 . . . . . Extermination 7 | . . . . . . . . 7 . Reinforcement 8 | . 1 . 4 . . 1 . 2 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . 2 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 6 | . 1 . 1 . . . 4 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 119 | . 16 4 33 8 . 4 27 24 3 Peak Tracking Total 6 | . 4 2 5 4 . 4 6 5 3 Tactical Retreats 11 | . . . 5 . . . 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 9 | . 3 . 1 . . . 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 22 | . 1 1 6 . . 1 8 5 . Max in Single Turn 3 | . 1 1 2 . . 1 3 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 39 | . 8 . 12 1 1 1 11 5 . Terminals 29 | . 6 . 8 1 . 1 9 4 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . . . 2 . . . 1 . . Recycling Units 5 | . 2 . 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 115 | . 22 . 39 5 1 3 37 8 . Successful 59 | . 13 . 24 2 1 2 15 2 . Failed 56 | . 9 . 15 3 . 1 22 6 . Catastrophic 8 | . 1 . 2 2 . . . 3 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 81 | . 17 . 25 5 . 3 24 7 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 20 | . . . 11 . . . 9 . . Recycling Units 12 | . 5 . 3 . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 40 | . 9 . 16 2 1 2 8 2 . Record 2 | . . . . 1 . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 9 | . 4 . 3 . . . 2 . . Emergency Access Points 1 | . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . 2 . . . . . . . . Unreport Threat 4 | . . . 3 . . . 1 . . Locate Traps 3 | . . . 1 . . . 1 1 . Dispatch Records 5 | . . . 2 1 . . 2 . . Maintenance Status 1 | . . . 1 . . . . . . Investigation Status 2 | . . . 2 . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Recall Investigation 2 | . . . 1 . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . Zone Layout 4 | . 1 . 1 . . 1 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 13 | . . . 7 . . . 6 . . Scan Component 7 | . . . 4 . . . 3 . . Repair 6 | . . . 3 . . . 3 . . Recycling Unit Hacks 6 | . 4 . 1 . . . 1 . . Report Inventory 4 | . 2 . 1 . . . 1 . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 7 . 11 1 . 1 11 5 . Full Trace Events 3 | . . . 2 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 3 . . Time 234 | . . . 90 . . . 144 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . 19 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies 5 | . . . . 4 . . . . 1 Largest Group 3 | . . . . 3 3 3 3 3 1 Highest-Rated Group 40 | . . . . 40 40 40 40 40 31 Highest-Rated Ally 31 | . . . . 31 16 16 16 16 31 Total Orders 34 | . . . . . 11 6 14 3 . STAY 15 | . . . . . 3 3 8 1 . FOLLOW 13 | . . . . . 4 3 6 . . GUARD 3 | . . . . . 3 . . . . AID 3 | . . . . . 1 . . 2 . Ally Attacks 46 | . . . . 15 . . 22 . 9 Total Damage 667 | . . . . 230 . . 268 . 169 Kills 10 | . . . . 6 . . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 14835 | 541 1294 1099 2674 1282 978 1003 2280 3601 83 Spaces Moved 7494 | 274 718 608 1255 675 656 722 1136 1425 25 Core 7 | 2 . . . . . . . 5 . Treads 4267 | 272 718 608 1255 675 144 . . 570 25 Legs 3220 | . . . . . 512 722 1136 850 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 90 130 130 125 230 Average Speed 169 | 159 160 172 180 180 140 130 156 205 230 Slowest Speed 2550 | 160 180 180 180 180 260 130 170 2550 230 Overloaded Moves 41 | . . . . . . . . 41 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 68 | 13 97 99 98 96 71 91 71 22 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 26 | . 1 . 13 . . . 8 4 . Terrain Destroyed 450 | 4 5 . 90 26 . 52 131 141 1 Melee 4 | . 1 . 2 . . . . 1 . Projectile 63 | . . . 3 2 . . 33 24 1 AOE 383 | 4 4 . 85 24 . 52 98 116 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 9069 | 317 809 631 1545 711 714 776 1556 1976 34 Wait 847 | . 6 1 142 5 15 28 293 357 . Move 7486 | 273 717 607 1254 674 655 721 1135 1425 25 Hop . | . . . . . . . . . . Pick Up 159 | 6 17 . 26 5 23 . 35 47 . Fast Attach 53 | 6 6 . 12 . 7 3 5 13 1 Attach 34 | . 2 . 3 3 1 . 9 13 3 Detach 7 | . 1 . 1 . . . 1 4 . Swap 37 | 1 9 1 13 3 . . 6 4 . Drop 116 | 1 16 1 26 4 13 3 24 28 . Fire 276 | 30 30 10 59 9 . 3 47 84 4 Melee 13 | . 1 . 5 6 . . . 1 . Ram 1 | . . . . . . . . . 1 Kick 19 | . . . . . . 18 1 . . Crush 21 | . 4 11 4 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 542 | -11/Scrapyard | Entered Materials 543 | -10/Materials | Build established: Mutant 780 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Discovered new exit (range 16) 1344 | -10/Materials | Discovered new exit (range 8) 1534 | -10/Materials | Discovered new exit (range 15) 1836 | -10/Materials | Entered Mines 2125 | -10/Mines | Discovered new exit (range 12) 2237 | -10/Mines | Discovered new exit (range 9) 2935 | -10/Mines | Entered Materials 2935 | -9/Materials | Evolved 2 slots: Weapon x2 2936 | -9/Materials | Identified exit to Storage 3260 | -9/Materials | Build established: Gunner 3299 | -9/Materials | Discovered new exit (range 8) 4132 | -9/Materials | Discovered new exit (range 4) 4244 | -9/Materials | Discovered new exit (range 13) 4742 | -9/Materials | Discovered new exit (range 16) 5006 | -9/Materials | Discovered new exit (range 5) 5222 | -9/Materials | Repaired Hcp. Storage Unit 5443 | -9/Materials | Repaired Imp. Treads 5476 | -9/Materials | Repaired Imp. Ion Engine 5592 | -9/Materials | Build established: Hauler-Gunner 5609 | -9/Materials | Entered Mines 5868 | -9/Mines | Excavation squad dispatched 5868 | -9/Mines | A large section of the Mines collapsed 5949 | -9/Mines | Received a Mining Laser from a helpful Derelict 6105 | -9/Mines | Discovered new exit (range 9) 6314 | -9/Mines | Learned location of 1 exit from Materials 6351 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6356 | -9/Mines | Found Prototype Device 6528 | -9/Mines | Discovered new exit (range 5) 6547 | -9/Mines | Learned Materials terminal intel 6566 | -9/Mines | Build established: Hauler-Mutant 6596 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6816 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6816 | -9/Mines | Discovered new exit (range 5) 6845 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6891 | -9/Mines | Entered Exiles 6891 | -9/Exiles | Accompanied by 3 allies 6917 | -9/Exiles | Discovered new exit (range 14) 6971 | -9/Exiles | Met 8R-AWN 6999 | -9/Exiles | Met EX-HEX 7048 | -9/Exiles | Met EX-BIN 7071 | -9/Exiles | Aligned with FarCom system 7073 | -9/Exiles | Given EX-Vault access code 7115 | -9/Exiles | Opened EX-Vault 7147 | -9/Exiles | Found Potential Leg 7150 | -9/Exiles | Found Potential Leg 7186 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7223 | -9/Exiles | Met EX-DEC 7856 | -9/Exiles | Discovered new exit (range 10) 7869 | -9/Exiles | Left Exiles lab with Potential Leg 7869 | -9/Exiles | Entered Mines 7869 | -8/Mines | Accompanied by 3 allies 8250 | -8/Mines | Build established: Hauler-Skirmisher 8412 | -8/Mines | Discovered new exit (range 9) 8579 | -8/Mines | Discovered new exit (range 7) 8668 | -8/Mines | Build established: Hauler-Mutant 8775 | -8/Mines | Core integrity fell below 50% 8872 | -8/Mines | Entered Materials 8872 | -8/Materials | Accompanied by 3 allies 8872 | -8/Materials | Evolved 2 slots: Utility x2 8873 | -8/Materials | Identified exit to Factory 8874 | -8/Materials | Loaded intel: 12 terminal locations 9200 | -8/Materials | Lost 3 parts (3w) 9436 | -8/Materials | Discovered exit to Factory (range 6) 9474 | -8/Materials | Build established: Hauler-Bomber 9851 | -8/Materials | Build established: Hauler-Skirmisher 10011 | -8/Materials | Discovered exit to Factory (range 15) 10080 | -8/Materials | Identified Exp. Sensor Array 10805 | -8/Materials | Garrison activated, responded to threat 10970 | -8/Materials | Repaired Imp. Light Armor Plating 11051 | -8/Materials | Repaired Exp. Sensor Array 11078 | -8/Materials | Repaired Hcp. Matter Pod 11152 | -8/Materials | Entered Factory 11152 | -7/Factory | Accompanied by 3 allies 11152 | -7/Factory | Evolved 2 slots: Utility x2 11513 | -7/Factory | Build established: Hauler-Bomber 12038 | -7/Factory | Build established: Hauler-Mutant 13078 | -7/Factory | Build established: Hauler-Bomber 13434 | -7/Factory | Build established: Hauler-Mutant 13700 | -7/Factory | Lost 3 parts (1u2w) 14172 | -7/Factory | Build established: Hauler-Bomber 14753 | -7/Factory | Sucked down chute 14753 | -7/Factory | Entered Waste 14754 | -7/Waste | Met a frightened Derelict 14768 | -7/Waste | EMP discharged 14768 | -7/Waste | System corruption reached 10% 14790 | -7/Waste | Spotted C-40 Crusher 14790 | -7/Waste | Spotted C-40 Crusher 14790 | -7/Waste | Spotted C-40 Crusher 14816 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14819 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14822 | -7/Waste | Crushed by Compactor (1 part destroyed) 14824 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14825 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14827 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14828 | -7/Waste | Core integrity fell below 50% 14828 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14831 | -7/Waste | Crushed by Compactor (1 part destroyed) 14834 | -7/Waste | Core integrity fell below 20% 14836 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 14828_ Imp. Medium Armor Plating crushed. 14828_ Rocket Launcher crushed. 14828_ Slammed into C-40 Crusher. 14830_ Mic. Nuclear Core crushed. 14830_ Imp. Medium Armor Plating crushed. 14830_ Humpback destroyed. 14830_ System Shield destroyed. 14831_ DE >GD/:RIU,FJUE:EK2ZYEX5DFVLOOIJ W 14831_ Gauss Rifle crushed. 14831_ Imp. Titanium Leg crushed. 14831_ Imp. Medium Armor Plating crushed. 14831_ Lgt. Ion Engine crushed. 14831_ Imp. Weapon Shielding crushed. 14831_ Imp. Datajack crushed. 14831_ Hvy. Missile Launcher crushed. 14831_ Hvy. Laser crushed. 14833_ Recalibrator crushed. 14833_ Lgt. Angular Momentum Engine crushed. 14833_ Mic. Nuclear Core crushed. 14833_ Gravmag System crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# ! #????????? ??????????? | | ?????????# #### ######## ??????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# ?????????? | | ?????????# #### ########?????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????# ! #????????????????????? | | ????????????????????## CCCC]#????????????????????? | | ????????????????????#; CCCC!#????????????????????? | | ?????????????????????#]=]@CC#????????????????????? | | ?????????????????????###!!CC#????????????????????? | | ???????????????????????#]!*!#????????????????????? | | ???????????????????????# = #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ] #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 265 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Reclamation Efficiency 15 Evasion (%) 42 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingSupersonicProcessor Manual? 0 Play Time 01:49:12 Cumulative 80.4 hours Start 2020.10.30 @ 15:58:43 End 2020.10.30 @ 17:50:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33cf6b37-539f-4533-9926-b71b45fd1383